[Oangband 0.6.1 Character Dump] Name : Trael Age 373 Str: 18/10 18/30 Sex : Male Height 63 INT: 12 Race : Elf Weight 104 WIS: 18/10 Class : Ranger Social Class 48 Dex: 18/20 18/30 CON: 14 CHR: 12 Max Hit Points 178 Level 22 Max SP (Mana) 14 Cur Hit Points -60 Experience 15379 Cur SP (Mana) 14 Max Exp 15379 (Fighting) Exp to Adv. 16000 (Shooting) Blows/Round 2 Gold 6692 Shots/Round 1.2 + to Skill 7 + to Skill 8 Deadliness (%) 39 Base AC/+ To AC 15/108 Deadliness (%) 22 (Character Abilities) Fighting : Fair Stealth : Superb Disarming : Very Good Bows/Throw : Excellent Perception : Fair Magic Device: Very Good Saving Throw: Excellent Searching : Good Infra-Vision: 0 feet (Character Background) You are one of several children of a Noldor Archer. You have light grey eyes, straight brown hair, and a fair complexion. [Specialty Abilities] Evasion Marksman [Last Messages] > Nar, the Dwarf misses you. > Nar, the Dwarf points at you, incanting terribly. > You resist the effects. > You miss Nar, the Dwarf. > You miss Nar, the Dwarf. > Nar, the Dwarf points at you, incanting terribly. > You have been given a nasty cut. > You feel much better. > You have 7 Rosy Potions of Cure Critical Wounds (e). > Nar, the Dwarf points at you, incanting terribly. > You have been given a nasty cut. > You feel much better. > You have 6 Rosy Potions of Cure Critical Wounds (e). > Nar, the Dwarf points at you, incanting terribly. > You die. [Character Equipment] a) a Scimitar (Defender) (2d5) (+4,+6) [+1] (+3 to stealth) b) a Long Bow (x3) (+5,+1) {75% off} c) a Pearl Ring of Protection [+13] d) an Alexandrite Ring of Strength (+5) e) a Serpentine Amulet of Slow Digestion f) The Phial of Galadriel g) Hard Leather Armour (Dwarven) (-1) [11,+9] h) a Cloak of Protection [1,+15] i) (nothing) j) a Metal Cap of Wisdom [3,+7] (+1) k) (nothing) l) (nothing) [Quiver] 0) 3 Arrows (1d6) (+0,+0) 1) 94 Arrows (1d4) (+0,+0) 2) 10 Arrows (1d4) (+0,+0) 3) 28 Arrows of Hurt Orc (1d4) (+4,+4) 4) 71 Arrows (1d4) (+0,+0) 5) (nothing) 6) (nothing) 7) (nothing) 8) (nothing) 9) (nothing) [Character Inventory] a) 3 Stones of Nature Lore [Call of the Wild] b) 2 Stones of Nature Lore [Communion with Nature] c) a Stone of Nature Lore [Gifts of Nature] d) 13 Pink Potions of Cure Serious Wounds {50% off} e) 6 Rosy Potions of Cure Critical Wounds f) 19 Scrolls titled "lacomp binpet" of Phase Door g) 2 Scrolls titled "ivur dalf" of Teleportation h) 3 Scrolls titled "viv hydgre" of Teleport Level i) 8 Scrolls titled "tox lecho" of Word of Recall {50% off} j) 5 Scrolls titled "wexkho pay" of Identify k) a Zinc-plated Rod of Light l) a Tin-plated Wand of Stone to Mud (8 charges) m) a Carbonized Wand of Lightning Bolts (7 charges) n) a Tungsten Wand of Frost Bolts (10 charges) o) a Silver Staff of Cure Medium Wounds (14 charges) p) a Silver Staff of Cure Medium Wounds (18 charges) q) a Metal Cap [3,+0] r) a Set of Mail Gauntlets [2,+5] s) a Pair of Hard Leather Boots [3,+0] t) a Shovel of Digging (1d2) (+6,+6) (+4) [Home Inventory] a) a Tyrian Purple Potion of Detect Invisible b) a Tangerine Potion of Resist Fire and Cold c) a Tin-plated Wand of Stone to Mud (6 charges) d) a Tin-plated Wand of Stone to Mud (5 charges) e) an Iridescent Wand of Sleep Monster (10 charges) f) an Iridescent Wand of Sleep Monster (12 charges) g) a Silver Staff of Cure Medium Wounds (18 charges) h) a Pair of Hard Leather Boots of Stealth [3,+1] (+1 to stealth) i) a Cutlass of Slay Undead (1d10) (+6,+6) j) a Thrusting Spear of Burning (1d7) (+6,+8) [2,+0] k) 29 Arrows of Electricity (1d4) (+2,+3) l) 37 Arrows (1d8) (+0,+0) [Birth and Cheat Options] Adult: Use point based character generation : no (adult_point_based) Adult: Use Autoroller if rolling for stats : yes (adult_auto_roller) Adult: Artifacts preserved & no special feelings : yes (adult_preserve) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)