[ToME 2.2.7 Character Dump] Name : Futility2 Age 30 STR: 23 Sex : Male Height 29 INT: 32 Race : Hobbit LostSoul Weight 60 WIS: 17 Class : Thaumaturgist Social Class 9 DEX: 21 Body : Player CON: 38 God : Eru Iluvatar CHR: 17 + To Melee Hit 19 Level 49 Max Hit Points 814 + To Melee Damage 13 Experience 5746979 Cur Hit Points 814 + To Ranged Hit 25 Max Exp 5746979 Max SP (Mana) 1123 + To Ranged Damage 14 Exp to Adv. 6300000 Cur SP (Mana) 323 AC 29+135 Gold 92827 Piety 9059 (Miscellaneous Abilities) Fighting : Very Good Perception : Superb Blows/Round: 2 Bows/Throw : Superb Searching : Superb Shots/Round: 1 Saving Throw: Superb Disarming : Superb Mel.dmg/Rnd: 2d4+26 Stealth : Superb Magic Device: Legendary[37]Infra-Vision: 140 feet Tactic: coward Explor: running (Character Background) You are one of several children of a Hobbit Bum. You are a credit to the family. You have blue-gray eyes, straight auburn hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Mordor: Level 66 (3300') Angband: Level 102 (5100') Barrow-Downs: Level 1 (50') Mount Doom: Level 99 (4950') Halls of Mandos: Level 98 (4900') Cirith Ungol: Level 50 (2500') Paths of the Dead: Level 70 (3500') Erebor: Level 72 (3600') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 70 (3500') Your body is a Player. You are currently on level 102 of Angband. You have defeated 1181 enemies. You destroyed the One Ring, thus weakening Sauron. You saved no princesses. You saved Arda and became a famed King. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 2nd Enderi of the 2890th year of the third age. You have been adventuring for 13 days. adefkmnopsuxz{|@ Add Str : ..23....4....... Add Int : ..23..4......... Add Wis : ..23............ Add Dex : ..23............ Add Con : ..233.4.474..... Add Chr : ..23............ Mul Mana : +............... Mul SPower: +............... Add Stea. : ..2...42........ Add Sear. : .........7...3.. Add Infra : .........7...3.. Add Tun.. : .............34. Add Speed : .*23.34....*.... Slay Orc : .............+.. Slay Troll: .............+.. Impact : ..............+. Acid Brand: .............+.. Sust Str : ...+............ Sust Int : ..+.+........... Sust Wis : +.+.+..+........ Sust Dex : ...+...........+ Sust Con : ...++.....+..... Sust Chr : ..+....+........ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ......+......... Free Act : ..++....+....... Hold Life : ..++++.......... Imm Acid : ......+.*....... Imm Elec : ...*..+......... Imm Fire : .+....*..+...... Imm Cold : ..*.+.+...+..... Res Pois : ...+............ Res Fear : ................ Res Lite : .....+.......... Res Dark : ....++.......... Res Blind : +.+......+...... Res Conf : +............... Res Sound : .......++....... Res Shard : .......+........ Res Neth : ....+........... Res Nexus : ......+......... Res Chaos : .....+.++....... Res Disen : ...+............ Aura Fire : ......+......... Levitate : ...+............ Lite : ....+........... See Invis : +.++.+...+.....+ Digestion : .+.+............ Regen : ...++.....+..... Activate : .+++++....+..... Fly : +.....++........ Orc.ESP : .....+..+....+.. Troll.ESP : .........+...+.. Dragon.ESP: .........+...... TLord.ESP : ......+......... Full ESP : ..+............. Skills (points left: 0) - Combat 01.000 [0.200] . Weaponmastery 00.700 [0.400] . Sling-mastery 00.000 [0.300] . Sneakiness 01.000 [0.900] - Magic 50.000 [0.950] . Magic-Device 47.200 [1.050] . Spell-power 00.000 [0.600] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 35.000 [0.700] . Divination 45.500 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 50.000 [1.000] - Spirituality 01.000 [0.550] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) The Mage Staff 'Menyam' (1d4) (+7,+1) [+5](100%) (+5) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 5. It increases your mana capacity by 100%. It sustains your wisdom. It provides resistance to blindness and confusion. It allows you to fly. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sauron, the Sorcerer on level 99 of Angband. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Glaurung, Father of the Dragons on level 72 of Erebor. e) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom , dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. f) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. k) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lesser black reaver on level 70 of Paths of the Dead. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) The Fur Cloak of Throst [3,+16] (+2 to stealth) It increases your stealth by 2. It sustains your wisdom and charisma. It provides resistance to sound, shards and chaos. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 91 of Halls of Mandos. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 99 of Angband. s) a Dwarven Steel Helm of Seeing [6,+18] (+7 to searching) It increases your constitution, searching and infravision by 7. It provides resistance to fire and blindness. It allows you to see invisible monsters. It allows you to sense the presence of trolls and dragons. You found it lying in a vault on level 98 of Halls of Mandos. u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 91 of Halls of Mandos. x) a Pair of Metal Shod Boots of Speed [6,+19] (+11) It increases your speed by 11. You found it lying in a vault on level 91 of Halls of Mandos. z) (nothing) {) The Silver Bolt 'Stone-biter' (6d5) (+20,+15) (+3 to searching) It increases your searching, infravision, ability to tunnel and luck by 3 . It does extra damage from acid. It is especially deadly against orcs. It is especially deadly against trolls. It allows you to sense the presence of orcs and trolls. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. |) a Dwarven Pick of Earthquakes (+18,+14) (+4) [Character Inventory] a) 4 Fireproof Tomes of Translocation It cannot be harmed by fire. You found it lying in a vault on level 98 of Halls of Mandos. b) a Fireproof Tome of Knowledge It cannot be harmed by fire. You found it lying in a vault on level 98 of Halls of Mandos. c) a Potion of Restore Mana d) 3 Scrolls of Satisfy Hunger e) a Silver Rod of Capacity of Restoration (200/200) It can hold more mana. You found it lying in a vault on level 91 of Halls of Mandos. f) a Golden Rod of Quickness of Recall (125/125) It can cast spells faster. You found it lying in a vault on level 98 of Halls of Mandos. g) a Golden Rod of Charging of Disarming (125/125) It regenerates its mana faster. You found it lying in a vault on level 98 of Halls of Mandos. h) a Mithril Rod of Charging of Healing (160/160) It regenerates its mana faster. You found it in the remains of Sauron, the Sorcerer on level 99 of Angband. i) an Adamantite Rod of Cheapness of Speed (200/200) It can cast spells for a lesser mana cost. You found it lying in a vault on level 98 of Halls of Mandos. j) a Ring of Speed (+10) {100% off} It increases your speed by 10. You stole it from the Jewelry Shop. k) The Ring of Tulkas (+4) It can be activated for haste self (75+d75 turns) every 150+d150 turns if it is being worn. It increases your strength, dexterity, constitution and speed by 4. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. l) The Ring of Flare (+3) (charging) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 91 of Halls of Mandos. m) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. n) The Bar Chain Mail of Vangros (-25,-25) [18,+1](40%) It increases your hit points by 40%. It sustains your dexterity. It provides immunity to electricity. It provides resistance to poison, sound and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Glaurung, Father of the Dragons on level 72 of Erebor. o) The Partial Plate Armour of Gonnhial (-3 to accuracy) [22,+18] It sustains your charisma. It provides immunity to acid, fire and cold. It provides resistance to fire and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. p) a Wolf Pelt of Aman [1,+33] (+3 to stealth) It increases your stealth by 3. It provides resistance to nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. q) a Jewel Encrusted Crown of Telepathy [0,+15] It gives telepathic powers. It cannot be harmed by acid. You found it lying in a vault on level 98 of Halls of Mandos. r) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 55+d55 turns if it is being worn. It increases your intelligence, wisdom and searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. s) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. t) (nothing) u) (nothing) v) (nothing) w) (nothing)