[ToME 2.2.7 Character Dump] Name : Fred IV Age 18 STR: 15 Sex : Male Height 175 INT: 28 Race : Thunderlord Weight 240 WIS: 16 Class : Thaumaturgist Social Class 61 DEX: 20 Body : Player CON: 16 God : Eru Iluvatar CHR: 30 + To Melee Hit 6 Level 25 Max Hit Points 189 + To Melee Damage -3 Experience 57123 Cur Hit Points 189 + To Ranged Hit -8 Max Exp 57123 Max SP (Mana) 190 + To Ranged Damage 0 Exp to Adv. 75250 Cur SP (Mana) 190 AC 34+145 Gold 1193 Piety 1303 (Miscellaneous Abilities) Fighting : Good Perception : Good Blows/Round: 1 Bows/Throw : Bad Searching : Excellent Shots/Round: 1 Saving Throw: Superb Disarming : Excellent Mel.dmg/Rnd: 3d4-3 Stealth : Bad Magic Device: Superb Infra-Vision: 0 feet Tactic: coward Explor: running (Character Background) You are one of many Manwe Maia. Your eagle looks very good. In the past you dwelt on earth in the form of a beneficent but unseen force. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 22 (1100') Barrow-Downs: Level 10 (500') Your opponents are behaving stupidly. Your body is a Player. You are currently in the town of Gondolin. You have defeated 980 enemies. You saved 22 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 54th Yavie of the 2890th year of the third age. You have been adventuring for 11 days. adefkmnopsuxz{|@ Add Int : ....5........... Add Wis : ....5........... Add Chr : 51.............. Add Stea. : .......2........ Add Sear. : .....4.......... Add Tun.. : 5............... Add Speed : 5............... Slay Orc : +............... Impact : +............... Acid Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ..+............. Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : .+.............+ Res Elec : ...............+ Res Fire : ......+......... Res Cold : ...............+ Res Pois : ................ Res Fear : ................ Res Lite : ................ Res Dark : ................ Res Blind : ................ Res Conf : .+.............. Res Sound : ...........+.... Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : .......+........ Levitate : ...........+...+ Lite : ....+........... See Invis : .+.+............ Activate : .....+...+...... Blessed : +............... Fly : ...............+ Dragon.ESP: ...............+ Skills (points left: 0) - Combat 01.000 [0.200] . Weaponmastery 00.700 [0.400] . Sneakiness 01.000 [0.900] - Magic 19.150 [0.950] . Magic-Device 07.300 [1.050] . Spell-power 00.000 [0.600] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 22.400 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 02.100 [0.700] . Divination 02.100 [0.700] . Temporal 03.500 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 29.000 [1.000] - Spirituality 05.840 [0.550] . Prayer 29.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting One of your companion(s) has been killed. [Character Equipment] a) The Lead-Filled Mace 'Lonuin' (3d4) (+14,+7) (+5 to speed) It can be wielded two-handed. It increases your charisma, ability to tunnel and speed by 5. It does extra damage from acid. It can cause earthquakes. It is especially deadly against orcs. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) a Harp of the Eldar (+1) It increases your charisma by 1. It provides resistance to acid and confusion. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. e) a Ring of Invisibility It makes you invisible. You found it in the remains of Smeagol on level 5 of Barrow-Downs. f) an Indestructible Ring of See Invisible It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Ranger on level 14 of Mirkwood. k) an Amulet of Brilliance (+5) It provides light (radius 1) forever. It increases your intelligence and wisdom by 5. You found it lying on the ground on level 22 of Mirkwood. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black orc on level 20 of Mirkwood. n) Hard Studded Leather of Resist Fire (-1 to accuracy) [7,+6] It provides resistance to fire. It cannot be harmed by fire. It was given to you as a reward. o) a Mouse Fur of Aman [1,+29] (+2 to stealth) It increases your stealth by 2. It provides resistance to disenchantment. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) (nothing) s) The Steel Helm 'Lebohaum' [20,+80] It can be activated for sing a cheerful song every 3 turns if it is being worn. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) (nothing) x) a Pair of Metal Shod Boots of Levitation [6,+13] It provides resistance to sound. It allows you to levitate. You bought it from the Black Market. z) (nothing) {) (nothing) |) (nothing) [Character Inventory] a) a Fireproof Tome of the Everrunning Wave It cannot be harmed by fire. It was given to you as a reward. b) a Book of Beginner Cantrips c) a Spellbook of Listen to the Music d) a Spellbook of See the Music e) a Mushroom of Restore Strength f) 7 Rations of Food g) 3 Fortune cookies h) 6 Flasks of oil i) a Potion of Cure Critical Wounds j) a Potion of Restore Charisma k) an Amulet of Spell l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 2 Spellbooks of Tidal Wave b) a Spellbook of Remove Curses c) a Spellbook of Listen to the Music d) a Spellbook of Disarm e) a Spellbook of See the Music f) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4) It can be activated for ball of lightning (100) every 500 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom and dexterity by 4. It does extra damage from electricity and frost. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is a great bane of undead. It provides immunity to paralysis. It provides resistance to electricity , cold and light. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ogre Priest on level 19 of Mirkwood. [Home Inventory - Lothlorien ] a) The Morning Star of Orosseri (2d6) (+10,+5) (+4) It provides light (radius 1) forever. It increases your constitution by 4. It does extra damage from frost. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward.