[Angband 3.0.5 Character Dump] Name Arbo I Self RB CB EB Best Sex Male Age 24 STR! 18/100 +4 +5 +12 18/310 Race Half-Troll Height 97 INT! 18/100 -4 -2 +5 18/90 Class Warrior Weight 218 WIS! 18/100 -2 -2 +4 18/100 Title Lord Status 1 DEX! 18/100 -4 +2 +6 18/140 HP -118/1176 Maximize Y CON! 18/100 +3 +2 +8 18/230 SP 0/0 Preserve Y CHR! 18/100 -6 -1 +5 18/80 Level 50 Armor [43,+116] Saving Throw Superb Cur Exp 14856405 Fight (+21,+20) Stealth Fair Max Exp 14945002 Melee (+36,+35) Fighting Legendary Adv Exp ******** Shoot (+30,+13) Shooting Legendary MaxDepth Lev 95 Blows 6/turn Disarming Superb Gold 5450296 Shots 1/turn Magic Device Excellent Perception Good Burden 130.7 lbs Infra 70 ft Searching Very Good Your father was a Cave-Troll Warrior. You have slime-green eyes, oily sea-weed green hair, and black ulcerous skin. abcdefghijkl@ abcdefghijkl@ Acid:......+.*.... Blind:.........+... Elec:......+...+.. Confu:.........+.+. Fire:++....+..+... Sound:........++... Cold:......+..+... Shard:............. Pois:...+......... Nexus:.......+..... Fear:........+...+ Nethr:...........+. Lite:+....+...+... Chaos:........++.+. Dark:...+.++...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:...+...+..... Feath:+............ Sear.:....+........ PLite:+........++.. Infra:+............ Regen:.........+..+ Tunn.:............. Telep:....+........ Speed:+++....+.+... Invis:+....+...+... Blows:............. FrAct:........+..+. Shots:............. HLife:.....+....... Might:............. [Last Messages] > # Performing attack type 17 with value 2764. > # Facing The Tarrasque at (44,76) who has 7257 Hit Points. > # Attacking with weapon 'The Spear of Orome (4d6) (+15,+15) (+4) {SpdLiteActvSInv}' > & Key <+> > & Key <8> > You hit The Tarrasque. <4x> > You miss The Tarrasque. <2x> > > Parsing Msg (You hit The Tarrasque.) <3x> > The Tarrasque breathes frost. > The Potion of Healing shatters! > You die. > > Parsing Msg (You hit The Tarrasque.) > > Parsing Msg (You miss The Tarrasque.) <2x> > # Aborting (player died). > # Removing keypress hook [Character Equipment] a) The Spear of Orome (4d6) (+15,+15) (+4) {SpdLiteActvSInv} It increases your intelligence by 4. It increases your infravision and speed by 4. It slays animals and giants. It is branded with fire. It provides resistance to fire and light. It is blessed by the gods, makes you fall like a feather, and lights the dungeon around you. It grants you the ability to see invisible things. It activates for stone to mud every 5 turns. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+9,+13) (+10) {SpdActv} It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) a Ring of Speed (+7) It increases your speed by 7. d) The Ring of Barahir (+1) {PoisnDark} It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. e) an Amulet of ESP (+5) It increases your searching by 5. It grants you the power of telepathy. It cannot be harmed by the elements. f) The Arkenstone of Thrain {LiteDarkActvHLSInv} It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) (charging) {DarkDisnA} It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+15] (+3) (charging) {SpdNxsActv} It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+24] (+4) {IAcdSoundChaosFA} It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Golden Crown of Gondor [0,+15] (+3) {SpdLiteBlndConfSoundChaosActvSInv} It increases your strength, wisdom, and constitution by 3. It increases your speed by 3. It provides resistance to fire, cold, light, blindness, confusion, sound, and chaos. It lights the dungeon around you and speeds your regeneration. It grants you the ability to see invisible things. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. k) The Set of Gauntlets 'Pauraegen' [2,+13] {Actv} It provides resistance to lightning. It lights the dungeon around you. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It increases your dexterity by 5. It provides resistance to confusion, nether, and chaos. It sustains your constitution. It grants you immunity to paralysis. It activates for remove fear and cure poison every 5 turns. It cannot be harmed by the elements. [Character Inventory] a) 14 Rations of Food {40% off} b) a Piece of Elvish Waybread c) 3 Potions of Resist Cold {40% off} d) 2 Potions of Cure Critical Wounds e) 13 Scrolls of Phase Door {90% off} f) 14 Scrolls of Identify {10% off} g) a Scroll of Recharging h) a Rod of Perception It cannot be harmed by electricity. i) a Rod of Recall It cannot be harmed by electricity. j) a Rod of Illumination (charging) k) a Rod of Enlightenment l) a Ring of Sustain Dexterity It sustains your dexterity. m) The Large Metal Shield of Anarion [5,+20] {} It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. n) The Two-Handed Sword 'Zarcuthra' (4d6) (+19,+21) (+4) {ChaosFASInv} It increases your strength and charisma by 4. It increases your infravision by 4. It slays animals, orcs, trolls, giants, demons, undead, and all evil creatures, and is especially deadly against dragons. It is branded with fire. It provides resistance to fire and chaos. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. [Home Inventory] a) 96 Rations of Food {40% off} b) 99 Rations of Food {40% off} c) 99 Rations of Food {40% off} d) 3 Rations of Food {40% off} e) 69 Potions of Resist Cold {40% off} f) 87 Scrolls of Phase Door {90% off} g) 90 Scrolls of Word of Recall {50% off} h) 2 Rings of Resist Poison It provides resistance to poison. i) an Amulet of the Magi [+6] (+2) It increases your intelligence by 2. It increases your searching by 2. It provides resistance to confusion. It sustains your intelligence. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. j) The Palantir of Westernesse (+2) {BlndChaosActvESPSInv} It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It provides resistance to blindness and chaos. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you and drains experience. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. k) The Augmented Chain Mail of Caspanion (-2) [16,+19] (+3) {PoisnConfActv} It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+24] (+3) {SpdShrd} It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. m) The Cloak 'Holcolleth' [1,+9] (+2) {SpdActv} It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It provides resistance to acid. It activates for sleep II every 55 turns. It cannot be harmed by the elements. n) a Jewel Encrusted Crown of Seeing [0,+11] (+3 to searching) It increases your searching by 3. It provides resistance to blindness. It grants you the ability to see invisible things. It cannot be harmed by acid. o) The Iron Helm of Dor-Lomin [5,+20] (+4) {ESPSInv} It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. p) The Steel Helm of Hammerhand [6,+20] (+3) {DarkNxs} It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. q) a Pair of Metal Shod Boots of Speed [6,+12] (+10) It increases your speed by 10. r) The Small Sword 'Sting' (1d6) (+7,+8) (+2) {SpdLiteFASInv} It increases your strength, dexterity, and constitution by 2. It increases your speed and attack speed by 2. It slays animals, orcs, undead, and all evil creatures. It provides resistance to fear and light. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. s) The Beaked Axe of Theoden (2d6) (+9,+10) (+3) {ActvESP} It increases your wisdom and constitution by 3. It slays dragons. It slows your metabolism. It grants you the power of telepathy. It activates for drain life (120) every 40 turns. It cannot be harmed by the elements. t) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) {BlndFASInv} It increases your strength and constitution by 3. It increases your stealth by 3. It slays orcs, trolls, and demons. It provides resistance to acid, lightning, fire, cold, and blindness. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. u) The Mace 'Taratol' (3d4) (+12,+12) {IElcActv} It is especially deadly against dragons. It is branded with electricity. It provides immunity to lightning. It activates for haste self (20+d20 turns) every 100+d100 turns. It cannot be harmed by the elements. v) The Long Bow of Bard (x3) (+15,+16) (+2) {SpdFA} It increases your dexterity by 2. It increases your speed and shooting power by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. w) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) {SpdDisn} It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It provides resistance to disenchantment. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : yes (score_live)