[ToME 2.2.6 Character Dump] Name : TheKnightofMirrors Age 22 STR: 34 Sex : Male Height 60 INT: 14 Race : RohanKnight Weight 83 WIS: 24 Class : Swordmaster Social Class 3 DEX: 27 Body : Player CON: 32 God : Nobody CHR: 35 + To Melee Hit 67 Level 33 Max Hit Points 536 + To Melee Damage 51 Experience 482236 Cur Hit Points 536 + To Ranged Hit 18 Max Exp 482236 Max SP (Mana) 38 + To Ranged Damage 0 Exp to Adv. 605000 Cur SP (Mana) 38 AC 42+82 Gold 687146 (Miscellaneous Abilities) Fighting : Legendary[40]Perception : Bad Blows/Round: 8 Bows/Throw : Superb Searching : Poor Shots/Round: 1 Saving Throw: Fair Disarming : Excellent Mel.dmg/Rnd: 24d7+408 Stealth : Bad Magic Device: Fair Infra-Vision: 0 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Devoted Mercenary. You have blue-gray eyes, straight brown hair, and a very dark complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: OFF Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 37 (1850') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 36 (1800') Illusory Castle: Level 52 (2600') Orc Cave: Level 17 (850') Your body is a Player. You are currently in the town of Minas Anor. You have defeated 3993 enemies. You saved the beautiful Mallorns of Lothlorien. You saved 36 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 1st Quelle of the 2890th year of the third age. You have been adventuring for 15 days. adefkmnopsuxz{|@ Add Str : .5............2. Add Int : .....2........2. Add Wis : .....2...3....2. Add Dex : ..............2. Add Con : ...........3..2. Add Chr : .5...2...3....2. Add Stea. : ......31...3.... Add Tun.. : ..............2. Add Speed : ...........3...+ Add Blows : ..............2. Cold Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : .......+........ Sust Con : ................ Sust Chr : .+.............. Invisible : .....+.......... Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ...+............ Hold Life : ................ Res Acid : .+....+......... Res Elec : .+....++........ Res Fire : .+....+......... Res Cold : ++....++........ Res Pois : ......+......... Res Fear : ..+............+ Res Lite : ................ Res Dark : ................ Res Blind : .....+.......... Res Conf : .........+...... Res Sound : ................ Res Shard : .+.....+........ Res Neth : ................ Res Nexus : .....+.......... Res Chaos : ................ Res Disen : ................ See Invis : .+.............. Activate : ......+......... Fly : ......++........ Orc.ESP : ......+......... Full ESP : ....+........... Skills (points left: 6) - Combat 21.026 [0.900] - Weaponmastery 30.892 [1.150] . Sword-mastery 37.400 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 04.600 [0.600] . Antimagic 36.850 [0.550] - Sneakiness 02.440 [0.900] . Stealth 01.000 [0.300] . Disarming 15.400 [0.900] - Magic 01.000 [0.300] . Magic-Device 00.000 [1.150] - Spirituality 01.000 [0.400] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows * Trapping [Fates] You are fated to meet a Novice mage on level 7. You may meet a Spotted mushroom patch on level 20. You are fated to find a Horn on level 7. [Character Equipment] a) a Frozen Dark Sword (3d7) (+12,+11) It generates an antimagic field. It does extra damage from frost. It provides resistance to cold. It cannot be harmed by cold. You bought it from the Black Market. d) a Drum of Power (+5) It increases your strength and charisma by 5. It sustains your charisma. It provides resistance to acid, electricity, fire, cold and shards. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Quasit on level 21 of Mirkwood. e) a Ring of Fear Resistance It makes you completely fearless. f) a Ring of Free Action It provides immunity to paralysis. You found it in the remains of a Halfling slinger on level 33 of Mirkwood. k) an Amulet of Telepathy It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. m) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 2. It makes you invisible. It provides resistance to blindness and nexus. It cannot be harmed by fire. It was given to you as a reward. n) Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+19] (+3 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold and poison. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) The Cloak 'Barmar' [1,+14] (+1 to stealth) It increases your stealth by 1. It sustains your dexterity. It provides resistance to electricity, cold and shards. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 16 of Mirkwood. p) a Large Leather Shield [4,+9] s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) a Set of Leather Gloves of Slaying (+4,+6) [1,+10] You bought it from the Armoury. x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) (nothing) {) (nothing) |) The Orcish Pick of Areneng (+12,+10) (+2 attacks) It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, ability to tunnel and attack speed by 2. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. [Character Inventory] a) The Deck of Wild Magic It can be activated for genocide every 500 turns. You found it lying on the ground on level 1 of Barrow-Downs. b) 2 Rations of Food c) 23 Lembases d) 16 Potions of Cure Critical Wounds e) 14 Scrolls of Word of Recall f) 20 Scrolls of Light g) 23 Scrolls of Object Detection h) The Iron Helm of Knowledge [6,+20] (-6) It can be activated for whispers from beyond(sanity drain) 100+d200 turns if it is being worn. It provides light (radius 1) forever. It decreases your luck by 6. It identifies all items for you. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Glass Golem on level 52 of Illusory Castle. i) 44 Empty Bottles j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Hard Studded Leather 'Hadaen' (-1 to accuracy) [7,+3] It sustains your wisdom. It provides immunity to cold. It makes you completely fearless. It provides resistance to poison and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 4 of Barrow-Downs. b) 18 Elf Skeletons c) 4 Dwarf Skeletons [Home Inventory - Gondolin ] a) a Potion of *Healing* b) 2 Potions of Life c) a Dark Sword (3d7) (+0,+0) d) Eol, the Dark Elf's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . [Home Inventory - Minas Anor ] a) a Parchment titled ``Tenser's Last Words'' It can be activated for satisfy hunger. You found it in the remains of a Grave wight on level 23 of Mirkwood. b) 2 Sprigs of Athelas c) 7 Potions of Cure Critical Insanity d) 7 Potions of Healing e) a Potion of Restore Life Levels f) 7 Potions of Enlightenment g) 2 Potions of Resistance h) 5 Potions of Curing i) a Fireproof Scroll of Teleportation j) a Fireproof Scroll of Word of Recall k) 7 Scrolls of Reset Recall l) 34 Scrolls of Light m) 4 Scrolls of Dispel Undead n) a Fireproof Scroll of Mass Genocide It cannot be harmed by fire. You bought it from the Black Market. o) a Silver Rod of Capacity of Nothing (200/200) It can hold more mana. You bought it from the Black Market. p) The Ring 'Elotholad' [+10] (+4 to searching) It can be activated for ball of fire and resist fire every 50+d50 turns if it is being worn. It increases your dexterity and searching by 4. It provides resistance to acid, fire, dark and nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. q) a Ring of Sound Resistance r) The Amulet of Uilirya (+2 to stealth) It increases your wisdom, constitution and stealth by 2. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to fire and light. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 25 of Heart of the Earth. s) The Iron Helm 'Apalfin' [5,+9] It provides light (radius 3) forever. It sustains your strength and intelligence. It provides resistance to acid, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Armoury. t) The Steel Helm 'Lebohaum' [20,+80] It can be activated for sing a cheerful song every 3 turns if it is being worn. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . u) a Pair of Soft Leather Boots of Free Action [2,+9] It provides immunity to paralysis. You found it in the remains of a Blubbering icky thing on level 5 of Barrow-Downs. [Home Inventory - Lothlorien ] a) The Bag of Tricks It can be activated for Destruction. You found it in the remains of a Black wraith in the town of Minas Anor . b) Kelek's Wormhole Machine It can be activated for summon pet. You bought it from the Magic shop. c) The Hand of Vecna It can be activated for light area (dam 2d15) every 10+d10 turns. You found it in the remains of a Dark elven lord on level 31 of Heart of the Earth. d) a Parchment titled ''Famous Last Words'' It can be activated for summon monster. You bought it from the Magic shop. e) a Fully Automatic Catapult Trap Set (+6,+11) [+2] It rearms itself. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. f) an Arrow Trap Set (+5,+5) [+2] g) an Arrow Trap Set (+6,+1) [+3] h) a Fumes Trap Set i) a Device Trap Set for Undead [+7] (+1) It is well-hidden. It is effective against Ghosts. It can only be set off by undead. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. j) a Device Trap Set [+3] [The Mathom-house Inventory - Bree ] a) The Tome of TheKnightofMirrors It cannot be harmed by acid, cold, lightning or fire. b) The Crumpled Scroll of Mass Resurrection It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 24 of Mirkwood. c) The Phial of Undeath (-5) It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 20 of Mirkwood. d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward.