[Angband 3.0.4 Character Dump] Name Fhtagn Self RB CB EB Best Sex Male Age 60 STR! 18/100 +1 +3 +7 18/210 Race Dunadan Height 83 INT! 18/100 +2 -3 +8 18/170 Class Paladin Weight 224 WIS! 18/100 +2 +1 +5 18/180 Title Paladin Status 33 Dex! 18/100 +2 +0 +8 18/200 18/145 HP -7/932 Maximize Y CON! 18/100 +3 +2 +5 18/200 SP 228/345 Preserve Y CHR! 18/100 +2 +2 +1 18/150 Level 43 Armor [29,+87] Saving Throw Heroic Cur Exp 4069059 Fight (+1,-4) Stealth Superb Max Exp 4069059 Melee (+8,+4) Fighting Legendary Adv Exp 4515000 Shoot (+15,+19) Shooting Legendary MaxDepth 2850 ft Blows 7/turn Disarming Superb Gold 1821918 Shots 1/turn Magic Device Heroic Perception Poor Burden 156.6 lbs Infra 0 ft Searching Poor You are one of several children of a Yeoman. You are a credit to the family. You have green eyes, straight brown hair, and a very dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:...+..+++.... Blind:.........+... Elec:......+.+.... Confu:......+...... Fire:......+.+.... Sound:......+...... Cold:....+.+.+.... Shard:............. Pois:..+.......... Nexus:............. Fear:+.....+...... Nethr:............. Lite:+.......+.... Chaos:............. Dark:..+.+...+.... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:..+....+...+. Feath:...........+. Sear.:............. PLite:+............ Infra:............. Regen:............. Tunn.:............. Telep:.........+... Speed:+......+...+. Invis:+....+....... Blows:+............ FrAct:+.........+.. Shots:............. HLife:....+........ Might:.+........... [Last Messages] > The Giant green dragon fly misses you. > The Master mystic magically summons animals. > *** LOW HITPOINT WARNING! *** > The Cave lizard misses you. > The Master mystic misses you. <2x> > The Master mystic hits you. > *** LOW HITPOINT WARNING! *** > The Master mystic misses you. > The Crebain makes a high pitched shriek. <2x> > The Giant green dragon fly misses you. > The Master mystic kicks you. > *** LOW HITPOINT WARNING! *** > The Master mystic misses you. <2x> > The Master mystic hits you. > You die. [Character Equipment] a) The Small Sword 'Sting' (1d6) (+7,+8) (+2) It increases your strength, dexterity, and constitution by 2. It increases your speed and attack speed by 2. It slays animals, orcs, undead, and all evil creatures. It provides resistance to fear and light. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) a Long Bow of Extra Might (x3) (+14,+19) (+1) It increases your shooting power by 1. c) The Ring of Barahir (+1) {Harowen the Black Hand 2600'} It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. d) a Gold Ring of Acid [+13] It provides resistance to acid. It activates for acid resistance (20+d20 turns) and acid ball (70) every 50+d50 turns. It cannot be harmed by acid. e) The Jewel 'Evenstar' {butterfly vault 2650'} It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. f) The Star of Elendil {lesser vault 2000'} It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Metal Brigandine Armour of the Rohirrim [19,+12] (+2) {found 1750'} It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. h) The Cloak 'Holcolleth' [1,+3] (+2) {Sorcerer, 2100'} It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It provides resistance to acid. It activates for sleep II every 55 turns. It cannot be harmed by the elements. i) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. j) The Hard Leather Cap of Thranduil [2,+9] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cambeleg' (+5,+6) [1,+12] (+2) {Ancient White Dr} It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. l) The Pair of Soft Leather Boots of Wormtongue (-8,-8) [2,+9] (+3) {Forest Tr} It increases your intelligence and dexterity by 3. It increases your stealth and speed by 3. It makes you fall like a feather. It activates for phase door every 20 turns. It cannot be harmed by the elements. [Character Inventory] a) a Holy Book of Prayers [Words of Wisdom] {!d!f!k!v@m2, 10% off} b) a Holy Book of Prayers [Chants and Blessings] {@m3, 40% off} c) 2 Holy Books of Prayers [Exorcism and Dispelling] {!d!v!k!f@m4, 40% off} d) a Holy Book of Prayers [Ethereal Openings] {!d!k!f!v@m6} It cannot be harmed by the elements. e) a Holy Book of Prayers [Godly Insights] {!d!v!k!f@m5} It cannot be harmed by the elements. f) a Yellow Potion of Detonations g) a Metallic Blue Potion of Speed h) 3 Violet Speckled Potions of Healing i) a Gold Speckled Potion of *Healing* j) 3 Smoky Potions of Restore Mana k) a Steel-Plated Rod of Speed {!d!k!f!v} It cannot be harmed by electricity. l) a Runed Rod of Teleport Other m) a Molybdenum Rod of Disarming n) an Aluminum Rod of Light {!d!k!f@z2} o) a Tungsten Rod of Fire Balls p) an Iron Crown of Lordliness [0,+6] (+1) It increases your wisdom and charisma by 1. It provides resistance to fear and life draining. It sustains your wisdom and charisma. It cannot be harmed by the elements. q) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {little vault 2800', cursed} It increases your constitution by 5. It slays trolls, demons, and all evil creatures, and it is especially deadly against dragons. It provides resistance to disenchantment. It aggravates creatures around you and is heavily cursed. It cannot be harmed by the elements. r) an Executioner's Sword of Westernesse (4d5) (+20,+10) (+1) It increases your strength, dexterity, and constitution by 1. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. s) a Lead-Filled Mace of *Slay Troll* (3d4) (+5,+10) (+1) It increases your strength by 1. It slays trolls. It speeds your regeneration. t) 64 Arrows (1d4) (+0,+0) {40% off} u) 26 Seeker Arrows (4d4) (+3,+5) v) 29 Mithril Arrows (3d4) (+7,+5) It cannot be harmed by acid and fire. [Home Inventory] a) 23 Holy Books of Prayers [Beginners Handbook] {!d!k!f!v@m1, 25% off} b) 13 Holy Books of Prayers [Words of Wisdom] {!d!f!k!v@m2, 10% off} c) 10 Holy Books of Prayers [Chants and Blessings] {@m3, 40% off} d) 2 Holy Books of Prayers [Exorcism and Dispelling] {!d!v!k!f@m4, 40% off} e) a Holy Book of Prayers [Purifications and Healing] {!d!v!k!f@m4} It cannot be harmed by the elements. f) 22 Scrolls titled "pettab haer" of *Identify* g) an Obsidian Amulet of Sustenance It provides resistance to life draining. It sustains all your stats. It slows your metabolism. It cannot be harmed by the elements. h) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. i) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Uldor the Accursed, 1650'} It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. j) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) {lesser vault 2300'} It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Orc pit 2550'} It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. l) The Large Leather Shield of the Haradrim [4,+15] (+2) It increases your strength and constitution by 2. It provides resistance to poison, fear, and blindness. It sustains your strength and constitution. It aggravates creatures around you. It activates for berserk rage (50+d50 turns) every 50 turns. It cannot be harmed by the elements. m) The Metal Cap of Thengel [3,+11] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. n) The Set of Leather Gloves 'Cammithrim' [1,+10] {Trollpit 1750'} It provides resistance to light. It sustains your constitution. It lights the dungeon around you. It grants you immunity to paralysis. It activates for magic missile (2d6) every 2 turns. It cannot be harmed by the elements. o) The Set of Gauntlets 'Paurnimmen' [2,+15] It provides resistance to cold. It slows your metabolism. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. p) The Set of Gauntlets 'Paurnen' [2,+15] {Kavlax, 2200'} It provides resistance to acid. It makes you fall like a feather. It activates for acid bolt (5d8) every 5+d5 turns. It cannot be harmed by the elements. q) The Short Sword 'Gilettar' (1d7) (+5,+9) (+2) {@0 lesser vault 2100'} It increases your attack speed by 2. It slays animals. It is branded with poison. It slows your metabolism and speeds your regeneration. It cannot be harmed by the elements. r) The Broad Sword 'Arunruth' (3d5) (+20,+12) (+4) {Mature multi-hued dragon 2} It increases your dexterity by 4. It slays orcs and demons. It provides resistance to cold. It slows your metabolism and makes you fall like a feather. It grants you immunity to paralysis. It activates for frost bolt (12d8) every 50 turns. It cannot be harmed by the elements. s) an Awl-Pike (Defender) (1d8) (+11,+10) [+2] (+3 to stealth) {1650'} It increases your stealth by 3. It provides resistance to acid, lightning, fire, and cold. It sustains your wisdom. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. t) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) {Vampire Lord 2100'} It increases your intelligence by 2. It slays trolls, giants, and demons. It is branded with fire and frost. It provides resistance to fire and cold. It sustains your intelligence. It slows your metabolism. It cannot be harmed by the elements. u) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) It increases your wisdom and constitution by 3. It slays dragons. It slows your metabolism. It grants you the power of telepathy. It activates for drain life (120) every 40 turns. It cannot be harmed by the elements. v) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Ancient MHued Dragon 2500} It increases your constitution by 3. It slays orcs, trolls, giants, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. w) The Lochaber Axe 'Mundwine' (3d8) (+12,+17) It slays animals, demons, and all evil creatures. It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)