[Animeband 0.5.6 Character Dump] Name A.S. Hnod Self RB CB EB Best Sex Male Age 13 STR: 15 +4 +0 +2 18/30 Race Hententmon Height 66 INT: 14 -4 -2 +2 10 Class Wind Magic Knight Weight 154 WIS: 12 -4 -4 +2 6 Title Magic Knight Status 1 DEX: 14 +6 +1 +2 18/50 HP 226/226 Maximize Y CON: 15 +2 +1 +2 18/20 SP 16/16 Preserve Y CHR: 13 -6 +1 +2 10 Level 15 Armor [14,+7] Saving Throw Good Cur Exp 2771 Fight (+3,+3) Stealth Bad Max Exp 2771 Melee (+3,+3) Fighting Heroic Adv Exp 2880 Shoot (+3,+0) Shooting Superb Blows 3/turn Disarming Good Gold 61 Shots 0/turn Magic Device Fair Perception Bad Burden 34.4 lbs Infra 30 ft Searching Poor You are the bane of women everywhere. You have slimy, translucent skin and a lot of red tentacles. You don't want to know anymore. Game Type: Quest Meter: 50 / 3000 [Character Equipment] a) a Magic Knight Sword (3d5) {cursed} b) (nothing) c) (nothing) d) (nothing) e) (nothing) f) (nothing) g) Chain Mail (-2) [14,+4] h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) [Character Inventory] a) 3 Pork Buns b) a Slime Mold c) a Flask of oil d) an Indigo Potion of Speed e) 5 Scrolls titled "nohuta" of Phase Door {25% off} f) 2 Scrolls titled "nushin kamyuu" of Word of Recall {10% off} [Quests Solved] [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)