[ToME 2.0.0 Character Dump] Name : Myron Age 16 STR: 18/153 Sex : Male Height 175 INT: 18/120 Race : Thunderlord Weight 252 WIS: 18/40 Class : Alchemist Social Class 51 DEX: 18/135 Body : Player CON: 18/64 CHR: 18/128 + To Melee Hit 41 Level 31 Max Hit Points 293 + To Melee Damage 28 Experience 564018 Cur Hit Points 289 + To Ranged Hit 29 Max Exp 564018 Max SP (Mana) 256 + To Ranged Damage 40 Exp to Adv. 645000 Cur SP (Mana) 202 AC 32+145 Gold 687349 Loan 0 Loan time 0 (Miscellaneous Abilities) Fighting : Heroic Perception : Superb Blows/Round: 4 Bows/Throw : Superb Searching : Superb Shots/Round: 1 Saving Throw: Very Good Disarming : Very Good Wpn.dmg/Rnd: 4d4+112 Stealth : Bad Magic Device: Superb Infra-Vision: 0 feet Tactic: normal Explor: normal (Character Background) You are one of many manwe maia. Your eagle looks very good. [Miscellaneous information] Cth monsters: ON Zlike monsters: ON Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 25 (1250') Barrow-Downs: Level 10 (500') Cirith Ungol: Level 50 (2500') Heart of the Earth: Level 36 (1800') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 5th Quelle of the 2890th year of the third age. Your adventured lasted 19 days. adefkmnopsuxz{|@ Add Str : ..+......+...... Add Int : .....+.......... Add Wis : ..+..+.......... Add Dex : ......+..+...... Add Con : .........+...... Add Chr : .....+.......... Mul Mana : ................ Mul SPower: ................ Add Stea. : ..+....+........ Add Sear. : ................ Add Infra : ................ Add Tun.. : ................ Add Speed : ......+....+.... Add Blows : ................ Chaotic : ................ Vampiric : ................ adefkmnopsuxz{|@ Slay Anim.: +............... Slay Evil : +............... Slay Und. : +............... Slay Demon: ................ Slay Orc : ................ Slay Troll: ................ Slay Giant: ................ Slay Drag.: ................ Kill Drag.: ................ Sharpness : ................ Impact : ................ Poison Brd: +............... Acid Brand: ................ Elec Brand: +............... Fire Brand: +............... Cold Brand: +............... adefkmnopsuxz{|@ Sust Str : .........+...... Sust Int : ................ Sust Wis : ................ Sust Dex : .........+...... Sust Con : .........++..... Sust Chr : ................ Invisible : +....+.......... Mul life : ................ Imm Acid : ................ Imm Elec : ................ Imm Fire : ................ Imm Cold : ................ Sens Fire : ................ Reflect : ....+........... Free Act : ..........+..... Hold Life : ................ adefkmnopsuxz{|@ Res Acid : ......+..+.....+ Res Elec : +..............+ Res Fire : ..++............ Res Cold : +........+.....+ Res Pois : ..+............. Res Fear : .........+...... Res Lite : ..........+..... Res Dark : ..+......+...... Res Blind : +....+.+........ Res Conf : ................ Res Sound : ................ Res Shard : ......+......... Res Neth : ................ Res Nexus : .........+...... Res Chaos : ..+............. Res Disen : ................ adefkmnopsuxz{|@ Aura Fire : ................ Aura Elec : ................ NoTeleport: ................ AntiMagic : ................ WraithForm: ................ EvilCurse : ................ Easy Know : ..+.++.......... Hide Type : ......+..+.+.... Show Mods : ++.............. Insta Art : ................ Levitate : ..+............+ Lite : +.........+..... See Invis : ..+............. adefkmnopsuxz{|@ Digestion : .........+...... Regen : ................ Xtra Might: ................ Xtra Shots: ................ Ign Acid : +.+.+.+++++..... Ign Elec : +.+.+.++.++..... Ign Fire : +.++++++.++..... Ign Cold : +.+.+.++.++..... Activate : +..+......+..... Drain Exp : +............... Teleport : +............... Aggravate : ................ Blessed : ................ Cursed : ................ Hvy Curse : ................ Prm Curse : ................ adefkmnopsuxz{|@ No blows : ................ Precogn. : ................ B.Breath : ................ Recharge : ................ Fly : ...............+ Mrg.Curse : ................ Climb : ................ adefkmnopsuxz{|@ Imm Neth : ................ Skills (points left: 0) - Weaponmastery 20.300 [0.700] - Sneakiness 15.400 [0.900] . Stealth 01.000 [0.500] - Magic 23.340 [0.900] . Meta 00.000 [0.400] . Divination 00.000 [0.400] . Udun 00.000 [0.400] . Runecraft 06.600 [0.600] - Spirituality 01.800 [0.800] . Prayer 00.000 [0.500] . Mindcraft 10.500 [0.500] - Monster-lore 00.000 [0.500] - Misc 00.000 [0.000] . Alchemy 18.600 [0.800] You saved a young hobbit from an horrible fate. You saved 25 princesses. You have defeated 5556 enemies. [Corruptions] You can emit hard radiation at will. You can emit confusing, blinding radiation. You have an extra pair of eyes (+15 search). Your skin has turned into scales (-1 CHR, +10 AC). [Fates] You are fated to meet a Baby gold dragon on level 1. You may meet a Scruffy little dog on level 1. You are fated to find a Double Ring of Searching on level 5. [Character Equipment] a) The Dagger 'Nimthanc' (E:148964, L:29) (1d4) (+23,+13) A frosty dagger finely balanced for deadly throws. It is one of the 3 legendary daggers. It is sentient and can have access to the realms of: Fire Cold Lightning Poison It can be activated for... frost bolt (6d8) every 7+d7 turns ...if it is being worn. It does extra damage from electricity. It does extra damage from fire. It does extra damage from frost. It poisons your foes. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It makes you invisible. It provides resistance to electricity. It provides resistance to cold. It provides resistance to blindness. It provides light. It drains experience. It induces random teleportation. It cannot be harmed by acid, cold, lightning or fire. d) a Short Bow of Power (x2) (+11,+25) {black market} e) The Fluorspar Ring 'Ezeldor' (+4 to stealth) {Shelob} It affects your strength. It affects your wisdom. It affects your stealth. It provides resistance to fire. It provides resistance to poison. It provides resistance to dark. It provides resistance to chaos. It allows you to levitate. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. f) a Ring of Flames [+19] {kings jewelry} k) an Amulet of Reflection {made it} m) a Dwarven Lantern of the Magi (+1) {eol quest} It grants you the power of... magic map ...if it is being worn. It provides light (radius 2) forever. It affects your intelligence. It affects your wisdom. It affects your charisma. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {deathwatch} A tunic and skirt sewn with thick, overlapping scales of hardened leather whose wearer moves with agility and assurance. It affects your dexterity. It affects your speed. It provides resistance to acid. It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. o) a Cloak of Mimicry [Serpent] of Aman [1,+28] (+2 to stealth) {black market} It affects your stealth. It provides resistance to blindness. It cannot be harmed by acid, cold, lightning or fire. p) a Shield of Deflection [10,+14] {black market} s) The Steel Helm of Hammerhand [6,+20] (+3) {bttm of mz} A great helm as steady as the heroes of the Westdike. Mighty were the blows of Helm, the Hammerhand! It grants you the power of... berserk ...if it is being worn. It affects your strength. It affects your dexterity. It affects your constitution. It sustains your strength. It sustains your dexterity. It sustains your constitution. It makes you completely fearless. It provides resistance to acid. It provides resistance to cold. It provides resistance to dark. It provides resistance to nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. u) The Set of Leather Gloves 'Cammithrim' [1,+10] {deathwatch} These gloves glow so brightly as to light the way for their owner and cast magical bolts with great frequency. It can be activated for... magic missile (2d6) every 2 turns ...if it is being worn. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It provides light. It cannot be harmed by acid, cold, lightning or fire. x) a Pair of Hard Leather Boots of Speed [3,+10] (+7) {made em} It affects your speed. z) (nothing) {) 20 Sheaf Arrows (1d5) {good, made em} |) a Gnomish Shovel (1d2) {good, made it} [Character Inventory] a) a Runestone {armagedmind} b) Boccob's Unifinished Works It can be activated for... destruction c) 12 Potions of Detonations d) a Light Green Potion of Speed e) a Grey Potion of Resist Heat f) 12 Yellow Potions of Cure Critical Wounds g) 4 Ivory White Potions of Healing h) 2 Pungent Potions of *Healing* i) a Potion of Enlightenment j) 9 Scrolls of Identify k) 2 Scrolls of *Identify* l) 15 Scrolls titled "ashesh tabarze" of Satisfy Hunger {50% off} m) 11 Scrolls of Fire n) 3 Scrolls of Ice o) 27 Scrolls of Nothing p) an Aluminium Rod of Capacity of Recall (150/150) It can hold more mana. q) a Staff of Speed r) The Lapis Lazuli Ring of Mored (+4) It affects your constitution. It sustains your intelligence. It sustains your wisdom. It provides resistance to light. It provides resistance to sound. It cannot be harmed by acid, cold, lightning or fire. s) a Runed Amulet of the Serpents [+3] (+1) t) Metal Scale Mail [13] u) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {deathwatch} A short thrusting blade with a large guard worn by Maedhros the Tall, eldest son of Feanor, and wielded with his left hand after the loss of his right hand in the pits of Thangorodrim. It affects your intelligence. It affects your dexterity. It affects your speed. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. v) a Chaotic Khopesh (2d4) (+6,+8) w) an Empty Bottle [Home Inventory - Bree ] a) a Rune [Lightning] b) a Rune [Knowledge] c) a Metallic Blue Potion of Cure Serious Insanity d) 99 Scrolls of Identify e) a Scroll titled "tri re tabdok" of *Remove Curse* f) an Iron Rod of Nothing (50/50) g) 9 Wands of Sleep Monster (70 charges) {25% off} h) 32 Wands of Magic Missile (106 charges) {50% off} i) a Ring of Speed (+8) j) a Set of Leather Gloves [1,+0] k) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) {troll quest} This fiery, shining blade earned its sobriquet "Foe-Hammer" from dying orcs who dared to come near hidden Gondolin. It affects your searching. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire. It provides resistance to light. It provides light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. l) a Sling of Extra Shots (x2) (+11,+3) m) 17 Flight Arrows (exploding) (1d3) (+4,+5) n) 5 Essences of Teleport o) 7 Essences of Life p) 26 Essences of Time q) 2 Essences of Magic r) 16 Essences of Darkness s) 11 Essences of Force t) 19 Essences of Lightning u) 13 Essences of Mana [Home Inventory - Gondolin ] a) 19 Wands of Magic Missile (43 charges) b) a Ring of Acid [+16] {kings jewelry} c) The Steel Helm 'Lebohaum' [20,+80] {CUg lvl 45 Verm Knid} With the Helm 'Lebohaum' your head is safe! It can be activated for... sing a funny song every 3 turns ...if it is being worn. It cannot be harmed by acid, cold, lightning or fire. d) a Set of Leather Gloves of Thievery (+3,+1) [1,+6] (+5) It affects your dexterity. It affects your searching. It provides immunity to paralysis. It allows you to levitate. It cannot be harmed by acid. e) a Great Scimitar of the Thunderlords (4d5) (+21,+20) (+1 to searching) f) The Whip of Gothmog (3d6) (+15,+16) (-2) {cursed, CUg lvl 45 Verm Knid} With this unbearably bright whip of flame, the Balrog Gothmog has become known for never having lost in combat. It affects your intelligence. It affects your dexterity. It affects your infravision. It does extra damage from fire. It is very sharp and can cut your foes. It is very sharp and make your foes bleed. It strikes at demons with holy wrath. It is especially deadly against natural creatures. It provides resistance to fire. It provides resistance to light. It provides light. It allows you to sense the presence of spiders. It allows you to sense the presence of demons. It speeds your regenerative powers. It drains life. It aggravates nearby creatures. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. [Home Inventory - Minas Anor ] a) a Rune [Ray] b) a Rune [Acid] c) a Bubbling Potion of Cure Insanity d) 99 Potions of Water Curing e) a Gold Ring of Protection [+16] f) a Brass Ring of Confusion Resistance g) The Pewter Amulet 'Osserin' (+2 to stealth) {cirith ungol} It affects your dexterity. It affects your charisma. It affects your stealth. It sustains your strength. It sustains your wisdom. It sustains your charisma. It provides resistance to shards. It provides resistance to nexus. It cannot be harmed by acid, cold, lightning or fire. h) a Spectral Broad Sword (2d5) (+6,+4) i) a Long Sword of the Thunderlords (2d5) (+7,+9) (+1 to searching) [Home Inventory - Lothlorien ] a) a Rune [Armageddon] b) a Runestone {fireray} c) a Runestone {lightningray} d) a Rune [Lightning] e) a Rune [Fire] f) 3 Runes [Chaos] g) a Rune [Undeath] h) Tenser's Mechanical Magician It can be activated for... cure paralyzation i) a Parchment titled ``Household Magic'' It can be activated for... something weird j) 11 Potions of Cure Critical Wounds k) a Rod Tip of Recall (80 Mana to cast) l) 2 Wands of Sleep Monster (16 charges) {25% off} m) The Wand of Digging of Thrain (25 charges) {Azog} The miner's friend. This wand was used by Thrain to dig into the walls of the dungeon and is quite useful because it will never be destroyed. n) The Phial of Galadriel (+4) {CUg lvl 49} A small crystal phial, with the light of Earendil's Star contained inside. Its light is imperishable, and near it darkness cannot endure. It is from a group of Elven items once entrusted to Hobbits It can be activated for... illumination every 10+d10 turns ...if it is being worn. It provides light (radius 3) forever. It affects your searching. It affects your luck. It cannot be harmed by acid, cold, lightning or fire. o) The Anchor of Space-Time {GUg lvl 47 queen and} A powerful stone that provides a strong light for any who wields it. It is rumored that it may even protect the wearer from the passing of the time. It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. p) The Chain Mail of Arvedui (-2) [14,+15] (+2) {CUg lvl 39 Ulfast} A hauberk, leggings, and sleeves of interlocking steel rings, well padded with leather. You feel strong and tall as Arvedui, last king of Arnor, as you put it on. It affects your strength. It affects your charisma. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to confusion. It provides resistance to shards. It provides resistance to nexus. It cannot be harmed by acid, cold, lightning or fire. q) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Princess l5} Familar with the secret ways hidden in darkness, this leather cuirass is truly more than it appears. It affects your stealth. It affects your searching. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to dark. It cannot be harmed by acid, cold, lightning or fire. r) The Hard Leather Cap of Thranduil [2,+10] (+2) The hunting cap of King Thranduil, to whose ears come all the secrets of his forest domain. It affects your intelligence. It affects your wisdom. It provides resistance to blindness. It provides resistance to confusion. It allows you to sense the presence of orcs. It allows you to sense the presence of trolls. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. s) The Pair of Metal Shod Boots 'Eleth' [6,+0] {old man willow} It makes you completely fearless. It provides resistance to cold. It cannot be harmed by acid, cold, lightning or fire. t) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4) {O.N.lvl 17} Forged by the dwarves of Khazad-dum in a time of desperation, this axe turned many a battle against the invading orcs. It can be activated for... detect orcs every 10 turns ...if it is being worn. It affects your dexterity. It affects your searching. It is especially deadly against orcs. It cannot be harmed by acid, cold, lightning or fire. u) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2) {mzlvl26} The "Singing Blade", whose wearer can slay Orcs and Trolls in the hidden and secret places of the earth. It affects your dexterity. It affects your charisma. It affects your stealth. It is especially deadly against orcs. It is especially deadly against trolls. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It allows you to sense the presence of trolls. It cannot be harmed by acid, cold, lightning or fire. v) The Mace of Gundor (2d4) (+10,+2) (+2) {O.N.lvl20} It can be wielded two-handed. It affects your wisdom. It affects your constitution. It does extra damage from frost. It is especially deadly against dragons. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. w) an Essence of Time x) 3 Essences of Magic [Home Inventory - Gondolin ] a) 19 Wands of Magic Missile (43 charges) b) a Ring of Acid [+16] {kings jewelry} c) The Steel Helm 'Lebohaum' [20,+80] {CUg lvl 45 Verm Knid} With the Helm 'Lebohaum' your head is safe! It can be activated for... sing a funny song every 3 turns ...if it is being worn. It cannot be harmed by acid, cold, lightning or fire. d) a Set of Leather Gloves of Thievery (+3,+1) [1,+6] (+5) It affects your dexterity. It affects your searching. It provides immunity to paralysis. It allows you to levitate. It cannot be harmed by acid. e) a Great Scimitar of the Thunderlords (4d5) (+21,+20) (+1 to searching) f) The Whip of Gothmog (3d6) (+15,+16) (-2) {cursed, CUg lvl 45 Verm Knid} With this unbearably bright whip of flame, the Balrog Gothmog has become known for never having lost in combat. It affects your intelligence. It affects your dexterity. It affects your infravision. It does extra damage from fire. It is very sharp and can cut your foes. It is very sharp and make your foes bleed. It strikes at demons with holy wrath. It is especially deadly against natural creatures. It provides resistance to fire. It provides resistance to light. It provides light. It allows you to sense the presence of spiders. It allows you to sense the presence of demons. It speeds your regenerative powers. It drains life. It aggravates nearby creatures. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire.