[ToME 2.2.6 Character Dump] Name : Perkele Age 21 STR: 28 Sex : Male Height 65 INT: 14 Race : RohanKnight Weight 81 WIS: 26 Class : Warrior Social Class 1 DEX: 25 Body : Player CON: 24 God : Eru Iluvatar CHR: 16 + To Melee Hit 22 Level 32 Max Hit Points 489 + To Melee Damage 31 Experience 359551 Cur Hit Points 489 + To Ranged Hit 27 Max Exp 359551 Max SP (Mana) 60 + To Ranged Damage 10 Exp to Adv. 440000 Cur SP (Mana) 60 AC 16+36 Gold 426173 Piety -6369 (Miscellaneous Abilities) Fighting : Legendary[2] Perception : Very Bad Blows/Round: 7 Bows/Throw : Superb Searching : Bad Shots/Round: 1 Saving Throw: Poor Disarming : Fair Mel.dmg/Rnd: 14d4+217 Stealth : Bad Magic Device: Excellent Infra-Vision: 0 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Serf. You have brown eyes, straight auburn hair, and a very fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 24 (1200') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 35 (1750') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Moria: Level 36 (1800') A lost temple: Level 4 (200') Your body is a Player. You are currently on level 36 of Moria. You have defeated 8791 enemies. You saved 5 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 1st Enderi of the 2890th year of the third age. You have been adventuring for 12 days. adefkmnopsuxz{|@ Add Int : 4........2...... Add Wis : .1.2............ Add Dex : 4............... Add Chr : ....2........... Add Stea. : ......1......... Add Tun.. : ..............5. Add Speed : ..3........1...+ Add Blows : ...2............ Chaotic : +............... Slay Evil : .+.............. Slay Und. : .+.............. Slay Demon: .+.............. Slay Orc : +............... Cold Brand: +............... Sust Str : ................ Sust Int : .........+...... Sust Wis : ...+............ Sust Dex : ................ Sust Con : .+..+.....+..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ...+...+..+..... Hold Life : ................ Res Acid : ......++.+...... Res Elec : ......+..+...... Imm Fire : ......+.*+...... Res Cold : ...+..+..+...... Res Pois : ................ Res Fear : .+.....+.......+ Res Lite : ..........+..... Res Dark : ...+..+......... Res Blind : ................ Res Conf : ...++........... Res Sound : ................ Res Shard : ...+....+....... Res Neth : .........+...... Res Nexus : ....+........... Res Chaos : ........+....... Res Disen : ................ Lite : .....+....+..... See Invis : .+..+..+........ Regen : ....+....+...... Activate : .....+....+..... Blessed : ++.............. Orc.ESP : ......+......... Evil.ESP : .+.............. Skills (points left: 12) - Combat 12.896 [0.800] - Weaponmastery 23.048 [1.050] . Sword-mastery 01.600 [0.400] . Axe-mastery 00.000 [0.400] . Hafted-mastery 04.800 [0.400] . Polearm-mastery 00.000 [0.400] . Archery 01.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 05.320 [0.900] . Disarming 08.200 [0.900] - Magic 03.571 [0.300] . Magic-Device 13.650 [1.150] - Spirituality 09.320 [0.400] . Prayer 36.500 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) The Cleaver 'Earyarith' (2d4) (+6,+11) (+4) It increases your intelligence and dexterity by 4. It does extra damage from frost. It produces chaotic effects. It is especially deadly against orcs. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 14 of Mirkwood. d) a Wooden Boomerang of Aman (1d8) (+11,+10) [+2] (+1) It increases your wisdom by 1. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your constitution. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It has been blessed by the gods. You found it lying in a vault on level 15 of Mirkwood. e) a Ring of Speed (+3) f) The Ring of Eleme (+2 attacks) It increases your wisdom and attack speed by 2. It sustains your wisdom. It provides immunity to paralysis. It provides resistance to cold, dark, confusion and shards. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Jewelry Shop. k) The Amulet of Dorme (+2) It increases your charisma by 2. It sustains your constitution. It provides resistance to confusion and nexus. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 13 of Mirkwood. m) The Stone of Lore It can be activated for perilous identify every turn if it is being worn. It provides light (radius 1) forever. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. n) Elven Hard Leather Armour of Resistance (-1 to accuracy) [6,+13] (+1 to stealth It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and dark. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 12 of Mirkwood. o) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black orc on level 21 of Orc Cave. p) The Small Leather Shield of Tulegol [2,+9] It provides immunity to fire. It provides resistance to fire, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black knight on level 14 of Mirkwood. s) a Jewel Encrusted Crown of the Magi [0,+10] (+2) It increases your intelligence by 2. It sustains your intelligence. It provides resistance to acid, electricity, fire, cold and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 18 of Mirkwood. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Speed [6,+4] (+1) It increases your speed by 1. You bought it from the Footwear Shop. z) (nothing) {) 21 Arrows (exploding) (1d4) (+6,+2) |) a Shovel of Digging (+4,+4) (+5) It increases your ability to tunnel by 5. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Banshee on level 36 of Heart of the Earth. [Character Inventory] a) a Parchment titled ''Finer Points of Munchkinism'' {Restoration!} It can be activated for restore stats and life levels every 750 turns. You found it in the remains of a Bullywug shaman on level 24 of The Old Forest. b) 7 Potions of Cure Serious Insanity c) 16 Scrolls of Satisfy Hunger {25% off} d) a Copper Rod of Trap Location (20/20) e) a Moonstone Rod of Acid Balls (75/75) f) a Silver Rod of Charging of Recall (100/100) It regenerates its mana faster. You found it lying in a vault on level 13 of Mirkwood. g) Ring Mail [12] h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Scroll of *Identify* b) a Rod Tip of Nothing (1 Mana to cast) c) a Rod Tip of Sleep Monster (25 Mana to cast) d) 2 Rod Tips of Trap Location (8 Mana to cast) e) a Ring of Invisibility It makes you invisible. You found it in the remains of Smeagol on level 6 of Barrow-Downs. f) a Small Metal Shield of Reflection [3,+5] g) a Broad Sword of Extra Attacks (2d5) (+4,+7) (+1 attack) It increases your attack speed by 1. You found it in the remains of Wormtongue, Agent of Saruman on level 10 of Barrow-Downs. h) a Mace (2d4) (+5,+2) [Home Inventory - Lothlorien ] a) a Fireproof Spellbook of Listen to the Music It cannot be harmed by fire. You bought it from the Temple. b) a Fireproof Spellbook of See the Music It cannot be harmed by fire. You bought it from the Temple. c) The Toenail of Vecna {Cure Conf.} It can be activated for cure confusion. You found it lying on the ground on level 14 of Mirkwood. d) 99 Potions of Water Curing {quest} e) 3 Scrolls of *Identify* f) a Moonstone Rod of Cold Balls (75/75) g) a Silver Rod of Cheapness of Nothing (100/100) h) a Golden Rod of Quickness of Nothing (125/125) It can cast spells faster. You bought it from the Black Market. i) 3 Rod Tips of Lightning Bolts (30 Mana to cast) j) a Rod Tip of Lightning Balls (50 Mana to cast) k) 2 Rod Tips of Trap Location (8 Mana to cast) l) The Ring of Rhundi (+12) (+6) It increases your searching by 6. It sustains your strength, intelligence and wisdom. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature gold dragon on level 36 of Heart of the Earth. m) an Indestructible Ring of Slaying (+11,+6) It cannot be harmed by acid, cold, lightning or fire. n) The Ring of Nindragon [-18] (-7) {cursed} It can be activated for ball of lightning and resist lightning every 50+d50 turns if it is being worn. It decreases your constitution by 7. It provides resistance to electricity and shards. It fills you with the Black Breath. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. o) an Indestructible Amulet of Devotion (+1) It provides light (radius 1) forever. It increases your wisdom and charisma by 1. It sustains your wisdom and charisma. It provides resistance to life draining, fire, light and dark. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Amulet of Nelen (+4) It increases your wisdom, dexterity, stealth and infravision by 4. It sustains your strength and wisdom. It provides resistance to dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Golgarach, the Living Rock on level 36 of Heart of the Earth. q) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, confusion and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. r) The Cloak of Anori [1,+4] It sustains your constitution. It provides resistance to cold and sound. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 20 of The Old Forest. s) The Great Axe 'Silosgath' (4d4) (+6,+8) (+3) It must be wielded two-handed. It increases your intelligence and wisdom by 3 . It does extra damage from acid and electricity. It is especially deadly against dragons. It is especially deadly against orcs. It is a great bane of demons. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Beorn, the Shape-Changer on level 28 of Heart of the Earth. t) The Dagger 'Nimthanc' (E:73533, L:27) (1d4) (+28,+18) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It does extra damage from acid and frost. It can cause earthquakes. It strikes at undead with holy wrath. It is especially deadly against natural creatures. It makes you completely fearless. It provides resistance to cold. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Cave orc on level 21 of Mirkwood. u) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. v) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2) It increases your dexterity, charisma and stealth by 2. It is especially deadly against orcs. It is especially deadly against trolls. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of orcs and trolls. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mummified human on level 24 of Mirkwood. w) The Mace of Amloth (2d4) (+16,+4) (+4) It can be wielded two-handed. It increases your strength, intelligence and constitution by 4. It does extra damage from electricity. It drains life from your foes. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Algroth on level 32 of Moria. x) a War Hammer of Extra Attacks (3d3) (+6,+4) (+3 attacks) It can be wielded two-handed. It increases your attack speed by 3. You found it in the remains of a Snotling on level 14 of Mirkwood.