[ToME 2.2.6 Character Dump] Name : Rheragord Age 15 STR: 18/150 Sex : Male Height 230 Int: 12 13 Race : Thunderlord Weight 257 WIS: 16 Class : Warrior Social Class 53 DEX: 18/110 Body : Player CON: 18/60 God : Nobody Chr: 18/30 18/40 + To Melee Hit 25 Level 30 Max Hit Points 424 + To Melee Damage 27 Experience 333893 Cur Hit Points -31 + To Ranged Hit 22 Max Exp 333893 Max SP (Mana) 22 + To Ranged Damage 16 Exp to Adv. 400000 Cur SP (Mana) 22 AC 34+72 Gold 388159 (Miscellaneous Abilities) Fighting : Legendary[22]Perception : Good Blows/Round: 6 Bows/Throw : Heroic Searching : Superb Shots/Round: 1 Saving Throw: Excellent Disarming : Very Good Mel.dmg/Rnd: 12d5+162 Stealth : Bad Magic Device: Superb Infra-Vision: 0 feet Tactic: normal Explor: normal (Character Background) You are one of many Manwe Maia. Your eagle looks very good. In the past you dwelt on earth in the form of various animals. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 36 (1800') Barrow-Downs: Level 10 (500') Your body was a Player. You have defeated 3266 enemies. You saved 35 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 54th Yavie of the 2890th year of the third age. Your adventure lasted 11 days. Your Attributes: You are dead, killed by an Undead beholder on level 36 of Mordor. //it all happened so quick :-( You can use thunderlords powers. You are bleeding. You can see invisible creatures. You levitate just over the ground. You have free action. You can sense the presence of orcs. You can sense the presence of trolls. You can sense the presence of dragons. You can sense the presence of giants. You are lucky. You have a firm hold on your life force. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to blasts of shards. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon is especially deadly against orcs. Your weapon is especially deadly against trolls. Your weapon is especially deadly against giants. Skills (points left: 0) - Combat 34.400 [0.800] - Weaponmastery 35.850 [0.850] . Sword-mastery 00.000 [0.400] . Axe-mastery 00.000 [0.400] . Hafted-mastery 00.000 [0.400] . Polearm-mastery 00.000 [0.400] . Archery 04.600 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 10.630 [0.900] . Disarming 12.700 [0.900] - Magic 01.609 [0.300] . Magic-Device 34.350 [1.150] - Spirituality 21.900 [0.500] . Prayer 00.000 [0.500] . Mindcraft 01.000 [0.300] - Monster-lore 00.500 [0.500] . Corpse-preservation 00.800 [0.800] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You may find a Potion of Slime Mold Juice on level 19. You are fated to find a Scroll of Light on level 16. [Character Equipment] a) a Long Sword of Westernesse (2d5) (+8,+10) (+2) It increases your strength, dexterity and constitution by 2. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. You found it lying in a vault on level 19 of Mirkwood. d) a Long Bow of Power (x3) (+5,+16) e) a Ring of Light and Darkness Resistance f) a Ring of Nether Resistance k) an Amulet of the Serpents [+6] (+4) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 4. It provides resistance to poison. You bought it from the Black Market. m) a Brass Lantern (with 1416 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength, dexterity and speed by 2. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, confusion, sound and shards. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) The Cloak of Thorongil [1,+9] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Large Leather Shield of Resist Acid [4,+5] s) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 55+d55 turns if it is being worn. It increases your intelligence , wisdom and searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Uruk on level 35 of Mordor. u) The Set of Gauntlets 'Paurhach' [2,+15] It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It can be used to store a spell. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) a Pair of Hard Leather Boots of Speed [3,+5] (+1) z) (nothing) {) (nothing) |) a Shovel of Digging (+7,+6) (+4) It increases your ability to tunnel by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) The Toenail of Vecna It can be activated for heal 700 hit points every 250 turns. You found it lying on the ground on level 10 of Barrow-Downs. //Nice randart, but I never used it. There was a point when I should have though. b) Agannazar's Altruistic Assassin c) 5 Rations of Food d) 5 Flasks of oil e) a Staff of Identify[1|22] (14 charges) f) a Staff of Reveal Ways[4|26] (10 charges) g) Splint Mail of Resist Lightning (-2 to accuracy) [19,+4] h) a Battle Axe of Slay Troll (2d8) (+11,+6) i) 4 Seeker Bolts of Flame (4d5) (+7,+8) j) The Arrow 'Ithis' (1d4) (+13,+6) It does extra damage from acid and fire. It is especially deadly against dragons. It is especially deadly against trolls. It is especially deadly against giants. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. //This arrow is awesome. It helped me complete a nexus vortex quest with no problem. //They would pop out of the vault and I would kill it in one shot. k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Potion of Healing b) The Metal Cap of Ianimon [3,+5] It sustains your intelligence. It provides resistance to cold, poison, sound and chaos. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bullroarer the Hobbit on level 8 of Barrow-Downs. c) a Parchment - Numenorean for Beginners (II) [Home Inventory - Lothlorien ] a) a Sprig of Athelas b) 2 Potions of *Healing* c) 2 Scrolls of Reset Recall d) a Golden Rod of Nothing (125/125) e) a Wand of Teleport Away[5|32] (4 charges) f) an Amulet of Searching (+6) It increases your searching by 6. You bought it from the Magic shop. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, poison, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Cave troll on level 24 of Mirkwood. h) The Double Chain Mail 'Lachelch' (-2 to accuracy) [16,+9] It sustains your wisdom and dexterity. It provides resistance to acid, poison, nether, nexus and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature black dragon on level 33 of Mirkwood. i) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Boldor, King of the Yeeks on level 19 of Mirkwood. j) The Dagger 'Dethanc' (E:6824, L:17) (1d4) (+16,+10) It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It does extra damage from electricity. It is especially deadly against natural creatures. It makes you invisible. It provides resistance to electricity, fire and light. It produces a fiery sheath. It drains experience. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. k) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. l) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2) It increases your dexterity, charisma and stealth by 2. It is especially deadly against orcs. It is especially deadly against trolls. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of orcs and trolls. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Stone troll on level 27 of Mirkwood. m) The War Hammer 'Findin' (3d3) (+25,+7) It can be wielded two-handed. It does extra damage from acid. It produces chaotic effects. It drains life from your foes. It is a great bane of dragons. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 19 of Mirkwood. n) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) It can be wielded two-handed. It can be activated for confuse monster every 15 turns if it is being worn. It provides light (radius 1) forever. It increases your stealth by 2. It does extra damage from fire. It fights against evil with holy fury. It provides resistance to fire and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Headless ghost on level 31 of Mirkwood. o) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} p) 23 Bolts of Slay Evil (1d5) (+9,+7) q) a Parchment - Numenorean for Beginners (I) r) a Parchment - Advanced Lessons of Sindarin [The Mathom-house Inventory - Bree ] a) The Grail of Kenault It can be activated for experience loss. You found it lying on the ground on level 24 of Mirkwood. b) a Parchment titled ``Tenser's Last Words'' It can be activated for remove fear and cure poison every 5 turns. You found it lying on the ground on level 24 of Mirkwood. c) Jor's Compendium of Strange Behaviour It can be activated for cure stun. You found it lying on the ground on level 1 of Barrow-Downs. d) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It is cursed. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Kobold on level 21 of Mirkwood. //down to level 36 and no Phial of Galadriel