[ToME 2.2.6 Character Dump] Name : Toreron Age 23 STR: 29 Sex : Neuter Height 60 INT: 14 Race : RohanKnight Weight 78 WIS: 17 Class : Swordmaster Social Class 1 DEX: 32 Body : Player CON: 24 God : Nobody CHR: 15 + To Melee Hit 59 Level 29 Max Hit Points 408 + To Melee Damage 46 Experience 124929 Cur Hit Points 408 + To Ranged Hit 19 Max Exp 124929 Max SP (Mana) 20 + To Ranged Damage 4 Exp to Adv. 165000 Cur SP (Mana) 20 AC 38+102 Gold 108451 (Miscellaneous Abilities) Fighting : Legendary[42]Perception : Bad Blows/Round: 8 Bows/Throw : Legendary[15]Searching : Poor Shots/Round: 1 Saving Throw: Fair Disarming : Good Mel.dmg/Rnd: 16d5+368 Stealth : Bad Magic Device: Excellent Infra-Vision: 10 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Serf. You have blue eyes, straight red hair, and a fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 21 (1050') The Old Forest: Level 25 (1250') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 2254 enemies. You saved 4 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 46th Yavie of the 2890th year of the third age. You have been adventuring for 3 days. adefkmnopsuxz{|@ Add Str : .........3...... Add Int : 3............... Add Dex : 3.....3.43...... Add Con : .........3...... Add Stea. : ...3............ Add Infra : ....1........... Add Tun.. : ..............1. Add Speed : 3.....3........+ Slay Troll: +............... Slay Giant: +............... Sust Str : ........++...... Sust Int : ...+............ Sust Wis : ................ Sust Dex : ........++...... Sust Con : ........+++..... Sust Chr : ...+.......+.... Invisible : ........+....... Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +.......+.+..... Hold Life : ........+....... Res Acid : ......++.+.+.... Res Elec : .......+........ Res Fire : .......+........ Res Cold : .......+.+...... Res Pois : +......+........ Res Fear : ..+......+...... Res Lite : ..........+..... Res Dark : ...+.....+.+.... Res Blind : ...+............ Res Conf : ................ Res Sound : ................ Res Shard : ...+..+......... Res Neth : ................ Res Nexus : .........+...... Res Chaos : ................ Res Disen : ......+......... Aura Fire : ........+....... Levitate : ........+....... Lite : .....+....+..... See Invis : +..+............ Digestion : .........+...... Activate : .......+..+..... Cursed : ..+............. Hvy Curse : ........+....... Good.ESP : .......+........ Skills (points left: 0) - Combat 44.111 [0.900] - Weaponmastery 34.056 [1.150] . Sword-mastery 33.900 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 33.400 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.000 [0.900] . Disarming 01.000 [0.900] - Magic 01.294 [0.300] . Magic-Device 17.100 [1.150] - Spirituality 01.000 [0.400] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to poison. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) a Wooden Boomerang (1d8) (+5,+4) {cursed} e) a Ring of Fear Resistance {cursed} It makes you completely fearless. It is cursed. f) The Ring 'Mandras' (+3 to stealth) It increases your stealth by 3. It sustains your intelligence and charisma. It provides resistance to dark, blindness and shards. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. k) an Amulet of Infravision (+1) {cursed} m) an Everburning Torch n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cloak 'Colluin' [1,+20] It can be activated for resistance (20+d20 turns) every 111 turns if it is being worn. It provides resistance to acid, electricity, fire, cold and poison. It allows you to sense the presence of good beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Snaga on level 35 of Maze. p) The Demonshield of Gothmog [13,+13] (+4) {cursed} It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 21 of The Old Forest. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) The Pair of Metal Shod Boots of Namaramar [6,+5] It sustains your charisma. It provides resistance to acid and dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Banshee on level 25 of Maze. z) (nothing) {) (nothing) |) a Shovel (+3,+2) (+1) [Character Inventory] a) 22 Rations of Food b) 99 Potions of Water Curing {quest} c) 2 Potions of Healing d) a Potion of Restore Life Levels e) 5 Scrolls of Word of Recall f) 9 Scrolls of Recharging g) a Staff of Remove Curses[4|15] (5 charges) h) a Staff of Teleportation[5|21] (12 charges) i) a Staff of Recovery[1|14] (10 charges) j) a Staff of Identify[1|15] (3 charges) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Elven Hard Leather Armour (-1 to accuracy) [6,+15] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold, poison and blindness. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. b) The Cloak 'Holcolleth' [1,+6] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. c) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. d) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity, light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ogre on level 21 of Orc Cave. e) a Parchment - Adventurer's Guide to Middle-earth [Home Inventory - Lothlorien ] a) a Scroll of *Identify* b) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 10 of Barrow-Downs. c) a Battle Axe (2d8) {good} [The Mathom-house Inventory - Bree ] a) The Crumpled Scroll of Mass Resurrection It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark elven mage on level 19 of The Old Forest. b) a Hatchet of Morgul (1d5) (-14,-16) [-7] (-2) {cursed} It can be wielded two-handed. It decreases your luck by 2. It is very sharp and can make your foes bleed. It allows you to see invisible monsters. It drains experience. It aggravates nearby creatures. It fills you with the Black Breath. It is heavily cursed. It can re-curse itself. You found it lying on the ground on level 33 of Maze. c) a Scimitar of Morgul (2d5) (-18,-7) [-1] (-1) {cursed} It decreases your luck by 1. It is very sharp and can make your foes bleed. It allows you to see invisible monsters. It drains experience. It aggravates nearby creatures. It fills you with the Black Breath. It is heavily cursed. It can re-curse itself. You found it lying on the ground on level 21 of Orc Cave.