[ToME 2.2.6 Character Dump] Name : Iria Age 19 STR: 33 Sex : Female Height 48 INT: 22 Race : Maia Weight 143 WIS: 22 Class : Swordmaster Social Class 81 DEX: 40 Body : Player CON: 28 God : Nobody CHR: 35 + To Melee Hit 86 Level 35 Max Hit Points 588 + To Melee Damage 53 Experience 409180 Cur Hit Points 588 + To Ranged Hit 43 Max Exp 409180 Max SP (Mana) 33 + To Ranged Damage 12 Exp to Adv. 450000 Cur SP (Mana) 33 AC 23+90 Gold 511410 (Miscellaneous Abilities) Fighting : Legendary[62]Perception : Good Blows/Round: 9 Bows/Throw : Legendary[22]Searching : Good Shots/Round: 1 Saving Throw: Fair Disarming : Good Mel.dmg/Rnd: 18d5+477 Stealth : Poor Magic Device: Heroic Infra-Vision: 0 feet Tactic: normal Explor: normal (Character Background) You have no connections to the valar. Your past is shouded in mystery, as you have forgotten much of what you were. You set out on a trip to try to regain some of what you have lost. [Miscellaneous information] Cth monsters: ON Z-like monsters: ON Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 5 (250') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') The Sandworm lair: Level 26 (1300') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 4637 enemies. You saved 2 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 49th Yavie of the 2890th year of the third age. You have been adventuring for 6 days. adefkmnopsuxz{|@ Add Str : ...............+ Add Int : 3..............+ Add Wis : .........3.....+ Add Dex : 34.2..3........+ Add Con : ...............+ Add Chr : ..2......3.....+ Add Sear. : .....4.......... Add Tun.. : ..............7. Add Speed : 34....3....5.... Slay Troll: +............... Slay Giant: +............... Sust Str : ..+............. Sust Int : ................ Sust Wis : ................ Sust Dex : ...+............ Sust Con : ..........+..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ........+....... Free Act : +..+......+..... Hold Life : .......+........ Imm Acid : .+....+*........ Res Elec : .+.+............ Res Fire : .+.+............ Imm Cold : .+.....*........ Res Pois : ..+............. Res Fear : ...............+ Res Lite : .......+..+..... Res Dark : ................ Res Blind : ......+......... Res Conf : .........+...... Res Sound : ..+....+........ Res Shard : ......+......... Res Neth : ..++............ Res Nexus : ...+...+........ Res Chaos : .......+........ Res Disen : ................ Lite : ..........+..... See Invis : +.++............ Digestion : +............... Regen : ..+............. Activate : .....+....+..... Drain Exp : ...............+ Aggravate : ...............+ Full ESP : ....+........... Skills (points left: 0) - Combat 43.265 [0.900] - Weaponmastery 39.703 [0.950] . Sword-mastery 39.500 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 23.200 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.000 [0.900] . Disarming 01.000 [0.900] - Magic 01.693 [0.300] . Magic-Device 38.950 [1.150] - Spirituality 04.200 [0.400] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) It increases your dexterity and speed by 4. It provides resistance to acid, electricity , fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 24 of The Old Forest. e) The Ring of Nengil (+10) (+2) It increases your charisma by 2. It sustains your strength. It provides resistance to poison, sound and nether. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 17 of The Old Forest. f) The Ring of Duind (+2) It increases your dexterity by 2. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to electricity , fire, nether and nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 16 of The Old Forest. k) an Amulet of Telepathy {100% off} It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 21 of The Old Forest. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, blindness and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cloak 'Eonibunen' [1,+12] It provides immunity to acid and cold. It provides resistance to life draining, acid, light, sound, nexus and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 15 of The Old Forest. p) a Large Metal Shield of Reflection [5,+9] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 21 of The Old Forest. s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 15 of The Old Forest. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Soft Leather Boots of Speed [2,+6] (+5) z) (nothing) {) (nothing) |) a Dwarven Shovel of Digging (+4,+9) (+7) It increases your ability to tunnel by 7. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 13 of The Old Forest. [Character Inventory] a) 13 Rations of Food b) 23 Potions of Cure Critical Wounds c) 5 Potions of Healing d) 5 Scrolls of Teleportation e) a Fireproof Scroll of *Remove Curse* It cannot be harmed by fire. You bought it from the Temple. f) a Copper Rod of Simplicity of Trap Location (20/20) {!s!d!k!v@z1} You found it in the remains of a Half-orc on level 21 of Orc Cave. g) a Mithril Rod of Recall (160/160) {!s!k!v!d@z2} h) 4 Wands of Noxious Cloud[1|25] (17 charges) i) a Wand of Poison Blood[3|35] of Plenty (16 charges) j) a Staff of Identify[6|17] (9 charges) k) a Staff of Identify[1|15] (11 charges) l) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 24 of The Old Forest. m) a Spectral Main Gauche (1d5) (+3,+5) n) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2 attacks) It increases your strength, constitution and attack speed by 2. It produces chaotic effects. It drains life from your foes. It provides immunity to paralysis. It provides resistance to life draining, confusion, nether, nexus and chaos. It prevents teleportation. It drains experience. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Stormbringer on level 18 of The Old Forest. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light . It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. b) an Orcish Pick (+3,+2) (+2) [Home Inventory - Lothlorien ] a) a Potion of Cure Insanity b) a Potion of Speed c) a Potion of Enlightenment d) 5 Potions of Curing e) a Wooden Rod of Nothing (10/10) f) a Moonstone Rod of Nothing (75/75) g) a Silver Rod of Simplicity of Nothing (100/100) h) a Golden Rod of Quickness of Nothing (125/125) i) a Golden Rod of Simplicity of Nothing (125/125) j) a Mithril Rod of Charging of Nothing (160/160) k) a Mithril Rod of Cheapness of Nothing (160/160) l) The Wand of Digging of Thrain (19 charges) m) The Ring 'Eandalcar' (+3) It increases your wisdom by 3. It sustains your constitution. It provides immunity to paralysis. It provides resistance to blindness, confusion and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Old Forest. n) The Ring of Turilirya (+1 to searching) It increases your constitution and searching by 1. It makes you invisible. It provides resistance to electricity and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. o) The Amulet of Bredelen [+4] (+1) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity, constitution and charisma by 1. It sustains your strength. It provides resistance to poison, light, nexus and disenchantment. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 25 of The Sandworm lair. p) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It is cursed. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 24 of The Old Forest. q) The Augmented Chain Mail of Telmel (-2 to accuracy) [16,+6] It sustains your wisdom. It provides immunity to electricity and cold. It provides immunity to paralysis. It provides resistance to dark, nether and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 15 of The Old Forest. r) a Robe of Permanence [2,+16] s) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 24 of The Old Forest. t) a Pair of Metal Shod Boots of Speed [6,+7] (+4) It increases your speed by 4. You found it lying in a vault on level 24 of The Old Forest. u) The Rapier 'Forasgil' (1d6) (+12,+19) It does extra damage from frost. It is especially deadly against natural creatures. It provides resistance to cold and light. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 24 of The Old Forest. v) The Long Sword 'Durandil' (2d5) (+5,+6) (+3) It can be activated for sing a cheerful song every 3 turns if it is being worn. It increases your luck by 3. It makes you completely fearless. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 13 of Orc Cave. w) The Short Bow of Amrod (x4) (+12,+15) (+2) It increases your strength and constitution by 2. It provides resistance to electricity, fire and cold. It speeds your regenerative powers. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 25 of The Old Forest. x) The Small Metal Boomerang of Siliach (3d4) (+12,+9) It does extra damage from acid and frost. It is a great bane of dragons. It is especially deadly against trolls. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 13 of Orc Cave.