[Steamband 0.3.7 Character Dump] Name Steamy III Self abcdefghijkl@ Best Sex Female Age 145 MUS: 238 ............. 238 Race American Height 63 AGI: 222 ............. 222 Class Steam Engineer Weight 121 VIG: 270 ............. 270 Title Ch. Engineer Status 13 SCH: 314 ............. 314 HP -62/288 EGO: 125 ............. 125 SP 28/64 Preserve Y CHR: 159 ............. 159 Level 17 Armor [15,+12] Saving Throw Very Good Cur Exp 7250 Blows 2/turn Stealth Fair Max Exp 7250 Shots 1/turn Fighting First-rate Adv Exp 8160 Infra 0 ft Shooting Fair Disarming Poor Stat Skill Weap. Total Magic Device Fair Melee (+0,+2) (+0,+0) (+8,+4) (+8,+6) Perception Bad Shoot (+0,+2) (+0,+0) (+5,+4) (+5,+4) Searching Bad You are the first child of a Clerk. You are a credit to the family. You have green eyes, straight brown hair, and a fair complexion. Disarming Traps 1 Saving Throw 19 Stealth 8 Searching 3 Tunnelling 1 Neophyte Combat 19 Standard Combat 5 Neophyte Firearms 7 Throwing 1 Latin 1 Occult Lore 1 Ritual Magic 1 Spirituality 1 Gadgeteer 19 Utility Bandolier 19 Detectives Kit 19 Clockwork Chassis 19 Clockwork Carbine 19 Velocipede 3 Analytic Engine 2 Using Devices 2 Resist Water 1 [Last Messages] > You hear noise. <11x> > Target Selected. > Tsi-puff, Selenite Professor concentrates on its body. > Tsi-puff, Selenite Professor starts moving faster. > Tsi-puff, Selenite Professor gestures in shadow. > Darkness surrounds you. > You hear noise. > Target Selected. > The missile misses. > Tsi-puff, Selenite Professor grunts with pain. > You hear noise. > Tsi-puff, Selenite Professor casts an ice ball. > Low hitpoint warning! > Tsi-puff, Selenite Professor casts an ice ball. > You die. [Character Equipment] a Walking Stick (1d3|1) (+8,+4) a .22 Bolt Action Rifle (x2) (+5,+4) a Quartz Ring of Protection [+14] {!*} a Mithril Amulet of Hunger Deterrent {!*} a Brass Lantern [4] a Robe [2,-1] a Cloak [1,+0] a Pair of Breeches [3,+0] a Deerstalker [5,+0] a Set of Leather Gloves [2,-1] a Pair of Pointed Toe Shoes [2,+0] [Character Inventory] 2 Enigmatic Devices [Utility Bandolier] {!k!d!v} an Enigmatic Device [Detective's Kit] {!k!d!v} 2 Enigmatic Devices [Clockwork Chassis] {!k!d!v} 2 Enigmatic Devices [Clockwork Carbine] {!k!d!v} 4 Flasks of oil 12 Vin-O-Sula Cuban Tonics of Cure Serious Wounds {@q1, 10% off} 2 "Tin Photoscope" Mechanisms of Teleportation {!*, 10% off} 2 "Magnesium Seismograph" Mechanisms of Word of Recall {!*} [Home Inventory] 4 "Tin Hydrocopter" Mechanisms of Detailed Object Analysis {!*, 50% off} [Options] Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)