[Angband 3.0.4 Character Dump] Name Celery Self RB CB EB Best Sex Male Age 36 Str: 15 +0 +2 +0 17 16 Race Half-Elf Height 64 INT: 13 +1 +2 +0 16 Class Ranger Weight 138 WIS: 12 -1 +0 +0 11 Title Scout Status 96 DEX: 13 +1 +1 +0 15 HP -2/113 Maximize Y CON: 14 -1 +1 +0 14 SP 13/15 Preserve Y CHR: 10 +1 +1 +0 12 Level 13 Armor [17,+17] Saving Throw Excellent Cur Exp 1303 Fight (-1,+1) Stealth Good Max Exp 1303 Melee (+5,+2) Fighting Superb Adv Exp 1540 Shoot (-1,+0) Shooting Superb MaxDepth 250 ft Blows 1/turn Disarming Good Gold 1760 Shots 1/turn Magic Device Excellent Perception Fair Burden 131.5 lbs Infra 20 ft Searching Good Your father was of the Nandor. You are one of several children of a Royal Blood Line. You are a credit to the family. You have brown eyes, wavy black hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:............. Confu:............. Fire:...+......... Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:............. Shots:............. HLife:............. Might:............. [Last Messages] > The Cave spider misses you. > You feel better. > You have 5 Metallic Purple Potions of Cure Light Wounds (h). > The Cave spider misses you. <2x> > The Cave spider bites you. > You have been given a graze. > The Cave spider misses you. <2x> > The Cave spider bites you. <2x> > You feel better. > You are no longer bleeding. > You have 4 Metallic Purple Potions of Cure Light Wounds (h). > The Cave spider bites you. > The Cave spider misses you. > The Cave spider bites you. <6x> > You die. [Character Equipment] a) a Battle Axe (2d8) (+6,+1) b) a Long Bow (x3) (+0,+0) c) a Pearl Ring of Sustain Constitution It sustains your constitution. d) a Jet Ring of Resist Fire It provides resistance to fire. It cannot be harmed by fire. e) (nothing) f) a Brass Lantern (with 3786 turns of light) It cannot be harmed by fire. g) Hard Leather Armour (-1) [6,+4] h) a Cloak [1,+7] i) a Small Metal Shield [3,+0] j) an Iron Helm [5,+0] k) (nothing) l) a Pair of Soft Leather Boots [2,+5] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 5 Rations of Food c) 8 Pieces of Elvish Waybread d) 11 Flasks of oil e) a Tangerine Potion of Boldness f) a Light Green Potion of Speed g) an Azure Potion of Heroism h) 4 Metallic Purple Potions of Cure Light Wounds i) a Shimmering Potion of Infravision j) a Scroll titled "plewex vlywah" of Light k) a Scroll titled "tii rogri" of Treasure Detection l) a Wooden Torch (with 3110 turns of light) m) a Brass Lantern (with 5822 turns of light) It cannot be harmed by fire. n) a Brass Lantern (with 3564 turns of light) It cannot be harmed by fire. o) a Robe [2,+0] p) Soft Studded Leather [5,+0] q) Soft Studded Leather [5,+0] r) a Cloak [1,+0] s) a Hard Leather Cap [2,+0] t) a Pair of Soft Leather Boots [2,+0] u) a Main Gauche (1d5) (+0,+0) v) 36 Arrows (1d4) (+0,+0) w) 24 Arrows (1d4) (+0,+0) [Home Inventory] a) 2 Cyan Potions of Sleep {For Insomnia} [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)