[ToME 2.2.6 Character Dump] Name : Ziermach Aban Age 15 STR! 40 Sex : Male Height 68 INT! 38 Race : Human Weight 165 WIS! 40 Class : Sorceror Social Class 3 DEX: 35 Body : Player CON! 40 God : Nobody CHR! 39 + To Melee Hit 21 Level 46 Max Hit Points 469 + To Melee Damage 14 Experience 3571950 Cur Hit Points 469 + To Ranged Hit 33 Max Exp 3571950 Max SP (Mana) 1076 + To Ranged Damage 12 Exp to Adv. 3900000 Cur SP (Mana) 1076 AC 46+197 Gold 1737053 (Miscellaneous Abilities) Fighting : Excellent Perception : Superb Blows/Round: 4 Bows/Throw : Superb Searching : Excellent Shots/Round: 2 Saving Throw: Superb Disarming : Excellent Mel.dmg/Rnd: 4d4+56 Stealth : Superb Magic Device: Excellent Infra-Vision: 50 feet Tactic: meek Explor: normal (Character Background) You are the first child of a Yeoman. You are the black sheep of the family. You have hazel eyes, straight black hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 52 (2600') Barrow-Downs: Level 10 (500') Cirith Ungol: Level 50 (2500') Orc Cave: Level 22 (1100') The Old Forest: Level 21 (1050') Moria: Level 42 (2100') The Land Of Rhun: Level 27 (1350') The Sandworm lair: Level 30 (1500') Your body is a Player. You are currently on level 42 of Moria. You have defeated 20096 enemies. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved 51 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 26th Quelle of the 2890th year of the third age. You have been adventuring for 40 days. adefkmnopsuxz{|@ Add Str : .5......4.25..2. Add Int : ....23...2...... Add Wis : .58.23...2...... Add Dex : .5............2. Add Con : .5..2...4.25..2. Add Chr : .5...3........2. Mul Mana : +............... Mul SPower: +............... Add Stea. : ...8............ Add Sear. : .........2...... Add Infra : ...........5.... Add Tun.. : ..............2. Add Speed : ..88..........2. Sust Str : ................ Sust Int : ......++........ Sust Wis : ................ Sust Dex : ....+........... Sust Con : ..+.+.+......... Sust Chr : ......+......... Invisible : .....+.......... Mul life : ................ Sens Fire : ................ Reflect : ......+......... Free Act : ......+.+.+..... Hold Life : ................ Imm Acid : ....+.+.*....... Res Elec : ..+...++........ Imm Fire : ......+*........ Imm Cold : ...++.*......... Res Pois : ...+............ Res Fear : ..+............. Res Lite : ......+......... Res Dark : ....+.+....+.... Res Blind : .....+...+...... Res Conf : ...+..++........ Res Sound : ..+...+.+....... Res Shard : .......+........ Res Neth : ..+...+......... Res Nexus : ..+............. Res Chaos : ...+..+.+....... Res Disen : ......+......... Levitate : ....+........... Lite : ....+........... See Invis : .........+...... Xtra Shots: .+.............. Activate : ......+..+...... Fly : ......+......... Orc.ESP : ........+....... Skills (points left: 0) . Sneakiness 22.600 [0.900] - Magic 50.000 [1.000] . Magic-Device 05.000 [1.000] . Spell-power 42.000 [0.600] . Sorcery 46.500 [0.700] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 02.100 [0.700] . Divination 04.200 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 02.700 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 31.250 [0.550] . Prayer 00.000 [0.500] - Monster-lore 00.050 [0.500] . Symbiosis 02.200 [0.500] Abilities * Perfect casting [Fates] You are fated to die on level 12. You may meet a Clear worm mass on level 1. You are fated to find Cord Armour on level 1. You may find a Ring of Slow Digestion on level 1. You may find a Parchment - More Deep Thoughts on level 6. You may find a Staff of Summon on level 1. You are fated to find an Essence of Teleport on level 14. [Character Equipment] a) a Mage Staff of Wizardry [Manathrust] (1d4) (+8,+10)(80%) (+4) It can be wielded two-handed. It has a spell stored inside. It increases your spell power by 4. It increases your mana capacity by 80%. You found it in the remains of a Half-orc on level 21 of Orc Cave. d) The Sling of Animraxe (x2) (+16,+12) (+5) It increases your strength, wisdom, dexterity, constitution and charisma by 5. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature gold dragon on level 41 of Mordor. e) The Ring 'Nirchon' (+8) {100% off} It increases your wisdom and speed by 8. It sustains your constitution. It makes you completely fearless. It provides resistance to electricity, sound, nether and nexus. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. f) The Ring of Ithath (+8) {100% off} It increases your stealth and speed by 8. It provides resistance to cold, poison, confusion and chaos. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. k) The Amulet 'Baninwen' (+2) It provides light (radius 1) forever. It increases your intelligence, wisdom and constitution by 2 . It sustains your dexterity and constitution. It provides resistance to acid, cold and dark. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Jewelry Shop. m) a Dwarven Lantern of the Magi [Essence of Speed] (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It has a spell stored inside. It increases your intelligence, wisdom and charisma by 3. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) The Gold Dragon Scale Mail of Indil (-2 to accuracy) [30,+29] It can be activated for breathe sound (130) every 90+d90 turns if it is being worn. It sustains your intelligence, constitution and charisma. It provides immunity to cold . It provides immunity to paralysis. It provides resistance to acid, electricity, fire, light, dark, confusion, sound, nether, chaos and disenchantment. It allows you to fly. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Dragon Hunter. o) The Feathers Cloak of Amlon [1,+10] It sustains your intelligence. It provides immunity to fire. It provides resistance to electricity, confusion and shards. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 49 of Cirith Ungol. s) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 55+d55 turns if it is being worn. It increases your intelligence, wisdom and searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hezrou on level 40 of Mordor. x) a Pair of Metal Shod Boots of Dwarvish Endurance [6,+10] (+5 to infravision) It increases your strength, constitution and infravision by 5. It provides resistance to dark. You bought it from the Footwear Shop. z) an Ultimate Mimic (309 hp) {) (nothing) |) The Mattock of Lunuru (+10,+9) (+2 to speed) It increases your strength, dexterity, constitution, charisma, ability to tunnel and speed by 2. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Grand master mystic on level 51 of Mordor. [Character Inventory] a) a Fireproof Tome of Magical Energy {@m8 !d!k!v} It cannot be harmed by fire. You found it in the remains of a Demilich on level 48 of Mordor. b) a Fireproof Tome of the Eternal Flame {@m3 !d!k!v} It cannot be harmed by fire. You bought it from the Forbidden Library. c) a Fireproof Tome of the Blowing Wind {@m2 !d!k!v} It cannot be harmed by electricity. It cannot be harmed by fire. You bought it from the Forbidden Library. d) a Fireproof Tome of the Impenetrable Earth {@m1 !d!k!v} It cannot be harmed by acid. It cannot be harmed by fire. You bought it from the Forbidden Library. e) a Fireproof Tome of the Everrunning Wave {@m4 !d!k!v} It cannot be harmed by fire. You found it lying in a vault on level 29 of The Sandworm lair. f) a Fireproof Tome of Translocation {@m5 !d!k!v} It cannot be harmed by fire. You bought it from the Forbidden Library. g) a Fireproof Tome of the Tree {@m6 !d!k!v} It cannot be harmed by fire. You bought it from the Forbidden Library. h) a Fireproof Tome of Knowledge {@m7 !d!k!v} It cannot be harmed by fire. You bought it from the Forbidden Library. i) Balrilbon's Soulgem {@A9 !A!k!d!v Act:Genocide} It can be activated for genocide every 500 turns. You found it in the remains of a Black orc on level 27 of The Land Of Rhun. j) the Hand of Vecna (charging) {@A8 !d!k!v} It can be activated for acquirement. You found it lying on the ground on level 50 of Cirith Ungol. k) Bigby's Big Book of Brutality (charging) {@A7 !d!k!v} It can be activated for acquirement. You found it in the remains of a Hill orc on level 36 of Moria. l) 21 Potions of Cure Critical Wounds {25% off} m) 13 Potions of Healing n) 18 Scrolls of Summon Never-Moving Pet o) The Splint Mail of Amathron [19,+7] {cursed} p) a Hatchet of Extra Attacks (1d5) (+13,+6) (+2 attacks) q) a Light War Axe of Gondolin (2d5) (+14,+15) (+1) r) a Cutlass of Life (1d7) (+18,+20)(20%) s) The Lance of Carel (2d8) (+10,+9) (+4) t) a Mage Staff of Mana (1d4) (-8,-6)(20%) u) 14 Empty Bottles v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Tome of Meta Spells b) a Spellbook of Vision {25% off} c) a Spellbook of Identify d) 7 Sprigs of Athelas e) a Potion of Cure Light Insanity f) a Potion of Speed g) a Potion of *Enlightenment* h) a Mithril Rod of the Istari of Nothing (320/320) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You bought it from the Black Market. i) a Staff of Mana[2|22] (3 charges) j) The Ring of Power of Uvatha the Horseman It makes you invisible. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to fire and poison. It allows you to levitate. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . k) The Hard Studded Leather of Losse (-1 to accuracy) [7,+2] It sustains your charisma. It provides resistance to life draining, acid, electricity, poison, light and dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 4 of Barrow-Downs. l) The Set of Gauntlets 'Pauraegen' [Identify] [2,+15] {@w9!d!k!v} It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It has a spell stored inside. It provides resistance to electricity. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) a Small Metal Boomerang (Defender) (3d4) (+5,+12) [+1] (+1 to stealth) It increases your stealth by 1. It sustains your constitution. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and shards. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mountain ogre on level 32 of Moria. n) a Parchment - Adventurer's Guide to Middle-earth o) a Mage Staff (1d4) (+0,+0) [Home Inventory - Gondolin ] a) The Demonshield of Gothmog [13,+13] (+4) b) a Fireproof Book of Beginner Cantrips It cannot be harmed by fire. You bought it from the Book Store. c) Boccob's Unifinished Works {!A!A!d!k!v Act:Corruption} It can be activated for gain corruption. You found it lying on the ground on level 52 of Mordor. d) 11 Potions of Cure Critical Insanity e) 7 Potions of Cure Insanity f) a Scroll of *Identify* g) The Wand of Digging of Thrain (114 charges) h) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, shards, nexus and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hill troll on level 30 of The Land Of Rhun. i) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching) It increases your intelligence and searching by 2. It increases your mana capacity by 40%. It provides resistance to blindness and confusion. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. j) The Robe of Incanus [2,+20] (+3) It grants you the power of weigh magic if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom and searching by 3. It sustains your intelligence and wisdom. It provides immunity to paralysis. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. k) The Soft Studded Leather of Elmalir [5,+0] It sustains your strength and constitution. It provides immunity to fire. It provides immunity to paralysis. It provides resistance to cold and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Shelob, Spider of Darkness on level 50 of Cirith Ungol. l) a Fur Cloak of Protection [3,+10] It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. You bought it from the General Store. m) a Mouse Fur of Air [1,+19] {!k} It allows you to breathe without air. You bought it from the Expensive Black Market. n) The Small Leather Shield 'Laukas' [2,+8] It sustains your dexterity. It provides resistance to life draining, acid, shards, chaos and disenchantment. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hill troll on level 31 of The Land Of Rhun. o) a Small Leather Shield of Resistance [2,+11] It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Large kobold on level 14 of Orc Cave. p) The Large Metal Shield of Ariadan [5,+7] It sustains your intelligence, dexterity and charisma. It provides immunity to paralysis. It provides resistance to fire, poison and chaos. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 30 of The Land Of Rhun. q) a Golden Crown of the Magi [0,+7] (+2) It increases your intelligence and spell power by 2. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and dark. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. r) The Shovel of Ainie (+8,+3) (+1 attack) It increases your intelligence, dexterity, constitution, charisma, ability to tunnel and attack speed by 1. It drains life from your foes. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 29 of The Sandworm lair. s) a Small Metal Boomerang of Westernesse (3d4) (+13,+11) (+2) It increases your strength, dexterity and constitution by 2. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. You found it in the remains of a Dark elven lord on level 51 of Mordor. t) a Small Metal Boomerang of Aman (3d4) (+15,+8) [+4] (+2) It increases your wisdom by 2. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your strength. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It has been blessed by the gods. You found it in the remains of a Hill troll on level 39 of The Land Of Rhun. [Home Inventory - Minas Anor ] a) a Fireproof Book of Teleportation It cannot be harmed by fire. You bought it from the Black Market. b) Kelek's Wormhole Machine It can be activated for curing. You found it while digging a rubble. c) Benetar's Death Ray Experiment It can be activated for teleport (range 100) every 45 turns. You found it in the remains of a Dark elven warlock on level 35 of Mordor. d) The Crumpled Scroll of Mass Resurrection It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 25 of Mirkwood. e) The Ring of Belen (+8) (+4) It increases your stealth and searching by 4. It makes you invisible. It sustains your constitution. It provides resistance to electricity, poison and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature green dragon on level 34 of The Land Of Rhun. f) an Amulet of Brilliance (+5) It provides light (radius 1) forever. It increases your intelligence and wisdom by 5. You bought it from the Rare Jewelry Shop. g) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Nether wraith on level 42 of Mordor. h) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It is cursed. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 23 of Mirkwood. i) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It can be activated for destroy doors and traps every 10 turns if it is being worn. It increases your intelligence, wisdom and constitution by 3. It provides resistance to acid, poison, confusion and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient white dragon on level 46 of Mordor. j) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth and searching by 4. It provides resistance to acid, electricity, fire, cold and dark. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 37 of Mordor. k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, confusion and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. l) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 46 of Mordor. m) The Large Leather Shield of Celegorm [4,+20] It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, light and dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hill troll on level 30 of The Land Of Rhun. n) a Golden Crown of Telepathy [0,+7] o) a Golden Crown of the Magi [0,+6] (+2) It increases your intelligence and spell power by 2. It sustains your intelligence. It provides resistance to acid, electricity, fire, cold and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness and chaos. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. q) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. r) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. s) The Short Sword 'Gilettar' (1d7) (+3,+7) (+2) t) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) It can be activated for identify spell every 10 turns if it is being worn. It can be used to store a spell. It increases your intelligence and wisdom by 4. It fights against evil with holy fury. It provides resistance to light. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Sling of the Thain (x6) (+15,+15) (+4) It increases your dexterity and constitution by 4. It provides resistance to nether. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 41 of Mordor. v) The Drum of the Druedain (+4 to stealth) It can be activated for detection every 99 turns if it is being worn. It increases your stealth, searching and infravision by 4. It provides resistance to poison and dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Ghost on level 27 of Mirkwood. w) a Harp of the Eldar (+1) It increases your charisma by 1. It provides resistance to acid and nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Ghost on level 27 of Mirkwood. [Home Inventory - Lothlorien ] a) a Tome of Meta Spells b) a Spellbook of Essence of Speed c) The Gem of Ghosts {@A3 Act:LightAbsorb} It can be activated for light absorption. You found it lying on the ground on level 25 of The Sandworm lair. d) a Sprig of Athelas e) 7 Potions of Cure Insanity f) 12 Potions of Healing g) 7 Potions of *Healing* h) 10 Potions of Restore Mana {25% off} i) 24 Scrolls of Reset Recall j) a Rod Tip of Detection (80 Mana to cast) k) The Ring of Ethon It can be used to store a spell. It sustains your wisdom and dexterity. It provides resistance to fire, nexus and chaos. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young multi-hued dragon on level 39 of Mordor. l) an Amulet of the Magi (-4,-4) (+2 to searching) It can be used to store a spell. It increases your intelligence and searching by 2. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to blindness and confusion. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 48 of Mordor. m) The Amulet 'Helos' (+1 to stealth) It increases your intelligence, constitution, charisma and stealth by 1. It sustains your strength, dexterity, constitution and charisma. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. n) an Amulet of Trickery (+3) It increases your dexterity, stealth, infravision and speed by 3. It sustains your dexterity. It provides resistance to poison and nexus. You bought it from the Black Market. o) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lesser titan on level 50 of Mordor. p) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lesser titan on level 50 of Mordor. q) The Partial Plate Armour 'Mithrend' (-3 to accuracy) [22,+11] It sustains your intelligence, wisdom and dexterity. It provides immunity to acid and cold. It provides resistance to light and nether . It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lesser titan on level 50 of Mordor. r) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulfang the Black on level 40 of The Land Of Rhun. s) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. t) a Jewel Encrusted Crown of Telepathy [0,+6] u) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3 . It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to poison. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. v) a Small Metal Boomerang of Westernesse (3d4) (+16,+15) (+2) It increases your strength, dexterity and constitution by 2. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. You bought it from the Black Market. w) Climbing Set [The Mathom-house Inventory - Bree ] a) The Battle Axe of Rudainin (2d8) (-4,-2) {cursed} It can be wielded two-handed. It does extra damage from electricity. It is especially deadly against orcs. It drains experience. It has been blessed by the gods. It induces random teleportation. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest.