[ToME 2.2.6 Character Dump] Name : Raven Age 19 STR: 24 Sex : Neuter Height 83 INT: 5 Race : Human Barbarian Weight 153 WIS: 8 Class : Swordmaster Social Class 1 DEX: 21 Body : Player CON: 20 God : Nobody CHR: 8 + To Melee Hit 32 Level 21 Max Hit Points 258 + To Melee Damage 22 Experience 8422 Cur Hit Points -1 + To Ranged Hit 6 Max Exp 8422 Max SP (Mana) 5 + To Ranged Damage 7 Exp to Adv. 8500 Cur SP (Mana) 5 AC 20+40 Gold 34016 (Miscellaneous Abilities) Fighting : Legendary[15]Perception : Poor Blows/Round: 5 Bows/Throw : Superb Searching : Poor Shots/Round: 1 Saving Throw: Fair Disarming : Fair Mel.dmg/Rnd: 5d5+110 Stealth : Bad Magic Device: Excellent Infra-Vision: 0 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Serf. You are the black sheep of the family. You have blue eyes, straight black hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 16 (800') Your body was a Player. You have defeated 610 enemies. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 45th Yavie of the 2890th year of the third age. Your adventure lasted 2 days. Your Attributes: You are dead, killed by a Clear hound on level 16 of Orc Cave. You levitate just over the ground. Your appetite is small. You are lucky. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are completely fearless. Your digging ability is affected by your equipment. Your weapon shocks your foes. Skills (points left: 0) - Combat 24.203 [0.900] - Weaponmastery 25.458 [0.950] . Sword-mastery 22.700 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 04.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.900 [0.900] . Disarming 10.000 [0.900] - Magic 01.420 [0.300] . Magic-Device 24.000 [1.150] - Spirituality 01.000 [0.400] . Prayer 00.000 [0.500] - Monster-lore 00.250 [0.500] . Symbiosis 02.500 [0.300] Abilities * Extra Max Blow(1) * Extra Max Blow(2) [Fates] You may find a Small wooden chest on level 1. [Character Equipment] a) a Shocking Main Gauche (1d5) (+7,+4) It does extra damage from electricity. It provides resistance to electricity. It cannot be harmed by electricity. It was given to you as a reward. d) a Wooden Boomerang of Slay Giant (1d8) (+3,+7) e) a Ring of Fear Resistance It makes you completely fearless. f) a Ring of Invisibility k) an Amulet of Slow Digestion It slows your metabolism. You bought it from the Magic shop. m) a Brass Lantern (with 1060 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) Hard Studded Leather of Resistance (-1 to accuracy) [7,+7] o) (nothing) p) a Large Leather Shield of Resist Acid [4,+9] s) a Hard Leather Cap [2,+4] u) a Set of Leather Gloves [1,+2] x) a Pair of Metal Shod Boots of Levitation [6,+16] It allows you to levitate. You bought it from the Black Market. z) (nothing) {) (nothing) |) a Shovel (+1) It increases your ability to tunnel by 1. [Character Inventory] a) The Tome of Collected Weird Magic It can be activated for heal 700 hit points every 250 turns. You found it in the remains of a Dark elven priest on level 8 of Barrow-Downs. b) 4 Rations of Food c) a Mushroom of Sickness d) a Mushroom of Cure Confusion e) a Mushroom of Cure Blindness f) 4 Flasks of oil g) 29 Potions of Cure Critical Wounds h) 7 Scrolls of Teleportation i) 8 Scrolls of Word of Recall j) 22 Scrolls of Identify {50% off} k) a Wand of Fireflash[3|16] (8 charges) l) 3 Wands of Noxious Cloud[1|25] (19 charges) {25% off} m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Potion of Cure Light Insanity b) 5 Potions of Invisibility c) 2 Potions of Speed d) a Potion of Healing e) a Potion of Resistance It cannot be harmed by acid, cold, lightning or fire. f) a Staff of Sense Monsters[1|15] (6 charges)