[ToME 2.2.6 Character Dump] Name : Arwen Age 10 STR: 18/30 Sex : Female Height 10 INT: 18/79 Race : DeathMold LostSoul Weight 51 WIS: 18/120 Class : Alchemist Social Class 16 DEX: 18/10 Body : Player CON: 18/164 God : Nobody CHR: 3 + To Melee Hit 12 Level 29 Max Hit Points 461 + To Melee Damage 8 Experience 150752 Cur Hit Points -7 + To Ranged Hit 49 Max Exp 150752 Max SP (Mana) 309 + To Ranged Damage 83 Exp to Adv. 210000 Cur SP (Mana) 309 AC 35+67 Gold 3249 (Miscellaneous Abilities) Fighting : Excellent Perception : Superb Blows/Round: 3 Bows/Throw : Heroic Searching : Excellent Shots/Round: 1 Saving Throw: Superb Disarming : Excellent Mel.dmg/Rnd: 9d6+24 Stealth : Legendary[15]Magic Device: Very Good Infra-Vision: 120 feet Tactic: normal Explor: running (Character Background) You were born in dirty bilge-water, called to life by the Witch-King of Angmar. Since then you have given life to uncounted multitudes of foul offspring. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Halls of Mandos: Level 98 (4900') You have done something experimental. Your body was a Player. You have defeated 168 enemies. You saved no princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 46th Yavie of the 2890th year of the third age. Your adventure lasted 3 days. Your Attributes: You are dead, killed by an Ancient gold dragon on level 69 of Halls of Mandos. You can use the foul deathmold magic. You are stunned. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You can sense the presence of dragons. You can sense the presence of evil beings. You are unlucky. You have a firm hold on your life force. You reflect arrows and bolts. You are incorporeal. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to darkness. You are resistant to confusion. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your intelligence is sustained. Your wisdom is sustained. Your constitution is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your attack speed is affected by your equipment. Your weapon has been blessed by the gods. Your weapon melts your foes. Your weapon strikes at evil with extra force. Your weapon strikes at undead with holy wrath. Your weapon strikes at demons with holy wrath. Your weapon is a great bane of dragons. Skills (points left: 0) - Combat 10.100 [0.700] . Weaponmastery 00.700 [0.700] . Sneakiness 01.000 [0.900] - Magic 33.303 [0.900] . Magic-Device 02.250 [1.250] . Fire 00.000 [0.100] . Water 00.000 [0.100] . Air 00.000 [0.100] . Earth 00.000 [0.100] . Meta 00.000 [0.500] . Conveyance 00.000 [0.100] . Divination 08.000 [0.500] . Temporal 00.000 [0.100] . Mind 00.000 [0.100] . Nature 00.000 [0.100] . Necromancy 00.000 [0.300] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.100] . Alchemy 33.000 [0.800] - Spirituality 31.400 [0.800] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) an Acidic Two-Handed Flail of *Slay Dragon* (3d6) (+15,+8) [+4] (+4) It must be wielded two-handed. It increases your wisdom and constitution by 4. It does extra damage from acid. It is a great bane of dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your wisdom. It makes you completely fearless. It provides resistance to acid and fire. It allows you to see invisible monsters. It allows you to sense the presence of dragons and evil beings. It has been blessed by the gods. It cannot be harmed by acid. You made it yourself. d) a Fiery Small Wooden Boomerang of Power (1d4) (+52,+83) It provides light (radius 1) forever. It does extra damage from acid, electricity, fire and frost. It poisons your foes. It provides resistance to acid, electricity, fire, cold and poison. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. e) a Ring of Extra Attacks (+2 attacks) f) a Ring of Confusion Resistance g) The Ring of Arnin (+2 to infravision) It increases your infravision by 2. It makes you invisible. It sustains your intelligence, dexterity and constitution. It provides resistance to blindness and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient green dragon on level 77 of Halls of Mandos. h) The Ring of Barahir (+1) It can be activated for dispel small life every 55+d55 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth and searching by 1. It provides resistance to poison and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 75 of Halls of Mandos. m) The Phial of Galadriel (+4) n) Polished Blue Dragon Scale Mail (-2 to accuracy) [30,+20] It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It provides resistance to electricity. It allows you to fly. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 93 of Halls of Mandos. o) an Elven Cloak of Aman [4,+37] (+4 to stealth) It increases your stealth, searching and luck by 4. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. p) (nothing) u) a Set of Leather Gloves [1,+4] z) (nothing) {) (nothing) |) an Orcish Pick of Digging (+15,+17) (+7) [Character Inventory] a) a Fireproof Tome of Knowledge It cannot be harmed by fire. You made it yourself. b) 22 Scrolls of Nothing c) 6 Essences of Poison d) 11 Essences of Explosion e) 22 Essences of Teleport f) 28 Essences of Cold g) 40 Essences of Fire h) 32 Essences of Acid i) 41 Essences of Life j) 32 Essences of Confusion k) 32 Essences of Light l) 24 Essences of Chaos m) 8 Essences of Time n) 12 Essences of Magic o) 20 Essences of Extra Life p) 30 Essences of Darkness q) 9 Essences of Knowledge r) 40 Essences of Force s) 37 Essences of Lightning t) 42 Essences of Mana u) 38 Empty Bottles v) (nothing) w) (nothing)