[Angband 3.0.4 Character Dump] Name Markus Self RB CB EB Best Sex Male Age 18 STR! 18/100 +0 +3 +9 18/220 Race Human Height 65 INT! 18/100 +0 -3 +3 18/100 Class Paladin Weight 180 WIS! 18/100 +0 +1 +9 18/200 Title Paladin Status 16 DEX! 18/100 +0 +0 +1 18/110 HP -8/808 Maximize Y CON! 18/100 +0 +2 +7 18/190 SP 71/331 Preserve Y CHR! 18/100 +0 +2 +7 18/190 Level 42 Armor [33,+86] Saving Throw Heroic Cur Exp 2199835 Fight (+0,+0) Stealth Excellent Max Exp 2199835 Melee (+12,+16) Fighting Legendary Adv Exp 2430000 Shoot (+10,+14) Shooting Heroic MaxDepth Lev 52 Blows 5/turn Disarming Excellent Gold 819825 Shots 1/turn Magic Device Superb Perception Fair Burden 182.8 lbs Infra 0 ft Searching Fair You are one of several children of a Serf. You are a credit to the family. You have dark brown eyes, straight black hair, and a very dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Blind:........++... Elec:......+...... Confu:.........+... Fire:.+....+...... Sound:............. Cold:+.....+...... Shard:......++..... Pois:..+.....+.... Nexus:......+...... Fear:+.......+.... Nethr:+............ Lite:............. Chaos:............. Dark:+.+.......... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:+.+.......... Feath:............. Sear.:.........+... PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:++.........+. Invis:.........+... Blows:............. FrAct:..........+.. Shots:............. HLife:............. Might:............. [Last Messages] > The Death drake grunts with pain. > The Plasma hound resists. <5x> > *** LOW HITPOINT WARNING! *** > The Plasma hound misses you. > The Plasma hound claws you. > *** LOW HITPOINT WARNING! *** > The Plasma hound bites you. > *** LOW HITPOINT WARNING! *** > The Plasma hound misses you. > The Death drake misses you. <3x> > The Plasma hound claws you. > *** LOW HITPOINT WARNING! *** > The Plasma hound claws you. > You die. > Illegal object choice (default)! [Character Equipment] a) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to stealth) It increases your strength and charisma by 4. It increases your stealth and speed by 4. It slays animals, giants, and all evil creatures, and it is especially deadly against undead. It provides resistance to cold, fear, dark, and nether. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. d) an Amethyst Ring of Constitution (+4) It increases your constitution by 4. It sustains your constitution. e) a Carved Oak Amulet of Wisdom (+6) It increases your wisdom by 6. It sustains your wisdom. f) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. h) a Shadow Cloak of Protection [6,+22] It provides resistance to shards. It cannot be harmed by the elements. i) The Large Leather Shield of the Haradrim [4,+15] (+2) It increases your strength and constitution by 2. It provides resistance to poison, fear, and blindness. It sustains your strength and constitution. It aggravates creatures around you. It activates for berserk rage (50+d50 turns) every 50 turns. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) a Set of Leather Gloves of Free Action [1,+8] It grants you immunity to paralysis. l) a Pair of Hard Leather Boots of Speed [3,+9] (+8) It increases your speed by 8. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) 2 Holy Books of Prayers [Chants and Blessings] d) 2 Holy Books of Prayers [Exorcism and Dispelling] e) a Holy Book of Prayers [Ethereal Openings] It cannot be harmed by the elements. f) a Holy Book of Prayers [Godly Insights] It cannot be harmed by the elements. g) 2 Tan Mushrooms of Restoring h) a Yellow Speckled Potion of Speed i) 11 Gloopy Green Potions of Cure Critical Wounds j) 10 Smoky Potions of Healing k) 11 Scrolls titled "evsla gremic" of Phase Door l) 2 Scrolls titled "con der peterk" of Teleportation m) a Rusty Rod of Recall It cannot be harmed by electricity. n) an Aluminum-Plated Rod of Restoration It cannot be harmed by electricity. o) 2 Platinum Rods of Polymorph p) 2 Runed Rods of Acid Bolts q) 4 Balsa Staffs of Teleportation (32 charges) r) a Gnomish Shovel (1d2) (+0,+0) (+2) It increases your tunneling by 2. s) a Sling (x2) (+0,+0) t) 28 Bolts (1d5) (+6,+9) u) 19 Bolts (1d5) (+7,+4) v) 29 Iron Shots (1d4) (-2,-4) {cursed} It is cursed. [Home Inventory] a) 10 Holy Books of Prayers [Beginners Handbook] b) 10 Holy Books of Prayers [Words of Wisdom] c) 8 Holy Books of Prayers [Chants and Blessings] d) 9 Holy Books of Prayers [Exorcism and Dispelling] e) 13 Tan Mushrooms of Restoring f) 3 Dark Green Potions of *Healing* g) a Dark Green Potion of *Healing* {25% off} h) 19 Green Speckled Potions of Restore Mana i) 13 Shimmering Potions of Restore Life Levels j) 6 Scrolls titled "nagwed san" of *Identify* k) 6 Scrolls titled "roljo anvom" of *Destruction* l) a Willow Staff of Holiness (4 charges) m) a Calcite Ring of Free Action It grants you immunity to paralysis. n) a Tiger Eye Ring of See Invisible It grants you the ability to see invisible things. o) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. p) The Metal Cap of Thengel [3,+11] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. q) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. r) The Set of Gauntlets 'Paurnen' [2,+15] It provides resistance to acid. It makes you fall like a feather. It activates for acid bolt (5d8) every 5+d5 turns. It cannot be harmed by the elements. s) The Rapier 'Forasgil' (1d6) (+12,+19) It slays animals. It is branded with frost. It provides resistance to cold and light. It lights the dungeon around you. It cannot be harmed by the elements. t) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. u) The Long Sword 'Elvagil' (2d5) (+2,+7) (+2) It increases your dexterity and charisma by 2. It increases your stealth by 2. It slays orcs and trolls. It makes you fall like a feather. It grants you the ability to see invisible things. It cannot be harmed by the elements. v) The Katana 'Aglarang' (8d4) (+0,+0) (+5) It increases your dexterity by 5. It increases your speed by 5. It sustains your dexterity. It cannot be harmed by the elements. w) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) It increases your wisdom by 4. It increases your infravision by 4. It slays orcs. It is branded with frost. It provides resistance to cold and light. It lights the dungeon around you and speeds your regeneration. It activates for drain life (90) every 40 turns. It cannot be harmed by the elements. x) The Short Bow of Amras (x2) (+12,+15) (+1 to speed) It increases your intelligence, wisdom, and dexterity by 1. It increases your speed, shooting speed, and shooting power by 1. It provides resistance to lightning, fire, and cold. It slows your metabolism. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)