[ToME 2.2.6 Character Dump] Name : Yaenn Age 19 STR: 18/162 Sex : Neuter Height 169 INT: 18/126 Race : Thunderlord Weight 202 WIS: 17 Class : Summoner Social Class 51 DEX: 18/137 Body : Player CON: 18/160 God : Nobody CHR: 18/208 + To Melee Hit 39 Level 32 Max Hit Points 622 + To Melee Damage 40 Experience 706172 Cur Hit Points 622 + To Ranged Hit 40 Max Exp 706172 Max SP (Mana) 195 + To Ranged Damage 7 Exp to Adv. 880000 Cur SP (Mana) 195 AC 25+57 Gold 584862 (Miscellaneous Abilities) Fighting : Superb Perception : Very Bad Blows/Round: 4 Bows/Throw : Superb Searching : Fair Shots/Round: 1 Saving Throw: Bad Disarming : Fair Mel.dmg/Rnd: 8d5+160 Stealth : Bad Magic Device: Superb Infra-Vision: 0 feet Tactic: berserker Explor: running (Character Background) You are one of many Manwe Maia. Your eagle looks very good. In the past you dwelt on earth in the form of various animals. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 36 (1800') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Moria: Level 32 (1600') The Sandworm lair: Level 30 (1500') Your body is a Player. You are currently in the town of Bree. You have defeated 2282 enemies. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved a young hobbit from an horrible fate. You saved 33 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 2nd Enderi of the 2890th year of the third age. You have been adventuring for 13 days. adefkmnopsuxz{|@ Add Str : .........3...... Add Int : 3....3.......... Add Wis : .....3.......... Add Dex : 3.....3..3...... Add Con : .1.......3...... Add Chr : .....3.......... Add Tun.. : ..............4. Add Speed : 3.97..3......... Slay Troll: +............... Slay Giant: +............... Kill Drag.: .+.............. Poison Brd: .............+.. Acid Brand: .............+.. Elec Brand: .............+.. Fire Brand: .............+.. Cold Brand: .............+.. Sust Str : .........+...... Sust Int : ................ Sust Wis : ................ Sust Dex : .........+.+.... Sust Con : .........++..... Sust Chr : ................ Invisible : .....+.......... Mul life : ................ Sens Fire : ................ Reflect : ....+........... Free Act : +.........+..... Hold Life : ................ Res Acid : ......+..+.+...+ Res Elec : .+.............+ Res Fire : .+.....+........ Res Cold : .........+.....+ Res Pois : ................ Res Fear : .+.......+...... Res Lite : ..........+..... Res Dark : .........+...... Res Blind : .....+.......... Res Conf : +............... Res Sound : ...........+.... Res Shard : ......+......... Res Neth : .....+.......... Res Nexus : .........+...... Res Chaos : ......+....+.... Res Disen : ................ Aura Fire : .......+........ Levitate : ...............+ Lite : ..........+..... See Invis : +............... Digestion : .........+...... Activate : ..........+..... Cursed : +............... Hvy Curse : +............... Fly : ...............+ Dragon.ESP: .+.............+ Skills (points left: 0) - Combat 06.400 [0.600] . Weaponmastery 01.000 [0.600] . Archery 01.000 [0.400] - Sneakiness 01.000 [0.700] . Stealth 01.000 [0.700] . Disarming 01.000 [0.500] - Magic 28.560 [0.800] . Magic-Device 36.000 [1.000] - Spirituality 01.000 [0.500] . Prayer 00.000 [0.500] . Mindcraft 01.000 [0.300] . Music 00.000 [0.300] - Monster-lore 41.320 [1.200] . Summoning 37.400 [0.700] . Corpse-preservation 36.000 [1.000] . Symbiosis 01.000 [0.300] 3 of your companions have been killed. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {cursed} It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to confusion. It allows you to see invisible monsters. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) a metal Boomerang of *Slay Dragon* (4d5) (+13,+7) (+1) It increases your constitution by 1. It is a great bane of dragons. It makes you completely fearless. It provides resistance to electricity and fire. It allows you to sense the presence of dragons. You bought it from the Black Market. e) a Ring of Speed (+9) {100% off} It increases your speed by 9. You stole it from the Jewelry Shop. f) an Indestructible Ring of Speed (+7) It increases your speed by 7. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. k) an Amulet of Reflection It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. m) a Dwarven Lantern of the Magi (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 3. It makes you invisible. It provides resistance to blindness and nether. It cannot be harmed by fire. It was given to you as a reward. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Mouse Fur of Immolation [1,+9] It provides resistance to fire. It produces a fiery sheath. It cannot be harmed by acid. It cannot be harmed by fire. It was given to you as a reward. p) (nothing) s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) The Pair of Metal Shod Boots of Yaran [6,+9] It sustains your dexterity. It provides resistance to acid, sound and chaos. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Footwear Shop. z) (nothing) {) The Rounded Pebble 'Travak' (3d6) (+8,+5) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Ghost on level 30 of Mirkwood. |) a Pick of Digging (+3,+9) (+4) It increases your ability to tunnel by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) Raal's Tome of Unconventional Warfare {Genocide} It can be activated for genocide every 500 turns. You found it in the remains of an Emperor wight in the town of Bree . b) 20 Scrolls of Teleportation {25% off} c) 99 Scrolls of Identify {25% off} d) 21 Scrolls of Satisfy Hunger {25% off} e) a Golden Rod of Trap Location (125/125) f) a Wand of Teleport Away[8|27] (4 charges) g) The Wand of Digging of Thrain (172 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. h) a Fireproof Staff of Healing[2|25] (5 charges) It cannot be harmed by fire. You found it in the remains of a Hill orc Captain on level 31 of Moria. i) a Partial Totem of an Elder aranea j) a Partial Totem of a Cyclops k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 5 Sprigs of Athelas b) 61 Potions of Cure Insanity c) 10 Potions of Speed d) 3 Potions of Healing e) a Scroll of Reset Recall f) a Silver Rod of Cheapness of Nothing (100/100) g) a Partial Totem of an Ancient green dragon h) The Ring of Power of Uvatha the Horseman (+2) It increases your dexterity by 2. It makes you invisible. It sustains your strength. It provides resistance to electricity, confusion and nexus. It allows you to see invisible monsters. It slows your metabolism. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . i) an Indestructible Ring of Speed (+3) {100% off} It increases your speed by 3. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. j) an Indestructible Ring of Extra Attacks (+2 attacks) {100% off} It increases your attack speed by 2 . It cannot be harmed by acid, cold, lightning or fire. You stole it from the Jewelry Shop. k) an Amulet of Telepathy It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Jewelry Shop. l) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . m) Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+19] (+1 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and light. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching) It increases your intelligence and searching by 2. It increases your mana capacity by 40%. It provides resistance to blindness and confusion. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. o) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. p) a Fur Cloak of Aman [3,+14] (+2 to stealth) It increases your stealth by 2. It provides resistance to blindness. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. q) a Wolf Pelt of Protection [1,+16] It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. r) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 12 of Orc Cave. s) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. t) The Dagger 'Dethanc' (E:87859, L:28) (1d4) (+29,+17) It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It does extra damage from electricity, fire and frost. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It makes you invisible. It provides resistance to acid, electricity and shards. It drains experience. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Rapier 'Forasgil' (1d6) (+12,+19) It does extra damage from frost. It is especially deadly against natural creatures. It provides resistance to cold and light. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Elite uruk on level 31 of Moria. v) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed) It increases your dexterity, constitution, speed and attack speed by 2. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is especially deadly against natural creatures. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Snotling Rogue on level 22 of Orc Cave. w) a Fiery Ball-and-Chain of Westernesse (2d4) (+10,+8) (+2) It can be wielded two-handed. It provides light (radius 1) forever. It increases your strength, dexterity and constitution by 2. It does extra damage from fire. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to fire. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. It cannot be harmed by fire. You found it in the remains of a Forest wight in the town of Bree . x) The Sling of Farmer Maggot (x2) (+20,+1) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [The Mathom-house Inventory - Bree ] a) 99 Potions of Water Curing {quest}