[Angband 3.0.4 Character Dump] Name VrAbi Self RB CB EB Best Sex Male Age 69 Str: 17 +1 +5 +0 18/50 18/40 Race Dunadan Height 85 INT: 13 +2 -2 +0 13 Class Warrior Weight 191 WIS: 12 +2 -2 +0 12 Title Swashbuckler Status 37 Dex: 15 +2 +2 +0 18/10 18 HP 215/215 Maximize Y CON: 15 +3 +2 +0 18/20 SP 0/0 Preserve Y CHR: 10 +2 -1 +0 11 Level 17 Armor [44,+36] Saving Throw Very Good Cur Exp 5208 Fight (+9,+3) Stealth Very Good Max Exp 5208 Melee (+18,+11) Fighting Heroic Adv Exp 5220 Shoot (+9,+0) Shooting Heroic MaxDepth 550 ft Blows 1/turn Disarming Very Good Gold 17388 Shots 1/turn Magic Device Good Perception Poor Burden 127.7 lbs Infra 0 ft Searching Poor You are the first child of a Yeoman. You are a credit to the family. You have blue-gray eyes, curly black hair, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.......+.... Blind:............. Elec:+...+...+.... Confu:............. Fire:+.......+.... Sound:............. Cold:+.......+.... Shard:............. Pois:......+...... Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:..+.......... Stea.:+.......+.... Feath:+............ Sear.:............. PLite:............. Infra:............. Regen:+............ Tunn.:............. Telep:............. Speed:............. Invis:+............ Blows:............. FrAct:+............ Shots:............. HLife:............. Might:............. [Character Equipment] a) a Scimitar (Defender) (2d5) (+9,+8) [+7] (+1 to stealth) {@w1@w0} It increases your stealth by 1. It provides resistance to acid, lightning, fire, and cold. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. It might have hidden powers. b) a Long Bow (x3) {average} c) a Zircon Ring of Slow Digestion It slows your metabolism. d) a Moonstone Ring of Accuracy (+7) e) a Copper Amulet of Resist Lightning It provides resistance to lightning. It cannot be harmed by electricity. f) a Brass Lantern (with 5005 turns of light) {10% off} It cannot be harmed by fire. g) Green Dragon Scale Mail (-2) [30,+10] It provides resistance to poison. It activates for breathe poison gas (150) every 450+d450 turns. It cannot be harmed by the elements. h) a Cloak [1,+4] i) a Large Leather Shield of Elvenkind [4,+8] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. It might have hidden powers. j) an Iron Helm [5,+2] k) a Set of Leather Gloves [1,-1] l) a Pair of Hard Leather Boots [3,+4] [Character Inventory] a) 6 Rations of Food b) 2 Flasks of oil c) 5 Dark Red Potions of Cure Serious Wounds d) 20 Scrolls titled "erenes xu er" of Phase Door e) 3 Scrolls titled "forere ofri" of Word of Recall {25% off} f) 40 Scrolls titled "orgmur kliod" of Identify g) a Small Metal Shield of Resist Cold [3,+8] It provides resistance to cold. It cannot be harmed by cold. h) a Gnomish Shovel of Digging (1d2) (+8,+5) (+3) {@w2@w0} It increases your tunneling by 3. It is branded with acid. i) 40 Arrows (1d4) (+0,+0) [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)