[Angband 3.0.3 Character Dump] Name St. Crusher Self RB CB EB Best Sex Male Age 42 STR! 18/100 +2 +3 +3 18/180 Race Dwarf Height 48 INT! 18/100 -3 -3 +0 18/40 Class Paladin Weight 166 WIS! 18/100 +2 +1 +6 18/190 Title ***WINNER*** Status 47 DEX! 18/100 -2 +0 +7 18/150 HP 1058/1058 Maximize Y CON! 18/100 +2 +2 +10 18/240 SP 367/387 Preserve Y CHR! 18/100 -3 +2 +0 18/90 Level 50 Armor [38,+114] Saving Throw Heroic Cur Exp 20281257 Fight (+34,+17) Stealth Superb Max Exp 20281257 Melee (+46,+28) Fighting Legendary Adv Exp ******** Shoot (+44,+10) Shooting Legendary Blows 5/turn Disarming Excellent Gold 4454279 Shots 1/turn Magic Device Heroic Perception Superb Burden 329.2 lbs Infra 150 ft Searching Superb You are the only child of a Dwarven Miner. You are a well liked child. You have dark brown eyes, straight brown hair, a three foot beard, and a dark complexion. [Character Equipment] a) The Short Sword 'Celoki' (6d7) (+12,+11) (+4) It increases your constitution by 4. It increases your infravision by 4. It slays orcs and all evil creatures. It is branded with fire. It provides resistance to fire and cold. It sustains your constitution. It lights the dungeon around you and speeds your regeneration. It cannot be harmed by the elements. b) The Heavy Crossbow of Teith (x4) (+10,+10) (+3) It increases your wisdom and constitution by 3. It increases your shooting power by 3. It provides resistance to dark and nether. It sustains your wisdom and constitution. It speeds your regeneration. It grants you immunity to paralysis. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. c) a Ruby Ring of Speed (+14) It increases your speed by 14. d) a Ruby Ring of Speed (+14) It increases your speed by 14. e) a Driftwood Amulet of Trickery (+4) It increases your dexterity by 4. It increases your stealth, searching , infravision, and speed by 4. It provides resistance to poison and nexus. It sustains your dexterity. f) The Palantir 'Tumacir' (+1) It increases your wisdom by 1. It provides resistance to dark and chaos. It sustains your wisdom. It slows your metabolism and lights the dungeon around you. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. g) The Metal Brigandine Armour of Thinon (-3) [19,+26] (+3) It increases your constitution by 3. It increases your stealth and searching by 3. It provides immunity to acid. It provides resistance to lightning, cold, light, sound, and nexus. It sustains your wisdom and constitution. It grants you immunity to paralysis. It activates for stone to mud every 2 turns. It cannot be harmed by the elements. h) The Cloak 'Fored' [1,+20] (+3) It increases your strength by 3. It increases your stealth by 3. It provides resistance to blindness. It sustains your strength. It cannot be harmed by the elements. i) a Large Metal Shield of Preservation [5,+16] It provides resistance to confusion, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It cannot be harmed by the elements. j) The Iron Helm of Antirindi [5,+11] (+2) It increases your wisdom by 2. It increases your stealth and infravision by 2. It sustains your dexterity. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Gauntlets 'Rulivri' (+4,+3) [2,+12] (+3) It increases your dexterity by 3. It increases your searching by 3. It provides resistance to poison and life draining. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. l) a Pair of Metal Shod Boots of Speed [6,+14] (+8) It increases your speed by 8. [Character Inventory] a) 4 Holy Books of Prayers [Beginners Handbook] b) 4 Holy Books of Prayers [Words of Wisdom] {25% off} c) 4 Holy Books of Prayers [Chants and Blessings] d) 4 Holy Books of Prayers [Exorcism and Dispelling] {10% off} e) 2 Holy Books of Prayers [Ethereal Openings] {40% off} It cannot be harmed by the elements. f) 2 Holy Books of Prayers [Godly Insights] It cannot be harmed by the elements. g) 2 Holy Books of Prayers [Holy Infusions] It cannot be harmed by the elements. h) a Holy Book of Prayers [Wrath of God] It cannot be harmed by the elements. i) 16 Copper Speckled Potions of Speed j) 7 Red Speckled Potions of Heroism {10% off} k) 5 Vermilion Potions of Berserk Strength l) 10 Crimson Potions of Healing {25% off} m) 20 Dark Green Potions of *Healing* n) 10 Pungent Potions of Life o) 28 Coagulated Crimson Potions of Restore Mana p) an Ivory Rod of Restoration q) an Ashen Staff of Banishment (0 charges) r) 2 Banyan Staffs of *Destruction* (0 charges) s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It provides resistance to acid, lightning, fire, cold, poison, fear, light, dark, confusion, nexus, and nether. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also is permanently cursed. It cannot be harmed by the elements. t) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It slays animals, orcs, trolls, and all evil creatures, and it is especially deadly against dragons, demons, and undead. It creates earthquakes on impact. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. u) 6 Seeker Bolts of Slay Evil (4d5) (+10,+10) It slays all evil creatures. [Home Inventory] a) 44 Copper Speckled Potions of Speed b) 24 Crimson Potions of Healing {25% off} c) 44 Coagulated Crimson Potions of Restore Mana d) 33 Scrolls titled "santab ipeng" of *Identify* {25% off} e) 26 Runed Staffs of Speed (5 charges) f) The Ring of Lomind (+3) It increases your wisdom by 3. It increases your infravision by 3. It provides immunity to cold. It provides resistance to lightning, poison , light, confusion, nether, and life draining. It sustains your charisma. It slows your metabolism. It aggravates creatures around you . It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. g) The Amulet 'Halador' (+3) It increases your strength, intelligence, and dexterity by 3. It increases your searching by 3. It provides resistance to fire and poison. It sustains your strength, intelligence, dexterity, and charisma. It activates for dispel evil (x5) every 50+d50 turns. It cannot be harmed by the elements. h) a Tortoise Shell Amulet of Devotion (+4) It increases your wisdom and charisma by 4. It provides resistance to fire, light, dark, and life draining. It sustains your wisdom and charisma. It lights the dungeon around you. i) Chain Mail of Elvenkind (-2) [14,+13] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and disenchantment. It cannot be harmed by the elements. j) The Robe 'Morfine' [2,+20] (+5) It increases your constitution and charisma by 5. It increases your infravision by 5. It provides resistance to acid, lightning, fire, cold, sound, nexus, chaos, and life draining. It sustains your dexterity and charisma. It speeds your regeneration. It aggravates creatures around you. It cannot be harmed by the elements. k) The Robe of Agoriona [2,+8] (+3) It increases your constitution by 3. It provides resistance to lightning, cold, confusion, and life draining. It cannot be harmed by the elements. l) The Soft Leather Armour 'Anweth' [4,+10] (+3) It increases your intelligence and constitution by 3. It increases your stealth by 3. It provides immunity to lightning. It provides resistance to acid, fire, cold, and blindness. It sustains your intelligence and constitution. It cannot be harmed by the elements. m) The Cloak 'Gilmaras' [1,+26] (+5) It increases your dexterity by 5. It increases your stealth by 5. It sustains your dexterity and constitution. It cannot be harmed by the elements. n) The Set of Cesti 'Fingingol' (+7,+6) [5,+16] (+2) It increases your dexterity by 2. It increases your speed by 2. It provides resistance to life draining. It speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things . It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. o) The Pair of Metal Shod Boots of Ndirim [6,+23] (+4) It increases your constitution by 4. It increases your stealth and infravision by 4. It provides resistance to light, confusion, and life draining. It makes you fall like a feather. It cannot be harmed by the elements. p) The Pair of Metal Shod Boots of Durgorgon [6,+22] (+4) It increases your stealth by 4. It provides resistance to sound, chaos , and disenchantment. It makes you fall like a feather. It activates for frost bolt (12d8) every 50 turns. It cannot be harmed by the elements. q) The Pair of Metal Shod Boots 'Gundur' [6,+15] (+3) It increases your strength by 3. It provides resistance to cold, nether, and chaos. It sustains your strength. It grants you immunity to paralysis. It cannot be harmed by the elements. r) The Flail of Angaedar (2d6) (+8,+6) [+3] (+2) (charging) It increases your intelligence by 2. It slays dragons and undead. It provides resistance to fire and blindness. It sustains your intelligence. It grants you the ability to see invisible things. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. s) The Light Crossbow of Helen (x3) (+8,+11) (+3) It increases your charisma by 3. It increases your shooting speed by 3. It sustains your charisma. It aggravates creatures around you. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. t) The Heavy Crossbow of Huilirth (x4) (+11,+16) (+2) It increases your shooting speed by 2. It sustains your dexterity. It grants you immunity to paralysis, but it also aggravates creatures around you. It cannot be harmed by the elements. u) The Heavy Crossbow 'Andain' (x4) (+12,+11) (+3) It increases your intelligence by 3. It increases your searching, infravision, and shooting power by 3. It provides resistance to sound. It grants you the power of telepathy. It cannot be harmed by the elements. v) 17 Seeker Bolts of Acid (4d5) (+17,+16) It is branded with acid. It cannot be harmed by acid. w) 25 Seeker Bolts of Venom (4d5) (+19,+12) It is branded with poison. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): yes (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)