[ToME 2.2.6 Character Dump] Name : Jereabwyn Age 291 STR: 33 Sex : Neuter Height 103 INT: 11 Race : Ent Weight 130 WIS: 11 Class : Warrior Social Class 3 DEX: 20 Body : Player CON: 34 God : Nobody CHR: 12 + To Melee Hit 24 Level 29 Max Hit Points 516 + To Melee Damage 32 Experience 117550 Cur Hit Points -11 + To Ranged Hit 22 Max Exp 117550 Max SP (Mana) 25 + To Ranged Damage 6 Exp to Adv. 157500 Cur SP (Mana) 25 AC 25+88 Gold 219698 (Miscellaneous Abilities) Fighting : Legendary[20]Perception : Bad Blows/Round: 5 Bows/Throw : Heroic Searching : Fair Shots/Round: 2 Saving Throw: Excellent Disarming : Fair Mel.dmg/Rnd: 10d5+160 Stealth : Bad Magic Device: Superb Infra-Vision: 50 feet Tactic: normal Explor: normal (Character Background) You are of the third generation of the Ents. You have green skin and unflexible members. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Maze: Level 36 (1800') Orc Cave: Level 22 (1100') Your body was a Player. You have defeated 2713 enemies. You saved a young hobbit from an horrible fate. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 52nd Yavie of the 2890th year of the third age. Your adventure lasted 9 days. Your Attributes: You are dead, killed by a Deep one(?) in the Encircling Sea. You can grow trees. You are poisoned. You are hallucinating. Your eyes are sensitive to infrared light. You can see invisible creatures. You have free action. You regenerate quickly. Your appetite is small. You can sense the presence of orcs. You can sense the presence of trolls. You can sense the presence of evil beings. You are lucky. You are carrying a permanent light. You are resistant to acid. You are resistant to fire. You are resistant to bright light. You are resistant to confusion. You are resistant to disenchantment. You are resistant to blasts of shards. You are resistant to nexus attacks. Your eyes are resistant to blindness. Your intelligence is sustained. Your constitution is sustained. Your dexterity is sustained. Your intelligence is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon is especially deadly against trolls. Your weapon is especially deadly against giants. Skills (points left: 0) - Combat 32.800 [0.800] - Weaponmastery 32.450 [0.850] . Sword-mastery 00.000 [0.400] . Axe-mastery 00.000 [0.400] . Hafted-mastery 00.000 [0.400] . Polearm-mastery 00.000 [0.400] . Archery 01.000 [0.600] . Barehand-combat 00.000 [0.200] . Boulder-throwing 00.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.000 [0.900] . Disarming 01.000 [0.900] - Magic 02.704 [0.300] . Magic-Device 28.600 [1.150] - Spirituality 11.400 [0.400] . Prayer 00.000 [0.500] . Mindcraft 16.500 [0.400] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows * Tree walking One of your companion(s) has been killed. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {cursed} It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) a Long Bow of Extra Shots (x3) (+10,+6) It fires missiles excessively fast. You found it in the remains of a Half-orc on level 16 of Orc Cave. e) The Ring 'Duilingin' [+13] (+2) It can be activated for ball of fire and resist fire every 50+d50 turns if it is being worn. It increases your intelligence by 2. It sustains your dexterity. It provides resistance to fire, light, shards, nexus and disenchantment. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Jewelry Shop. f) a Ring of Confusion Resistance {cursed} k) The Amulet of Angloron (+4) {cursed} It can be used to store a spell. It increases your constitution and charisma by 4. It sustains your intelligence. It provides resistance to fire. It speeds your regenerative powers. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young bronze dragon on level 29 of Maze. m) an Everburning Torch n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, blindness and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Fur Cloak [3,+5] p) a Small Leather Shield [2,+4] s) a Steel Helm of Light [6,-1] u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Soft Leather Boots [2,+5] z) (nothing) {) 48 Arrows (1d4) (+0,+0) |) a Shovel (+1,+5) (+1) [Character Inventory] a) The Gem of Ice It can be activated for mass genocide every 1000 turns. You found it in the remains of an Illusionist on level 15 of Orc Cave. b) 5 Scrolls of Satisfy Hunger c) a Rod Tip of Recall (80 Mana to cast) d) The Wand of Digging of Thrain (17 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. e) a Ring of Slaying (+5,+12) You bought it from the Jewelry Shop. f) The Two-Handed Sword of Ostarisse (3d6) (+9,+25) It must be wielded two-handed. It does extra damage from electricity. It is very sharp and can cut your foes. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Fasolt the Giant on level 35 of Maze. g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 5 Scrolls of Identify b) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. [Home Inventory - Lothlorien ] a) The Tome of Elven Household Magic It can be activated for cure stun. You found it lying on the ground on level 2 of Barrow-Downs. b) The Dagger of Rilia (2d4) (+4,+3) It can be activated for stinking cloud (12), rad. 3, every 4+d4 turns if it is being worn. It poisons your foes. It is especially deadly against orcs. It provides resistance to poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [The Mathom-house Inventory - Bree ] a) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward.