[Angband 3.0.3 Character Dump] Name Grok Self RB CB EB Best Sex Male Age 12 Str: 14 +2 +5 +0 18/30 18/20 Race Half-Orc Height 66 INT: 10 -1 -2 +0 7 Class Warrior Weight 150 WIS: 12 +0 -2 +0 10 Title Myrmidon Status 39 DEX: 17 +0 +2 +0 18/10 HP -1/307 Maximize Y Con: 16 +1 +2 +0 18/10 18 SP 0/0 Preserve Y CHR: 11 -4 -1 +0 6 Level 26 Armor [21,+26] Saving Throw Excellent Cur Exp 21504 Fight (+3,+3) Stealth Bad Max Exp 21504 Melee (+7,+9) Fighting Legendary Adv Exp 27500 Shoot (+22,+8) Shooting Legendary Blows 3/turn Disarming Very Good Gold 3473 Shots 1/turn Magic Device Good Perception Bad Burden 121.0 lbs Infra 30 ft Searching Poor Your father was an Orc, but it is unacknowledged. You are the adopted child of a Guildsman. You are a credit to the family. You have brown eyes, wavy brown hair, and a dark complexion. [Last Messages] > You miss Ugluk, the Uruk. > You hit Ugluk, the Uruk. <2x> > Ugluk, the Uruk misses you. > Ugluk, the Uruk hits you. <7x> > The Half-orc misses you. <2x> > The Half-orc hits you. > The Half-orc misses you. > The Black orc hits you. > The Black orc misses you. > The Black orc hits you. > The Black orc misses you. > The Black orc hits you. <2x> > The Black orc fires an arrow! <2x> > It fires an arrow! > You die. [Character Equipment] a) The Dagger 'Dethanc' (1d4) (+4,+6) It is branded with electricity. It provides resistance to lightning. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. b) a Sling of Accuracy (x2) (+19,+8) c) a Ring of See Invisible It grants you the ability to see invisible things. d) a Ring of Feather Falling It makes you fall like a feather. e) an Amulet of Slow Digestion It slows your metabolism. f) a Brass Lantern (with 8184 turns of light) It cannot be harmed by fire. g) Leather Scale Mail (-1) [11,+3] h) a Cloak [1,+6] i) a Large Leather Shield [4,+6] j) a Hard Leather Cap of Light [2,+4] It provides resistance to light. It lights the dungeon around you. k) a Set of Leather Gloves [1,+0] l) a Pair of Soft Leather Boots [2,+5] [Character Inventory] a) 5 Rations of Food b) 3 Pieces of Elvish Waybread c) 5 Flasks of oil d) 2 Potions of Cure Serious Wounds e) 3 Potions of Cure Critical Wounds {25% off} f) 9 Scrolls of Phase Door {10% off} g) 4 Scrolls of Word of Recall h) 15 Scrolls of Identify i) a Rod of Trap Location j) a Rod of Door/Stair Location k) a Wand of Magic Missile (10 charges) l) a Staff of Perception (12 charges) m) a Staff of Sleep Monsters (8 charges) n) a Ring of Protection [+10] o) a Pair of Soft Leather Boots [2,+4] p) a Short Sword (1d7) (+0,+0) q) a Battle Axe (2d8) (+3,+2) r) a Light Crossbow (x3) (+5,+3) s) 11 Iron Shots (1d4) (+5,+5) {@f1!v!k=g} [Home Inventory] a) 3 Rations of Food b) 9 Potions of Speed c) a Potion of Restore Strength d) a Staff of Summoning (4 charges) e) a Staff of Summoning (3 charges) f) a Ring of Slow Digestion It slows your metabolism. g) a Ring of Resist Cold It provides resistance to cold. It cannot be harmed by cold. h) a Ring of Protection [+11] i) an Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. j) an Amulet of Resist Lightning It provides resistance to lightning. It cannot be harmed by electricity. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)