[ToME 2.2.5 Character Dump] Name : Arawan Age 62 STR: 28 Sex : Male Height 65 INT: 23 Race : Dunadan Weight 167 WIS: 22 Class : Assassin Social Class 34 DEX: 28 Body : Player CON: 34 God : Tulkas CHR: 22 + To Melee Hit 66 Level 36 Max Hit Points 618 + To Melee Damage 34 Experience 925717 Cur Hit Points 618 + To Ranged Hit 0 Max Exp 925717 Max SP (Mana) 42 + To Ranged Damage 0 Exp to Adv. 1127500 Cur SP (Mana) 42 AC 23+106 Gold 230738 Piety 11098 (Miscellaneous Abilities) Fighting : Legendary[30]Perception : Very Good Blows/Round: 6 Bows/Throw : Excellent Searching : Very Good Shots/Round: 1 Saving Throw: Excellent Disarming : Superb Mel.dmg/Rnd: 6d4+204 Stealth : Legendary[30]Magic Device: Superb Infra-Vision: 30 feet Tactic: coward Explor: brisk (Character Background) You are one of several children of a Yeoman. You are a credit to the family. You have blue eyes, straight red hair, and a dark complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 40 (2000') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 36 (1800') Paths of the Dead: Level 40 (2000') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') A lost temple: Level 4 (200') Your body is a Player. You are currently in the town of Minas Anor. You have defeated 4462 enemies. You saved Bree from a dreadful Nazgul. You saved a young hobbit from an horrible fate. You saved 39 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 13th Quelle of the 2890th year of the third age. You have been adventuring for 27 days. adefkmnopsuxz{|@ Add Str : .3.........3.... Add Int : .....1...2...... Add Wis : .....1.......... Add Dex : ....2.3......... Add Con : ...........3.... Add Chr : .3...1.......... Add Infra : ...........3.... Add Tun.. : 3.............6. Add Speed : ..97..3......... Slay Evil : +............... Slay Demon: +............... Slay Drag.: +............... Elec Brand: +............... Cold Brand: +............... Sust Str : ................ Sust Int : .........+...... Sust Wis : ................ Sust Dex : ................ Sust Con : ..........+....+ Sust Chr : .+........+..... Invisible : .....+.......... Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : ..........+..... Res Acid : ++....+.++...... Res Elec : ++......+++..... Res Fire : .+......++...... Res Cold : ++......++...... Res Pois : ....+........... Res Fear : ........+.+..... Res Lite : ........+....... Res Dark : .......++..+.... Res Blind : +....+.......... Res Conf : .+.............. Res Sound : ................ Res Shard : ......++........ Res Neth : .........+...... Res Nexus : .......+..+..... Res Chaos : .......+........ Res Disen : ......++........ Aura Elec : +............... See Invis : .+.............. Digestion : +............... Regen : ...............+ Activate : +...+........... Teleport : +............... Full ESP : .........+...... Skills (points left: 52) - Combat 17.096 [0.800] - Weaponmastery 23.000 [0.800] - Sword-mastery 40.660 [0.600] . Critical-hits 03.600 [0.800] - Archery 01.000 [0.300] . Boomerang-mastery 01.000 [0.300] - Sneakiness 06.300 [2.000] . Stealth 39.000 [2.000] . Disarming 02.500 [0.500] . Backstab 11.000 [2.000] . Stealing 01.000 [0.200] . Dodging 01.000 [2.000] - Magic 01.266 [0.200] . Magic-Device 15.250 [0.750] . Conveyance 00.000 [0.100] . Divination 00.000 [0.100] . Temporal 00.000 [0.200] - Spirituality 01.000 [0.700] . Prayer 00.000 [0.500] . Mindcraft 01.000 [0.300] - Monster-lore 00.000 [0.500] . Summoning 01.300 [0.400] . Symbiosis 01.000 [0.300] . Mimicry 01.000 [0.300] Abilities * Extra Max Blow(1) [Fates] You may find Hard Studded Leather on level 1. [Character Equipment] a) The Dagger 'Dethanc' (E:303635, L:31) (1d4) (+26,+15) (+3) {.} It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It increases your ability to tunnel by 3. It does extra damage from electricity and frost. It is especially deadly against dragons. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to acid, electricity, cold and blindness. It slows your metabolism. It produces an electric sheath. It induces random teleportation. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Master mindcrafter on level 31 of Mirkwood. d) a Drum of Power (+3) It increases your strength and charisma by 3. It sustains your charisma. It provides resistance to acid, electricity, fire, cold and confusion. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 29 of Heart of the Earth. e) a Ring of Speed (+9) It increases your speed by 9. You bought it from the Speed Ring Market. f) a Ring of Speed (+7) It increases your speed by 7. k) an Amulet of the Serpents [+2] (+2) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 2. It provides resistance to poison. You found it lying in a vault on level 24 of Mirkwood. m) a Dwarven Lantern of the Magi (+1) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 1. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Feathers Cloak 'Egilwe' [1,+14] It provides resistance to dark, shards, nexus, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) The Large Leather Shield of Celegorm [4,+20] It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, light and dark. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) a Jewel Encrusted Crown of the Magi [0,+12] (+2) It increases your intelligence by 2. It sustains your intelligence. It provides resistance to acid, electricity, fire, cold and nether. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. u) The Set of Leather Gloves 'Hyarn' [1,+7] It sustains your constitution and charisma. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining, electricity and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 27 of Mirkwood. x) a Pair of Metal Shod Boots of Dwarvish Endurance [6,+5] (+3 to infravision) It increases your strength, constitution and infravision by 3. It provides resistance to dark. You found it lying in a vault on level 24 of Mirkwood. z) an Ultimate Mimic (287 hp) {) (nothing) |) a Pick of Digging (+5,+3) (+6) It increases your ability to tunnel by 6. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) The Bag of Tricks It can be activated for teleport (range 100) every 45 turns. You bought it from the Magic shop. b) The Cunning Plan of Zog It can be activated for mass genocide every 1000 turns. You found it in the remains of an Erinyes in the town of Gondolin . c) a Potion of Speed d) 2 Potions of Cure Critical Wounds e) 4 Potions of Cure Critical Wounds {25% off} f) 2 Potions of Healing g) 12 Scrolls of Teleportation h) 6 Scrolls of Word of Recall i) 17 Scrolls of Identify j) a Silver Rod of Cheapness of Acid Bolts (100/100) It can cast spells for a lesser mana cost. You found it in the remains of Fire Phantom on level 35 of Heart of the Earth. k) a Golden Rod of Cheapness of Recall (125/125) It can cast spells for a lesser mana cost. You bought it from the Black Market. l) a Partial Totem of an Ancient blue dragon m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 6 Sprigs of Athelas b) 8 Potions of Cure Light Insanity c) 8 Potions of Speed d) a Silver Rod of Nothing (100/100) e) The Wand of Digging of Thrain (20 charges) f) a Ring of Free Action g) a Cursed Ring of See Invisible h) a Ring of Nexus Resistance i) a Ring of Invisibility j) The Phial of Undeath (-5) {cursed} k) an Elven Cloak of Protection [4,+15] (+3 to stealth) It increases your stealth, searching and luck by 3. It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. l) The Metal Cap of Thengel [3,+12] (+3) m) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. n) a Set of Leather Gloves of Agility [1,+7] (+4) It increases your dexterity by 4. You found it in the remains of a Forest troll on level 19 of Mirkwood. o) a Set of Cesti of Power (+1,+5) [5,+6] (+1) It increases your strength by 1. It provides resistance to confusion. You bought it from the Black Market. p) The Broken Dagger of Heldunien (1d1) (+5,+6) It provides light (radius 1) forever. It does extra damage from acid and frost. It produces chaotic effects. It is a great bane of dragons. It is especially deadly against orcs. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. q) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. r) a Rapier (Defender) (1d6) (+8,+9) [+3] (+4 to stealth) It increases your stealth by 4. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and light. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) The Short Sword 'Gilettar' (1d7) (+3,+7) (+2) It increases your attack speed by 2. It is especially deadly against natural creatures. It provides resistance to disenchantment. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Elite uruk Shaman on level 19 of Mirkwood. t) The Broad Sword 'Glamdring' (2d5) (+0,+2) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light . It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. u) 18 Bolts of Venom (1d5) (+12,+3) v) 4 Dwarf Skeletons w) a Human Skeleton [Home Inventory - Gondolin ] a) a War Tome of Tulkas b) a Sprig of Athelas c) 2 Potions of Berserk Strength d) 2 Potions of Healing e) a Potion of Resistance f) an Iron Rod of Probing (50/50) g) a Rod Tip of Recall (80 Mana to cast) h) a Partial Totem of an Ancient white dragon i) The Ring of Power of Uvatha the Horseman (+4 to searching) It increases your searching by 4. It makes you invisible. It sustains your strength and dexterity. It makes you completely fearless. It provides resistance to disenchantment. It allows you to levitate. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . j) The Ring 'Numlachor' [+17] (+5) {100% off} It increases your dexterity by 5. It sustains your dexterity. It provides resistance to blindness, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. k) a Ring of Flying It allows you to fly. You found it in the remains of a Young white dragon on level 30 of Maze. l) an Indestructible Amulet of Resistance m) The Metal Scale Mail 'Arnir' (-35,-46) [13,+11](40%) It increases your hit points by 40%. It provides immunity to acid and electricity. It provides immunity to paralysis. It provides resistance to light, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ice troll in the town of Gondolin . n) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 21 of The Old Forest. o) Elven Hard Leather Armour of Resist Cold (-1 to accuracy) [6,+10] (+1 to stealt It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold, poison and sound. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 27 of Mirkwood. p) The Cloak 'Colannon' [1,+15] (+3 to speed) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your stealth and speed by 3. It provides resistance to acid and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 21 of The Old Forest. q) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 21 of The Old Forest. r) an Elven Cloak of Stealth [4,+8] (+5 to stealth) It increases your stealth, searching and luck by 5. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 21 of The Old Forest. s) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness and nether. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. t) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Pair of Soft Leather Boots 'Gisir' [2,+11] It sustains your constitution. It provides resistance to electricity, fire, light, sound and disenchantment. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 21 of The Old Forest. v) The Mace 'Taratol' (3d4) (+12,+12) It can be wielded two-handed. It can be activated for speed (dur 20+d20) every 250 turns if it is being worn. It does extra damage from electricity. It is a great bane of dragons. It provides immunity to electricity. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 21 of The Old Forest. w) 13 Bolts of Slay Evil (1d5) (+12,+5) [Home Inventory - Minas Anor ] a) Baalzebub's All-seeing Servant (charging) It can be activated for acquirement. You found it lying on the ground on level 25 of Mirkwood. b) Mordekainen's Sneaking Eye It can be activated for curing. You found it in the remains of a Guardian naga on level 12 of Mirkwood. c) an Indestructible Ring of Damage (+16) d) an Indestructible Ring of Nether Resistance e) The Amulet of Kelion (+4) It increases your wisdom by 4. It sustains your intelligence and charisma. It provides resistance to blindness, shards, nether and chaos. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature red dragon on level 37 of Mordor. f) an Amulet of Devotion (+4) It provides light (radius 1) forever. It increases your wisdom and charisma by 4. It sustains your wisdom and charisma. It provides resistance to life draining, fire, light and dark. You found it lying on the ground on level 27 of Mirkwood. g) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. h) The Steel Helm of Baran [6,+8] It provides light (radius 2) forever. It sustains your strength. It provides resistance to blindness, sound and shards. It allows you to breathe underwater. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 24 of Mirkwood. i) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+4) j) a Heavy Crossbow of Extra Shots (x4) (+17,+12) It fires missiles excessively fast. You bought it from the Black Market. k) 9 Bolts (1d5) (+3,+1) l) 9 Bolts (1d5) (+0,+0) m) The Horn of Rohan (+2) n) a Broken Skull [The Mathom-house Inventory - Bree ] a) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward.