[Angband 4.2.6 Character Dump] Name Sulkorn Age 71 Self RB CB EB Best Race Gnome Height 2'7" STR! 18/100 -1 +0 +10 18/190 Class Rogue Weight 5st 2lb INT: 18/89 +2 +1 +5 18/169 Title ***WINNER*** Turns used: WIS: 18/81 +0 -3 +3 18/81 HP 759/759 Game 372382 DEX: 18/70 +2 +3 +5 18/170 SP 258/261 Standard 50134 CON: 18/87 +1 -1 +10 18/187 Resting 2158 Level 43 Armor [84,+109] Saving Throw 88% Cur Exp 2358800 Stealth Superb Max Exp 2358800 Melee 4d3,+40 Disarm - phys. 100% Adv Exp 2520000 To-hit 73,+37 Disarm - magic 100% Blows 4.7/turn Magic Devices 106 Gold 10169956 Searching 100% Burden 245.3 lb Shoot to-dam +14 Infravision 90 ft Overweight 65.4 lb To-hit 69,+40 Speed 3.6x (26) Max Depth 5000' (L100) Shots 1.0/turn You are one of several children of a Gnome Beggar. You are a credit to the family. You have blue eyes, straight black hair, and an average complexion. Resistances Abilities Acid:......+.+.... pFear:..+.+......+. Elec:......+.+.... pBlnd:.........+... Fire:.+*...+.+.... pConf:......+...... Cold:......+.+.... pStun:............. Pois:......+...... HLife:............. Light:+.....+...... Regen:..+.+........ Dark:+.....+...... ESP:..+......+... Sound:......+...... S.Inv:..+.+........ Shard:......+...... FrAct:..+.+.....+.+ Nexus:........+.... Feath:..........+.. Nethr:............. S.Dig:..+....+..... Chaos:+.....+...... TrpIm:............. Disen:......+...... Bless:............. Hindrances Modifiers ImpHP:............. Stea.:.......++..-. ImpSP:............. Sear.:..........+.. Fear:............. Infra:....+.......+ Aggrv:............. Tunn.:+............ NoTel:............. Speed:.+++...+...+! DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:+...++....... D.Red:............. Moves:............. [Last Messages] > Morgoth, Lord of Darkness, is targeted. > You failed to use the wand properly. > A magical staircase appears... > *** CONGRATULATIONS *** > You have won the game! > You may retire (key is shift-q) when you are ready. > You have 0 charges remaining. > Morgoth, Lord of Darkness, dies. (192) > You have no room for a Zweihander of Extra Attacks (3d6) (+11,+14) <+2>. > You have no room for the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]. > You have no room for the Mattock of Náin (2d8) (+12,+18) <+4, +6>. > You have no room for the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}. > You have no room for the Battle Axe 'Lotharang' (2d8) (+14,+13) <+3, +1>. > You have no room for a Blade of Chaos of Gondolin (6d5) (+16,+18) <+1>. > Character dump successful. Killed by Ripe Old Age. [Character Equipment] a) the Pick of Erebor (4d3) (+7,+20) <+3, +5, +1> Found lying on the floor at 3100 feet (level 62) +3 strength. +3 constitution. +5 tunneling. +1 light. Slays demons, trolls, orcs. Branded with acid. Provides resistance to light, dark, chaos. Sustains strength. Combat info: 4.7 blows/round. With +0 STR and +1 DEX you would get 5.0 blows Average damage/round: 335.7 vs demons, trolls, orcs, and creatures not resistant to acid, and 250 vs. others. b) the Light Crossbow 'Cubragol' (x3) (+10,+14) <+10> Taken from a chest found at 3650 feet (level 73) +10 speed. Branded with fire. Provides resistance to fire. Cannot be harmed by acid, fire. c) the Ring of Fire 'Narya' (+2,+2) <+1, +5> Dropped by Dwar, Dog Lord of Waw, at 4450 feet (level 89) +1 strength. +1 intelligence. +1 wisdom. +1 dexterity. +1 constitution. +5 speed. Provides immunity to fire. Provides protection from fear. Cannot be harmed by lightning. Sustains strength, constitution. Slows your metabolism. Speeds regeneration. Grants telepathy. Grants the ability to see invisible things. Prevents paralysis. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 816 to 1600 turns to recharge at your current speed. Your chance of success is 97.8% d) a Ring of Speed <+10> Dropped by Ren the Unclean at 4650 feet (level 93) +10 speed. e) the Necklace of the Dwarves <+3, +5, +1> Found lying on the floor in a vault at 4950 feet (level 99) +3 strength. +3 constitution. +5 infravision. +1 light. Provides protection from fear. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. f) the Phial of Galadriel <+4> Dropped by Bullroarer the Hobbit at 900 feet (level 18) +4 light. Cannot be harmed by fire. Intensity 4 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 50% for an average of 24.0 damage. Takes 44 to 80 turns to recharge at your current speed. Your chance of success is 98.1% g) Power Dragon Scale Mail (-3) [60,+22] Found lying on the floor in a vault at 4450 feet (level 89) Provides resistance to acid, lightning, fire, cold, poison, light, dark, sound, shards, chaos, disenchantment. Provides protection from confusion. i) an Elven Cloak of the Magi [6,+19] <+2, +1> Dropped by a sorcerer at 4850 feet (level 97) +2 intelligence. +2 stealth. +1 speed. Cannot be harmed by acid. Sustains intelligence. Slows your metabolism. m) a Leather Shield of Elvenkind [8,+10] <+2> Found lying on the floor at 600 feet (level 12) +2 stealth. Provides resistance to acid, lightning, fire, cold, nexus. Cannot be harmed by acid. n) the Hard Leather Cap of Thranduil [2,+10] <+2> Found lying on the floor in a vault at 2000 feet (level 40) +2 intelligence. +2 wisdom. Provides protection from blindness. Cannot be harmed by acid. Grants telepathy. o) a Set of Leather Gloves of Thievery (+5,+3) [1,+16] <+4, +5> Dropped by Hoarmurath of Dir at 4650 feet (level 93) +4 dexterity. +5 searching skill. Feather Falling. Prevents paralysis. p) the Pair of Steel Shod Boots of Thrór [7,+20] <+3, -1> Dropped by a chest mimic at 3050 feet (level 61) +3 strength. +3 constitution. -1 stealth. +3 speed. Provides protection from fear. Cannot be harmed by acid, fire. [Character Inventory] a) 3 Books of Magic Spells [First Spells] You can read this book. b) 2 Books of Magic Spells [Arcane Control] Cannot be harmed by fire. You can read this book. c) 4 Mushrooms of Vigor d) 5 Rations of Food e) 21 Potions of Cure Critical Wounds f) 14 Potions of *Healing* It can be thrown at creatures with damaging effect. g) 12 Potions of Restore Mana i) 14 Scrolls of Phase Door m) 5 Scrolls of Word of Recall n) 6 Rods of Magic Mapping (1 charging) o) 6 Wands of Slow Monster (4 charges) p) 4 Wands of Stun Monster (19 charges) q) 6 Wands of Stone to Mud (13 charges) r) 2 Wands of Teleport Other (6 charges) s) 9 Wands of Drain Life (0 charges) t) a Wand of Annihilation (0 charges) Cannot be harmed by lightning. u) 2 Staves of *Destruction* (2 charges) v) 6 Staves of Speed (2 charges) w) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3> Dropped by Qlzqqlzuup, the Emperor Quylthulg, at 5000 feet (level 100) +3 dexterity. +3 speed. Provides resistance to acid, shards. Cannot be harmed by acid, fire. Prevents paralysis. x) a Light Crossbow of the Haradrim (x4) (+13,+17) <+6, +1> Found lying on the floor in a vault at 3800 feet (level 76) +6 shooting speed. +1 shooting power. Cannot be harmed by acid, fire. [Character Quiver] 0) 14 Seeker Bolts of Slay Undead (4d5) (+15,+15) {@t0} Slays undead. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 259.5 vs undead and creatures not resistant to fire, and 129.9 vs. others. 20% chance of breaking upon contact. 1) 22 Seeker Bolts of Slay Demon (4d5) (+13,+11) Slays demons. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 233.9 vs demons and creatures not resistant to fire, and 117.1 vs. others. 20% chance of breaking upon contact. 2) 9 Seeker Bolts of Wounding (4d6) (+14,+15) {@t0} Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 271.9 vs creatures not resistant to fire and 136.1 vs. others. 20% chance of breaking upon contact. 6) 6 Bolts of Slay Undead (1d5) (+13,+9) {@t6} Slays undead. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 164.4 vs undead and creatures not resistant to fire, and 82.3 vs. others. 20% chance of breaking upon contact. 7) 13 Bolts of Frost (1d5) (+6,+13) {@t7} Branded with cold. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 188.6 vs creatures not resistant to cold and creatures not resistant to fire, and 94.4 vs. others. 20% chance of breaking upon contact. 8) 19 Seeker Bolts of Flame (4d5) (+5,+4) {@t8} Branded with fire. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 188.5 vs creatures not resistant to fire and 94.4 vs. others. 20% chance of breaking upon contact. [Home Inventory] a) 13 Potions of Cure Critical Wounds b) 12 Potions of Healing c) 7 Potions of Restore Life Levels d) the Ring of Barahir <+1> Dropped by Ji Indur Dawndeath at 4300 feet (level 86) +1 strength. +1 intelligence. +1 wisdom. +1 dexterity. +1 constitution. +1 stealth. Provides resistance to poison, dark. Cannot be harmed by lightning. e) an Amulet of Sustenance Found lying on the floor at 3500 feet (level 70) Sustains strength, intelligence, wisdom, dexterity, constitution. Slows your metabolism. Sustains your life force. f) an Amulet of the Magi [+7] <+2, +1> Found lying on the floor in a vault at 2500 feet (level 50) +2 intelligence. +1 searching skill. Provides protection from blindness. Sustains intelligence. Grants the ability to see invisible things. Prevents paralysis. g) an Amulet of Weaponmastery (+4,+4) <+3> Dropped by Ji Indur Dawndeath at 4300 feet (level 86) +3 strength. Provides resistance to disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. h) an Elven Cloak of Stealth [6,+11] <+4, +1> Dropped by Bill the Stone Troll at 3000 feet (level 60) +4 stealth. +1 speed. i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1> Conjured forth by magic at 2650 feet (level 53) +3 strength. +4 constitution. -1 stealth. Provides immunity to acid. Provides resistance to sound, chaos. Provides protection from fear. Cannot be harmed by acid. Prevents paralysis. j) a Small Metal Shield (Dwarven) (+3,+3) [5,+14] <+2> Found lying on the floor at 4350 feet (level 87) +2 strength. +2 constitution. Cannot be harmed by acid. Prevents paralysis. k) a Set of Mithril Gauntlets of Power (+2,+2) [6,+17] <+2> Taken from a chest found at 4850 feet (level 97) +2 strength. Cannot be harmed by acid, fire. l) the Short Sword 'Sting' (1d7) (+10,+9) <+1, +3, +2> Dropped by Eöl, the Dark Elf, at 3050 feet (level 61) +1 strength. +1 dexterity. +1 constitution. +3 speed. +2 extra blows. +1 light. Slays undead, orcs, animals, evil creatures. Provides resistance to light. Provides protection from fear. Cannot be harmed by acid. Grants the ability to see invisible things. Prevents paralysis. Combat info: 7.0 blows/round. Average damage/round: 290.8 vs undead and orcs, 260.3 vs animals and evil creatures, and 229.8 vs. others. m) the Executioner's Sword 'Crisdurian' (4d6) (+18,+19) Dropped by Sauron, the Sorcerer, at 4950 feet (level 99) Slays undead, dragons, giants, trolls, orcs, evil creatures. Cannot be harmed by acid. Grants the ability to see invisible things. Combat info: 4.3 blows/round. With +2 STR and +0 DEX you would get 4.5 blows With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 389.7 vs undead, dragons, giants, trolls, and orcs, 318.6 vs evil creatures, and 247.4 vs. others. n) the Lochaber Axe 'Mundwine' (3d10) (+12,+17) Taken from a chest found at 3000 feet (level 60) Slays demons, animals, evil creatures. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, fire. Combat info: 4.5 blows/round. With +6 STR and +0 DEX you would get 4.7 blows With +0 STR and +1 DEX you would get 5.0 blows Average damage/round: 431.1 vs demons, 344.7 vs animals and evil creatures, and 258.2 vs. others. o) a Throwing Hammer (Holy Avenger) (2d4) (+12,+17) [+3] <+3> {@v8} Dropped by Itangast the Fire Drake at 2600 feet (level 52) +3 wisdom. Slays undead, demons, evil creatures. Provides protection from fear. Sustains wisdom. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 5.0 blows/round. Average damage/round: 261.3 vs undead and demons, 234.2 vs evil creatures, and 207.1 vs. others. Average thrown damage: 561 vs undead and demons, 420.8 vs evil creatures, and 140.5 vs. others. p) a Long Bow of Power (x3) (+8,+21) Taken from a chest found at 1250 feet (level 25) q) 12 Seeker Bolts (4d5) (+6,+9) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 220 vs creatures not resistant to fire and 110.1 vs. others. 20% chance of breaking upon contact. r) 20 Mithril Bolts (3d5) (+8,+7) Cannot be harmed by acid. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 188.9 vs creatures not resistant to fire and 94.6 vs. others. 20% chance of breaking upon contact. s) 17 Arrows of Acid (1d4) (+6,+8) Branded with acid. Cannot be harmed by acid. t) 31 Seeker Arrows of Slay Evil (4d6) (+14,+18) Slays evil creatures. u) 28 Mithril Arrows of Flame (3d4) (+12,+11) Branded with fire. Cannot be harmed by acid, fire. v) 22 Mithril Arrows of Acid (3d4) (+13,+14) Branded with acid. Cannot be harmed by acid, fire. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 371 50' Reached level 2 399 50' Reached level 3 456 100' Killed Grip, Farmer Maggot's Dog 456 100' Reached level 4 873 150' Reached level 5 1018 150' Reached level 6 1484 200' Reached level 7 2389 350' Reached level 8 2610 350' Reached level 9 2729 350' Reached level 10 3385 450' Reached level 11 4237 500' Reached level 12 4373 500' Killed Brodda, the Easterling 4515 550' Reached level 13 5636 600' Reached level 14 6363 0' Killed Farmer Maggot 6596 600' Reached level 15 6896 600' Killed Nár, the Dwarf 7571 600' Reached level 16 8210 700' Killed Orfax, Son of Boldor 8771 750' Reached level 17 9163 750' Killed Fang, Farmer Maggot's Dog 9454 750' Reached level 18 10122 750' Killed Ufthak of Cirith Ungol 10122 750' Reached level 19 10125 750' Found the Set of Gauntlets 'Paurhach' (LOST) 10349 900' Killed Bullroarer the Hobbit 10360 900' Killed Grishnákh, the Hill Orc 10373 900' Killed Golfimbul, the Hill Orc Chief 10387 900' Found the Phial of Galadriel 10547 950' Killed Old Man Willow 10547 950' Reached level 20 10547 950' Reached level 21 11209 1050' Reached level 22 11213 1050' Killed Ulfast, Son of Ulfang 11431 1050' Killed Bolg, Son of Azog 11576 1050' Reached level 23 12506 1100' Reached level 24 13306 1200' Reached level 25 13422 1200' Killed Shagrat, the Orc Captain 14174 1250' Killed Sangahyando of Umbar 14200 1250' Killed Angamaitë of Umbar 15039 1300' Killed Mughash the Kobold Lord 15052 1300' Found the Set of Gauntlets 'Pauraegen' (LOST) 15584 1400' Killed Draebor, the Imp 15592 1400' Reached level 26 15704 1450' Found the Rapier 'Forasgil' (LOST) 17491 1600' Killed Ibun, Son of Mîm 18089 1700' Reached level 27 18690 1850' Killed Khîm, Son of Mîm 19609 1950' Reached level 28 19918 2000' Found the Hard Leather Cap of Thranduil 20690 2000' Reached level 29 22004 2150' Killed Beorn, the Shape-Changer 22591 2200' Found the Set of Gauntlets 'Paurnen' (LOST) 23635 2350' Found the Dagger 'Narthanc' (LOST) 23986 2400' Reached level 30 24035 2400' Found the Cloak of Thorongil (LOST) 24397 2400' Killed Lokkak, the Ogre Chieftain 25323 2450' Reached level 31 27722 2600' Killed Itangast the Fire Drake 27722 2600' Reached level 32 28091 2600' Found the Long Sword 'Anguirel' (LOST) 28132 2600' Killed The Queen Ant 28607 2650' Found the Small Metal Shield of Thorin 28742 2700' Killed Lugdush, the Uruk 28754 2700' Killed Uglúk, the Uruk 29444 2850' Found the Metal Cap of Thengel (LOST) 29725 2850' Found the Chain Mail of Arvedui 30762 2900' Reached level 33 30879 2950' Found the Pair of Leather Boots of Wormtongue (LOST) 31117 2950' Reached level 33 31436 2950' Killed Wormtongue, Agent of Saruman 32061 2950' Found the Amulet of Carlammas (LOST) 32587 3000' Found the Lochaber Axe 'Mundwine' 32630 3000' Reached level 34 32630 3000' Reached level 35 33077 3000' Killed Shelob, Spider of Darkness 33335 3000' Found the Augmented Chain Mail of Caspanion 33381 3000' Killed Tom the Stone Troll 33426 3000' Killed Bill the Stone Troll 33534 3000' Killed Bert the Stone Troll 33862 3050' Found the Pair of Steel Shod Boots of Thrór 34499 3050' Killed Eöl, the Dark Elf 34499 3050' Found the Short Sword 'Sting' 34681 3050' Killed Sméagol 34826 3100' Found the Pick of Erebor 35262 3100' Reached level 36 35436 3100' Found the Large Metal Shield of Anárion (LOST) 35719 3100' Killed Kavlax the Many-Headed 35722 3100' Found the Set of Gauntlets 'Camlost' (LOST) 35991 3100' Killed Lorgan, Chief of the Easterlings 36193 3100' Killed Saruman of Many Colours 36850 3300' Reached level 37 37154 3450' Reached level 38 38178 3450' Killed Scatha the Worm 38924 3650' Found the Light Crossbow 'Cubragol' 39111 3700' Reached level 39 41341 4000' Killed Castamir the Usurper 41428 4000' Killed Ar-Pharazôn the Golden 41581 4050' Killed Wiruin, the Maelstrom 41581 4050' Reached level 40 42592 4300' Killed Ji Indur Dawndeath 42592 4300' Found the Ring of Barahir 42592 4300' Found the Zweihander 'Mormegil' (LOST) 43139 4350' Reached level 41 43317 4350' Killed Uvatha the Horseman 43682 4450' Killed Dwar, Dog Lord of Waw 43685 4450' Found the Ring of Fire 'Narya' 43946 4450' Found the Full Plate Armour of Isildur 44253 4500' Reached level 42 45452 4650' Killed Hoarmurath of Dir 45455 4650' Found the Mithril Chain Mail 'Belegennon' (LOST) 45532 4650' Killed Ren the Unclean 46242 4850' Found the Whip of Gothmog (LOST) 47024 4950' Found the Necklace of the Dwarves 47212 4950' Killed Sauron, the Sorcerer 47217 4950' Found the Executioner's Sword 'Crisdurian' 47716 5000' Reached level 43 48040 5000' Killed Qlzqqlzuup, the Emperor Quylthulg 48041 5000' Found the Morning Star 'Firestar' 48057 5000' Found the Leather Scale Mail 'Thalkettoth' 50122 5000' Killed Morgoth, Lord of Darkness 50129 5000' Found the Mighty Hammer 'Grond' 50130 5000' Found the Mattock of Náin 50131 5000' Found the Massive Iron Crown of Morgoth 50132 5000' Found the Battle Axe 'Lotharang' [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use autoexplore commands : no (autoexplore_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)