[Angband 4.2.6 Character Dump] Name fizzix Age 38 Self RB CB EB Best Race Dwarf Height 3'11" STR: 18/80 +2 -2 +4 18/120 Class Druid Weight 9st 2lb INT: 13 -3 +0 +2 12 Title Earth Warder Turns used: WIS: 18/09 +2 +3 +1 18/69 HP 388/388 Game 517071 DEX: 14 -2 -2 +7 17 SP 63/63 Standard 61234 CON: 18/69 +2 +0 +2 18/109 Resting 18106 Level 32 Armor [69,+89] Saving Throw 75% Cur Exp 233466 Stealth Very Good Max Exp 233466 Melee 4d5,+15 Disarm - phys. 66% Adv Exp 240000 To-hit 41,+15 Disarm - magic 65% Blows 1.6/turn Magic Devices 66 Gold 40383 Searching 52% Burden 221.4 lb Shoot to-dam +11 Infravision 50 ft Overweight 41.5 lb To-hit 45,+22 Speed 30 (3.8x) Max Depth 2200' (L44) Shots 1.0/turn You are the only child of a Dwarven Miner. You are the black sheep of the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. Resistances Abilities Acid:+.....+...... pFear:..........+.. Elec:+.....+...... pBlnd:....+.......+ Fire:+.....+...... pConf:............. Cold:....+.+...++. pStun:............. Pois:..+.......... HLife:............. Light:+............ Regen:.......+..... Dark:+..........+. ESP:............. Sound:+....+....... S.Inv:.+........... Shard:+............ FrAct:++...+.....+. Nexus:......+...... Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:+............ Hindrances Modifiers ImpHP:............. Stea.:......++..... ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............+ NoTel:............. Speed:...++.....++. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:.+........... Light:.....+....... D.Red:............. Moves:............. [Character Equipment] a) the Lucerne Hammer of Halas (4d5) (+9,+7) <+4> Found lying on the floor in a vault at 1850 feet (level 37) +4 strength. Slays demons (powerfully), undead, animals. Branded with acid. Provides resistance to acid, lightning, fire, light, dark, sound, shards. Cannot be harmed by acid, fire. Sustains intelligence, dexterity. Prevents paralysis. Blessed by the gods (combat bonuses for holy casters). Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +3 DEX you would get 2.0 blows Average damage/round: 131.2 vs demons, 89.2 vs undead and creatures not resistant to acid, 68.2 vs animals, and 47.2 vs. others. b) a Long Bow of Lothlórien (x5) (+16,+11) <+3, +2> Found lying on the floor at 1150 feet (level 23) +3 dexterity. +2 shooting power. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Prevents paralysis. c) a Ring of Resist Poison Dropped by a death knight at 2100 feet (level 42) Provides resistance to poison. d) a Ring of Speed <+20> Found lying on the floor in a vault at 2200 feet (level 44) +20 speed. e) the Necklace of Randuinar <+2, +4> Conjured forth by magic at 1850 feet (level 37) +2 intelligence. +2 constitution. +4 speed. Provides resistance to cold. Provides protection from blindness. f) the Phial of Avangilwe <+3> Found lying on the floor in a vault at 1850 feet (level 37) +3 light. Provides resistance to sound. Cannot be harmed by fire. Prevents paralysis. Intensity 3 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 27% for an average of 20.3 damage. Takes 41 to 76 turns to recharge at your current speed. Your chance of success is 97.3% g) Metal Lamellar Armour of Elvenkind (-3) [58,+18] <+2> Found lying on the floor in a vault at 1800 feet (level 36) +2 stealth. Provides resistance to acid, lightning, fire, cold, nexus. Cannot be harmed by acid. i) the Cloak of Uivragor [1,+15] <+4, +2> Found lying on the floor at 2200 feet (level 44) +4 dexterity. +2 stealth. Cannot be harmed by acid, fire. Speeds regeneration. When activated, it cures you of fear and poison. Takes 95 to 102 turns to recharge at your current speed. Your chance of success is 97.4% m) a Small Metal Shield [5,+3] {!d, ignore} Dropped by Nár, the Dwarf, at 850 feet (level 17) n) a Hard Leather Cap of Wisdom [2,+5] <+1> Bought from a store +1 wisdom. Sustains wisdom. o) the Set of Leather Gloves of Eleme [1,+18] <+4> Taken from a chest found at 1800 feet (level 36) +4 speed. Provides resistance to cold. Provides protection from fear. Cannot be harmed by acid, fire. When activated, it destroys doors. Takes 155 to 171 turns to recharge at your current speed. Your chance of success is 97.6% p) the Pair of Leather Boots of Vastir [2,+29] <+4> Found lying on the floor at 1500 feet (level 30) +4 speed. Provides resistance to cold, dark. Cannot be harmed by acid, fire. Prevents paralysis. [Character Inventory] a) 3 Books of Nature Magics [Lesser Charms] {@m1@b1@G1} You can read this book. b) 3 Books of Nature Magics [Gifts of Nature] {@m2@b2@G2} You can read this book. c) 2 Books of Nature Magics [Nature Craft] {@m4@b4@G4 !k!d} Cannot be harmed by fire. You can read this book. d) 33 Potions of Cure Critical Wounds e) 2 Potions of Speed f) 17 Scrolls of Phase Door {@r3} g) 3 Scrolls of Word of Recall {@r9 !*} i) 3 Rods of Treasure Location {@z3} m) 2 Rods of Probing (1 charging) n) 3 Rods of Fire Bolts o) a Rod of Frost Bolts p) 2 Rods of Disable Traps q) 5 Rods of Light {@z1 !!} r) 2 Wands of Fire Bolts (25 charges) s) 2 Wands of Acid Bolts (24 charges) t) 3 Wands of Hold Monster (10 charges) u) 4 Wands of Teleport Other (15 charges) {@a7 !*} v) 4 Staves of Teleportation (20 charges) {@u9 !*} w) a Ring of Damage (+0,+12) Found lying on the floor in a vault at 2200 feet (level 44) x) a Broad Sword (2d5) (+9,+7) {??} Found lying on the floor in a vault at 2200 feet (level 44) You do not know the full extent of this item's powers. Provides resistance to lightning. Combat info: 1.3 blows/round. With +5 STR and +0 DEX you would get 1.6 blows With +0 STR and +3 DEX you would get 1.6 blows Average damage/round: 25.6. y) a Two-Handed Great Flail (3d6) (+6,+9) {??} Found lying on the floor in a vault at 2200 feet (level 44) You do not know the full extent of this item's powers. Combat info: 1.1 blows/round. With +9 STR and +0 DEX you would get 1.3 blows With +0 STR and +3 DEX you would get 1.3 blows Average damage/round: 32. [Character Quiver] 0) 2 Arrows (1d4) (+0,+0) {@f1 =g} Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 68.8. 35% chance of breaking upon contact. 1) 40 Arrows (1d4) (+0,+0) {@f1 =g} Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 68.8. 35% chance of breaking upon contact. 2) 7 Arrows of Slay Undead (1d5) (+8,+2) {@f2 =g} Slays undead. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 131.2 vs undead and 82.1 vs. others. 35% chance of breaking upon contact. 3) 15 Arrows of Venom (1d4) (+7,+4) {@f3 =g} Branded with poison. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 143.4 vs creatures not resistant to poison and 89.7 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 2 Books of Nature Magics [Creature Dominion] {@m3@b3@G3 !k!d} Cannot be harmed by fire. You can read this book. b) 2 Mushrooms of Vigor c) 8 Potions of Cure Critical Wounds d) 2 Potions of Healing e) 5 Potions of Restore Mana f) 5 Scrolls of Teleportation {!*} g) 4 Scrolls of Identify Rune h) a Scroll of Remove Curse i) 5 Scrolls of Recharging j) a Rod of Illumination {@z8} k) a Staff of Cure Light Wounds (8 charges) l) a Ring of Ice [+16] {!!} Found lying on the floor at 1600 feet (level 32) Provides resistance to cold. m) the Pendant 'Dorgindil' <+5, +2> Conjured forth by magic at 1800 feet (level 36) +5 intelligence. +2 dexterity. Provides resistance to lightning, fire. Feather Falling. n) an Iron Helm of Seeing [7,+3] <+2> Found lying on the floor in a vault at 1800 feet (level 36) +2 searching skill. Provides protection from blindness. Grants the ability to see invisible things. o) a Set of Leather Gloves of Free Action [1,+5] Bought from a store Prevents paralysis. p) a Pair of Iron Shod Boots of Stability [4,+5] Dropped by Farmer Maggot in town Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. q) the Dagger of Rhomed (2d4) (+20,+17) Dropped by Angamaitë of Umbar at 1300 feet (level 26) Slays evil creatures. Provides resistance to nether. Provides protection from fear. Cannot be harmed by acid. Grants the ability to see invisible things. Prevents paralysis. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.4 blows With +0 STR and +3 DEX you would get 3.5 blows Average damage/round: 110.8 vs evil creatures and 93.5 vs. others. Average thrown damage: 205.3 vs evil creatures and 68.6 vs. others. r) the Main Gauche 'Ilgath' (1d5) (+6,+5) <+3> Conjured forth by magic at 1500 feet (level 30) +3 strength. Provides resistance to acid. Cannot be harmed by acid. Combat info: 3.8 blows/round. With +0 STR and +3 DEX you would get 4.0 blows Average damage/round: 59.3. s) a Heavy Crossbow of Extra Shots (x4) (+13,+10) <+4> Found lying on the floor of a labyrinth at 1750 feet (level 35) +4 shooting speed. t) 19 Seeker Bolts of Venom (4d5) (+13,+7) Branded with poison. u) 22 Mithril Bolts (3d5) (+2,+4) Cannot be harmed by acid. v) 27 Mithril Shots (2d4) (+11,+10) Combat info: Average thrown damage: 30.9. w) 14 Mithril Shots of Slay Demon (2d4) (+14,+14) Slays demons. Combat info: Average thrown damage: 156.6 vs demons and 39.3 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 550 50' Reached level 2 725 50' Reached level 3 1285 100' Reached level 4 2391 150' Reached level 5 3036 400' Reached level 6 3319 400' Reached level 7 3570 400' Reached level 8 3899 400' Killed Grip, Farmer Maggot's Dog 4394 400' Reached level 9 5232 400' Reached level 10 6383 450' Reached level 11 7889 450' Killed Bullroarer the Hobbit 8555 450' Reached level 12 10388 450' Reached level 13 12330 450' Killed Wormtongue, Agent of Saruman 12802 500' Reached level 14 14705 550' Reached level 15 16477 650' Reached level 16 18037 700' Reached level 17 18730 700' Found the Necklace 'Nedhel' (LOST) 18906 0' Killed Farmer Maggot 19513 700' Reached level 18 20209 750' Reached level 19 21162 750' Killed Boldor, King of the Yeeks 21324 750' Killed Mughash the Kobold Lord 21433 750' Killed Orfax, Son of Boldor 22232 750' Reached level 20 22910 800' Killed Brodda, the Easterling 22917 800' Found the Leather Shield of Brion (LOST) 23059 800' Reached level 21 23591 850' Killed Nár, the Dwarf 25253 900' Reached level 22 25383 900' Killed Ulfast, Son of Ulfang 25440 900' Killed Ufthak of Cirith Ungol 26110 1000' Reached level 23 26877 1000' Killed Bolg, Son of Azog 26886 1000' Found the Set of Leather Gloves of Wenarwe (LOST) 27136 1000' Reached level 24 27800 1000' Killed Golfimbul, the Hill Orc Chief 27983 1000' Killed Grishnákh, the Hill Orc 28945 1100' Reached level 25 29083 1100' Killed Old Man Willow 30632 1250' Reached level 26 30841 1300' Killed Lugdush, the Uruk 31291 1300' Killed Angamaitë of Umbar 31311 1300' Killed Sangahyando of Umbar 31322 1300' Found the Dagger of Rhomed 33614 1400' Reached level 27 34397 1500' Found the Main Gauche 'Ilgath' 36328 1500' Killed Ulwarth, Son of Ulfang 36460 1500' Found the Pair of Leather Boots of Vastir 36686 1550' Reached level 28 39062 1600' Killed Ibun, Son of Mîm 39162 1600' Killed Khîm, Son of Mîm 39955 1750' Reached level 29 43955 1750' Killed Shagrat, the Orc Captain 45021 1800' Reached level 30 46373 1800' Found the Set of Leather Gloves of Eleme 47473 1800' Reached level 31 48679 1800' Killed Ulfang the Black 49107 1800' Found the Pendant 'Dorgindil' 52233 1850' Found the Phial of Avangilwe 52243 1850' Found the Necklace of Randuinar 52250 1850' Found the Lucerne Hammer of Halas 55134 2050' Killed Gorbag, the Orc Captain 55959 2100' Reached level 32 56098 2100' Killed Uglúk, the Uruk 59761 2200' Found the Cloak of Uivragor [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use autoexplore commands : no (autoexplore_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : no (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) [Randart seed] 07e1f46c