[ToME 2.2.5 Character Dump] Name : Gerald Age 33 STR: 30 Sex : Neuter Height 43 INT: 22 Race : Hobbit Weight 59 WIS: 24 Class : Swordmaster Social Class 32 DEX: 26 Body : Player CON: 27 God : Tulkas CHR: 23 + To Melee Hit 64 Level 33 Max Hit Points 417 + To Melee Damage 55 Experience 243733 Cur Hit Points -1343 + To Ranged Hit 27 Max Exp 243733 Max SP (Mana) 47 + To Ranged Damage 16 Exp to Adv. 302500 Cur SP (Mana) 47 AC 43+77 Gold 327646 Piety 149 (Miscellaneous Abilities) Fighting : Legendary[42]Perception : Fair Blows/Round: 6 Bows/Throw : Legendary[7] Searching : Good Shots/Round: 2 Saving Throw: Very Good Disarming : Excellent Mel.dmg/Rnd: 12d5+330 Stealth : Excellent Magic Device: Superb Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Hobbit Tavern Owner. You are a credit to the family. You have dark brown eyes, straight brown hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 27 (1350') Barrow-Downs: Level 2 (100') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Your body was a Player. You have defeated 3764 enemies. You saved Bree from a dreadful Nazgul. You saved 26 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 54th Yavie of the 2890th year of the third age. Your adventure lasted 11 days. Your Attributes: You are dead, killed by a Leviathan in a deep water area west of Bree. You can create food. You can destroy walls. You can sense what is beyond walls. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. Your appetite is small. You are lucky. You are surrounded with electricity. You are resistant to acid. You are resistant to lightning. You are resistant to poison. You are resistant to bright light. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your wisdom is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon is especially deadly against trolls. Your weapon is especially deadly against giants. Skills (points left: 0) - Combat 38.387 [0.900] - Weaponmastery 35.432 [0.950] . Sword-mastery 35.300 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] - Archery 14.200 [0.600] . Sling-mastery 00.000 [0.300] . Antimagic 00.000 [0.550] - Sneakiness 01.990 [0.900] . Disarming 10.900 [0.900] - Magic 03.280 [0.400] . Magic-Device 12.500 [1.150] . Divination 01.300 [0.400] . Thaumaturgy 05.800 [0.400] - Spirituality 03.400 [0.500] . Prayer 00.000 [0.500] - Monster-lore 00.750 [0.500] . Corpse-preservation 04.800 [0.800] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You are fated to find a Small Wooden Boomerang on level 14. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to poison. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The Light Crossbow of Lioredh (x5) (+10,+16) (+2) It increases your strength, intelligence, constitution and charisma by 2. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 17 of Orc Cave. e) The Ring 'Nacarim' (+5) It increases your strength, wisdom and charisma by 5. It sustains your wisdom. It provides resistance to light, confusion, sound and nether. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. f) a Ring of Speed (+7) {100% off} It increases your speed by 7. You stole it from the Rare Jewelry Shop. k) an Amulet of Slow Digestion It slows your metabolism. You bought it from the Magic shop. m) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 2. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) Black Dragon Scale Mail (-2 to accuracy) [30,+10] It can be activated for breathe acid (130) every 90+d90 turns if it is being worn. It provides resistance to acid. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. o) an Elven Cloak of Electricity [4,+15] (+1 to stealth) It increases your stealth, searching and luck by 1 . It provides resistance to electricity. It produces an electric sheath. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Small Metal Shield of Electricity [3,+14] It provides resistance to electricity. It produces an electric sheath. It cannot be harmed by electricity. You bought it from the Black Market. s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it while digging a rubble. u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) a Pair of Soft Leather Boots of Levitation [2,+7] z) (nothing) {) The Bolt 'Dendir' (1d5) (-8,+2) (+1) It increases your intelligence and constitution by 1. It produces chaotic effects. It is especially deadly against natural creatures. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. |) a Magical Gnomish Shovel of Digging (+6,+4) (+5) [Character Inventory] a) Bigby's Big Book of Brutality (charging) It can be activated for heal 700 hit points every 250 turns. You found it lying in a vault on level 17 of The Old Forest. b) 18 Rations of Food c) 7 Sprigs of Athelas d) 99 Potions of Water Curing {quest} e) 19 Potions of Cure Critical Wounds f) a Potion of Resistance g) 3 Scrolls of Word of Recall h) 3 Scrolls of Identify i) a Scroll of *Identify* {75% off} j) a Wooden Rod of Trap Location (10/10) k) an Iron Rod of Illumination (50/50) l) 2 Wands of Firewall[1|5] (9 charges) m) 4 Wands of Noxious Cloud[1|25] (1 charge) n) a Staff of Remove Curses[2|16] (8 charges) o) a Ring of Accuracy (+13) p) an Indestructible Amulet of the Serpents [+4] (+3) q) 19 Silver Bolts (3d5) (+6,+6) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 4 Rations of Food b) 2 Potions of Cure Light Insanity c) 2 Potions of Cure Critical Insanity d) a Potion of Healing e) a Potion of Restore Intelligence {50% off} f) a Wooden Rod of Nothing (10/10) g) a Silver Rod of Cheapness of Nothing (100/100) It can cast spells for a lesser mana cost. You bought it from the Expensive Black Market. h) a Staff of Identify[2|18] (0 charges) i) The Ring of Power of Uvatha the Horseman (+5) It increases your strength, intelligence and charisma by 5. It makes you invisible. It sustains your constitution. It provides resistance to confusion, shards and chaos. It slows your metabolism. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . j) an Amulet of Telepathy It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Jewelry Shop. k) an Amulet of Spell l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. m) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. n) The Rounded Pebble 'Travak' (3d6) (+8,+5) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 13 of Orc Cave. [Home Inventory - Gondolin ] a) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . b) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed} It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity , light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . [Home Inventory - Minas Anor ] a) an Amulet of Anti-Teleportation [Home Inventory - Lothlorien ] a) a Potion of Cure Light Insanity b) a Ring of Flames [+11] c) a Ring of Fear Resistance It makes you completely fearless. d) a Ring of Invisibility e) The Soft Studded Leather of Mirim [5,+8] It sustains your dexterity. It provides immunity to acid. It provides resistance to poison, light, confusion, shards and nether. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. f) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2) g) The Whip 'Lasher' (1d6) (+12,+15) (+3) It increases your dexterity and attack speed by 3. It poisons your foes. It is very sharp and can cut your foes. It is especially deadly against orcs. It is especially deadly against natural creatures. It provides immunity to paralysis. It provides resistance to poison. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [The Mathom-house Inventory - Bree ] a) The Gem of Hate It can be activated for confusion. You found it in the remains of a Druid on level 9 of Barrow-Downs.