[Angband 4.2.6 Character Dump] Name Nigaldo Age 22 Self RB CB EB Best Race Hobbit Height 2'7" STR! 18/100 -2 +0 +11 18/190 Class Ranger Weight 3st 1lb INT: 18/54 +2 +0 +3 18/104 Title ***WINNER*** Turns used: WIS: 18/90 +1 +2 +8 18/200 HP 782/782 Game 376574 DEX! 18/100 +3 +1 +1 18/150 SP 337/337 Standard 50327 CON! 18/100 +2 -1 +8 18/190 Resting 4083 Level 44 Armor [62,+87] Saving Throw 100% Cur Exp 2601849 Stealth Superb Max Exp 2601849 Melee 3d9,+48 Disarm - phys. 100% Adv Exp 2880000 To-hit 75,+42 Disarm - magic 79% Blows 4.3/turn Magic Devices 96 Gold 10411388 Searching 87% Burden 233.5 lb Shoot to-dam +24 Infravision 40 ft Overweight 53.6 lb To-hit 96,+54 Speed 3.4x (24) Max Depth 5000' (L100) Shots 2.4/turn You are one of several children of a Hobbit Burglar. You are a credit to the family. You have brown eyes, straight brown hair, and an average complexion. Resistances Abilities Acid:......+...... pFear:+..+....+.... Elec:+.....+...... pBlnd:........++... Fire:+..*..+...... pConf:............. Cold:......+...... pStun:............. Pois:........+.... HLife:............+ Light:............. Regen:...+......... Dark:+............ ESP:...+.....+... Sound:............. S.Inv:...+......... Shard:......+...... FrAct:...+......+.. Nexus:......+...... Feath:............. Nethr:............. S.Dig:...+......... Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:.......+-.... ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:..++...+...+! DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:.+........... Light:.....+....... D.Red:............. Moves:............. [Last Messages] > A magical staircase appears... > *** CONGRATULATIONS *** > You have won the game! > You may retire (key is shift-q) when you are ready. > You have 7 Bolts of Slay Evil (1d5) (+10,+8) {@t0} (0). > The Bolt of Slay Evil breaks. > You have no room for a Knight's Shield of Resistance [15,+26]. > You have no room for a Set of Alchemist's Gloves of Thievery (+1,+3) [0,+22] <+4, +6>. > You have no room for a Lance (Holy Avenger) (2d8) (+21,+17) [+3] <+3>. > You have no room for 23 Bolts of Slay Undead (1d5) (+18,+15). > You have no room for the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}. > You have no room for a Set of Mithril Gauntlets of Combat (+5,+6) [6,+14] <+2>. > You have no room for the Pick of Erebor (4d3) (+5,+20) <+3, +5, +1>. > You have no room for the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]. > Character dump successful. Killed by Ripe Old Age. [Character Equipment] a) the Two-Handed Great Flail 'Thunderfist' (3d9) (+5,+18) <+4, +3> Found lying on the floor in a vault at 2150 feet (level 43) +4 strength. +3 constitution. Slays trolls, orcs, animals. Branded with fire, lightning. Provides resistance to lightning, fire, dark. Provides protection from fear. Cannot be harmed by acid, fire. Combat info: 4.3 blows/round. With +2 STR and +0 DEX you would get 4.5 blows With +0 STR and +3 DEX you would get 4.7 blows Average damage/round: 461.6 vs trolls, orcs, creatures not resistant to fire, and creatures not resistant to lightning, 384.3 vs animals, and 307 vs. others. b) a Heavy Crossbow of Extra Might (x5) (+17,+24) <+1> Found lying on the floor in a vault at 4000 feet (level 80) +1 shooting power. c) a Ring of Speed <+12> Found lying on the floor in a pit at 3300 feet (level 66) +12 speed. d) the Ring of Fire 'Narya' (+2,+2) <+1, +5> Dropped by Ren the Unclean at 4350 feet (level 87) +1 strength. +1 intelligence. +1 wisdom. +1 dexterity. +1 constitution. +5 speed. Provides immunity to fire. Provides protection from fear. Cannot be harmed by lightning. Sustains strength, constitution. Slows your metabolism. Speeds regeneration. Grants telepathy. Grants the ability to see invisible things. Prevents paralysis. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 816 to 1600 turns to recharge at your current speed. Your chance of success is 97.6% e) an Amulet of Wisdom <+5> Found lying on the floor at 4350 feet (level 87) +5 wisdom. Sustains wisdom. f) the Phial of Galadriel <+4> Dropped by Bullroarer the Hobbit at 450 feet (level 9) +4 light. Cannot be harmed by fire. Intensity 4 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 45% for an average of 23.2 damage. Takes 44 to 80 turns to recharge at your current speed. Your chance of success is 98.0% g) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by a frost giant at 2050 feet (level 41) +2 strength. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid. i) an Elven Cloak of Stealth [6,+8] <+4, +1> Dropped by a vampire at 3250 feet (level 65) +4 stealth. +1 speed. m) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2, -2> Found lying on the floor at 550 feet (level 11) +2 strength. +2 constitution. -2 stealth. Provides resistance to poison. Provides protection from fear, blindness. Cannot be harmed by acid. Sustains strength, constitution. When activated, it puts you in a berserker rage for d50+50 turns. Takes 200 turns to recharge at your current speed. Your chance of success is 97.5% n) the Hard Leather Cap of Thranduil [2,+10] <+2> Dropped by a master vampire at 3800 feet (level 76) +2 intelligence. +2 wisdom. Provides protection from blindness. Cannot be harmed by acid. Grants telepathy. o) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2> Dropped by Uglúk, the Uruk, at 1200 feet (level 24) +2 strength. +2 constitution. Cannot be harmed by acid, fire. Prevents paralysis. p) a Pair of Iron Shod Boots of Speed [4,+14] <+8> Found lying on the floor at 4200 feet (level 84) +8 speed. Cannot be harmed by fire. [Character Inventory] a) 3 Books of Nature Magics [Lesser Charms] You can read this book. b) 2 Books of Nature Magics [Nature Craft] Cannot be harmed by fire. You can read this book. c) 10 Mushrooms of Vigor d) 27 Potions of Cure Critical Wounds e) 12 Potions of Healing f) 9 Potions of *Healing* It can be thrown at creatures with damaging effect. g) 8 Potions of Restore Mana i) a Potion of Enlightenment m) 19 Scrolls of Phase Door n) a Scroll of Banishment o) 5 Scrolls of Word of Recall p) 20 Scrolls of Recharging q) 4 Rods of Detection Cannot be harmed by lightning. r) 4 Rods of Teleport Other s) a Rod of Slow Monster t) 8 Wands of Slow Monster (21 charges) u) 3 Wands of Annihilation (2 charges) Cannot be harmed by lightning. v) 3 Staves of *Destruction* (5 charges) w) 2 Staves of Teleportation (10 charges) [Character Quiver] 0) 7 Bolts of Slay Evil (1d5) (+10,+8) {@t0} Slays evil creatures. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 621.5 vs evil creatures and 444.1 vs. others. 20% chance of breaking upon contact. 1) 2 Bolts (1d5) (+5,+4) Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 391.9. 20% chance of breaking upon contact. 2) 5 Bolts (1d5) (+3,+8) Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 441.7. 20% chance of breaking upon contact. 3) 6 Bolts (1d5) (+6,+8) Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 442.7. 20% chance of breaking upon contact. 4) 15 Bolts of Slay Evil (1d5) (+14,+16) {@t0} Slays evil creatures. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 765.7 vs evil creatures and 547.2 vs. others. 20% chance of breaking upon contact. 5) 14 Seeker Bolts (4d5) (+5,+6) Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 530.7. 20% chance of breaking upon contact. 6) 24 Seeker Bolts (4d5) (+5,+8) Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 556. 20% chance of breaking upon contact. 7) 13 Seeker Bolts of Lightning (4d5) (+6,+10) Branded with lightning. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 930.3 vs creatures not resistant to lightning and 581.7 vs. others. 20% chance of breaking upon contact. 8) 17 Mithril Bolts (3d5) (+7,+4) Cannot be harmed by acid. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 468.3. 20% chance of breaking upon contact. 9) 24 Mithril Bolts of Frost (3d5) (+7,+8) Branded with cold. Cannot be harmed by acid. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 829.7 vs creatures not resistant to cold and 518.8 vs. others. 20% chance of breaking upon contact. [Home Inventory] a) 40 Potions of Cure Critical Wounds b) 6 Scrolls of Identify Rune c) 12 Scrolls of Recharging d) a Scroll of *Destruction* e) the Pendant of Ingwë <+3, +4> Taken from a chest found at 4000 feet (level 80) +3 intelligence. +3 wisdom. +4 infravision. Provides resistance to acid, lightning, cold. Provides protection from confusion. Grants the ability to see invisible things. Prevents paralysis. When activated, it deals five times your level's damage to all evil creatures that you can see. Takes 204 to 400 turns to recharge at your current speed. Your chance of success is 96.2% f) Chaos Dragon Scale Mail of Craftsmanship [40,+26] Dropped by Ren the Unclean at 4350 feet (level 87) Provides resistance to chaos, disenchantment. g) the Mithril Chain Mail 'Belegennon' (-1) [35,+20] <+5> Found lying on the floor in a vault at 4300 feet (level 86) +5 damage reduction. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid. When activated, it teleports you randomly up to 10 squares away. Takes 8 turns to recharge at your current speed. Your chance of success is 97.8% h) the Hard Leather Armour of Himring [20,+15] Dropped by Ji Indur Dawndeath at 4400 feet (level 88) Provides resistance to poison, nether, chaos. Cannot be harmed by acid, fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 404 to 800 turns to recharge at your current speed. Your chance of success is 97.6% i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1> Dropped by Ar-Pharazôn the Golden at 3500 feet (level 70) +3 strength. +4 constitution. -1 stealth. Provides immunity to acid. Provides resistance to sound, chaos. Provides protection from fear. Cannot be harmed by acid. Prevents paralysis. j) the Leather Shield of Celegorm [8,+20] Found lying on the floor in a vault at 3700 feet (level 74) Provides resistance to acid, lightning, fire, cold, light, dark. Provides protection from blindness. Cannot be harmed by acid. k) a Leather Shield of Elvenkind [8,+19] <+1> Found lying on the floor of a cavern at 3350 feet (level 67) +1 stealth. Provides resistance to acid, lightning, fire, cold, chaos. Cannot be harmed by acid. l) a Large Metal Shield of Elvenkind [12,+20] <+2> Taken from a chest found at 3300 feet (level 66) +2 stealth. Provides resistance to acid, lightning, fire, cold, nexus. Cannot be harmed by acid. m) a Jewel Encrusted Crown of Lordliness [0,+13] <+2> Found lying on the floor at 2950 feet (level 59) +2 wisdom. Provides protection from fear, stunning. Cannot be harmed by acid. Sustains wisdom. n) a Blade of Chaos (Holy Avenger) (6d5) (+17,+17) [+3] <+2> Found lying on the floor of a special room at 4000 feet (level 80) +2 wisdom. Slays undead, demons, evil creatures. Provides resistance to chaos. Provides protection from fear. Sustains constitution. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 4.5 blows/round. With +1 STR and +0 DEX you would get 4.7 blows With +0 STR and +3 DEX you would get 5.0 blows Average damage/round: 491.6 vs undead and demons, 398.2 vs evil creatures, and 304.7 vs. others. o) a Lochaber Axe (Defender) (3d8) (+13,+17) [+7] <+1> Found lying on the floor in a vault at 3600 feet (level 72) +1 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, fire. Sustains dexterity. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 4.3 blows/round. With +2 STR and +0 DEX you would get 4.5 blows With +0 STR and +3 DEX you would get 4.7 blows Average damage/round: 273.4. p) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3, +1> Dropped by Saruman of Many Colours at 3000 feet (level 60) +3 dexterity. +3 speed. +1 light. Branded with cold, fire. Provides resistance to fire, cold, light. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Prevents paralysis. When activated, it returns you from the dungeon or takes you to the dungeon after a short delay. Takes 800 turns to recharge at your current speed. Your chance of success is 97.8% Combat info: 5.0 blows/round. Average damage/round: 376.8 vs creatures not resistant to cold and creatures not resistant to fire, and 262 vs. others. q) the Lance of the Eorlingas (2d17) (+3,+21) <+2> Dropped by Smaug the Golden at 3350 feet (level 67) +2 strength. +2 dexterity. +2 speed. Slays trolls, orcs, evil creatures. Provides protection from fear. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Combat info: 4.3 blows/round. With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 525.1 vs trolls and orcs, 430.2 vs evil creatures, and 335.3 vs. others. r) a Ball-and-Chain (Blessed) (2d4) (+7,+8) <+2> Dropped by a great crystal drake at 2750 feet (level 55) +2 wisdom. Grants telepathy. Blessed by the gods (combat bonuses for holy casters). Combat info: 4.7 blows/round. With +6 STR and +0 DEX you would get 5.0 blows With +0 STR and +3 DEX you would get 5.0 blows Average damage/round: 197.4. s) a Quarterstaff (Defender) (1d9) (+14,+13) [+1] <+4> Found lying on the floor in a vault at 1250 feet (level 25) +4 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, fire. Sustains strength. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 4.7 blows/round. With +6 STR and +0 DEX you would get 5.0 blows With +0 STR and +3 DEX you would get 5.0 blows Average damage/round: 225. t) the Great Hammer of Aulë (18d1) (+19,+21) [+5] <+4, +8> Found lying on the floor in a vault at 4850 feet (level 97) +4 wisdom. +8 tunneling. Slays dragons (powerfully), undead, demons, evil creatures. Branded with acid. Provides resistance to acid, lightning, fire, cold, nexus. Provides protection from fear. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Prevents paralysis. Combat info: 4.7 blows/round. With +1 STR and +0 DEX you would get 5.0 blows With +0 STR and +3 DEX you would get 5.0 blows Average damage/round: 720.5 vs dragons, 528.4 vs undead, demons, and creatures not resistant to acid, 432.3 vs evil creatures, and 336.3 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 225 50' Reached level 2 1292 100' Reached level 3 2045 100' Reached level 4 2240 100' Reached level 5 2462 150' Killed Fang, Farmer Maggot's Dog 2462 150' Reached level 6 3063 200' Reached level 7 3773 250' Reached level 8 4245 300' Reached level 9 4316 300' Reached level 10 5049 300' Reached level 11 5836 400' Killed Wormtongue, Agent of Saruman 5836 400' Reached level 12 6059 450' Killed Bullroarer the Hobbit 6061 450' Found the Phial of Galadriel 6359 450' Killed Lagduf, the Snaga 6359 450' Reached level 13 7341 550' Found the Leather Shield of the Haradrim 7572 600' Reached level 14 8215 650' Reached level 15 8593 650' Found the Dagger 'Narthanc' (LOST) 8613 650' Reached level 16 8930 650' Killed Sméagol 9080 700' Killed Brodda, the Easterling 9600 750' Reached level 17 9832 800' Reached level 18 10191 850' Killed Orfax, Son of Boldor 10531 850' Reached level 19 10569 850' Killed Grishnákh, the Hill Orc 10593 850' Killed Golfimbul, the Hill Orc Chief 10595 850' Found the Rapier 'Forasgil' (LOST) 10818 900' Reached level 20 10892 900' Killed Ulfast, Son of Ulfang 11158 950' Reached level 21 11224 950' Killed Gorbag, the Orc Captain 11830 1000' Reached level 22 11843 1000' Killed Mughash the Kobold Lord 11970 1050' Killed Lugdush, the Uruk 12153 1100' Reached level 23 12579 1200' Killed Uglúk, the Uruk 12579 1200' Reached level 24 12590 1200' Found the Set of Leather Gloves 'Cambeleg' 12993 1250' Reached level 25 13047 1250' Killed Sangahyando of Umbar 13093 1250' Killed Angamaitë of Umbar 14206 1300' Killed Ufthak of Cirith Ungol 14588 1300' Reached level 26 14615 1300' Killed Bolg, Son of Azog 15397 1350' Killed Nár, the Dwarf 16270 1450' Reached level 27 17645 1650' Reached level 28 17839 1700' Killed Bill the Stone Troll 17840 1700' Found the Zweihander 'Mormegil' (LOST) 17869 1700' Killed Bert the Stone Troll 17899 1700' Killed Tom the Stone Troll 18417 1750' Killed Ibun, Son of Mîm 18826 1800' Killed Beorn, the Shape-Changer 19435 1900' Reached level 29 19630 0' Killed Farmer Maggot 19997 1950' Found the Star of Elendil (LOST) 20447 2000' Killed Lokkak, the Ogre Chieftain 21073 2050' Found the Chain Mail of Arvedui 21514 2100' Killed Khîm, Son of Mîm 21596 2100' Reached level 30 22126 2150' Found the Two-Handed Great Flail 'Thunderfist' 22688 2150' Reached level 31 22844 2150' Killed Rogrog the Black Troll 23164 2150' Killed Gorlim, Betrayer of Barahir 23173 2150' Found the Leather Scale Mail 'Thalkettoth' (LOST) 23362 2200' Killed Ulwarth, Son of Ulfang 25143 2400' Reached level 32 26537 2500' Killed Grip, Farmer Maggot's Dog 27329 2600' Killed Itangast the Fire Drake 27329 2600' Reached level 33 28687 2750' Killed The Phoenix 28687 2750' Reached level 34 29999 2750' -- Note: Telepathy weapon 30361 2800' Reached level 35 30478 2800' Killed Kavlax the Many-Headed 33000 3000' Killed Saruman of Many Colours 33000 3000' Reached level 36 33004 3000' Found the Amulet of Carlammas (LOST) 33005 3000' Found the Scythe 'Avavir' 33006 3000' Found the Dagger of Rilia (LOST) 33406 3000' Found the Short Bow of Amras (LOST) 34674 3250' Reached level 37 36994 3350' Killed Smaug the Golden 36994 3350' Reached level 38 36999 3350' Found the Lance of the Eorlingas 37774 3500' Killed Ar-Pharazôn the Golden 37779 3500' Found the Small Metal Shield of Thorin 39482 3600' Reached level 39 39976 3600' Killed Adunaphel the Quiet 40498 3650' Killed Dwar, Dog Lord of Waw 40498 3650' Reached level 40 40769 3700' Killed Qlzqqlzuup, the Emperor Quylthulg 40926 3700' Killed Wiruin, the Maelstrom 41012 3700' Found the Leather Shield of Celegorm 41392 3750' Killed Scatha the Worm 41923 3800' Found the Hard Leather Cap of Thranduil 42688 4000' Found the Pendant of Ingwë 43108 4000' Reached level 41 43153 4000' Found the Metal Cap of Celebrimbor (LOST) 44988 4300' Found the Mithril Chain Mail 'Belegennon' 45069 4300' Found the Long Sword 'Anguirel' 45234 4300' Found the Broad Sword 'Aranrúth' 46029 4350' Killed Ren the Unclean 46029 4350' Reached level 42 46038 4350' Found the Ring of Fire 'Narya' 46662 4400' Killed Ji Indur Dawndeath 46662 4400' Found the Hard Leather Armour of Himring 47796 4650' Killed The Queen Ant 47955 4650' Killed Eöl, the Dark Elf 48043 4700' Killed Hoarmurath of Dir 48554 4850' Reached level 43 48631 4850' Found the Great Hammer of Aulë 49411 4950' Killed Sauron, the Sorcerer 50312 5000' Killed Morgoth, Lord of Darkness 50312 5000' Reached level 44 50323 5000' Found the Massive Iron Crown of Morgoth 50325 5000' Found the Pick of Erebor 50326 5000' Found the Mighty Hammer 'Grond' [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use autoexplore commands : no (autoexplore_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)