[ToME 2.3.8 (ah) Character Sheet] Name : Kedaynad Age 322 STR! 40 Sex : Male Height 73 INT! 40 Race : Ent Weight 92 WIS! 40 Class : Possessor Social Class 31 DEX! 33 Body : Kronos, Lord of the Titans CON! 40 God : Eru Iluvatar CHR! 31 + To Melee Hit 48 Level 50 Hit Points 4828/ 4828 + To Melee Damage 37 Experience 35094361 Spell Points 48/ 48 + To Ranged Hit 52 Max Exp 35094361 Sanity 930/ 930 + To Ranged Damage 12 Exp to Adv. ***** Piety 292219 AC 180+127Gold 2314867 Speed Fast (+45) (Miscellaneous Abilities) Fighting : Heroic Perception : Very Bad Blows/Round: 7 Bows/Throw : Superb Searching : Bad Shots/Round: 1 Saving Throw: Very Good Disarming : Bad Mel.dmg/Rnd: 7d4+259 Stealth : Bad Magic Device: Fair Infra-Vision: 130 feet Tactic: berserker Explor: running (Character Background) You are one of the first beings who awoke on Arda. You have brown skin and inflexible members. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 65 (3250') Angband: Level 102 (5100') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Paths of the Dead: Level 70 (3500') Orc Cave: Level 10 (500') The Old Forest: Level 24 (1200') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 69 (3450') a lost temple: Level 26 (1300') Your body is Kronos, Lord of the Titans. You are currently in the town of Gondolin. You have defeated 2302 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You have completed 74 princess quests. You have completed 19 lost sword quests. You saved Arda and became a famed Queen. You found all of the relic pieces and pleased your god. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 1st Hrive of the 2890th year of the third age. You have been adventuring for 69 days. adefkmnopsuxz{|@ Add Str : ..33....4....... Add Int : 5...5..2.....4.. Add Wis : .......2.....4.+ Add Dex : .4..5........... Add Con : ...35...4....4.. Add Chr : ...3...2........ Mul Mana : +..............+ Mul SPower: +............... Add Stea. : .......2........ Add Sear. : ...3............ Add Infra : ..3.5........... Add Tun.. : ..............3. Add Speed : .43..3.2...5.4.. Add Blows : ..3............. Slay Evil : .............+.. Slay Orc : .............+.. Slay Troll: .............+.. Slay Drag.: .............+.. Sust Str : ..........+..... Sust Int : +............... Sust Wis : +.....+......... Sust Dex : ....+........... Sust Con : ..........+..... Sust Chr : ................ Invisible : ..+....+....+... Mul life : ...............+ Sens Fire : ................ Reflect : ................ Free Act : +.......+....... Hold Life : .....+....+..... Imm Acid : .+..+..+*......+ Imm Elec : .+....*...+....+ Imm Fire : .+.*+..+.......+ Imm Cold : .+....*+..+....+ Res Pois : .........++....+ Res Fear : ..........+..... Res Light : .....+....+..... Res Dark : .....+.......... Res Blind : +.+.+....+...... Res Conf : +....+.++.+..... Res Sound : ......+.++...... Res Shard : ......+..+...... Res Neth : ......+......... Res Nexus : ..........+..... Res Chaos : .....+..+....... Res Disen : .........++..... Lite : +............... See Invis : +..+.+.......... Activate : ...+.+.+........ Blessed : .............+.. Fly : +..+............ Orc.ESP : .....+..+....... TLord.ESP : ...+............ Skills (points left: 0) - Combat 05.440 [0.600] . Weaponmastery 09.100 [0.600] . Archery 00.800 [0.400] . Barehand-combat 00.000 [0.200] . Boulder-throwing 00.600 [0.600] - Sneakiness 01.500 [0.700] . Stealth -05.000 [0.700] . Disarming 01.500 [0.500] - Magic 05.640 [0.600] . Magic-Device 07.500 [1.000] . Conveyance 03.100 [0.300] - Spirituality 18.350 [0.500] . Prayer 35.000 [0.500] . Mindcraft 26.700 [0.500] . Music 00.000 [0.300] - Monster-lore 50.000 [1.100] . Summoning 03.200 [0.500] . Corpse-preservation 50.000 [0.900] . Possession 50.000 [0.800] . Symbiosis 25.200 [0.500] Abilities * Tree walking 101 of your companions have been killed. [Character Equipment] a) The Mage Staff of Egladhon (1d4) (+10,+11) [+10](100%) (+5) It can be wielded two-handed. It provides light (radius 1) forever. It can be used to store a spell. It increases your intelligence and spell power by 5. It increases your mana capacity by 100%. It sustains your intelligence and wisdom. It provides immunity to paralysis. It provides resistance to blindness and confusion. It allows you to fly. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolisk on level 90 of Mount Doom. d) The Metal Boomerang of Beor (4d5) (+9,+12) (+4 to speed) It increases your dexterity and speed by 4. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 69 of The Sacred Land Of Mountains. e) The Ring 'Donnar' (+3) It increases your strength, infravision, speed and attack speed by 3. It makes you invisible. It provides resistance to blindness. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 69 of Angband. f) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 69 of The Sacred Land Of Mountains. k) The Amulet of Beleth (+5) It increases your intelligence, dexterity, constitution and infravision by 5. It sustains your dexterity. It provides resistance to acid, fire and blindness. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient green dragon on level 39 of Mordor. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 69 of The Sacred Land Of Mountains. n) The Cord Armour 'Iluin' [6,+10] It sustains your wisdom. It provides immunity to electricity and cold . It provides resistance to sound, shards and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient black dragon in the town of Gondolin . o) The Shadow Cloak of Luthien [6,+20] (+2) It can be activated for restore life levels every 450 turns if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom, charisma, stealth, speed and luck by 2. It makes you invisible. It provides resistance to acid, fire, cold and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient white dragon in the town of Gondolin . s) The Dragon Helm of Lorith [8,+24] It provides resistance to poison, blindness, sound, shards and disenchantment. It allows you to breathe underwater. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Osyluth on level 94 of Mount Doom. u) The Set of Cesti of Vatanar (+9 to accuracy) [5,+12] It sustains your strength and constitution. It makes you completely fearless. It provides resistance to life draining, electricity, cold, poison, light, confusion, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 85 of Mount Doom. x) a Pair of Soft Leather Boots of Speed [2,+11] (+5) {!k} It increases your speed by 5. It was given to you as a reward. z) a Greater draconic quylthulg (1500 hp) {) The Bolt 'Beren' (1d5) (+9,+10) (+4 to speed) It increases your intelligence, wisdom, constitution and speed by 4. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It fights against evil with holy fury. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 98 of Angband. |) a Mattock (+3) {!k} [Character Inventory] a) a Fireproof Tome of Magical Energy {!k} b) a Fireproof Tome of Translocation {!k} It cannot be harmed by fire. You bought it from the Black Market. c) a Fireproof Tome of Knowledge {!k} d) a Fireproof Tome of the Mind {!k} e) a Fireproof Holy Tome of Eru Iluvatar {!k} f) Mordekainen's Pocket Magician {mass genocide} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Poison ivy on level 69 of Angband. g) 7 Potions of *Healing* {100% off} h) 13 Potions of Restore Mana {!k} i) 10 Scrolls of *Identify* {!k} j) 19 Scrolls of Satisfy Hunger {!k} k) a Golden Rod of Simplicity of Home Summoning (125/125) l) a Mithril Rod of Simplicity of Recall (160/160) m) a Mithril Rod of Simplicity of Disarming (160/160) n) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} p) The Mighty Hammer 'Grond' (E:37, L:2) (9d9) (+25,+25) [+10] q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Parchment titled ``Household Magic'' {restore} It can be activated for restore stats and life levels every 200 turns. You found it in the remains of an Ewok on level 45 of The Sacred Land Of Mountains. b) The Pseudo Dragon Scale Mail of Barwe (-2 to accuracy) [30,+27] It can be activated for breathe light/darkness (200) every 60+d90 turns if it is being worn. It sustains your dexterity. It provides resistance to cold, light, dark and confusion. It allows you to fly. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Philosophy Teacher on level 69 of The Sacred Land Of Mountains. c) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength, dexterity and speed by 2. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Chaos on level 69 of The Sacred Land Of Mountains. d) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) f) a Mage Staff of Power [See the Music] (1d4) (+8,+7) (+7) It can be wielded two-handed. It has a spell stored inside. It increases your spell power by 7. It was given to you as a reward. [Home Inventory - Gondolin ] a) a Greater draconic quylthulg (1500 hp) b) 7 Potions of Curing {!k} c) The Jewel 'Evenstar' (+3) d) The Metal Brigandine Armour of Duangri (-37,-22) [19,+5](40%) It increases your hit points by 40%. It provides immunity to electricity. It provides resistance to poison, light, dark and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 54 of Mordor. e) The Partial Plate Armour 'Anathal' (-3 to accuracy) [22,+19] It sustains your dexterity. It provides immunity to acid and electricity. It provides resistance to life draining, sound and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 94 of Mount Doom. f) The Robe 'Lomilma' [2,+10] It sustains your wisdom. It provides immunity to acid and fire. It provides resistance to poison and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 90 of Mount Doom. g) The Soft Studded Leather of Duinil [5,+10] It provides immunity to cold. It provides resistance to dark, shards, nether, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Death drake on level 54 of Mordor. h) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It makes you completely fearless. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. i) The Leather Scale Mail 'Gurain' (-1 to accuracy) [11,+9] It sustains your strength, dexterity and charisma. It provides immunity to acid and electricity. It provides immunity to paralysis. It provides resistance to confusion and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient gold dragon in the wilderness or in a town. j) The Thunderlord Coat of Rumbrin [9,+5] It sustains your strength and intelligence. It provides immunity to electricity. It makes you completely fearless. It provides resistance to life draining, fire, cold, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . k) The Small Leather Shield 'Maron' [2,+9] It sustains your constitution. It makes you completely fearless. It provides resistance to poison and nether. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 94 of Mount Doom. l) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Many Colours on level 98 of Mount Doom. m) The Golden Crown of Gondor [0,+15] (+3) It can be activated for heal 700 hit points every 250 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, wisdom, constitution and speed by 3. It makes you completely fearless. It provides resistance to electricity, fire, cold, light, blindness, confusion, sound and chaos. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Chaos on level 58 of Mordor. n) a Steel Helm of Seeing [6,+8] (+1 to searching) {!k} It increases your searching by 1. It provides resistance to blindness . It allows you to see invisible monsters. It gives telepathic powers. You found it in the remains of a Great Ice Wyrm on level 69 of The Sacred Land Of Mountains. o) a Lesser titan corpse p) a Great Wyrm of Chaos corpse {!k} [Home Inventory - Lothlorien ] a) a Greater draconic quylthulg (1181 hp) b) a Greater rotting quylthulg (1300 hp) c) 4 Sprigs of Athelas d) 11 Potions of Curing {!k} e) a Fireproof Scroll of *Destruction* f) 9 Scrolls of *Destruction* {!k} g) 5 Scrolls of Genocide {!k} h) a Scroll of Mass Genocide {100% off} i) a Mithril Rod of Simplicity of Nothing (160/160) j) The Ring of Power 'Nenya' (+9,+9) (+2) k) The Ring of Durin (+2) It grants you the power of Midas touch if it is being worn. It increases your strength, constitution and charisma by 2. It sustains your strength, constitution and charisma. It provides resistance to life draining, acid, cold, dark, nether and chaos. It allows you to sense the presence of evil beings. It drains experience. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Necromancer of Dol Guldur on level 70 of Dol Guldur. l) a Cursed Amulet of Doom [+7] (+8) m) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 63 of Mordor. n) The Augmented Chain Mail of Culor (-2 to accuracy) [16,+12] {AEF} It sustains your wisdom and constitution. It provides immunity to acid, electricity and fire. It provides resistance to dark and shards . It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sarko, rider of gold Foronth on level 99 of Mount Doom. o) The Splint Mail of Ninde (-2 to accuracy) [19,+13] {EFC} It sustains your dexterity, constitution and charisma. It provides immunity to electricity, fire and cold. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Pit Fiend on level 99 of Mount Doom. p) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns if it is being worn. It increases your intelligence, dexterity, charisma, searching and spell power by 3. It provides resistance to acid, fire, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Physics Teacher on level 86 of Angband. q) a Light Crossbow (x3) (+0,+0) {!k} r) The Seeker Bolt of Ciryon (4d5) (+16,+13) (+3) It increases your dexterity by 3. It does extra damage from acid and fire. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Gothmog, the High Captain of Balrogs on level 99 of Mount Doom. s) Flare, rider of bronze Moonth's corpse t) Gandalf the Grey's corpse u) a Mage Staff of Power (1d4) (+6,-16) (+10) {!k} v) a Mage Staff of Mana (1d4) (+6,-15)(80%)