[Angband 4.2.6 Character Dump] Name Andilim Age 19 Self RB CB EB Best Race Human Height 6'8" STR! 18/100 +0 -3 +0 18/70 Class Mage Weight 9st 2lb INT! 18/100 +0 +3 +12 18/*** Title ***WINNER*** Turns used: WIS! 18/100 +0 +0 +7 18/170 HP 712/712 Game 434034 DEX: 18/92 +0 +0 +4 18/132 SP 93/353 Standard 59912 CON! 18/100 +0 -2 +10 18/180 Resting 6503 Level 44 Armor [25,+86] Saving Throw 83% Cur Exp 2117554 Stealth Good Max Exp 2117554 Melee 3d6,+16 Disarm - phys. 66% Adv Exp 2400000 To-hit 33,+29 Disarm - magic 86% Blows 2.8/turn Magic Devices 106 Gold 274920 Searching 77% Burden 176.0 lb Shoot to-dam +19 Infravision 0 ft Overweight -3.9 lb To-hit 28,+29 Speed 3.5x (25) Max Depth 5000' (L100) Shots 1.0/turn You are one of several children of a Townsman. You are a well liked child. You have brown eyes, wavy black hair, and a dark complexion. Resistances Abilities Acid:......+.+.... pFear:+............ Elec:......+.+.... pBlnd:....+....+... Fire:......+.+.+.. pConf:.........+... Cold:......+.+.... pStun:............. Pois:........+.... HLife:......+...... Light:+.......+.... Regen:.+........... Dark:........++... ESP:.........+... Sound:............. S.Inv:....+....+... Shard:......+...... FrAct:.+..++..+.... Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:..........+.. TrpIm:............. Disen:..........+.. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:+......+..... ImpSP:............. Sear.:....+........ Fear:............. Infra:............. Aggrv:............. Tunn.:............. NoTel:............. Speed:...+...+..++. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:.+........... Light:.....+....... D.Red:............. Moves:............. [Character Equipment] a) the Two-Handed Great Flail 'Erimar' (3d6) (+18,+9) <+2, +4, +1> Found lying on the floor in a vault at 4600 feet (level 92) +2 intelligence. +4 wisdom. +4 constitution. +1 stealth. Slays dragons (powerfully), orcs, animals. Provides resistance to light. Provides protection from fear. Cannot be harmed by acid, fire. Combat info: 2.8 blows/round. With +5 STR and +0 DEX you would get 3.3 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 220.3 vs dragons, 152.9 vs orcs, 119.2 vs animals, and 85.5 vs. others. b) a Long Bow of Lothlórien (x4) (+18,+19) <+4, +1> Found lying on the floor in a vault at 4600 feet (level 92) +4 dexterity. +1 shooting power. Cannot be harmed by acid, fire. Speeds regeneration. Prevents paralysis. c) a Ring of Constitution <+6> Dropped by a mature black dragon at 3450 feet (level 69) +6 constitution. Sustains constitution. d) a Ring of Speed <+12> Found lying on the floor in a vault at 4500 feet (level 90) +12 speed. e) an Amulet of the Magi [+3] <+3> Dropped by Smaug the Golden at 3150 feet (level 63) +3 intelligence. +3 searching skill. Provides protection from blindness. Sustains intelligence. Grants the ability to see invisible things. Prevents paralysis. f) the Star of Cirdamion <+3> Dropped by Old Man Willow at 1050 feet (level 21) +3 light. Cannot be harmed by fire. Prevents paralysis. Intensity 3 light. When activated, it maps the area around you. Takes 178 to 350 turns to recharge at your current speed. Your chance of success is 97.8% g) a Robe of Permanence [2,+14] Dropped by a mature blue dragon at 3000 feet (level 60) Provides resistance to acid, lightning, fire, cold, shards. Cannot be harmed by acid, fire. Sustains strength, intelligence, wisdom, dexterity, constitution. Sustains your life force. i) an Elven Cloak of Stealth [6,+10] <+2, +1> Bought from a store +2 stealth. +1 speed. m) the Small Metal Shield of Gilperil [5,+16] <+3> Found lying on the floor in a vault at 1550 feet (level 31) +3 wisdom. Provides resistance to acid, lightning, fire, cold, poison, light, dark. Cannot be harmed by acid. Prevents paralysis. When activated, it causes your next attack upon a monster to confuse it. Takes 227 to 252 turns to recharge at your current speed. Your chance of success is 98.0% n) the Jewel Encrusted Crown 'Bramir' [0,+10] <+4> Found lying on the floor in a vault at 2400 feet (level 48) +4 intelligence. Provides resistance to dark. Provides protection from blindness, confusion. Cannot be harmed by acid. Grants telepathy. Grants the ability to see invisible things. o) the Set of Caestus 'Angwil' (+0,+3) [5,+7] <+3> Taken from a chest found at 2800 feet (level 56) +3 intelligence. +3 speed. Provides resistance to fire, chaos, disenchantment. Cannot be harmed by acid, fire. p) a Pair of Steel Shod Boots of Speed [7,+17] <+9> Found lying on the floor in a pit at 4800 feet (level 96) +9 speed. Cannot be harmed by fire. [Character Inventory] a) 3 Books of Magic Spells [First Spells] You can read this book. b) 3 Books of Magic Spells [Attacks and Knowledge] You can read this book. c) 3 Books of Magic Spells [Magical Defences] You can read this book. d) 2 Books of Magic Spells [Arcane Control] Cannot be harmed by fire. You can read this book. e) 2 Books of Magic Spells [Wizard's Tome of Power] Cannot be harmed by fire. You can read this book. f) 2 Mushrooms of Vigor g) 6 Rations of Food i) 23 Potions of Cure Critical Wounds m) 8 Potions of Healing n) 4 Potions of *Healing* It can be thrown at creatures with damaging effect. o) 12 Potions of Restore Mana p) a Potion of Speed q) 5 Scrolls of Word of Recall r) 8 Wands of Slow Monster (33 charges) s) 3 Wands of Stun Monster (12 charges) t) 6 Wands of Light (70 charges) u) 8 Wands of Stone to Mud (58 charges) v) 8 Wands of Drain Life (4 charges) w) 2 Wands of Annihilation (6 charges) Cannot be harmed by lightning. x) 2 Staves of *Destruction* (2 charges) y) 2 Staves of Mapping (13 charges) [Character Quiver] [Home Inventory] a) 40 Potions of Cure Critical Wounds b) 2 Rods of Magic Mapping c) a Staff of *Destruction* (2 charges) d) a Ring of Intelligence <+5> Dropped by an olog at 1850 feet (level 37) +5 intelligence. Sustains intelligence. e) the Ring of Motheluth <+5, +2, +3> Found lying on the floor in a vault at 4000 feet (level 80) +5 strength. +2 constitution. +3 stealth. +3 searching skill. Provides resistance to acid, lightning, fire, cold, light, nether. Cannot be harmed by lightning. Slows your metabolism. Speeds regeneration. When activated, it makes you very hungry but restores constitution and strength. Takes 143 to 157 turns to recharge at your current speed. Your chance of success is 97.8% f) the Amulet of Hamen [+5] Taken from a chest found at 3150 feet (level 63) Provides resistance to acid, dark, shards, nexus. Provides protection from confusion, stunning. Prevents paralysis. g) the Necklace 'Estirech' <+2, +3, +1> Conjured forth by magic at 1450 feet (level 29) +2 strength. +3 intelligence. +1 light. Provides resistance to cold, light, dark, chaos. Provides protection from fear, stunning. Sustains your life force. h) Chaos Dragon Scale Mail (-2) [40,+15] Taken from a chest found at 4300 feet (level 86) Provides resistance to chaos, disenchantment. i) an Ethereal Cloak of Aman [0,+42] <+3> Found lying on the floor in a vault at 4600 feet (level 92) +3 stealth. Provides resistance to nexus. Cannot be harmed by acid, fire. j) the Iron Helm of Teithor [7,+19] <+2, +3> Found lying on the floor in a vault at 2650 feet (level 53) +2 intelligence. +2 dexterity. +3 constitution. Provides resistance to lightning. Provides protection from fear, confusion. Cannot be harmed by acid. Sustains intelligence, constitution. Grants the ability to see invisible things. k) the Set of Leather Gloves of Hangin [1,+9] <+3> Found lying on the floor in a vault at 1800 feet (level 36) +3 strength. Provides resistance to lightning, light. Cannot be harmed by acid, fire. Speeds regeneration. l) the Pair of Mithril Shod Boots of Gorin [8,+12] <+4> Found lying on the floor at 3550 feet (level 71) +4 constitution. Cannot be harmed by acid, fire. Feather Falling. Grants telepathy. Gives immunity to traps. m) a Pair of Ethereal Slippers of Stability [0,+9] Dropped by a green elf archer at 1600 feet (level 32) Provides resistance to nexus. Cannot be harmed by acid, fire. Feather Falling. n) the Tulwar of Vingil (2d4) (+14,+15) <+5> Dropped by Angamaitë of Umbar at 1500 feet (level 30) +5 speed. Cannot be harmed by acid. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.8 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 95.2. o) the Scimitar 'Arrim' (5d2) (+12,+11) <+4, +3> Found lying on the floor at 2700 feet (level 54) +4 intelligence. +3 stealth. Slays undead (powerfully), dragons (powerfully), demons (powerfully), giants, trolls, animals, evil creatures. Provides resistance to lightning, dark, nexus. Provides protection from fear. Cannot be harmed by acid. When activated, it tries to recharge a wand or staff, destroying the wand or staff on failure. Takes 315 to 385 turns to recharge at your current speed. Your chance of success is 97.1% Combat info: 3.3 blows/round. With +6 STR and +0 DEX you would get 3.8 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 198 vs undead, dragons, and demons, 144.6 vs giants and trolls, 117.8 vs animals and evil creatures, and 91.1 vs. others. p) the Blade of Chaos 'Teithilie' (9d5) (+16,+14) <+3> Found lying on the floor in a vault at 2600 feet (level 52) +3 intelligence. Slays undead (powerfully), dragons (powerfully). Provides resistance to nether, chaos. Cannot be harmed by acid. Grants the ability to see invisible things. When activated, it breathes a cone of acid, lightning, fire, frost, or poison gas with width 30 degrees, dealing 160 damage at the source. Takes 343 to 420 turns to recharge at your current speed. Your chance of success is 97.7% Combat info: 3.3 blows/round. With +9 STR and +0 DEX you would get 3.8 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 564.1 vs undead and dragons, and 173.7 vs. others. q) the Trident of Narin (1d10) (+8,+10) [+10] <+3> Taken from a chest found at 2600 feet (level 52) +3 infravision. Slays undead, orcs, evil creatures. Branded with fire. Provides resistance to acid, lightning, fire, cold, poison, nexus. Provides protection from confusion. Cannot be harmed by acid, fire. Sustains dexterity. Speeds regeneration. Prevents paralysis. Combat info: 3.8 blows/round. With +1 STR and +0 DEX you would get 4.0 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 133.9 vs undead, orcs, and creatures not resistant to fire, 111.9 vs evil creatures, and 90 vs. others. r) the Pike of Brilion (2d5) (+6,+10) [+13] <+4, +3, +2> Taken from a chest found at 3350 feet (level 67) +4 intelligence. +3 stealth. +2 searching skill. Slays undead (powerfully), evil creatures. Branded with fire. Provides immunity to acid. Provides resistance to fire, chaos. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Prevents paralysis. Sustains your life force. Combat info: 3.3 blows/round. With +7 STR and +0 DEX you would get 3.8 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 167.1 vs undead, 124.5 vs creatures not resistant to fire, 103.2 vs evil creatures, and 81.9 vs. others. s) the Pike 'Arnoste' (2d5) (+6,+14) <+3> Taken from a chest found at 3700 feet (level 74) +3 constitution. +3 infravision. Provides resistance to cold, light. Cannot be harmed by acid, fire. Speeds regeneration. Combat info: 3.3 blows/round. With +4 STR and +0 DEX you would get 3.8 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 95.2. t) a Sling of Buckland (x4) (+18,+22) <+3, +4, +2> Found lying on the floor in a vault at 4600 feet (level 92) +3 dexterity. +4 shooting speed. +2 shooting power. Cannot be harmed by acid, fire. u) 27 Seeker Arrows of Wounding (4d4) (+21,+23) Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 217.3. 35% chance of breaking upon contact. v) 36 Mithril Arrows of Wounding (3d4) (+23,+20) Cannot be harmed by acid, fire. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 194.6. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 290 50' Reached level 2 718 50' Reached level 3 850 100' Reached level 4 953 100' Killed Fang, Farmer Maggot's Dog 1033 100' Reached level 5 2056 150' Reached level 6 2218 150' Killed Grip, Farmer Maggot's Dog 2218 150' Reached level 7 3036 250' Reached level 8 3820 350' Reached level 9 4600 400' Reached level 10 4929 400' Reached level 11 5812 400' Killed Wormtongue, Agent of Saruman 5812 400' Reached level 12 7046 600' Reached level 13 7894 650' Reached level 14 8106 650' Reached level 15 9044 650' Reached level 16 10234 650' Killed Orfax, Son of Boldor 10419 650' Killed Boldor, King of the Yeeks 11142 650' Reached level 17 11837 700' Killed Brodda, the Easterling 12876 750' Reached level 18 14226 750' Reached level 19 14653 0' Killed Farmer Maggot 15511 950' Reached level 20 15671 1000' Killed Gorbag, the Orc Captain 15671 1000' Reached level 21 15901 0' Reached level 22 16691 1050' Reached level 23 17245 1050' Killed Shagrat, the Orc Captain 17734 1050' Killed Old Man Willow 17734 1050' Reached level 24 17736 1050' Found the Star of Cirdamion 17876 1100' Reached level 25 19259 1150' Reached level 26 19259 1150' Reached level 27 19259 1150' Reached level 28 19259 1150' Reached level 29 19259 1150' Reached level 30 19259 1150' Reached level 31 20192 1450' Found the Necklace 'Estirech' 20822 1500' Killed Uglúk, the Uruk 20827 1500' Found the Awl-Pike of Turume (LOST) 21075 1500' Killed Sangahyando of Umbar 21500 1500' Killed Angamaitë of Umbar 21507 1500' Found the Tulwar of Vingil 22300 1550' Killed Ufthak of Cirith Ungol 23395 1550' Found the Main Gauche of Edhellorn (LOST) 23612 1550' Found the Small Metal Shield of Gilperil 25013 1700' Killed Lugdush, the Uruk 26500 1800' Found the Set of Leather Gloves of Hangin 28336 1850' Reached level 32 29293 1950' Killed Khîm, Son of Mîm 30547 2050' Killed Mîm, Betrayer of Turin 31827 2200' Reached level 33 31827 2200' Reached level 34 33425 2400' Found the Jewel Encrusted Crown 'Bramir' 35391 2600' Found the Blade of Chaos 'Teithilie' 35392 2600' Found the Executioner's Sword of Giryon (LOST) 35855 2600' Found the Trident of Narin 36489 2650' Found the Iron Helm of Teithor 36647 2700' Found the Scimitar 'Arrim' 36834 2700' Killed Itangast the Fire Drake 36834 2700' Reached level 35 37500 2800' Found the Set of Caestus 'Angwil' 37742 2850' Killed Ulfast, Son of Ulfang 37760 2850' Killed Ulwarth, Son of Ulfang 37939 2850' Killed Ulfang the Black 38731 2900' Found the Elfstone of Dagunien (LOST) 39088 2900' Killed Scatha the Worm 39091 2900' Found the Pair of Leather Boots 'Brilin' (LOST) 39715 3000' Killed Ar-Pharazôn the Golden 39715 3000' Reached level 36 40771 3050' Found the Short Sword 'Eleth' (LOST) 41851 3050' Killed Saruman of Many Colours 41851 3050' Reached level 37 42205 3150' Killed Eöl, the Dark Elf 42547 3150' Killed Smaug the Golden 42848 3150' Killed Kavlax the Many-Headed 42978 3150' Found the Amulet of Hamen 43667 3200' Reached level 38 44204 3250' Found the Metal Cap of Shelle (LOST) 45129 3350' Found the Metal Cap 'Pelthlost' (LOST) 45231 3350' Found the Pike of Brilion 46137 3450' Reached level 39 46225 3450' Killed Bolg, Son of Azog 46508 3550' Found the Pair of Mithril Shod Boots of Gorin 47811 3700' Found the Pike 'Arnoste' 47959 3700' Killed Beorn, the Shape-Changer 49050 3800' Reached level 40 50084 3900' Killed Uvatha the Horseman 50688 4000' Killed Ren the Unclean 50992 4000' Killed Qlzqqlzuup, the Emperor Quylthulg 50992 4000' Reached level 41 51508 4000' Found the Ball-and-Chain of Voroth (LOST) 51509 4000' Found the Scythe of Elberi (LOST) 51747 4000' Killed Wiruin, the Maelstrom 51993 4000' Found the Ring of Motheluth 53281 4200' Killed Hoarmurath of Dir 54692 4500' Reached level 42 55055 4500' Killed Nár, the Dwarf 56671 4600' Found the Jewel of Belfin (LOST) 56680 4600' Found the Two-Handed Great Flail 'Erimar' 56684 4600' Found the Blade of Chaos 'Galque' (LOST) 56866 4650' Reached level 43 58617 4950' Killed Sauron, the Sorcerer 59894 5000' Killed Morgoth, Lord of Darkness 59894 5000' Reached level 44 59908 5000' Found the Mighty Hammer 'Grond' 59911 5000' Found the Massive Iron Crown of Morgoth [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use autoexplore commands : no (autoexplore_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) [Randart seed] 00dae66c