[ToME 2.3.8 (ah) Character Sheet] Name : Resh Age 29 STR! 39 Sex : Neuter Height 34 INT! 40 Race : Hobbit Weight 54 WIS! 40 Class : Thaumaturgist Social Class 54 DEX! 40 Body : Player CON! 40 God : Eru Iluvatar CHR! 40 + To Melee Hit 84 Level 50 Hit Points 1044/ 1044 + To Melee Damage 57 Experience 23983851 Spell Points 1551/ 1551 + To Ranged Hit 89 Max Exp 23983851 Sanity 930/ 930 + To Ranged Damage 14 Exp to Adv. ***** Piety 275662 AC 63+172 Gold 2879922 Speed Fast (+44) (Miscellaneous Abilities) Fighting : Legendary[17]Perception : Superb Blows/Round: 4 Bows/Throw : Legendary[20]Searching : Superb Shots/Round: 1 Saving Throw: Very Good Disarming : Bad Mel.dmg/Rnd: 4d4+228 Stealth : Bad Magic Device: Very Good Infra-Vision: 100 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Hobbit Home Owner. You are a credit to the family. You have blue eyes, straight black hair, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 65 (3250') Angband: Level 105 (5250') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Cirith Ungol: Level 50 (2500') Paths of the Dead: Level 70 (3500') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Moria: Level 40 (2000') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 69 (3450') The Land Of Rhun: Level 40 (2000') The Helcaraxe: Level 40 (2000') a lost temple: Level 30 (1500') Your body is a Player. You are currently on level 103 of Angband. You have defeated 7197 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You have completed 72 princess quests. You have completed 25 lost sword quests. You saved Arda and became a famed Ruler. You found all of the relic pieces and pleased your god. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 15th Hrive of the 2890th year of the third age. You have been adventuring for 83 days. adefkmnopsuxz{|@ Add Str : ..237.........6. Add Int : ..2.7....3...... Add Wis : ..2.7..........+ Add Dex : ..2.7....34..... Add Con : ..237........... Add Chr : ..237....3...... Mul Mana : +..............+ Mul SPower: +........+...... Add Stea. : ..2....6........ Add Sear. : ...3...6.3....6. Add Infra : ..............6. Add Tun.. : ..............6. Add Speed : .*2..3.....*.... Slay Orc : ..............+. Slay Troll: ..............+. Slay Giant: ..............+. Slay Drag.: ..............+. Acid Brand: ..............+. Cold Brand: .............+.. Sust Str : ........+....... Sust Int : ..+............. Sust Wis : ..+............. Sust Dex : ...............+ Sust Con : ................ Sust Chr : ..+...+......... Invisible : ................ Mul life : ...............+ Sens Fire : ................ Reflect : ................ Free Act : ..+.......+..... Hold Life : ..+..+.......... Res Acid : ......+..++...+. Imm Elec : ......+.*....... Imm Fire : .+.*..+..+...... Imm Cold : ..*...+......... Res Pois : ......+......... Res Fear : ........+....... Res Light : .....++......... Res Dark : .....++.+.....+. Res Blind : ..+............. Res Conf : .....++.+....... Res Sound : ......+......... Res Shard : ......+.++...... Res Neth : ......+......... Res Nexus : .+....+....+.... Res Chaos : .....++.+....... Res Disen : ......+..+....+. Auto Curse: ....+........... See Invis : ..++.+.......... Digestion : ..........+..... Activate : .+++.++..+++..+. Cursed : ....+........... Fly : ...+..+......... Climb : ..............+. Orc.ESP : .....+........+. TLord.ESP : ...+............ Full ESP : ..+............+ Skills (points left: 0) - Combat 25.200 [0.500] . Weaponmastery 01.600 [0.500] - Archery 02.000 [0.000] . Sling-mastery 00.000 [0.300] - Sneakiness 02.200 [0.900] . Stealth 06.900 [0.500] . Disarming 01.500 [0.000] - Magic 50.000 [0.950] . Magic-Device 12.250 [1.050] . Spell-power 16.200 [0.600] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 08.400 [0.700] . Divination 00.000 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 50.000 [1.000] - Spirituality 18.690 [0.550] . Prayer 50.000 [0.500] . Mindcraft 47.200 [0.500] - Monster-lore 00.000 [0.500] . Symbiosis 01.300 [0.400] Abilities * Perfect casting [Character Equipment] a) a Mage Staff of Wizardry (1d4) (+10,+10)(80%) (+4) {!k} It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 4. It increases your mana capacity by 80%. You found it lying in a vault on level 91 of Mount Doom. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 89 of Angband. e) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Vecna, the Emperor Lich on level 90 of Mount Doom. f) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Gothmog, the High Captain of Balrogs on level 90 of Mount Doom. k) an Amulet of Doom [+5] (+7) {cursed} It increases your strength, intelligence, wisdom, dexterity, constitution and charisma by 7. It is cursed. It cannot be dropped while cursed. It can re-curse itself. You found it in the remains of an Ancient red dragon on level 90 of Mount Doom. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Archlich on level 64 of The Sacred Land Of Mountains. n) a Power Dragon Scale Mail of Defense (-3 to accuracy) [40,+34] {!k} It can be activated for breathe the elements (300) every 60+d90 turns if it is being worn. It sustains your charisma. It provides resistance to acid, electricity, fire, cold, poison, light, dark, confusion, sound, shards, nether, nexus, chaos and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 90 of Mount Doom. o) an Elven Cloak of Stealth [4,+20] (+6 to stealth) {!k} It increases your stealth, searching and luck by 6. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) The Dragon Shield of Feargoth [8,+24] It sustains your strength. It provides immunity to electricity. It makes you completely fearless. It provides resistance to dark, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Law on level 83 of Angband. s) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns if it is being worn. It increases your intelligence, dexterity, charisma, searching and spell power by 3. It provides resistance to acid, fire, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ancalagon the Black on level 91 of Mount Doom. u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 90 of Mount Doom. x) The Pair of Hard Leather Boots of Feanor [3,+20] (+15) It can be activated for speed (dur 20+d20) every 250 turns if it is being worn. It increases your speed by 15. It provides resistance to nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. z) (nothing) {) 25 Seeker Bolts of Frost (4d5) (+12,+15) |) The Mattock of Nain (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) a Fireproof Tome of Magical Energy {!k!d!t} It cannot be harmed by fire. You bought it from the Black Market. b) a Fireproof Tome of Translocation {!k} It cannot be harmed by fire. You bought it from the Library. c) a Fireproof Tome of Knowledge {!k} It cannot be harmed by fire. You bought it from the Library. d) a Fireproof Tome of the Mind It cannot be harmed by fire. You found it lying in a vault on level 90 of Mount Doom. e) a Fireproof Holy Tome of Eru Iluvatar {!k} It cannot be harmed by fire. You found it in the remains of an Archlich on level 69 of Paths of the Dead. f) a Sprig of Athelas g) 6 Potions of *Healing* {!k} h) 16 Potions of Restore Mana {!k} i) 5 Scrolls of *Destruction* j) a Scroll of Genocide k) a Silver Rod of Simplicity of Recall (100/100) {!k} l) a Silver Rod of Simplicity of Disarming (100/100) m) a Golden Rod of Simplicity of Home Summoning (125/125) n) a Fireproof Staff of Genocide[1|14] of Plenty (17 charges) o) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound, shards and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Scatha the Worm on level 100 of Angband. q) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire , cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 103 of Angband. r) The Lochaber Axe of Gothmog (3d8) (+14,+19) (-4) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Lothlorien ] a) 2 Sprigs of Athelas b) 30 Potions of *Healing* {!k} c) 7 Potions of Life {!k} d) 18 Potions of Restore Mana {!k} e) 6 Scrolls of *Enchant Armour* f) 2 Rod Tips of Recall (80 Mana to cast) g) a Staff of Probability Travel[4|16] (1 charge) h) a Staff of Genocide[1|11] (4 charges) i) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Chaos on level 69 of Paths of the Dead. j) The Double Chain Mail of Thaldor (-2 to accuracy) [16,+1] It sustains your strength. It provides immunity to acid and electricity. It provides resistance to light, sound and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. k) The Bar Chain Mail of Nengwar (-62,-58) [18,+11](40%) It increases your hit points by 40%. It sustains your strength, wisdom and charisma. It provides immunity to electricity. It provides resistance to dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 89 of Angband. l) The Full Plate Armour of Belluind (-16,-49) [25,+9](40%) It increases your hit points by 40%. It sustains your charisma. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to life draining, confusion, nether and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Adunaphel the Quiet on level 57 of Mordor. m) The Leather Jacket 'Endebrin' (-1 to accuracy) [12,+0] It sustains your intelligence. It provides immunity to electricity and fire. It provides resistance to sound and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The White Balrog on level 40 of The Helcaraxe. n) The Shadow Cloak of Luthien [6,+20] (+2) It can be activated for restore life levels every 450 turns if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom, charisma, stealth, speed and luck by 2. It makes you invisible. It provides resistance to acid, fire, cold and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Snakeskin Cloak 'Ezelegrog' [1,+12] It sustains your constitution. It provides immunity to cold. It makes you completely fearless. It provides resistance to light, sound and chaos. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Mage Staff of Forochel (3d4) (-12,-8)(60%) (+3 to infravision) It can be wielded two-handed. It increases your intelligence, wisdom, infravision and spell power by 3. It increases your mana capacity by 60%. It sustains your intelligence and wisdom. It provides immunity to cold. It provides resistance to blindness. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. q) a Mage Staff of Power (1d4) (+4,+0) (+11) r) The Mage Staff of Beluin (1d4) (+12,+12) [+6](60%) It can be wielded two-handed. It provides light (radius 1) forever. It can be used to store a spell. It increases your mana capacity by 60%. It sustains your wisdom. It provides immunity to paralysis. It provides resistance to blindness and confusion. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 90 of Mount Doom.