[ToME 2.3.5 (SX 1.27) Character Sheet] Name : Goekhan Age 15 STR: 19 Sex : Female Height 166 INT: 11 Race : Thunderlord Weight 227 WIS: 17 Class : Summoner Social Class 73 DEX: 16 Body : Player CON: 17 God : Vana CHR: 23 + To Melee Hit 21 Level 25 Hit Points 336/ 336 + To Melee Damage 17 Experience 56993 Spell Points 61/ 61 + To Ranged Hit 27 Max Exp 56993 Sanity 205/ 205 + To Ranged Damage 5 Exp to Adv. 77000 Piety -6201 AC -14+30 Gold 1884 Speed Fast (+3) (Miscellaneous Abilities) Fighting : Fair Perception : Bad Blows/Round: 2 Bows/Throw : Fair Searching : Bad Shots/Round: 1 Saving Throw: Poor Disarming : Poor Mel.dmg/Rnd: 2d7+34 Stealth : Bad Magic Device: Low Infra-Vision: 20 feet Tactic: normal Explor: normal (Character Background) You are one of many Manwe Maia. Your eagle looks very good. In the past you dwelt on earth in the form of a wise and ancient counsellor. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Monster levelscaling: ON Hard mode: OFF Masochist mode: OFF Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Max Level 10 (500'), Cur Level 10 (500') Maze: Max Level 25 (1250'), Cur Level 25 (1250') Orc Cave: Max Level 19 (950'), Cur Level 19 (950') The Old Forest: Max Level 21 (1050'), Cur Level 21 (1050') Barad-Dur: Max Level 1 (50'), Cur Level 1 (50') Your body is a Player. You are currently in the town of Bree. You have defeated 1734 enemies. You have completed ten princess quests. You have completed ten lost sword quests. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 48th Yavie of the 2890th year of the third age. You have been adventuring for 5 days. adefkmnopsuxz{|@ Add Wis : ...2............ Add Dex : ..........1..... Add Stea. : 4............... Add Tun.. : ..............5. Add Blows : ........1....... Sust Str : ................ Sust Int : .......+........ Sust Wis : ................ Sust Dex : +............... Sust Con : ...............+ Sust Chr : ................ Invisible : .....+.......... Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +............... Hold Life : ...+............ Res Acid : +...+..........+ Res Elec : +......+.......+ Res Fire : +............... Res Cold : +..............+ Res Pois : +............... Res Fear : ...+............ Res Light : ....+..+........ Res Dark : .......+........ Res Blind : ................ Res Conf : ..+............. Res Sound : .......+........ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : .......+........ Res Disen : +............... Aura Elec : .......+........ Levitate : +..............+ See Invis : +..+............ Regen : +............... Blessed : ...+............ Fly : ...............+ Cont Spell: ....+........... WieldCast : ....+........... Peacekeep : ......+......... Rpd Hunger: .......+........ Dragon.ESP: ...............+ Skills (points left: 91) - Combat 17.550 [0.700] . Weaponmastery 03.060 [0.610] . Archery 01.500 [0.400] - Sneakiness 04.620 [0.710] . Hidden-Sight 01.000 [0.700] . Stealth -15.000 [0.700] . Disarming 04.100 [0.575] - Magic 12.080 [0.810] . Magic-Device 06.225 [0.625] . Thaumaturgy 01.000 [0.300] . Spell-learning 01.000 [0.000] - Spirituality 10.159 [0.610] . Prayer 09.316 [0.695] . Music 00.000 [0.300] - Monster-lore 23.030 [1.210] . Summoning 01.620 [0.710] . Corpse-preservation 22.000 [1.000] . Four-dimensional 10.000 [1.000] One of your companion(s) has been killed. [Character Equipment] a) a Sabre (Defender) (1d7) (+14,+9) [+5] (+4 to stealth) {!k!k!k!d!s} It increases your stealth by 4. Sustain DEX. Free Action. Resistance to acid, electricity, fire, cold, poison and disenchantment . Levitation. See invisible. Regeneration. It cannot be harmed bla-bla. You found it in the remains of Vort the Kobold Queen on level 7 of Barrow-Downs. d) The Sling of Farmer Maggot (x2) (+20,+5) (+2) {!d!s} e) a Thallium Ring of Confusion Resistance {!k!k!k!d!s} f) a Blessed Sapphire Ring of Fear Resistance [+2] (+2) It increases your WIS by 2. Resist fear. Resistance to life draining . See invisible. It has been blessed by the gods. It was given to you as a reward. k) a Repellant Layered Amulet of Spell {!k!k!k!d!s} It can be used to store a spell. Resistance to acid and light. It was given to you as a reward. m) a Dwarven Lantern of the Shadows {!k!k!k!d!s} It provides light (radius 2) forever. It makes you invisible. It cannot be harmed by fire. It was given to you as a reward. n) a Cord Armor of Peace [6,+6] o) The Wool Cloak of Ardagnor [2,+5] Sustain INT. Resistance to electricity, light, dark, sound and chaos. It produces an electric sheath. It massively increases hunger. It cannot be harmed bla-bla. You found it in the remains of a Green goblin on level 15 of Orc Cave. p) a Buckler [-30,+1] (+1 attack) s) a Soft Leather Cap [1] {average} u) a Set of Alchemist Gloves [1,+6] (+1) {!k!k!k!d!s} x) a Pair of Metal Shod Boots [6,+4] z) (nothing) {) 54 Iron Shots (1d4) {average} |) a Pick of Digging (+5) It increases your tunneling by 5. It cannot be harmed bla-bla. You bought it from the General Store. [Character Inventory] a) 70 Strips of Venison b) 5 Manly Potions of Speed c) 10 Purple Speckled Potions of Healing {100% off} d) 21 Scrolls of Teleportation {50% off} e) 7 Scrolls titled "shufri ri" of Word of Recall {!*} f) 24 Scrolls of Identify {@r2} g) a Wooden Rod of Trap Location (10/10)(8) {@z1} h) a Wand of Noxious Cloud[1|25] (5 charges) i) a Staff of Globe of Light[1|12] (10 charges) j) a Staff of Teleportation[1|20] (8 charges) k) 3 Partial Totems of a Verena {@m2} l) a Partial Totem of a Giant Trapdoor Spider {@m3} m) a Partial Totem of a Farting young woman {@m5} n) a Partial Totem of a Gray dragon {@m4} o) 10 Chameleon raw meats p) 49 Empty Bottles q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Blasted Demonhorn of Resist Fire and Cold [2,-3] b) a Spellbook of Fireflash c) a Spellbook of Tidal Wave d) a Rune [Stability] e) a Dark Red Mushroom of Cure Blindness f) a Cinnabar Mushroom of Cure Confusion g) a White Mushroom of Mana h) a Green Mushroom of Sanity i) a Sprig of Athelas j) a Morphic Oil of Quylthulg k) a Metallic Blue Potion of Haste l) 2 Coldproof Copper Speckled Potions of Cure Light Insanity It cannot be harmed by cold. You bought it from the Alchemy shop. m) 12 Copper Speckled Potions of Cure Light Insanity n) 19 Cyan Potions of Cure Serious Insanity o) 5 Muddy Potions of Cure Critical Insanity p) a Pink Speckled Potion of Repelling q) a Puce Potion of Restoration r) a Polymorph Oil of Insect s) a Polymorph Oil of Eagle t) 9 Brown Potions of Corruption u) 20 Manly Potions of Speed v) 2 Spoonful Potions of Heroism {100% off} w) 2 Verdant Potions of Cure Light Wounds x) 5 Magenta Potions of Cure Serious Wounds a) 2 Potions of Restore Strength {25% off} b) a Potion of Restore Wisdom {50% off} c) 2 Potions of Restore Constitution {75% off} d) a Coldproof Potion of Restore Charisma {90% off} It cannot be harmed by cold. You bought it from the Alchemy shop. e) a Coldproof Potion of Enlightenment It cannot be harmed by cold. You bought it from the Potion Store. f) a Potion of Curing g) a Scroll of Remove Curse h) a Scroll titled "fix zeldalf" of Ally i) a Wooden Rod of Nothing (10/10) j) a Wooden Rod of Nothing (10/10) k) a Wooden Rod of Nothing (10/10) l) 3 Platinum Rod Tips of Trap Location (8 Mana to cast) m) a Trigonal Wand of Manathrust[1|15] (17 charges) n) a Silver-Plated Wand of Noxious Cloud[2|25] o) a Diffuse Wand of Cleaning Fire[1|26] (6 charges) p) an Ironwood Staff of Teleportation[2|20] q) a Partial Totem of a Sasquatch {@m6} r) a Partial Totem of a Bull {@m4} s) a Partial Totem of a Skeletal lizard {@m4} t) a Glowing Marble Ring of Teleportation {cursed} u) a Fluorite Ring of Protection v) a Protected Rhinestone Ring of Nexus Resistance w) a Sapphire Amulet of Bracing [+24] x) a Small Leather Shield of Resistance [2,+7] a) a Metal Cap [3,+0] b) a Lithe Set of Alchemist Gloves [1,+3] (+1) {!k!k!k!d!s} c) a Dagger (1d4) (+1,+2) d) The Club of Viende (1d4) (-6,+8) (-7) {cursed} It provides light (radius 1) forever. It decreases your CON, CHA and tunneling by 7. It does extra damage from acid. It poisons your foes . Slays dragons. Slays orcs. Slays giants. Slays undead. Slays evil. Inventory Protection. It drains experience. It aggravates nearby creatures. It is heavily cursed. It can resist being shattered by morgul beings. It cannot be harmed bla-bla. You found it lying on the ground on level 16 of The Old Forest. e) a Whip (1d6) (+3,+4) f) a Beretta (x3) {good} g) 19 Arrows (1d4) (+5,+4) h) 25 Arrows (1d4) (+6,+1) i) 23 Arrows (1d4) (+0,+0) j) 29 Iron Shots (1d4) (+5,+4) k) a Drum l) a Drum m) 2 Shards of Pottery n) 2 Broken Sticks o) a Human Skeleton [Home Inventory - Dale ] a) a Demonblade of the Maiar (4d6) (+9,+7) [+3] b) a White Mushroom of Mana c) 10 Flasks of oil {100% off} d) a Metallic Blue Potion of Haste e) a Potion of Cure Light Insanity f) a Pink Speckled Potion of Repelling g) 11 Silky Potions of Nimbleness h) a Potion of Restore Life Levels {25% off} i) a Coldproof Potion of Restore Strength It cannot be harmed by cold. You bought it from the Alchemy shop. j) a Potion of Restore Dexterity {50% off} k) a Silver-Plated Wand of Noxious Cloud[4|25] l) a Diffuse Wand of Cleaning Fire[2|26] m) a Balsa Staff of Disarm[1|10] (21 charges) {100% off} n) a Zebrawood Staff of Sense Monsters[1|15] (8 charges) o) a Partial Totem of a Baby purple dragon {@m3} p) a Partial Totem of a Chaska q) a Partial Totem of a Sphinx {@m3} r) an Electric Lamp of Warmth (with 7249 turns of light) {!k!k!k!d!s} s) a Hard Studded Leather (-1 to accuracy) [7,+1] {100% off} t) a Pair of Iron Shod Boots [4] {good} u) 48 Rifle Bullets (3d6) (+0,+0) v) a Beretta (x3) {average} w) 24 Iron Shots (1d4) (+4,+1)