[ToME 2.2.5 Character Dump] Name : Slappy II Age 120 STR: 18/132 Sex : Female Height 69 INT: 18/110 Race : Wood-Elf Weight 78 WIS: 18/135 Class : Monk Social Class 81 DEX: 18/100 Body : Player CON: 18/97 God : Manwe Sulimo CHR: 18/60 + To Melee Hit 26 Level 33 Max Hit Points 392 + To Melee Damage 25 Experience 423656 Cur Hit Points 392 + To Ranged Hit 43 Max Exp 423656 Max SP (Mana) 91 + To Ranged Damage 13 Exp to Adv. 467500 Cur SP (Mana) 91 AC 0+128 Gold 321886 Piety 7355 (Miscellaneous Abilities) Fighting : Superb Perception : Fair Blows/Round: 5 Bows/Throw : Heroic Searching : Fair Shots/Round: 1 Saving Throw: Fair Disarming : Very Good Mel.dmg/Rnd: 10-640 Stealth : Superb Magic Device: Fair Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) You are one of several children of an Avarin Prince. You have light grey eyes, straight black hair, and a fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 17 (850') Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') The Land Of Rhun: Level 40 (2000') A lost temple: Level 5 (250') Your opponents are behaving stupidly. Your body is a Player. You are currently in the town of Lothlorien. You have defeated 5269 enemies. You saved a young hobbit from an horrible fate. You saved 16 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 9th Quelle of the 2890th year of the third age. You have been adventuring for 23 days. adefkmnopsuxz{|@ Add Str : ....6........... Add Int : ....6........... Add Wis : ....6........... Add Dex : ....6........... Add Con : ...06........... Add Chr : ....6........... Add Stea. : .1.............. Add Tun.. : ..............7. Add Speed : ..8............. Sust Str : ................ Sust Int : ................ Sust Wis : .+.............. Sust Dex : ...+............ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : .+.+...........+ Hold Life : ................ Res Acid : .+.............. Res Elec : .+.............. Res Fire : .+.............. Res Cold : .+.............. Res Pois : ...+............ Res Fear : ................ Res Lite : ...............+ Res Dark : ................ Res Blind : ................ Res Conf : ...+............ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ...+............ Res Chaos : .+.............. Res Disen : ................ Levitate : .+.............. Lite : .....+.......... See Invis : .+.............. Regen : .+.............. Xtra Might: ...............+ Cursed : .++.+........... Skills (points left: 52) - Combat 21.150 [0.900] . Weaponmastery 00.000 [0.300] . Archery 00.000 [0.600] . Barehand-combat 37.900 [0.900] - Sneakiness 05.860 [0.900] . Stealth 03.700 [0.900] . Disarming 01.000 [0.900] . Dodging 37.800 [0.700] - Magic 00.000 [0.600] . Magic-Device 01.000 [1.000] . Meta 00.000 [0.500] . Temporal 00.000 [0.500] . Mind 00.000 [0.500] - Spirituality 05.500 [0.900] . Prayer 02.500 [0.500] . Mindcraft 01.000 [0.300] . Music 00.000 [0.300] - Monster-lore 04.080 [1.100] . Corpse-preservation 05.000 [0.500] . Possession 00.000 [0.100] Abilities * Tree walking [Fates] You may meet a Giant white ant on level 1. You are fated to find Rhino Hide Armour on level 15. [Character Equipment] a) (nothing) d) a Wooden Boomerang (Defender) (1d8) (+17,+13) [+2] (+1 to stealth) {cursed, !} It increases your stealth by 1. It sustains your wisdom. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and chaos. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. e) a Ring of Speed (+8) {cursed, !*!*} It increases your speed by 8. It is cursed. You stole it from the Speed Ring Market. f) The Obsidian Ring of Gelend (+0) {!*!*} It decreases your constitution by 0. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to poison, confusion and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulfang the Black on level 40 of The Land Of Rhun. k) a Beryl Amulet of Doom [+6] (+6) {cursed, !*!*!*} It increases your strength, intelligence, wisdom, dexterity, constitution and charisma by 6. It is cursed. It cannot be dropped while cursed. It can re-curse itself. You found it in the remains of a Mature green dragon on level 40 of The Land Of Rhun. m) a Dwarven Lantern of *Brightness* {!k!d!v} n) (nothing) o) (nothing) p) (nothing) s) (nothing) u) (nothing) x) (nothing) z) (nothing) {) (nothing) |) a Gnomish Shovel of Digging (+9,+12) (+7) {!k!d!v} It increases your ability to tunnel by 7. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. [Character Inventory] a) a Holy Tome of Manwe Sulimo {!k!d!v} b) The Deck of Wild Magic {special, !d!v genocide} It can be activated for genocide every 500 turns. You found it in the remains of a Bullywug shaman on level 22 of The Old Forest. c) a Yellow Mushroom of Unhealth {!E!E} d) 40 Chartreuse Potions of Cure Critical Wounds {!k!d!v} e) 5 Potions of Restore Life Levels f) 20 Scrolls titled "tasne ereple" of Teleportation {!*!*} g) 7 Scrolls titled "zunmon fid bie" of Word of Recall {!*!*} h) 50 Scrolls titled "argnelg payseh" of Identify {!k!d!v} i) 15 Scrolls titled "comp ala" of Satisfy Hunger {!k!d!v} j) a Copper Rod of Trap Location (20/20) {@z0!k!d!v} k) a Silver Rod of Disarming (100/100) {!k!d!v} l) a Hexagonal Wand of Essence of Speed[1|12] (6 charges) {!k!d!v} m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Baalzebub's All-seeing Servant {!d!v restore stats/life levels} It can be activated for restore stats and life levels every 750 turns. You bought it from the Magic shop. b) The Tome of Elven Household Magic {!d!v CSW} It can be activated for cure serious wounds every 3+d3 turns. You found it lying on the ground on level 36 of The Land Of Rhun. c) The Clay Tablets of Antiquity {!d!v teleport level} It can be activated for teleport level. You found it lying on the ground on level 10 of Barrow-Downs. d) 11 Purple Potions of Cure Critical Insanity {100% off} e) 2 Scrolls of *Identify* f) a Scroll titled "evsorg bu foo" of Protection from Evil g) a Moonstone Rod of Nothing (75/75) h) a Silver Rod of Capacity of Nothing (200/200) It can hold more mana. You bought it from the Black Market. i) 2 Rod Tips of Recall (80 Mana to cast) j) a Cast Iron Rod Tip of Enlightenment (40 Mana to cast) {!k!d!v} k) an Amber Amulet of Anti-Teleportation l) a Spider Web [1,+10] m) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. n) a Small Metal Boomerang (Defender) (3d4) (+5,+10) [+5] (+4 to stealth) It increases your stealth by 4. It sustains your constitution . It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and poison. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Crystal drake on level 28 of The Land Of Rhun. o) a Harp of Power (+2) It increases your charisma by 2. It sustains your charisma. It provides resistance to acid, electricity, fire, cold and disenchantment. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) an Elder aranea skeleton {!k!d!v} [Home Inventory - Gondolin ] a) 23 Hazy Potions of Invisibility b) a Potion of Detonations c) a Dark Green Potion of Death {!*!*!*!*!*} d) 17 Pink Speckled Potions of Speed {!*!*} e) 8 Cyan Potions of Healing f) a Potion of *Healing* {50% off} g) a Potion of Life {100% off} h) 4 Oily Black Potions of Enlightenment {100% off} i) 2 Puce Potions of Resistance {100% off} j) a Golden Rod of Nothing (125/125) k) a Quartzite Ring of Confusion Resistance l) The Phial of Undeath (-5) {cursed} m) The Small Metal Shield 'Lothlos' [3,+6] It sustains your constitution and charisma. It provides immunity to fire. It provides resistance to electricity, poison, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Half-orc on level 21 of Orc Cave. n) The Hard Leather Cap of Nenwet [2,+0] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to cold, poison, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. [Home Inventory - Lothlorien ] a) The Skull of Ancient Wisdom {!d!v cure confusion} It can be activated for cure confusion. You bought it from the Magic shop. b) The Jester's Cap of Insanity {!d!v cure stun} It can be activated for cure stun. You found it lying on the ground on level 2 of Barrow-Downs. c) 4 Wrinkled Mushrooms of Disease d) 2 Sprigs of Athelas e) 10 Potions of Cure Insanity f) 7 Shimmering Potions of Boldness g) 80 Chartreuse Potions of Cure Critical Wounds {!k!d!v} h) 71 Scrolls titled "argnelg payseh" of Identify {!k!d!v} i) 12 Scrolls of *Identify* {25% off} j) a Rusty Wand of Tidal Wave[1|26] (10 charges) k) The Wand of Digging of Thrain (103 charges) {@a0!d!v} You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. l) The Quartz Ring of Uingren (+1) {!d!v} It increases your dexterity by 1. It sustains your strength. It makes you completely fearless. It provides resistance to shards. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 31 of The Land Of Rhun. m) an Indestructible Jasper Ring of Poison Resistance {!k!d!v} It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature red dragon on level 37 of The Land Of Rhun. n) a Bronze Ring of Fear Resistance {!k!d!v} o) a Corundum Ring of Nether Resistance p) a Shining Ring of Sound Resistance q) a Glass Ring of Shard Resistance r) a Jet Ring of Invisibility {Smeagol BDw4} It makes you invisible. You found it in the remains of Smeagol on level 4 of Barrow-Downs. s) an Amulet of the Serpents [+5] (+4) {!k!d!v} It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 4. It provides resistance to poison. You stole it from the Black Market. t) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. u) The Long Sword 'Durandil' (2d5) (+5,+6) (+3) It can be activated for sing a cheerful song every 3 turns if it is being worn. It increases your luck by 3. It makes you completely fearless. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black ogre on level 30 of Maze. v) Climbing Set {!k!d!v} [The Mathom-house Inventory - Bree ] a) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. b) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. c) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4) It increases your dexterity, stealth and searching by 4. It does extra damage from acid . It poisons your foes. It is especially deadly against orcs. It is especially deadly against trolls. It fights against evil with holy fury. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient blue dragon on level 40 of The Land Of Rhun. d) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to poison. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. e) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward.