[Angband 3.0.9b Character Dump] Name Lobelia Self RB CB EB Best Sex Female Age 32 STR! 18/100 -2 +2 +15 18/250 Race Hobbit Height 34 INT! 18/100 +2 +2 +7 18/210 Class Ranger Weight 53 WIS! 18/100 +1 +0 +3 18/140 Title ***WINNER*** Status 7 DEX! 18/100 +3 +1 +12 18/260 HP 954/954 Maximize Y CON! 18/100 +2 +1 +9 18/220 SP 317/385 CHR! 18/100 +1 +1 +3 18/150 Level 50 Armor [26,+97] Saving Throw Heroic Cur Exp 8393221 Fight (+74,+28) Stealth Heroic Max Exp 8393221 Melee (+83,+44) Fighting Heroic Adv Exp ******** Shoot (+109,+49) Shooting Legendary MaxDepth Lev 100 Blows 5/turn Disarming Heroic Turns 2988922 Shots 3/turn Magic Device Legendary Gold 2128227 Infra 40 ft Perception Good Burden 207.4 lbs Speed 24 Searching Very Good You are one of several children of a Hobbit Tavern Owner. You are the black sheep of the family. You have hazel eyes, straight auburn hair, and a very fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:.+....+...... Blind:.........+... Elec:**....+...... Confu:.+.....+..... Fire:.........*... Sound:.......+..... Cold:+*....+++.... Shard:.........+... Pois:..........+.. Nexus:.+.........+. Fear:....+........ Nethr:.+........... Lite:.+........+.. Chaos:.......+..... Dark:++.........+. Disen:....+........ abcdefghijkl@ abcdefghijkl@ S.Dig:.+...+....+.. Stea.:......++..... Feath:.+........... Sear.:............. PLite:.......+...+. Infra:............. Regen:.+....+...... Tunn.:............. Telep:.........+... Speed:..++.......+. Invis:.+...+....+.. Blows:............. FrAct:.+..+.....+.. Shots:............. HLife:..........+.+ Might:.+........... [Character Equipment] a) The Executioner's Sword of Idrion (7d5) (+9,+16) It is especially deadly against dragons. It is branded with frost. It provides immunity to lightning. It provides resistance to cold and dark. It activates for banishment every 500 turns. It cannot be harmed by the elements. b) The Short Bow 'Moringbar' (x2) (+35,+49) (+3) It increases your intelligence by 3. It increases your shooting power by 3. It provides immunity to lightning and cold. It provides resistance to acid, light, dark, confusion, nexus, and nether. It sustains your strength, intelligence, and charisma. It slows your metabolism, makes you fall like a feather, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. c) The Ring of Thalas (+4) It increases your strength, intelligence, dexterity, and constitution by 4. It increases your speed by 4. It cannot be harmed by the elements. It might have hidden powers. d) an Alexandrite Ring of Speed (+11) It increases your speed by 11. e) an Agate Amulet of Weaponmastery (+4,+4) (+3) It increases your strength by 3. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. f) The Palantir of Dirmed (+3) It increases your dexterity and charisma by 3. It sustains your intelligence and dexterity. It usually provides light of radius 3. It slows your metabolism. It grants you the ability to see invisible things. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. g) The Soft Studded Leather of Vingornie [5,+11] (+5) It increases your constitution by 5. It increases your stealth by 5. It provides resistance to acid, lightning, and cold. It sustains your constitution. It speeds your regeneration. It cannot be harmed by the elements. h) The Cloak 'Tirestir' [1,+11] (+2) It increases your strength and dexterity by 2. It increases your stealth by 2. It provides resistance to cold, confusion, sound, and chaos. It sustains your dexterity. It usually provides light of radius 4. It cannot be harmed by the elements. i) The Large Leather Shield of Anaurthir [4,+12] (+3) It increases your strength by 3. It provides resistance to cold. It sustains your strength. It cannot be harmed by the elements. j) The Iron Helm of Valfin [5,+26] (+3) It increases your wisdom by 3. It provides immunity to fire. It provides resistance to blindness and shards. It sustains your wisdom. It grants you the power of telepathy. It cannot be harmed by the elements. k) The Set of Cesti 'Durin' (+4,+4) [5,+16] (+3) It increases your strength and dexterity by 3. It provides resistance to poison, light, and life draining. It sustains your strength. It slows your metabolism. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. l) The Pair of Metal Shod Boots of Niena [6,+16] (+10) It increases your speed by 10. It provides resistance to dark and nexus. It usually provides light of radius 4. It cannot be harmed by the elements. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2} c) a Book of Magic Spells [Incantations and Illusions] {@m3} d) a Book of Magic Spells [Sorcery and Evocations] {@m4} e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5} It cannot be harmed by the elements. f) a Book of Magic Spells [Mordenkainen's Escapes] {@m7} It cannot be harmed by the elements. g) a Book of Magic Spells [Tenser's Transformations] {@m8} It cannot be harmed by the elements. h) a Book of Magic Spells [Kelek's Grimoire of Power] {@m9} It cannot be harmed by the elements. i) 24 Light Green Potions of Healing j) 21 Purple Potions of *Healing* k) a Hazy Potion of Life l) 20 Bubbling Potions of Restore Mana m) 43 Scrolls titled "repurtus dir" of Phase Door n) 3 Scrolls titled "dam il queo" of *Identify* o) 7 Scrolls titled "oio tarien" of *Destruction* p) 11 Silver Rods of Teleport Other {@z5} q) 16 Seeker Arrows of Slay Evil (4d4) (+16,+17) It slays all evil creatures. r) 26 Seeker Arrows of Venom (4d4) (+12,+13) It is branded with poison. s) 6 Seeker Arrows of Frost (4d4) (+9,+8) It is branded with frost. It cannot be harmed by cold. t) 24 Seeker Arrows of Venom (4d4) (+6,+7) It is branded with poison. u) 30 Seeker Arrows of Frost (4d4) (+7,+8) It is branded with frost. It cannot be harmed by cold. v) 26 Seeker Arrows of Flame (4d4) (+7,+7) It is branded with fire. It cannot be harmed by fire. [Home Inventory] a) a Ruby Ring of Damage (+13) b) The Ring of Vanth (+2) It increases your constitution by 2. It provides resistance to poison and chaos. It cannot be harmed by the elements. c) The Ring 'Nenen' (+5) It increases your speed by 5. It provides resistance to lightning, poison, dark, and shards. It activates for haste self (75+d75 turns) every 150+d150 turns. It cannot be harmed by the elements. d) The Necklace of Wilor It provides resistance to lightning and life draining. It sustains your wisdom. It grants you the power of telepathy. It cannot be harmed by the elements. e) The Elfstone of Elegan (+3) It increases your strength and intelligence by 3. It increases your infravision by 3. It sustains your strength, intelligence, and charisma. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) a Mithril Amulet of Trickery (+3) It increases your dexterity by 3. It increases your stealth, searching, infravision, and speed by 3. It provides resistance to poison and nexus. It sustains your dexterity. g) Green Dragon Scale Mail (-2) [30,+10] It provides resistance to poison. It activates for breathe poison gas (150) every 450+d450 turns. It cannot be harmed by the elements. h) Chaos Dragon Scale Mail (-2) [30,+1] It provides resistance to chaos and disenchantment. It activates for breathe chaos/disenchant (220) every 300+d300 turns. It cannot be harmed by the elements. i) Double Chain Mail of Elvenkind (-2) [16,+18] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and disenchantment. It cannot be harmed by the elements. j) The Bar Chain Mail of Ephel (-2) [18,+38] (+4) It increases your strength and constitution by 4. It increases your infravision by 4. It cannot be harmed by the elements. It might have hidden powers. k) The Bar Chain Mail 'Elperin' (-2) [18,+11] (+4) It increases your intelligence and dexterity by 4. It provides resistance to lightning, cold, and light. It sustains your dexterity. It slows your metabolism and speeds your regeneration. It cannot be harmed by the elements. l) The Soft Studded Leather 'Belvaldim' [5,+10] (+4) It increases your intelligence, wisdom, and constitution by 4. It increases your stealth by 4. It provides resistance to acid, lightning, cold, blindness, and nether. It sustains your intelligence, constitution, and charisma. It speeds your regeneration. It cannot be harmed by the elements. m) Leather Scale Mail of Elvenkind (-1) [11,+12] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and shards. It cannot be harmed by the elements. n) The Large Leather Shield 'Sildand' [4,+10] (+3) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and poison. It sustains your charisma. It grants you the ability to see invisible things. It cannot be harmed by the elements. o) a Large Leather Shield of Preservation [4,+31] It provides resistance to light, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It cannot be harmed by the elements. p) a Large Leather Shield of Elvenkind [4,+13] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and fear. It cannot be harmed by the elements. q) The Shield of Deflection 'Tarda' [10,+35] (+1) It increases your strength by 1. It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and disenchantment. It sustains your strength and constitution. It slows your metabolism and speeds your regeneration. It activates for star ball (150) every 50 turns. It cannot be harmed by the elements. r) an Iron Crown of Might [0,+12] (+3) It increases your strength, dexterity, and constitution by 3. It sustains your strength, dexterity, and constitution. It grants you immunity to paralysis. It cannot be harmed by the elements. s) The Steel Helm 'Esteithon' [6,+10] (+4) It increases your speed by 4. It provides resistance to poison. It cannot be harmed by the elements. t) The Set of Gauntlets 'Cirnar' (+6,+8) [2,+11] It provides resistance to fire, blindness, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. u) a Set of Cesti of Power (+4,+2) [5,+19] (+4) It increases your strength by 4. v) a Pair of Hard Leather Boots of Speed [3,+7] (+10) It increases your speed by 10. w) The Pair of Metal Shod Boots of Kemeneith [6,+15] (+6) It increases your stealth and speed by 6. It provides resistance to light. It cannot be harmed by the elements. x) a Short Bow of Lothlorien (x2) (+23,+25) (+2) It increases your dexterity by 2. It increases your shooting power by 2. It grants you immunity to paralysis and the power of telepathy. It cannot be harmed by acid or fire. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): yes (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)