[Tangaria 1.6.1 T-25 Character Dump] Name Njaab IV Age 30 Self RB CB EB Best Sex Male Height 5'3" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 16st 13lb INT: 10 -4 -2 +0 4 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Veteran Game 7275 DEX: 16 -4 +2 +0 14 HP -5/297 Player 17435 CON: 15 +3 +2 +0 18/20 SP 0/0 Active 10883 CHR: 11 -4 -2 +0 5 Level 22 Armor [55,-4] Saving Throw 32% Cur Exp 9204 Stealth Bad Max Exp 9650 Melee 1d4,+8 Disarm - phys. 56% Adv Exp 10500 To-hit 63,+3 Disarm - magic 35% Blows 3.4/turn Magic Devices 24 Gold 1239 Searching 27% Burden 70.1 lb Shoot to-dam +0 Infravision 30 ft Overweight -109.8 lb To-hit 48,-1 Speed 1 MaxDepth 1250' (L25) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:....?......... Fear:....?......... Elec:....?......... Blnd:....?......... Fire:....?......... Conf:....?......... Cold:.............. Stun:....?......... Pois:.............. HLif:.............. Lite:....?......... Rgn:.............+ Dark:....?......... ESP:....?......... Soun:....?......... SInv:....?......... Shar:....?......... FAct:....+......... Nexu:....?......... Lev:..+........... Neth:....?......... SDig:.............. Chao:....?......... Trap:....?......... Dise:....?......... Blss:....?......... Hindrances Modifiers -HP:.............. Stea:.......+...... -SP:.............. Sear:.............. Afrd:....?......... Infr:.............+ Aggr:.............. Tunn:.............. -Tel:....?......... Spd:....+......... -Exp:.............. Blow:.............. Stck:....?......... Shot:.............. Frag:....?......... Mght:.............. LTel:....?......... PLit:.............. Hung:.............. DRed:.............. Time:....?......... Move:....-......... Mana:....?......... Fly:....?......... Wate:....?......... Telepathic powers Radi:....?......... BAci:.............. SEvi:.............. Evil:....?......... BEle:.............. SAni:.............. Anim:....?......... BFir:.............. SOrc:.............. Unde:....?......... BCld:.............. STro:.............. Demo:....?......... BPoi:.............. SGia:.............. Orc:....?......... BStn:.............. SDem:.............. Trol:....?......... BCut:.............. SDra:.............. Gian:....?......... BVmp:.............. SUnd:.............. Drag:....?......... [Last Messages] > The mongbat claws you for 2 damage. > The mongbat misses you. (x2) > You have 2 Scrolls of Phase Door (c). > The mongbat claws you for 4 damage. > The mongbat misses you. (x2) > The mongbat claws you for 4 damage. > The mongbat claws you for 1 damage. > The mongbat bites you for 3 damage. > You are more poisoned! > The wyvern pushes past the mongbat. > You have a Scroll of Phase Door (c). > The wyvern misses you. (x4) > The wyvern bites you for 10 damage. > You die. > Character LADDER-dump successful in ladder directory (server). Killed by a wyvern. [Character Equipment] a) a Dagger (1d4) (+4,+5) Found under some rubble at 750 feet (level 15). Combat info: 3.4 blows/round. With +0 STR and +3 DEX you would get 3.8 blows/round. Average damage/round: 36.8. Average thrown damage: 22.8. c) a Ring of Levitation Found lying on the floor at 500 feet (level 10). Makes you float just above the floor. e) an Amulet of Inertia <+1, -10> Found lying on the floor at 750 feet (level 15). +1 speed. -10 movement speed. Sustains dexterity. Prevents paralysis. f) a Lantern (6078 turns) Found lying on the floor of a special room at 950 feet (level 19). Cannot be harmed by fire. Intensity 3 light. g) Metal Scale Mail (-2) [38,-1] Bought from a store on the surface. i) a Cloak of Stealth [1,-1] <+1> {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). +1 stealth. m) a Leather Shield [8,+1] Bought from a store on the surface. n) a Metal Cap [3,-3] Found under some rubble at 500 feet (level 10). o) a Set of Gauntlets [3,-2] Found lying on the floor at 500 feet (level 10). p) a Pair of Leather Boots [2,+2] Bought from a store on the surface. [Character Quiver] 0) the Throwing rock 'Crusher' (3d6) (+0,+0) {Wormtongue, Agent of Saruman} Branded with strong stunning. Cannot be harmed by acid. Returns when thrown. Combat info: Average thrown damage: 42.3 vs creatures not resistant to stunning and 21.1 vs. others. [Character Inventory] a) 4 Flasks of oil b) a Potion of Water c) a Scroll of Phase Door d) 2 Scrolls of Word of Recall e) 4 Wooden Torches (5000 turns) Bought from a store on the surface. Intensity 2 light. f) a Wooden Torch (515 turns) Bought from a store on the surface. Intensity 2 light. [Home Inventory] a) a Scroll of Cabin Creation {??} Cannot be harmed by acid, fire. You don't want to drop it on the ground. b) a House Foundation Stone [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:09 200ft 4 Defeated Fang, Farmer Maggot's Dog 00:00:09 200ft 5 Reached level 5 00:00:14 250ft 7 Defeated Wolf, Farmer Maggot's Dog 00:00:15 250ft 7 Defeated Bullroarer the Hobbit 00:00:17 250ft 9 Defeated Baba Yaga 00:00:27 400ft 10 Reached level 10 00:00:27 400ft 10 Defeated Grip, Farmer Maggot's Dog 00:00:29 400ft 10 Defeated Smeagol 00:00:59 500ft 14 Killed Wormtongue, Agent of Saruman 00:00:59 500ft 14 Found the Throwing rock 'Crusher' 00:01:00 500ft 15 Reached level 15 00:01:04 550ft 15 Killed Brodda, the Easterling 00:01:07 650ft 15 Killed Lagduf, the Snaga 00:01:42 900ft 20 Reached level 20 00:01:57 1100ft 21 Killed The Rat King 00:02:01 1250ft 22 Was killed by a wyvern [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Ironman: zeitnot no-recall force descent : no (birth_ironman) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) Without Second Chance and extra low-HP heal : no (birth_hardcore) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : yes (hide_slaves) Highlight players on mini map : yes (highlight_players) [Extra] [Scene of Death] ##### .*..b.*# ### *.*...*...##... $.....**....*... *.*#*.*.(.###### .**.*.*$# #*. b^b## #.*# *db## ###+..#..# ..@.# #.*.*.**.*..## ***w# ..*..*...#.***# ### ####* 1250' (L25) LF:5-? Light 4 Moves -10 Afraid Poisoned Fed 52 % Rocky grass