[ToME 2.3.5 (SX) Character Sheet] Name : Alex Age 23 STR: 23 Sex : Male Height 76 INT: 22 Race : Kobold Weight 126 WIS: 16 Class : Chemist Social Class 2 DEX! 38 Body : Player CON: 30 God : Melkor Bauglir CHR! 26 + To Melee Hit 56 Level 35 Hit Points 520/ 539 + To Melee Damage 30 Experience 528812 Spell Points 53/ 62 + To Ranged Hit 58 Max Exp 528812 Sanity 247/ 247 + To Ranged Damage 12 Exp to Adv. 675000 Piety 70119 AC 27+88 Gold 104939 Speed Fast (+22) (Miscellaneous Abilities) Fighting : Excellent Perception : Fair Blows/Round: 7 Bows/Throw : Very Good Searching : Fair Shots/Round: 2 Saving Throw: Poor Disarming : Bad Mel.dmg/Rnd: 14d5+210 Stealth : Very Good Magic Device: Good Infra-Vision: 50 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Small Kobold. You have glowing eyes, colourless albino hair, and blue leprous skin. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Monster levelscaling: ON Hard mode: OFF Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 12 (600') Barrow-Downs: Level 10 (500') Maze: Level 28 (1400') Orc Cave: Level 15 (750') The Old Forest: Level 25 (1250') Moria: Level 30 (1500') The Land Of Rhun: Level 33 (1650') A lost temple: Level 21 (1050') Your body is a Player. You are currently on level 33 of The Land Of Rhun. You have defeated 11366 enemies. You have completed ten princess quests. You have completed 22 lost sword quests. You found 2 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 54th Yavie of the 2890th year of the third age. You have been adventuring for 11 days. adefkmnopsuxz{|@ Add Str : ...............+ Add Int : 3..............+ Add Wis : ...............+ Add Dex : 3.....3......... Add Con : ..............4+ Add Chr : ...............+ Add Stea. : ....5........... Add Sear. : .2...4.......... Add Infra : .2.............. Add Tun.. : ..............4. Add Speed : 3.*...3......... Slay Troll: +............... Slay Giant: +............... Poison Brd: .............+.. Acid Brand: .............+.. Elec Brand: .............+.. Fire Brand: .............+.. Cold Brand: .............+.. Sust Str : ................ Sust Int : .......+........ Sust Wis : ................ Sust Dex : ....+..+.+...... Sust Con : .......+..+..... Sust Chr : ................ Invisible : ...............+ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +......+..++.... Hold Life : .......+........ Res Acid : ......+......... Res Elec : .......+........ Imm Fire : ...........+...* Res Cold : .........+...... Res Pois : .......+.+.....+ Res Fear : .......+........ Res Light : ..+.......++.... Res Dark : .......+........ Res Blind : ................ Res Conf : ....+....+...... Res Sound : ......+......... Res Shard : ......+....+.... Res Neth : ................ Res Nexus : .......+........ Res Chaos : ...........+.... Res Disen : .........+.+.... Aura Elec : .......+........ Levitate : ...+............ Lite : ..+.......+..... See Invis : +........+...... Digestion : +............... Xtra Shots: .+.............. Activate : .+...+....+..... Skills (points left: 31) - Combat 29.280 [0.760] - Weaponmastery 30.140 [0.810] - Sword-mastery 06.373 [0.615] . Critical-hits 10.969 [0.710] . Archery -00.800 [0.000] - Sneakiness 21.500 [2.000] . Stealth 38.000 [1.000] . Disarming 00.800 [1.500] . Backstab 14.000 [1.050] . Stealing 28.000 [1.000] . Dodging 01.000 [2.000] - Magic 08.846 [0.900] . Magic-Device 25.450 [1.300] . Air 01.000 [0.300] . Conveyance 00.000 [0.500] . Divination 05.225 [0.625] . Temporal 00.000 [0.500] . Udun 00.000 [0.400] . Spell-learning 01.000 [0.000] - Spirituality 18.846 [0.770] . Prayer 21.675 [0.790] - Monster-lore 01.000 [0.500] . Corpse-preservation 00.800 [0.800] . Haggling 01.000 [0.300] . Four-dimensional 12.000 [1.000] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows * Trapping [Fates] You are fated to find a Light Blue Potion of Invisibility on level 56. You are fated to find a Mage Staff on level 3. You may find a Scroll titled "trol ral" of Remove Curse on level 1. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {!d!s} It increases your INT, DEX and speed by 3. Slays trolls. Slays giants. Free Action. See invisible. Slow Digestion. It cannot be harmed bla-bla. You found it lying on the floor of a special level. d) The Sling of Farmer Maggot (x2) (+20,+12) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed bla-bla. It was given to you as a reward. e) a Dazzling Ring of Speed (+13) {!*!*!*} It grants you the power of illuminate if it is being worn. It provides light (radius 3) forever. It increases your speed by 13. Resistance to light. It cannot be harmed by acid. You stole it from the Black Market. f) an Elysium Ring of Levitation k) The Lightning Resistance of Faramir (+18,+0) [+8] (+5) It increases your stealth by 5. Sustain DEX. Resistance to confusion . It cannot be harmed bla-bla. You found it in the remains of a Master rogue on level 16 of The Old Forest. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed bla-bla. You found it lying in a vault on level 22 of The Old Forest. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your DEX and speed by 3. Resistance to acid, sound and shards. It cannot be harmed bla-bla. You found it lying on the floor of a special level. o) The Mouse Fur of Celbel [1,+10] Sustain INT, DEX and CON. Free Action. Resist fear. Resistance to life draining, electricity, poison, dark and nexus. It produces an electric sheath. Inventory Protection. It cannot be harmed bla-bla. You found it lying in a vault on level 10 of Barrow-Downs. p) a Large Mithril Shield [8] {excellent} s) The Metal Cap of Radhel [3,+10] It provides light (radius 3) forever. Sustain DEX. Resistance to cold, poison, confusion and disenchantment. See invisible. Inventory Protection. It cannot be harmed bla-bla. You found it lying in a vault on level 4 of Barrow-Downs. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. Sustain CON. Free Action. Resistance to light. It cannot be harmed bla-bla. You found it lying on the floor of a special level. x) The Pair of Hard Leather Boots of Mirenwe [3,+10] Free Action. Resistance to fire, light, shards, chaos and disenchantment. Peacekeeping. Inventory Protection. It cannot be harmed bla-bla. You found it in the remains of Light-Fingered Sonya on level 11 of Mirkwood. z) (nothing) {) 19 Rounded Pebbles 'Travak' (3d6) (+8,+5) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed bla-bla. You found it lying in a vault on level 19 of The Old Forest. |) an Orcish Pick of Endurance (+4) It increases your CON and tunneling by 4. You found it lying in a vault on level 8 of Barrow-Downs. [Character Inventory] a) 3 Spellbooks of Sense Hidden {@m2} b) 4 Spellbooks of Sense Monsters {@m1} c) 36 Rations of Food d) 19 Coagulated Crimson Potions of Speed e) 22 White Potions of Cure Critical Wounds {25% off} f) 14 Effervescent Potions of Healing g) 27 Scrolls titled "vivban sacdai" of Teleportation h) 13 Scrolls titled "araman fagel" of Word of Recall {!*} i) 27 Scrolls titled "zunsne yedpet" of Identify {@r2} j) a Golden Rod of Disarming (103/125) {@z2} k) a Zirconium Wand of Manathrust[3|19] l) 4 Bauxite Wands of Noxious Cloud[1|25] (18 charges) m) a Double Ring Mail [15] {average} n) a Hard Leather Cap [2] {average} o) a Morning Star (2d6) p) 50 Iron Shots (exploding) (1d4) (+3,+7) {stun} q) a Climbing Set r) 51 Empty Bottles s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [4D Pocket] a) a Demonhorn [2] {excellent} b) a Demonhorn [2] {special} c) an Ichor Potion of Restore Mana d) 2 Scrolls titled "braver fro sol" of Trap Creation e) a Shockproof Steel-Plated Rod Tip of Disarming (50 Mana to cast) f) a Robe [2] {excellent} g) a Mouse Fur [1] {excellent} h) a Spider Web [1] {excellent} i) a Large Leather Shield [4] {special} j) a Crusader Axe (2d5) {excellent} k) a Halberd (3d5) {excellent} l) a Ball-and-Chain (2d4) {excellent} [Home Inventory - Bree ] a) a Fireproof Spellbook of Phase Door It cannot be harmed by fire. You bought it from the Book Store. b) 15 Sky Blue Potions of Cure Light Insanity c) 4 Ivory White Potions of Cure Serious Insanity d) a Potion of Restore Life Levels {25% off} e) 10 Potions of Restore Strength f) 2 Potions of Restore Intelligence {50% off} g) 2 Potions of Restore Wisdom h) a Potion of Restore Dexterity i) 3 Potions of Restore Constitution j) 3 Potions of Restore Charisma k) 3 Scrolls titled "braver fro sol" of Trap Creation l) a Fireproof Scroll titled "zunsne yedpet" of Identify m) 3 Scrolls of *Identify* n) 2 Scrolls titled "trol ral" of Remove Curse o) a Scroll titled "x subro" of *Remove Curse* p) 5 Scrolls of Recharging q) a Scroll titled "muchsna iv" of Light r) 17 Scrolls of Object Detection s) a Scroll titled "shit wit yperk" of Satisfy Hunger t) a Scroll titled "tsu rantri" of Trap/Door Destruction u) a Wooden Rod of Trap Location (10/10) {@z1} v) a Copper Rod of Quickness of Nothing (20/20) w) an Iron Rod of Nothing (50/50) x) a Copper Wand of Teleport Away[1|21] (5 charges) a) an Ashen Staff of Globe of Light[1|10] (12 charges) b) an Ashen Staff of Globe of Light[1|11] c) a Staff of Disarm[1|11] (12 charges) d) a Mistletoe Staff of Disarm[1|11] (8 charges) e) a Mistletoe Staff of Disarm[1|10] f) a Timber Staff of Sense Monsters[2|15] {good} g) The Rhinestone Ring of Idreg (+1 to infravision) It increases your infravision and luck by 1. Sustain INT, CON and CHA . Resistance to poison, light, nexus and disenchantment. It aggravates nearby creatures. It can re-curse itself. It cannot be harmed bla-bla. You found it in the remains of The Squint-eyed Southerner on level 7 of Barrow-Downs. h) an Adamantite Ring of Fear Resistance i) a Scarab Amulet of Searching (+3) j) a Feathers Cloak of Aman [1,+9] (+1 to stealth) It increases your stealth by 1. Resistance to dark. It cannot be harmed bla-bla. You found it lying in a vault on level 11 of Mirkwood. k) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your INT and WIS by 2. Resistance to blindness and shards. It grants ESP of orcs, trolls and evil beings. It cannot be harmed bla-bla. You found it lying in a vault on level 10 of Barrow-Downs. l) a Pair of Running Heels [4,+6] (+3 to speed) m) a Frozen Hatchet (1d5) (+2,+4) n) 2 Daggers (1d4) (+0,+0) o) a Rapier of Westernesse (1d6) (+9,+10) (+1) It increases your STR, DEX and CON by 1. Slays orcs. Slays trolls. Slays giants. Free Action. See invisible. It grants ESP of orcs, trolls and giants. You found it lying in a vault on level 9 of Barrow-Downs. p) The Pike of Barvere (2d5) (+11,+6) (+4) It can be wielded two-handed. It provides light (radius 1) forever. It increases your STR, WIS and CHA by 4. It does extra damage from electricity. It poisons your foes. It causes bleeding damage. Slays animals. Inventory Protection. It can resist being shattered by morgul beings. It cannot be harmed bla-bla. You found it lying in a vault on level 8 of Barrow-Downs. q) 26 Arrows (exploding) (1d4) (+4,+4) r) 20 Flight Arrows of Slay Undead (1d3) (+9,+4) s) 18 Arrows (1d4) (+2,+2) t) 26 Arrows (1d4) (+1,+3) u) 17 Arrows (1d4) (+1,+2) v) 19 Rounded Pebbles (exploding) (1d2) (+1,+1) w) 28 Rounded Pebbles (1d2) (+0,+0) x) 28 Iron Shots (exploding) (1d4) (+3,+4) {time} a) 26 Iron Shots (1d4) (+3,+2) b) 81 Iron Shots (1d4) (+0,+0) c) a Horn d) 6 Large cockroach raw meats e) 5 Essences of Explosion f) 2 Broken Skulls g) a Broken Bone h) a Human Skeleton [Home Inventory - Gondolin ] a) 2 Sprigs of Athelas b) a Scroll of Reset Recall c) a Tiger Eye Ring of Intelligence (+4) d) a Chrysoberyl Ring of Nexus Resistance [Home Inventory - Minas Anor ] a) a Tome of the Time b) a Holy Tome of Eru Iluvatar c) a White Mushroom of Restoring d) 7 Sprigs of Athelas e) a Morphic Oil of Spider f) 28 Sky Blue Potions of Cure Light Insanity g) 16 Ivory White Potions of Cure Serious Insanity h) 5 Potions of Cure Critical Insanity i) a Purple Potion of Cure Insanity j) 10 Coagulated Crimson Potions of Speed k) 2 Ichor Potions of Restore Mana l) a Potion of Restore Strength m) a Potion of Restore Intelligence n) a Potion of Restore Wisdom o) a Potion of Restore Dexterity p) a Potion of Restore Constitution q) a Potion of Restore Charisma r) 6 Blue Potions of Enlightenment s) a Scroll of Remove Curse t) 5 Scrolls of Reset Recall u) a Scroll titled "vom abbin" of Coldproofing v) an Adamantite Rod of Nothing (200/200) w) 3 Rod Tips of Trap Location (8 Mana to cast) {@z1} x) The Wand of Digging of Thrain (18 charges) a) The Chrysoberyl Ring of Yarion (+4 to stealth) It increases your stealth by 4. It makes you invisible. Free Action. Resist fear. Resistance to acid, electricity and nexus. It cannot be harmed bla-bla. You found it in the remains of Old Man Willow on level 25 of The Old Forest. b) an Amber Amulet of the Serpents [+3] (+3) c) a Dwarven Lantern d) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your STR, INT, WIS, DEX, CON, CHA and luck by 5. Void Breathing. It grants ESP of undead. It is cursed. It carries an ancient Morgothian curse. It cannot be harmed bla-bla. You found it lying on the ground on level 21 of The Old Forest. e) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your STR and CHA by 2. Resistance to acid, electricity, fire, cold, shards and nexus. It cannot be harmed bla-bla. You found it in the remains of a Ghost on level 22 of Orc Cave. f) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your CON, stealth and speed by 3. It cannot be harmed bla-bla. You found it lying in a vault on level 23 of The Old Forest. g) The Dagger 'Dethanc' (E:4228, L:25) (1d4) (+16,+12) {!d!s} It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It does extra damage from electricity, fire and frost. Slays dragons. Slays demons. Slays evil. Slays animals. Resistance to electricity, fire, cold and dark. It drains experience. It cannot be harmed bla-bla. You found it lying in a vault on level 15 of The Old Forest. h) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+4) It provides light (radius 1) forever. It increases your searching by 4. It does extra damage from electricity. Slays orcs. Slays trolls. Slays giants. Resist fear. Resistance to electricity, fire and blindness. It grants ESP of orcs, trolls and giants. Slow Digestion. It has been blessed by the gods. It cannot be harmed bla-bla. You found it lying in a vault on level 23 of The Old Forest. i) The Broad Sword 'Ostel' (2d5) (+3,+8) (+1) It increases your DEX and luck by 1. It does extra damage from frost. Slays orcs. Slays trolls. Slays evil. Peacekeeping. It cannot be harmed bla-bla. You found it in the remains of an Uruk on level 25 of The Old Forest. j) 22 Bolts of Slay Evil (1d5) (+8,+9) k) 22 Bolts of Flame (1d5) (+5,+8) l) 26 Arrows of Flame (1d4) (+10,+6) m) 18 Iron Shots (1d4) {excellent} n) 6 Boar raw meats [Home Inventory - Lothlorien ] a) The Demonblade of Gothmog (7d6) (+13,+13) (-20) It provides light (radius 1) forever. It decreases your luck by 20. It does extra damage from fire. It poisons your foes. It produces chaotic effects. It causes bleeding damage. Slays demons. Slays evil. It can re-curse itself. It can resist being shattered by morgul beings. It cannot be harmed bla-bla. You found it lying in a vault on level 5 of Barrow-Downs. b) a Tome of the Blowing Wind c) a Tome of Knowledge d) a Book of Beginner Cantrips e) a Spellbook of Charm f) a Spellbook of Phase Door g) a Spellbook of Sense Monsters h) a Spellbook of Curse i) 3 Light Blue Mushrooms of Restore Constitution j) 6 Sprigs of Athelas k) 8 Flasks of oil l) 20 Morphic Oils of Spider {25% off} m) 9 Sky Blue Potions of Cure Light Insanity n) 7 Ivory White Potions of Cure Serious Insanity o) a Swirly Potion of Cure Critical Insanity p) 2 Purple Potions of Cure Insanity q) 99 Potions of Water Curing {quest} r) a Potion of Restore Strength {25% off} s) a Potion of Restore Intelligence t) a Potion of Restore Wisdom u) a Potion of Restore Dexterity v) a Potion of Restore Constitution w) a Potion of Restore Charisma {25% off} x) 9 Blue Potions of Enlightenment a) a Purple Speckled Potion of Resistance b) a Scroll titled "shoe ypbul" of Summon Never-Moving Pet c) 4 Scrolls titled "braver fro sol" of Trap Creation d) 4 Scrolls of *Identify* {25% off} e) a Scroll titled "trol ral" of Remove Curse f) 10 Scrolls titled "bjorva" of Enchant Weapon To-Hit g) 4 Scrolls of Recharging {25% off} h) 18 Scrolls titled "monfor shulech" of Reset Recall i) 13 Scrolls of Magic Mapping j) 4 Scrolls of Divination k) a Scroll titled "rol gre vepri" of *Destruction* l) a Scroll titled "plekli" of Renounce Religion m) a Wooden Rod of Nothing (10/10) n) a Wooden Rod of Nothing (10/10) o) a Wooden Rod of Nothing (10/10) p) a Wooden Rod of Nothing (10/10) q) a Copper Rod of Nothing (20/20) r) a Moonstone Rod of the Istari of Nothing (150/150) {25% off} It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You bought it from the Wand Shop. s) a Silver Rod of Nothing (100/100) t) a Golden Rod of Quickness of Nothing (125/125) u) an Uridium Rod Tip of Recall (80 Mana to cast) v) a Tin Rod Tip of Detection (80 Mana to cast) w) 4 Rod Tips of Disarming (50 Mana to cast) x) a Shockproof Triclinic Rod Tip of Trap Location (8 Mana to cast) a) 3 Triclinic Rod Tips of Trap Location (8 Mana to cast) b) a Curved Wand of Tidal Wave[4|21] (9 charges) c) a Long Wand of Dig[1|5] (19 charges) d) an Aluminium-Plated Wand of Strike[1|10] (6 charges) e) a Skew Wand of Banishment[3|13] (4 charges) f) a Tamarack Staff of Remove Curses[1|16] (5 charges) g) a Tamarack Staff of Remove Curses[3|17] h) a Cherry Staff of Shake[2|10] (14 charges) i) a Mistletoe Staff of Disarm[2|10] (16 charges) j) a Staff of Disarm[1|11] (1 charge) k) a Staff of Sense Monsters[1|21] (0 charges) l) a Rohirric Jacinth Ring of Slow Digestion (+1 to speed) m) a Diametrine Ring of Nether Resistance n) a Cursed Kunzite Ring of Sound Resistance o) an Onyx Ring of Confusion Resistance p) a Water Dragon Scale Mail [30] {good} q) a Fur Cloak [3,+4] r) an Abominable Cloak of Immolation [1,+6] s) a Spider Web [1] {good} t) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 100+d100 turns if it is being worn. It increases your INT, WIS and searching by 2. Resistance to blindness. See invisible. It cannot be harmed bla-bla. You found it in the remains of The Greater hell magic mushroom were-quylthulg on level 30 of The Land Of Rhun. u) a Pair of Running Heels of Stealth [4,+13] (+3 to speed) {!*!*!*} It increases your stealth and speed by 3. It cannot be harmed by acid. You stole it from the Rare Footwear Shop. v) The Cleaver 'Clever Cleaver' (2d4) (+8,+8) Slays undead. Slays evil. It can resist being shattered by morgul beings. It cannot be harmed bla-bla. You found it in the remains of Phineas T. Barnum on level 12 of Mirkwood. w) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3) It must be wielded two-handed. It increases your STR, CON and tunneling by 3. It does extra damage from acid and fire. Slays dragons. Slays orcs. Slays trolls. Kills demons. Free Action. Resist fear. Resistance to acid, fire, light, dark and chaos. It grants ESP of evil beings. It cannot be harmed bla-bla. You found it lying in a vault on level 30 of The Land Of Rhun. x) The Dagger of Adant (1d4) (+5,+9) (+1) It provides light (radius 1) forever. It increases your INT and luck by 1. It poisons your foes. Kills dragons. Slays trolls. Slays demons. Kills undead. Slays evil. It cannot be harmed bla-bla. You found it lying in a vault on level 2 of A lost temple. a) a Light Crossbow of Extra Might (x5) (+10,+18) b) 24 Bolts of Venom (1d5) (+4,+5) c) 24 Bolts of Slay Evil (1d5) (+5,+6) d) 21 Bolts of Frost (1d5) (+3,+4) e) 21 Bolts (1d5) (+5,+1) f) 29 Bolts (exploding) (1d5) g) 19 Arrows (1d4) (+0,+0) h) 24 Rounded Pebbles (1d2) (+0,+0) i) 25 Rounded Pebbles (exploding) (1d2) {good} j) 22 Iron Shots (exploding) (1d4) (+4,+6) {gravity} k) 41 Iron Shots (1d4) (+3,+5) l) a Drum m) 18 Elf Skeletons