[ToME 2.3.5 (SX) Character Sheet] Name : Alex Age 14 STR: 12 Sex : Male Height 60 INT: 15 Race : Kobold Weight 126 WIS: 12 Class : Chemist Social Class 2 DEX: 20 Body : Player CON: 12 God : Melkor Bauglir CHR: 9 + To Melee Hit 39 Level 19 Hit Points -17/ 168 + To Melee Damage 17 Experience 5497 Spell Points 4/ 17 + To Ranged Hit 52 Max Exp 5497 Sanity 150/ 150 + To Ranged Damage 0 Exp to Adv. 6600 Piety -742 AC 16+0 Gold 1468 Speed Fast (+3) (Miscellaneous Abilities) Fighting : Very Good Perception : Bad Blows/Round: 1 Bows/Throw : Very Good Searching : Bad Shots/Round: 2 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 2d4+17 Stealth : Fair Magic Device: Good Infra-Vision: 50 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Small Kobold. You have glowing eyes, colourless albino hair, and blue leprous skin. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Monster levelscaling: ON Hard mode: OFF Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 4 (200') Your body was a Player. You have defeated 688 enemies. You have completed two princess quests. You haven't completed a single lost sword quest. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 45th Yavie of the 2890th year of the third age. Your adventure lasted 2 days. Your Attributes: You are dead, killed by a Crystal mold on level 4 of Barrow-Downs. You can throw poisoned darts. You are in a battle rage. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. You can sense the presence of orcs. You are lucky. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to nexus attacks. You are completely fearless. Your dexterity is sustained. Your charisma is sustained. Your dexterity is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. adefkmnopsuxz{|@ Add Stea. : 1............... Add Tun.. : ..............1. Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ..+............. Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : ................ Res Acid : ......+......... Res Elec : ................ Res Fire : ...............+ Res Cold : ................ Res Pois : ...............+ Res Fear : ...+............ Res Light : ................ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Skills (points left: 0) - Combat 23.050 [0.700] - Weaponmastery 22.300 [0.700] - Sword-mastery 01.000 [0.300] . Critical-hits 01.000 [0.500] . Archery -00.800 [0.000] - Sneakiness 08.900 [2.000] . Stealth 22.000 [1.000] . Disarming 00.800 [1.500] . Backstab 13.000 [1.000] . Stealing 01.000 [1.000] . Dodging 01.000 [2.000] - Magic 01.952 [0.800] . Magic-Device 21.950 [1.250] . Conveyance 00.000 [0.500] . Divination 00.000 [0.500] . Temporal 00.000 [0.500] . Udun 00.000 [0.400] . Spell-learning 01.000 [0.000] - Spirituality 00.620 [0.710] . Prayer 00.500 [0.515] . Monster-lore 00.000 [0.500] . Four-dimensional 13.000 [1.000] Abilities * Extra Max Blow(1) * Trapping [Character Equipment] a) a Mace (Defender) (2d4) (+7,+8) [+1] (+1 to stealth) d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} e) a Diamond Ring of Invisibility f) a Bronze Ring of Fear Resistance k) (nothing) m) a Brass Lantern (with 3792 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) a Cord Armour of Resist Acid [6,+1] {cursed} o) a Fur Cloak [3,+0] p) (nothing) s) a Metal Cap of the Noldor [3,+2] (+2) u) a Set of Leather Gloves of Free Action [1,+4] x) a Pair of Hard Leather Boots [3,+0] z) (nothing) {) 94 Iron Shots (1d4) (+0,+0) |) a Pick (+1) It increases your tunneling by 1. [Character Inventory] a) 4 Mushrooms of Cure Serious Wounds {100% off} b) 10 Rations of Food c) 11 Flasks of oil d) 3 Light Blue Potions of Speed e) 9 Clotted Red Potions of Cure Light Wounds f) 6 Copper Speckled Potions of Cure Critical Wounds g) 11 Scrolls of Teleportation h) 7 Scrolls titled "tibel fuc" of Identify {@r2} i) a Wooden Rod of Trap Location (10/10) {@z1} j) a Wand of Noxious Cloud[1|25] (7 charges) k) a Zebrawood Staff of Globe of Light[1|10] (1 charge) l) a Whitewood Staff of Disarm[1|10] (7 charges) m) a Set of Leather Gloves [1,+4] n) a Dagger (1d4) (+5,+3) o) a Venomous Basilard (1d8) (+5,+6) p) 14 Rounded Pebbles (1d2) (+5,+5) q) 2 Hobbit reveller raw meats r) 7 Large cockroach raw meats s) 43 Empty Bottles t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Morphic Oil of Mouse b) a Yellow Potion of Cure Light Insanity c) a Sky Blue Potion of Detect Invisible d) a Scroll titled "zo binlex" of Satisfy Hunger e) a Small Metal Shield [3,+4] f) a Main Gauche (1d5) (+5,+4) g) a Light Crossbow (x3) (+0,+0) h) 16 Bolts (1d5) (+0,+0) i) 23 Rounded Pebbles (1d2) (+0,+0) j) a Shard of Pottery k) 7 Essences of Explosion l) a Human Skeleton