[Angband 4.1.3 Character Dump] Name Rambar Age 83 Self RB CB EB Best Race Gnome Height 3'3" STR: 16 -1 -3 +0 12 Class Mage Weight 6st 1lb INT: 13 +2 +3 +1 18/10 Title Spellbinder Turns used: Wis: 11 +0 +0 +0 11 8 HP -23/113 Game 696071 DEX: 16 +2 +0 +0 18 SP 37/39 Standard 69752 CON: 14 +1 -2 +0 13 Resting 761 Level 24 Armor [9,+52] Saving Throw 64% Cur Exp 16723 Stealth Excellent Max Exp 16723 Melee 2d4,+12 Disarm - phys. 64% Adv Exp 19375 To-hit 20,+12 Disarm - magic 73% Blows 1.0/turn Magic Devices 77 Gold 13960 Searching 42% Burden 82.4 lb Shoot to-dam +7 Infravision 60 ft Overweight -1.5 lb To-hit 22,+20 Speed Normal Max Depth 950' (L19) Shots 1/turn You are one of several children of a Gnome Beggar. You are a credit to the family. You have green eyes, straight brown hair, and a dark complexion. rAcid:..+...+...... Nexus:............. rElec:............. Nethr:............. rFire:+............ Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:.......+..... ESP:............. Sear.:............. Invis:............. Infra:....+.......+ FrAct:............+ Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > You feel very stupid for a moment, but the feeling passes. > The mind flayer gazes at you. > You feel very naive. > You miss the mind flayer. > The mind flayer gazes at you. > You feel very stupid for a moment, but the feeling passes. > The mind flayer gazes at you. > You feel very naive. > You miss the mind flayer. > The mind flayer smashes you with psionic energy. > You die. > You resist the effect! > You are confused! > You resist the effect! > You are blind. Killed by a mind flayer. [Character Equipment] a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] Found lying on the floor at 100 feet (level 2) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 96.2% Combat info: 1.0 blows/round. With +6 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 28.8 vs. creatures not resistant to fire, and 18.1 vs. others. b) a Sling of Accuracy (x2) (+17,+7) Bought from a store c) a Ring of Acid [+10] Found lying on the floor at 500 feet (level 10) Provides resistance to acid. d) a Ring of Protection [+12] Bought from a store e) an Amulet of Infravision <+2> Bought from a store +2 infravision. f) a Lantern of Brightness (4743 turns) <+1> Found lying on the floor at 700 feet (level 14) +1 light. Cannot be harmed by fire. Radius 3 light. g) a Robe of Resist Acid [2,+1] Bought from a store Provides resistance to acid. Cannot be harmed by acid. h) a Fur Cloak of Stealth [3,+10] <+3> Found lying on the floor of a labyrinth at 700 feet (level 14) +3 stealth. j) a Metal Cap of Intelligence [3,+4] <+1> Found lying on the floor at 900 feet (level 18) +1 intelligence. Sustains intelligence. l) a Pair of Leather Sandals [1,+3] Bought from a store [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) 6 Rations of Food f) 2 Flasks of oil g) 14 Potions of Cure Light Wounds h) 24 Potions of Cure Serious Wounds i) 12 Potions of Cure Critical Wounds j) 2 Potions of Neutralize Poison k) a Potion of Restore Mana l) a Potion of Heroism m) a Potion of True Seeing n) 10 Scrolls of Word of Recall o) a Rod of Curing p) a Staff of Detect Invisible (12 charges) q) a Ring of Resist Fire and Cold Provides resistance to fire, cold. [Character Quiver] 0) 24 Iron Shots (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 19.1. 25% chance of breaking upon contact. [Home Inventory] a) a Mushroom of Stoneskin b) 9 Rations of Food c) 2 Flasks of oil d) 22 Potions of Cure Light Wounds e) 2 Potions of Neutralize Poison f) a Potion of Restore Life Levels g) a Potion of Speed h) 3 Potions of Boldness i) 14 Potions of Slime Mold Juice j) 5 Scrolls of Phase Door k) a Scroll of Magic Mapping l) 4 Scrolls of Treasure Detection m) 4 Scrolls of Detect Invisible n) 5 Scrolls of Satisfy Hunger o) 2 Scrolls of Light p) 14 Scrolls of Word of Recall q) a Scroll of Recharging r) a Staff of Detect Invisible (9 charges) s) a Staff of Cure Light Wounds (8 charges) t) a Wooden Torch of Brightness (4976 turns) <+1> Found lying on the floor of a special room at 50 feet (level 1) +1 light. Radius 2 light. u) a Wooden Torch of Brightness (5000 turns) <+1> Found lying on the floor at 900 feet (level 18) +1 light. Radius 2 light. v) a Wicker Shield [2,+1] Found lying on the floor at 200 feet (level 4) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 820 50' Reached level 2 2971 50' Reached level 3 4724 100' Killed Fang, Farmer Maggot's Dog 4724 100' Reached level 4 6332 300' Reached level 5 9613 50' Reached level 6 10450 100' Killed Grip, Farmer Maggot's Dog 10870 100' Found the Dagger 'Narthanc' 12502 100' Reached level 7 13728 150' Killed Sméagol 15369 100' Reached level 8 19145 250' Reached level 9 20802 350' Reached level 10 22153 350' Reached level 11 22189 350' Killed Wormtongue, Agent of Saruman 23198 400' Reached level 12 25174 450' Reached level 13 27081 450' Reached level 14 29794 500' Reached level 15 32675 450' Killed Lagduf, the Snaga 32675 450' Reached level 16 36307 550' Reached level 17 39044 550' Reached level 17 41538 600' Reached level 18 43274 600' Killed Bullroarer the Hobbit 44023 600' Killed Grishnákh, the Hill Orc 44242 600' Killed Golfimbul, the Hill Orc Chief 44924 600' Reached level 19 48107 700' Killed Brodda, the Easterling 48692 700' Found the Dagger 'Dethanc' (LOST) 49976 700' Killed Orfax, Son of Boldor 49980 700' Found the Dagger 'Nimthanc' (LOST) 50018 700' Reached level 20 50496 700' Killed Boldor, King of the Yeeks 51441 700' Killed Ulfast, Son of Ulfang 52322 700' Reached level 21 59900 0' Killed Farmer Maggot 60351 850' Killed Mughash the Kobold Lord 60594 850' Reached level 22 65340 950' Reached level 23 68260 950' Killed Gorbag, the Orc Captain 68260 950' Reached level 24 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)