[ToME 2.3.5 (SX) Character Sheet] Name : Agraup Age 22 STR: 27 Sex : Male Height 60 Int: 18 18 Race : RohanKnight Weight 80 WIS: 15 Class : Swordmaster Social Class 8 DEX: 26 Body : Player CON: 23 God : Manwe Sulimo CHR: 21 + To Melee Hit 56 Level 34 Hit Points -152/ 489 + To Melee Damage 56 Experience 640441 Spell Points 39/ 39 + To Ranged Hit 23 Max Exp 640441 Sanity 211/ 246 + To Ranged Damage 8 Exp to Adv. 770000 Piety -16534 AC 20+134 Gold 119799 Speed Fast (+22) (Miscellaneous Abilities) Fighting : Superb Perception : Bad Blows/Round: 5 Bows/Throw : Good Searching : Poor Shots/Round: 1 Saving Throw: Bad Disarming : Poor Mel.dmg/Rnd: 10d5+280 Stealth : Poor Magic Device: Very Good Infra-Vision: 0 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Landed Knight. You have green eyes, straight brown hair, and a dark complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Monster levelscaling: ON Hard mode: OFF Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') The Old Forest: Level 20 (1000') Moria: Level 34 (1700') The Sacred Land Of Mountains: Level 52 (2600') A lost temple: Level 17 (850') Isengard: Level 35 (1750') Your body was a Player. You have defeated 3238 enemies. You have completed 22 princess quests. You have completed 16 lost sword quests. You found 2 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 51st Yavie of the 2890th year of the third age. Your adventure lasted 8 days. Your Attributes: You are dead, killed by a Blue eyes white dragon on level 52 of The Sacred Land Of Mountains. You can drive yourself into a berserk frenzy. You can use rohir powers. You cannot see. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. You can sense the presence of orcs. You can sense the presence of trolls. You can sense the presence of giants. You can sense the presence of evil beings. You are lucky. You have a firm hold on your life force. You reflect arrows and bolts. You are surrounded with electricity. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to disenchantment. You are resistant to blasts of shards. You are completely fearless. Your strength is sustained. Your constitution is sustained. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon is especially deadly against trolls. Your weapon is especially deadly against giants. adefkmnopsuxz{|@ Add Int : 3............... Add Wis : ...1.....3...... Add Dex : 3...2........... Add Chr : .........3...... Add Stea. : .3....1......... Add Tun.. : ..............1. Add Speed : 3..............+ Slay Troll: +............... Slay Giant: +............... Sust Str : .+.............. Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ..........+..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ........+....... Free Act : ++....++..+..... Hold Life : ...+...+........ Res Acid : .+....+......... Res Elec : .+....++........ Res Fire : .+....+......... Res Cold : .+....+......... Res Pois : ....+........... Res Fear : ......+........+ Res Light : ..........+..... Res Dark : ................ Res Blind : ................ Res Conf : .........+...... Res Sound : .+.............. Res Shard : ......+......... Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ......+......... Aura Elec : .......+........ Levitate : .+.............. Lite : ..........+..... See Invis : ++.+...+........ Regen : ++.............. Activate : ....+..+..+..... Blessed : ...+..+......... Orc.ESP : ......+......... Troll.ESP : ......+......... Giant.ESP : ......+......... Evil.ESP : ......+......... Skills (points left: 58) - Combat 33.698 [0.900] - Weaponmastery 39.404 [1.270] . Sword-mastery 34.596 [0.720] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 04.890 [0.660] . Dual-wielding 01.000 [0.400] . Antimagic 00.000 [0.550] - Sneakiness 35.110 [1.030] . Stealth 00.755 [0.660] . Disarming 25.490 [0.910] - Magic 03.374 [0.420] . Magic-Device 37.110 [1.160] . Spell-power 01.380 [0.360] . Spell-learning 04.858 [0.510] - Spirituality 05.700 [0.525] . Prayer 08.570 [0.590] . Mindcraft 01.380 [0.360] . Monster-lore 00.000 [0.500] . Clear-mind 02.900 [0.450] . Haggling 00.200 [0.060] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+10,+13) (+3) It increases your INT, DEX and speed by 3. Slays trolls. Slays giants. Free Action. See invisible. Regeneration. It cannot be harmed bla-bla. You found it lying on the floor of a special level. d) a Mithril Boomerang (Defender) (5d6) (+11,+8) [+1] (+3 to stealth) It increases your stealth by 3. Sustain STR. Free Action. Resistance to acid, electricity, fire, cold and sound. Levitation. See invisible. Regeneration. It cannot be harmed bla-bla. You found it in the remains of Tom the Stone Troll in the town of Bree . e) a Ring of Protection [+13] You bought it from the Magic shop. f) a Blessed Ring of Damage (+16) [+10] (+1) It increases your WIS by 1. Resistance to life draining. See invisible. It has been blessed by the gods. You bought it from the Black Market. k) an Amulet of the Serpents [+2] (+2) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your DEX by 2. Resistance to poison. You found it in the remains of an Idolan on level 27 of Mirkwood. m) a Brass Lantern (with 9103 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) an Elven Hard Studded Leather of the Maiar (-1 to accuracy) [7,+26] (+1 to stea It grants you the power of berserk if it is being worn. It increases your stealth by 1. Free Action. Resist fear. Resistance to acid, electricity, fire, cold, shards and disenchantment. It grants ESP of orcs, trolls, giants and evil beings. It has been blessed by the gods. It cannot be harmed bla-bla. You found it in the remains of Phineas T. Barnum on level 12 of Orc Cave. o) an Ethereal Cloak of Electricity [1,+26] It can be activated for wraith-form every 50+d50 turns if it is being worn. Free Action. Resistance to life draining and electricity. See invisible. It produces an electric sheath. It cannot be harmed bla-bla. You bought it from the General Store. p) a Small Leather Shield of Reflection [2,+10] s) The Metal Cap of Thengel [3,+12] (+3) It increases your WIS, CHA and luck by 3. Resistance to confusion. It cannot be harmed bla-bla. It was given to you as a reward. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. Sustain CON. Free Action. Resistance to light. It cannot be harmed bla-bla. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Inventory Protection [6,+20] z) (nothing) {) (nothing) |) a Pick (+1) It increases your tunneling by 1. [Character Inventory] a) 26 Rations of Food b) 8 Flasks of oil c) 21 Potions of Cure Critical Wounds {25% off} d) 5 Potions of Healing {25% off} e) 27 Scrolls of Teleportation f) 4 Scrolls of Word of Recall {50% off} g) 30 Scrolls of Identify {25% off} h) 12 Scrolls of Magic Mapping i) a Wooden Rod of Trap Location (10/10) j) 2 Rod Tips of Disarming (34 Mana to cast) k) a Wand of Manathrust[2|15] (8 charges) l) a Wand of Noxious Cloud[1|30] (7 charges) m) a Wand of Teleport Away[4|22] (2 charges) n) a Wand of Essence of Speed[1|14] (0 charges) o) a Wand of Demon Blade[6|20] (0 charges) p) The Wand of Digging of Thrain (9 charges) q) a Small Mithril Shield [5,+5] r) a Double Axe (3d6) (+4,+3) s) 59 Empty Bottles t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Mushroom of Restoring b) 2 Potions of Cure Serious Insanity c) 7 Potions of Cure Critical Insanity d) a Potion of Resist Cold e) a Potion of Healing f) 2 Potions of Enlightenment g) 2 Potions of Curing h) a Scroll of Teleport Level i) a Wooden Rod of Door/Stair Location (10/10) j) a Rod Tip of Trap Location (8 Mana to cast) k) a Staff of Globe of Light[1|11] (5 charges) l) a Staff of Identify[1|16] (3 charges) m) a Staff of Reveal Ways[1|27] (7 charges) n) a Ring of Fear Resistance o) a Ring of Light and Darkness Resistance p) a Ring of Shard Resistance q) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your DEX and speed by 3. Resistance to acid, poison and shards. It cannot be harmed bla-bla. You found it lying on the floor of a special level. r) an Elven Thunderlord Coat [9,+12] (+3 to stealth) It increases your stealth by 3. Resistance to acid, electricity, fire , cold and shards. It grants ESP of orcs. It cannot be harmed bla-bla. It was given to you as a reward. s) The Set of Gauntlets 'Paurnen' [2,+15] It can be activated for acid bolt (5d8) every 5+d5 turns if it is being worn. It can be used to store a spell. Resistance to acid. It cannot be harmed bla-bla. You found it in the remains of a Forest troll in the town of Bree . t) an Elemental Broad Sword (2d5) (+6,+2) It does extra damage from acid, electricity, fire and frost. It poisons your foes. Resistance to acid, electricity, fire, cold and poison. It drains mana. It cannot be harmed bla-bla. You found it in the remains of Lagduf, the Snaga on level 21 of Orc Cave. u) a Long Sword of *Slay Demon* (2d5) (+5,+9) (+2) v) a Light Crossbow of Extra Might (x6) (+11,+25) [Home Inventory - Lothlorien ] a) 5 Sprigs of Athelas b) 6 Potions of Cure Serious Insanity c) 2 Potions of Cure Insanity d) 5 Potions of Speed e) 14 Potions of Resist Heat f) a Potion of *Healing* g) a Potion of Enlightenment h) 5 Potions of Resistance It cannot be harmed bla-bla. i) a Scroll of Teleport Level j) a Moonstone Rod of Nothing (75/75) k) a Silver Rod of Quickness of Nothing (100/100) l) a Rod Tip of Illumination (8 Mana to cast) m) a Wand of Firewall[5|21] of Plenty (12 charges) n) a Wand of Ice Storm[2|28] (6 charges) o) a Staff of Recovery[3|20] (14 charges) p) a Staff of Recovery[3|15] (7 charges) q) a Staff of Vision[2|10] of Plenty (10 charges) r) a Staff of Reveal Ways[2|25] (1 charge) s) a Staff of Sense Monsters[1|15] (12 charges) t) a Ring of Nexus Resistance u) The Acid Resistance of Girion [+10] (+5) It can be activated for grow mushrooms every 50+d50 turns if it is being worn. It increases your CHA by 5. Sustain CHA. Resistance to poison and nexus. See invisible. It cannot be harmed bla-bla. You found it in the remains of Smeagol on level 29 of Mirkwood. v) The Lightning Resistance of Faramir (+18,+0) [+8] (+5) It increases your stealth by 5. Sustain DEX. Resistance to confusion . It cannot be harmed bla-bla. It was given to you as a reward. w) The Mithril Helm of Thorin [10,+0] (+3) It can be activated for terror every 3 * (level+10) turns if it is being worn. It increases your DEX by 3. Sustain STR, DEX and CON. Resist fear. Resistance to life draining. Regeneration. It cannot be harmed bla-bla. It was given to you as a reward. x) a Pair of Metal Shod Boots of Dwarvish Endurance [6,+10] (+3 to infravision) It increases your STR, CON and infravision by 3. Resistance to dark. It was given to you as a reward.