[ToME 2.2.3 Character Dump] Name : Haeild Age 30 STR: 30 Sex : Male Height 60 INT: 24 Race : RohanKnight Weight 72 WIS: 40 Class : Mindcrafter Social Class 1 DEX: 31 Body : Player CON: 33 God : Eru Iluvatar CHR! 40 + To Melee Hit 40 Level 42 Max Hit Points 600 + To Melee Damage 41 Experience 3711965 Cur Hit Points 600 + To Ranged Hit 27 Max Exp 3711965 Max SP (Mana) 473 + To Ranged Damage 10 Exp to Adv. 4320000 Cur SP (Mana) 473 AC 36+96 Gold 1312422 Piety 36595 (Miscellaneous Abilities) Fighting : Legendary[10]Perception : Excellent Blows/Round: 7 Bows/Throw : Superb Searching : Superb Shots/Round: 2 Saving Throw: Superb Disarming : Good Mel.dmg/Rnd: 28d5+287 Stealth : Bad Magic Device: Superb Infra-Vision: 30 feet Tactic: confident Explor: normal (Character Background) You are the first child of a Serf. You have hazel eyes, straight brown hair, and an average complexion. You were born under the sing of a falling star. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 11 (550') Angband: Level 67 (3350') Barrow-Downs: Level 3 (150') Cirith Ungol: Level 50 (2500') Illusory Castle: Level 37 (1850') Maze: Level 33 (1650') Orc Cave: Level 22 (1100') Erebor: Level 60 (3000') The Old Forest: Level 13 (650') Moria: Level 50 (2500') Dol Guldur: Level 57 (2850') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 45 (2250') The Land Of Rhun: Level 40 (2000') The Sandworm lair: Level 23 (1150') The Helcaraxe: Level 40 (2000') A lost temple: Level 6 (300') Your body is a Player. You are currently in a deep water area west of Bree. You have defeated 8191 enemies. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved a young hobbit from an horrible fate. You saved 2 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 34th Quelle of the 2890th year of the third age. You have been adventuring for 48 days. adefkmnopsuxz{|@ Add Str : ..3...2......... Add Int : ....3........... Add Wis : ....3....2...... Add Dex : ...2..2......... Add Con : ..3.......4..... Add Chr : ..3.3....2...... Add Stea. : ...2...1........ Add Sear. : ..3.3..1........ Add Infra : ....3........... Add Tun.. : ..............5. Add Speed : *....12........+ Add Blows : ...2............ Slay Evil : +............+.. Slay Und. : +............... Slay Troll: +............... Fire Brand: .............+.. Cold Brand: +............... Sust Str : ...+....+....... Sust Int : ........+....... Sust Wis : ........++...... Sust Dex : ...+....+....... Sust Con : ........+.+..... Sust Chr : ........++...... Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +...+........... Hold Life : .....+.......... Res Acid : ....+.+.+....... Res Elec : ...++.+.+....... Imm Fire : ..*...+.+....... Res Cold : +...+.+.+.+..... Res Pois : ...+............ Res Fear : +.....+..+...... Res Lite : +............... Res Dark : ......+......... Res Blind : ................ Res Conf : ......+......... Res Sound : ......+......... Res Shard : .......+........ Res Neth : ...+............ Res Nexus : ................ Res Chaos : ........+....... Res Disen : ................ Lite : +....+.......... See Invis : +.++++.......... Digestion : +..+............ Regen : +.........+..... Xtra Shots: .+.............. Activate : +.+.++....+..... Blessed : +............... Fly : ..+............. Evil.ESP : ........+....... TLord.ESP : ..+............. Full ESP : ...............+ Skills (points left: 0) - Combat 31.750 [0.700] . Weaponmastery 45.100 [0.900] . Sneakiness 02.100 [1.100] - Magic 40.474 [0.900] . Magic-Device 10.200 [1.150] . Spell-power 03.600 [0.600] . Necromancy 00.000 [0.400] - Spirituality 26.100 [1.000] . Prayer 01.000 [0.900] . Mindcraft 46.900 [0.900] . Monster-lore 00.500 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Perfect casting [Fates] You may find a Mushroom of Confusion on level 3. You are fated to meet an Insect swarm on level 18. [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10) It can be activated for ball of cold (100) every 300 turns if it is being worn. It provides light (radius 1) forever. It increases your speed by 10. It does extra damage from frost. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to cold and light. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 60 of Erebor. d) a Long Bow of Extra Shots (x3) (+9,+10) It fires missiles excessively fast. You found it in the remains of an Olog on level 41 of Moria. e) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Itangast the Fire Drake on level 60 of Erebor. f) The Ring 'Larim' (+2 attacks) It increases your dexterity, stealth and attack speed by 2. It sustains your strength and dexterity. It provides resistance to electricity, poison and nether. It allows you to see invisible monsters. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. k) The Amulet of Ingwe (+3) It can be activated for dispel evil (level*5) every 300+d300 turns if it is being worn. It increases your intelligence, wisdom, charisma, searching and infravision by 3. It provides immunity to paralysis. It provides resistance to acid, electricity and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Demilich on level 67 of Angband. m) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Demilich on level 60 of Erebor. n) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength, dexterity and speed by 2. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, dark, confusion and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. o) an Elven Cloak of Protection [4,+22] (+1 to stealth) It increases your stealth, searching and luck by 1. It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) The Large Metal Shield of Anarion [5,+20] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to acid, electricity, fire, cold and chaos. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Elder vampire on level 57 of Dol Guldur. s) an Iron Crown of Lordliness [0,+9] (+2) It increases your wisdom and charisma by 2. It sustains your wisdom and charisma. It makes you completely fearless. You bought it from the Black Market. u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolisk on level 60 of Erebor. x) a Pair of Metal Shod Boots [6,+8] z) (nothing) {) 19 Silver Arrows of Flame (3d4) (+8,+12) |) an Orcish Pick of Digging (1d3) (+12,+18) (+5) It increases your ability to tunnel by 5. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. [Character Inventory] a) 20 Rations of Food b) a Potion of Restore Mana c) 7 Scrolls of Word of Recall d) 3 Scrolls of *Identify* e) 3 Scrolls of *Remove Curse* f) 19 Scrolls of Reset Recall g) 5 Scrolls of *Destruction* h) 2 Scrolls of Dispel Undead i) The Wand of Digging of Thrain (95 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. j) a Cursed Ring of Cold Resistance k) The Ring of Raguinor (+6) It increases your intelligence and speed by 6. It sustains your wisdom. It makes you completely fearless. It provides resistance to light, blindness and sound. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 57 of Dol Guldur. l) an Indestructible Ring of Extra Attacks (+2 attacks) It increases your attack speed by 2. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Death drake on level 60 of Erebor. m) an Amulet of Anti-Magic It produces an anti-magic shell. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature black dragon on level 45 of The Sacred Land Of Mountains. n) a Broad Axe (Defender) (2d6) (+10,+10) [+4] (+3 to stealth) o) a Spectral Ball-and-Chain (2d4) (+7,+5) p) a Light Crossbow of Power (x3) (+8,+8) q) 26 Arrows (exploding) (1d4) (+8,+8) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Tome of Haeild b) The Gem of Ghosts c) The Mirror of Alternate Dimensions d) the Crystal Ball of The Witch-King of Angmar e) Tenser's Torch of Spontaneous Combustion f) 2 Mushrooms of Restore Strength g) 2 Potions of Water h) 2 Scrolls of Enchant Weapon To-Hit i) a Rod Tip of Recall (80 Mana to cast) j) a Wand of Firewall[1|12] of Plenty (11 charges) k) a Wand of Dig[1|1] (0 charges) l) a Catapult Trap Set m) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. n) a Parchment - Monstrous Compendium 11 o) a Parchment - Adventurer's Guide to Middle-earth p) 6 Essences of Explosion q) 2 Essences of Fire [Home Inventory - Gondolin ] a) a Dwarven Lantern of the Magi (+2) b) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2) [Home Inventory - Minas Anor ] a) a Potion of Enlightenment b) a Scroll of Summon Undead c) 2 Scrolls of *Remove Curse* d) a Silver Rod of Nothing (100/100) e) a Golden Rod of Quickness of Nothing (125/125) f) a Golden Rod of Nothing (125/125) g) a Golden Rod of Capacity of Acid Balls (250/250) h) a Golden Rod of Capacity of Cold Balls (250/250) i) an Adamantite Rod of Charging of Nothing (200/200) j) an Adamantite Rod of Quickness of Nothing (200/200) k) an Adamantite Rod of Nothing (200/200) l) an Adamantite Rod of the Istari of Nothing (400/400) m) a Rod Tip of Recall (80 Mana to cast) n) 3 Rod Tips of Enlightenment (40 Mana to cast) o) a Rod Tip of Fire Balls (60 Mana to cast) p) 3 Rod Tips of Cold Balls (55 Mana to cast) q) a Wand of Teleport Away[10|34] of Plenty (17 charges) r) a Staff of Fiery Shield[1|32] (6 charges) [Home Inventory - Lothlorien ] a) The Demonshield of Gothmog [13,+13] (+4) It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Death quasit on level 60 of Erebor. b) The Tome of Elven Household Magic (charging) It can be activated for cure cuts. You found it lying on the ground on level 45 of The Sacred Land Of Mountains. c) 5 Sprigs of Athelas d) 97 Potions of Water Curing {quest} e) a Potion of Corruption f) a Potion of Restore Life Levels g) 2 Scrolls of Divination h) a Fireproof Scroll of Mass Genocide It cannot be harmed by fire. You bought it from the Black Market. i) The Ring 'Antir' (-9% of critical hits) {cursed} It decreases your ability to score critical hits by 9. It sustains your strength. It provides resistance to fire and dark. It allows you to fly. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 60 of Erebor. j) The Ring of Esgain [+13] (+2 to searching) It increases your searching by 2. It makes you completely fearless. It provides resistance to dark, confusion and sound. It allows you to levitate. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient bronze dragon on level 45 of The Sacred Land Of Mountains. k) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lugdush, the Uruk on level 25 of Maze. l) The Palantir of Orthanc (+2) It can be activated for clairvoyance every 100+d100 turns if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom, searching and infravision by 2. It provides resistance to blindness. It allows you to see invisible monsters. It gives telepathic powers. It drains mana. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Saruman of Many Colours on level 60 of Erebor. m) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Maulotaur on level 45 of The Sacred Land Of Mountains. n) The Stone of Lore (charging) It can be activated for perilous identify every turn if it is being worn. It provides light (radius 1) forever. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) Black Dragon Scale Mail (-2) [30,+15] p) Elven Blue Dragon Scale Mail (-2) [30,+18] (+2 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold and dark. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. q) Polished Green Dragon Scale Mail (-2) [30,+18] r) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Chaos drake on level 60 of Erebor. s) The Large Leather Shield of Foros [4,+7] It sustains your intelligence, wisdom and charisma. It provides immunity to fire. It provides immunity to paralysis. It provides resistance to cold, confusion, shards, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The White Balrog on level 40 of The Helcaraxe. t) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks) It increases your intelligence, wisdom and attack speed by 2 . It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to poison, nexus, chaos and disenchantment. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Mim, Betrayer of Turin on level 28 of Maze. u) Portable hole v) a Parchment - Artifact Lore Vol. III [The Mathom-house Inventory - Bree ] a) Kelek's Practical Joke It can be activated for summon monster. You found it lying on the ground on level 2 of Barrow-Downs. b) a Mushroom of Blindness c) a Mushroom of Weakness d) a Mushroom of Sickness e) a Flask of oil f) a Potion of Booze g) 3 Potions of Sleep h) a Ring of Protection [-6] {cursed} It is cursed. You found it in the remains of a Young blue dragon in a hill. i) an Amulet of Searching (-6) {cursed} It decreases your searching by 6. It is cursed. You found it in the remains of a Forest troll on level 25 of Maze. j) Cord Armour [6,-2] {cursed} k) a Small Leather Shield [2,-5] {cursed} l) an Iron Helm [5,-2] m) a Sling (x2) (-1,-3) {cursed} n) a Shard of Pottery