[ToME 2.3.8 (ah) Character Sheet] Name : Jeriaand Age 130 STR! 40 Sex : Female Height 58 INT! 40 Race : Wood-Elf Weight 74 WIS! 40 Class : Alchemist Social Class 22 DEX! 40 Body : Player CON! 40 God : Eru Iluvatar CHR! 40 + To Melee Hit 55 Level 49 Hit Points 993/ 993 + To Melee Damage 41 Experience 6810019 Spell Points 7595/ 7595 + To Ranged Hit 65 Max Exp 6810019 Sanity 911/ 911 + To Ranged Damage 15 Exp to Adv. 7200000 Piety 298235 AC 57+110 Gold 1607780 Speed Fast (+24) (Miscellaneous Abilities) Fighting : Superb Perception : Superb Blows/Round: 4 Bows/Throw : Heroic Searching : Superb Shots/Round: 2 Saving Throw: Superb Disarming : Bad Mel.dmg/Rnd: 4d4+164 Stealth : Good Magic Device: Bad Infra-Vision: 950 feet Tactic: berserker Explor: running (Character Background) You are one of several children of an Avarin Ranger. You have light blue eyes, straight black hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Mordor: Level 65 (3250') Angband: Level 102 (5100') Barrow-Downs: Level 1 (50') Mount Doom: Level 99 (4950') Cirith Ungol: Level 50 (2500') Paths of the Dead: Level 70 (3500') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Moria: Level 40 (2000') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 46 (2300') The Land Of Rhun: Level 39 (1950') The Sandworm lair: Level 29 (1450') The Helcaraxe: Level 40 (2000') a lost temple: Level 28 (1400') You have done something experimental. Your body is a Player. You are currently on level 100 of Angband. You have defeated 2752 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved the beautiful Mallorns of Lothlorien. You saved Arda and became a famed Queen. You found 3 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 40th Quelle of the 2890th year of the third age. You have been adventuring for 54 days. adefkmnopsuxz{|@ Add Str : ..327....59...6. Add Int : ...27..5........ Add Wis : ...27...5......+ Add Dex : .4.27....5...... Add Con : .4327....5...... Add Chr : ..327...5....... Mul Mana : +..............+ Mul SPower: +............... Add Stea. : ...2...5...*.... Add Sear. : ..3....55.....6. Add Infra : *.............6. Add Tun.. : ..............6. Add Speed : ...2.3.5...*.... Slay Orc : ..............+. Slay Troll: ..............+. Slay Giant: ..............+. Slay Drag.: ..............+. Poison Brd: +............+.. Acid Brand: +............++. Elec Brand: +............+.. Fire Brand: +............+.. Cold Brand: +............+.. Sust Str : .........+...... Sust Int : ...+..++........ Sust Wis : ...+....+....... Sust Dex : ........++...... Sust Con : .........+...... Sust Chr : ...+....+....... Invisible : ................ Mul life : ...............+ Sens Fire : ................ Reflect : +............... Free Act : ...+...+.+...... Hold Life : ...+.+.......... Imm Acid : *.....+.+.....+. Imm Elec : *.....+.+....... Imm Fire : ..*...+......... Imm Cold : ...*..+......... Res Pois : +.....+......... Res Fear : +............... Res Light : .....++........+ Res Dark : .....++.+.....+. Res Blind : +..+............ Res Conf : +....++......... Res Sound : ......+..+...... Res Shard : +.....+......... Res Neth : .+....+...+..... Res Nexus : +.....+......... Res Chaos : +....++......... Res Disen : ......+.+.....+. Auto Curse: ....+........... Levitate : ...........+.... Lite : ........+....... See Invis : ..++.+.......... Digestion : ...........+.... Xtra Might: .+.............+ Xtra Shots: .+.............. Activate : ..++.++.+.....+. Cursed : ....+........... Fly : +.+...+......... Climb : ..............+. Orc.ESP : .....+........+. Demon.ESP : +............... Undead.ESP: +............... Evil.ESP : +............... Animal.ESP: +............... TLord.ESP : ..+............. Full ESP : +..+............ Skills (points left: 0) - Combat 01.000 [0.700] . Weaponmastery -01.800 [0.700] . Archery 04.000 [0.000] - Sneakiness 01.800 [0.900] . Stealth 05.000 [0.400] . Disarming 00.500 [0.000] - Magic 14.700 [0.900] . Magic-Device 01.600 [1.250] . Fire 01.000 [0.100] . Water 00.000 [0.100] . Air 03.000 [0.100] . Earth 00.000 [0.100] . Meta 00.000 [0.500] . Conveyance 01.000 [0.100] . Divination 00.000 [0.500] . Temporal 00.000 [0.100] . Mind 00.000 [0.100] . Nature 00.000 [0.100] . Necromancy 00.000 [0.100] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.100] . Alchemy 50.000 [0.800] - Spirituality 31.200 [0.800] . Prayer 47.500 [0.500] - Monster-lore 00.500 [0.500] . Corpse-preservation 00.800 [0.800] Abilities * Artifact Creation * Perfect casting * Tree walking [Fates] You may find a Tulwar on level 6. You are fated to meet a Red worm mass on level 3. You may find a Soft Studded Leather on level 2. You may find a Mushroom of Blindness on level 9. You may find a Scroll of Nothing on level 8. [Character Equipment] a) The Mage Staff of an Alchemist (Exp:139631) (1d4) (+10,+10)(1700%) (+85 to infr It can be wielded two-handed. It provides light (radius 2) forever. It can be used to store a spell. It increases your infravision and spell power by 85. It increases your mana capacity by 1700%. It does extra damage from acid, electricity, fire and frost. It poisons your foes. It provides immunity to acid and electricity. It makes you completely fearless. It provides resistance to poison, blindness, shards, nexus and chaos. It allows you to fly. It gives telepathic powers. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. d) The Sling of the Thain (x6) (+15,+15) (+4) It increases your dexterity and constitution by 4. It provides resistance to nether. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 69 of Paths of the Dead. e) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 69 of Paths of the Dead. f) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sauron, the Sorcerer on level 99 of Mount Doom. k) an Amulet of Doom [+8] (+7) {cursed} It increases your strength, intelligence, wisdom, dexterity, constitution and charisma by 7. It is cursed. It cannot be dropped while cursed. It can re-curse itself. You found it in the remains of an Ancient multi-hued dragon on level 70 of Dol Guldur. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 89 of Mount Doom. n) a Power Dragon Scale Mail of Defense (-3 to accuracy) [40,+37] {!k} It can be activated for breathe the elements (300) every 60+d90 turns if it is being worn. It sustains your intelligence. It provides resistance to acid, electricity, fire, cold, poison, light, dark, confusion, sound, shards, nether, nexus, chaos and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. o) an Elven Cloak of the Magi (-1,-5) [4,+21] (+5) It can be used to store a spell. It increases your intelligence, stealth, searching, speed and luck by 5. It sustains your intelligence. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. p) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 99 of Mount Doom. s) a Jewel Encrusted Crown of Might [0,+12] (+5) {!k} It increases your strength, dexterity and constitution by 5. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to sound. It cannot be harmed by acid. You made it yourself. u) a Set of Leather Gloves of Power (+5,+2) [1,+11] (+9) {!k} It increases your strength by 9. It provides resistance to nether. You made it yourself. x) a Pair of Soft Leather Boots of Elvenkind [2,+10] (+10) {!k} It increases your stealth and speed by 10. It allows you to levitate. It slows your metabolism. It cannot be harmed by acid. It cannot be harmed by fire. You made it yourself. z) (nothing) {) The Rounded Pebble 'Travak' (3d6) (+8,+5) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 70 of Paths of the Dead. |) The Mattock of Nain (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Mount Doom. [Character Inventory] a) a Fireproof Tome of Magical Energy It cannot be harmed by fire. You made it yourself. b) a Fireproof Tome of the Blowing Wind {!k} It cannot be harmed by electricity. It cannot be harmed by fire. You made it yourself. c) a Fireproof Tome of Knowledge {!k} It cannot be harmed by fire. You made it yourself. d) a Fireproof Tome of the Mind {!k} It cannot be harmed by fire. You made it yourself. e) a Fireproof Holy Tome of Eru Iluvatar {!k} It cannot be harmed by fire. You made it yourself. f) a Fireproof Book of Beginner Cantrips {90% off} It cannot be harmed by fire. You made it yourself. g) 11 Scrolls of *Destruction* {!k!r} h) 35 Scrolls of Genocide {!r!k} i) 17 Scrolls of Nothing j) an Adamantite Rod of Simplicity of Speed (200/200) You made it yourself. k) an Adamantite Rod of Simplicity of Recall (200/200) You made it yourself. l) an Adamantite Rod of Simplicity of Disarming (200/200) You made it yourself. m) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 69 of Paths of the Dead. n) 30 Essences of Life {!k} o) 2 Essences of Magic {!k} p) 19 Essences of Extra Life {!k} q) 4 Essences of Darkness {!k} r) 3 Essences of Force {!k} s) 16 Empty Bottles t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Wand of Dig[1|1] (141 charges) b) 7 Wands of Confuse[1|20] (196 charges) {100% off} c) a Staff of Sense Monsters[1|15] (156 charges) d) 99 Essences of Poison {!k} e) 82 Essences of Explosion {!k} f) 53 Essences of Teleport {!k} g) 25 Essences of Cold {!k} h) 80 Essences of Fire {!k} i) 54 Essences of Acid {!k} j) 99 Essences of Life {!k} k) 76 Essences of Chaos {!k} l) 92 Essences of Time {!k} m) 99 Essences of Darkness {!k} n) 99 Essences of Darkness {!k} o) 34 Essences of Darkness {!k} p) 78 Essences of Lightning {!k} q) 88 Essences of Mana {!k} [Home Inventory - Lothlorien ] a) a Fireproof Tome of the Eternal Flame {!k} It cannot be harmed by fire. You made it yourself. b) a Fireproof Tome of Translocation {!k} It cannot be harmed by fire. You made it yourself. c) a Ring of Chaos Resistance {!k} It provides resistance to confusion and chaos. You made it yourself. d) a Ring of Nothing e) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 69 of Paths of the Dead. f) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black reaver on level 69 of Paths of the Dead. g) 21 Brass Lanterns (with 7500 turns of light) {75% off} h) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. i) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, electricity, fire, cold, light, dark and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Balance on level 69 of Paths of the Dead. j) a Dragon Helm of Water Breathing [8,+25] It provides resistance to acid, fire, poison, blindness, confusion and nexus. It allows you to breathe underwater. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 56 of The Sacred Land Of Mountains. k) The Silver Bolt of Nionduin (3d5) (+17,+21) (+1) It increases your strength by 1. It poisons your foes. It produces chaotic effects. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Gothmog, the High Captain of Balrogs on level 97 of Mount Doom. l) a Mature black dragon corpse {!k} m) an Ancient white dragon corpse {!k} n) 99 Essences of Magic {!k} o) 25 Essences of Magic {!k} p) 99 Essences of Darkness {!k}