[Angband 4.2.5 Character Dump] Name Birmen Age 58 Self RB CB EB Best Race Dunadan Height 5'8" STR! 18/100 +1 +0 +11 18/*** Class Rogue Weight 13st 5lb INT: 18/79 +2 +1 +3 18/139 Title Rogue Turns used: WIS: 17 +2 -3 +3 18/10 HP 583/583 Game 401333 DEX! 18/100 +2 +3 +6 18/210 SP 193/193 Standard 61099 CON! 18/100 +3 -1 +2 18/140 Resting 21032 Level 39 Armor [21,+98] Saving Throw 75% Cur Exp 1045070 Stealth Heroic Max Exp 1045070 Melee 9d6,+29 Disarm - phys. 100% Adv Exp 1200000 To-hit 75,+47 Disarm - magic 100% Blows 5.0/turn Magic Devices 84 Gold 119568 Searching 100% Burden 169.8 lb Shoot to-dam +17 Infravision 50 ft Overweight -10.1 lb To-hit 64,+48 Speed 21 (3.1x) Max Depth 2900' (L58) Shots 1.0/turn You are one of several children of a Townsman. You are a well liked child. You have brown eyes, straight brown hair, and a dark complexion. Resistances Abilities Acid:..+...+...... pFear:..+.......... Elec:..+..++...... pBlnd:..+......+... Fire:......+...... pConf:............. Cold:..+...+...*.. pStun:............. Pois:....+...+.... HLife:........+.... Light:..+.......... Regen:..+......+... Dark:..+.......... ESP:.+........... Sound:............. S.Inv:............. Shard:............. FrAct:.+...+....... Nexus:....+.+...... Feath:............. Nethr:............. S.Dig:.......+..... Chaos:..+.......... TrpIm:............. Disen:........+.... Bless:............. Hindrances Modifiers ImpHP:............. Stea.:....+.++..... ImpSP:............. Sear.:....+........ Fear:............. Infra:....+........ Aggrv:............. Tunn.:............. NoTel:............. Speed:...++..+...+. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:.+........... Light:..+..+....... D.Red:............. Moves:............. [Character Equipment] a) the Zweihander 'Arantata' (9d6) (+7,+6) Found lying on the floor in a vault at 2500 feet (level 50) Slays animals. Cannot be harmed by acid. Combat info: 5.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 697.6 vs creatures not resistant to lightning, 516.8 vs animals, and 336 vs. others. b) a Short Bow of Lothlórien (x3) (+8,+17) <+2, +1> Found lying on the floor at 1450 feet (level 29) +2 dexterity. +1 shooting power. Cannot be harmed by acid, fire. Grants telepathy. Prevents paralysis. c) the Band of Elenorn <+4, +1> Found lying on the floor in a vault at 2800 feet (level 56) +4 strength. +1 light. It brands your melee attacks with lightning. Provides resistance to acid, lightning, cold, light, dark, chaos. Provides protection from fear, blindness. Cannot be harmed by lightning. Sustains intelligence, wisdom, constitution. Speeds regeneration. When activated, it casts a bolt of fire dealing 9d8 damage, which your device skill increases by 32% for an average of 52.8 damage. Takes 127 to 139 turns to recharge at your current speed. Your chance of success is 96.3% d) a Ring of Speed <+9> Found lying on the floor in a vault at 2250 feet (level 45) +9 speed. e) an Amulet of Trickery <+3, +2, +6, +5> Found lying on the floor in a vault at 2650 feet (level 53) +3 dexterity. +2 stealth. +6 searching skill. +5 infravision. +2 speed. Provides resistance to poison, nexus. Sustains dexterity. f) the Arkenstone of Lionaxe [+3] <+3> Found lying on the floor in a vault at 1600 feet (level 32) +3 wisdom. +3 light. Provides resistance to lightning. Cannot be harmed by fire. Prevents paralysis. Intensity 3 light. When activated, it lights and maps the entire level, sensing objects. Takes 158 to 310 turns to recharge at your current speed. Your chance of success is 96.5% g) Soft Leather Armour of Elvenkind [8,+9] <+2> Dropped by an Easterling champion at 1550 feet (level 31) +2 stealth. Provides resistance to acid, lightning, fire, cold, nexus. Cannot be harmed by acid, fire. i) the Elven Cloak of Lornumith [6,+13] <+5, +1, +4> Dropped by Draebor, the Imp, at 1850 feet (level 37) +5 strength. +1 dexterity. +4 stealth. +1 speed. Cannot be harmed by acid, fire. Slows your metabolism. m) a Small Metal Shield of Preservation [5,+11] Taken from a chest found at 2500 feet (level 50) Provides resistance to poison, disenchantment. Cannot be harmed by acid. Sustains strength, dexterity, constitution. Sustains your life force. n) the Iron Crown of Lanaxe [0,+22] <+3, +2> Found lying on the floor in a vault at 1550 feet (level 31) +3 intelligence. +2 constitution. Provides protection from blindness. Cannot be harmed by acid. Speeds regeneration. o) the Set of Leather Gloves of Earin (+10,+3) [1,+16] <+2> Conjured forth by magic at 2550 feet (level 51) +2 strength. Provides immunity to cold. Cannot be harmed by acid, fire. p) a Pair of Leather Sandals of Speed [1,+9] <+9> Found lying on the floor in a vault at 1600 feet (level 32) +9 speed. [Character Inventory] a) 4 Books of Magic Spells [First Spells] {@m1!d!k!v} You can read this book. b) a Book of Magic Spells [Arcane Control] {@m4!d!k!v} Cannot be harmed by fire. You can read this book. c) 26 Potions of Cure Critical Wounds d) 9 Potions of Healing e) 2 Potions of Restore Mana f) 8 Potions of Restore Life Levels g) 16 Potions of Enlightenment i) 6 Potions of Speed m) 8 Potions of Berserk Strength n) 39 Scrolls of Phase Door o) 6 Scrolls of Identify Rune p) a Scroll of Banishment q) a Scroll of *Destruction* r) 2 Rods of Teleport Other {@z5} s) a Rod of Recall (charging) {!*} Cannot be harmed by lightning. t) a Staff of *Destruction* (3 charges) u) 6 Staves of Teleportation (44 charges) v) a Staff of Speed (2 charges) [Character Quiver] 0) 16 Arrows of Slay Undead (1d5) (+8,+5) Slays undead. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 158.4 vs undead and 79.4 vs. others. 35% chance of breaking upon contact. 1) 26 Seeker Arrows of Slay Undead (4d4) (+9,+8) Slays undead. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 221.9 vs undead and 111.1 vs. others. 35% chance of breaking upon contact. 2) 26 Seeker Arrows of Slay Undead (4d4) (+7,+13) Slays undead. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 253.1 vs undead and 126.7 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 5 Mushrooms of Vigor b) 9 Potions of *Healing* It can be thrown at creatures with damaging effect. c) 2 Rods of Magic Mapping {@z2, ignore} d) a Ring of Damage (+0,+11) Found lying on the floor of a special room at 1900 feet (level 38) e) the Band of Hiathonwe <+5, +1> Found lying on the floor in a vault at 2900 feet (level 58) +5 constitution. +1 speed. Provides resistance to dark, disenchantment. Provides protection from confusion. Cannot be harmed by lightning. Slows your metabolism. Prevents paralysis. f) the Ring of Silth [+1] <+4, +3, +2, +1, +5> Found lying on the floor in a vault at 2900 feet (level 58) +4 strength. +3 intelligence. +2 dexterity. +1 constitution. +3 stealth. +5 searching skill. +1 light. +5 damage reduction. Provides immunity to fire, cold. Provides resistance to lightning, nether, disenchantment. Cannot be harmed by lightning. Sustains strength, constitution. Feather Falling. When activated, it breathes a cone of acid, lightning, fire, frost, or poison gas with width 30 degrees, dealing 160 damage at the source. Takes 303 to 372 turns to recharge at your current speed. Your chance of success is 95.2% g) the Ring 'Laquend' [+9] <+3, +4, +1> Found lying on the floor in a vault at 2200 feet (level 44) +3 strength. +4 speed. +1 light. Provides resistance to lightning, fire, cold, nexus, nether, disenchantment. Provides protection from blindness, confusion. Cannot be harmed by lightning. Sustains constitution. Speeds regeneration. Prevents paralysis. When activated, it fires a ball of fire with radius 3, dealing 200 damage at the centre, which your device skill increases by 12% for an average of 224.0 damage. Takes 328 to 403 turns to recharge at your current speed. Your chance of success is 92.7% h) the Elfstone of Sulkorome <+5, +3> Dropped by Brodda, the Easterling, at 1250 feet (level 25) +5 stealth. +3 searching skill. +3 infravision. Provides resistance to acid, fire, poison. Provides protection from fear. Prevents paralysis. When activated, it casts a bolt of acid dealing 5d8 damage, which your device skill increases by 32% for an average of 29.0 damage. Takes 102 to 111 turns to recharge at your current speed. Your chance of success is 96.3% i) the Amulet of Eorost <+6, +3> Found lying on the floor in a vault at 2500 feet (level 50) +6 intelligence. +3 dexterity. Provides resistance to lightning, shards. Provides protection from confusion. Grants the ability to see invisible things. Prevents paralysis. j) the Jewel 'Huori' [+30] Found lying on the floor in a vault at 1600 feet (level 32) Provides resistance to poison, light, nexus. Provides protection from fear. Prevents paralysis. When activated, it casts a bolt of cold dealing 12d8 damage, which your device skill increases by 9% for an average of 58.8 damage. Takes 176 to 195 turns to recharge at your current speed. Your chance of success is 91.4% k) the Jewel 'Thari' <+5, +3> Found lying on the floor in a vault at 1600 feet (level 32) +5 dexterity. +3 tunneling. Provides immunity to acid. Provides resistance to fire. Speeds regeneration. l) Multi-Hued Dragon Scale Mail of Craftsmanship [45,+29] Dropped by Scatha the Worm at 2550 feet (level 51) Provides resistance to acid, lightning, fire, cold, poison. m) the Cloak 'Gelegabar' [1,+9] <+4, +3> Taken from a chest found at 2700 feet (level 54) +4 dexterity. +3 constitution. Cannot be harmed by acid, fire. Prevents paralysis. Sustains your life force. When activated, it casts a bolt of fire dealing 9d8 damage, which your device skill increases by 27% for an average of 50.8 damage. Takes 127 to 139 turns to recharge at your current speed. Your chance of success is 95.8% n) a Fur Cloak of the Magi [3,+13] <+1, +2> Found lying on the floor in a vault at 2500 feet (level 50) +1 intelligence. +2 stealth. Cannot be harmed by acid. Sustains intelligence. Grants telepathy. o) the Fur Cloak 'Mirith' [3,+20] <+3> Found lying on the floor of a cavern at 2800 feet (level 56) +3 dexterity. +3 tunneling. Provides resistance to lightning. Cannot be harmed by acid, fire. Sustains dexterity. Speeds regeneration. Prevents paralysis. When activated, it casts a bolt or beam of cold dealing 6d8 damage, which your device skill increases by 12% for an average of 30.2 damage. Takes 102 to 111 turns to recharge at your current speed. Your chance of success is 92.7% p) a Wicker Shield of Elvenkind [2,+17] <+1> Found lying on the floor in a vault at 2500 feet (level 50) +1 stealth. Provides resistance to acid, lightning, fire, cold, sound. Cannot be harmed by acid. q) the Small Metal Shield of Gwatarin [5,+20] Found lying on the floor in a vault at 2650 feet (level 53) It brands your melee attacks with weak lightning. Provides resistance to lightning, disenchantment. Cannot be harmed by acid. Prevents paralysis. r) the Leather Shield of Turelosse (+8,+1) [8,+27] <+1, +4> Found lying on the floor in a vault at 2450 feet (level 49) +1 intelligence. +4 dexterity. Provides resistance to acid, lightning, fire, cold, light. Cannot be harmed by acid. Slows your metabolism. Feather Falling. When activated, it breathes a cone of acid, lightning, fire, frost, or poison gas with width 30 degrees, dealing 160 damage at the source. Takes 303 to 372 turns to recharge at your current speed. Your chance of success is 95.8% s) a Leather Shield of Elvenkind [8,+9] <+2> Found lying on the floor at 1600 feet (level 32) +2 stealth. Provides resistance to acid, lightning, fire, cold, dark. Cannot be harmed by acid. t) a Hard Leather Cap of Seeing [2,+11] <+2> Dropped by a mage at 1350 feet (level 27) +2 searching skill. Provides protection from blindness. Grants the ability to see invisible things. u) an Iron Helm of Telepathy [7,+3] Found lying on the floor in a vault at 1550 feet (level 31) Grants telepathy. v) the Steel Helm of Searion [9,+18] <+5> Found lying on the floor in a vault at 2650 feet (level 53) +5 intelligence. Provides resistance to cold. Provides protection from blindness, confusion. Cannot be harmed by acid. w) 23 Bolts of Slay Evil (1d5) (+2,+9) Slays evil creatures. x) 30 Bolts of Slay Evil (1d5) (+16,+11) Slays evil creatures. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 252 50' Reached level 2 660 50' Reached level 3 1176 150' Reached level 4 1292 150' Killed Grip, Farmer Maggot's Dog 1315 150' Reached level 5 1817 150' Reached level 6 2680 250' Reached level 7 3334 500' Reached level 8 3336 500' Reached level 9 3489 500' Reached level 10 3648 500' Reached level 11 4101 500' Reached level 12 4503 500' Reached level 13 6023 550' Reached level 14 7246 600' Killed Wormtongue, Agent of Saruman 7246 600' Reached level 15 7629 600' Killed Orfax, Son of Boldor 7742 600' Killed Fang, Farmer Maggot's Dog 8236 600' Reached level 16 9318 0' Killed Farmer Maggot 9958 750' Reached level 17 11985 750' Reached level 18 12767 750' Killed Golfimbul, the Hill Orc Chief 12782 750' Killed Bullroarer the Hobbit 12824 750' Reached level 19 14750 850' Reached level 20 15366 900' Killed Gorbag, the Orc Captain 15366 900' Reached level 21 15773 950' Killed Ibun, Son of Mîm 16106 1000' Reached level 22 17199 1250' Reached level 23 17475 1250' Killed Nár, the Dwarf 18007 1250' Killed Brodda, the Easterling 18007 1250' Found the Elfstone of Sulkorome 18035 1250' Found the Star of Tirie (LOST) 18379 1250' Reached level 24 18587 1250' Killed Khîm, Son of Mîm 19273 1300' Reached level 25 19345 1300' Killed Shagrat, the Orc Captain 21125 1350' Killed Boldor, King of the Yeeks 21126 1350' Found the Long Sword 'Hyarmel' (LOST) 21358 1350' Reached level 26 21442 1350' Killed Lugdush, the Uruk 21737 1350' Killed Uglúk, the Uruk 22477 1400' Killed Sangahyando of Umbar 22514 1400' Killed Angamaitë of Umbar 22521 1400' Found the Great Axe 'Sauglin' (LOST) 23878 1450' Killed Ufthak of Cirith Ungol 23878 1450' Found the Dagger of Lindi (LOST) 24153 1450' Found the Wooden Torch of Wendiri (LOST) 24414 1450' Reached level 27 25147 1500' Killed Ulwarth, Son of Ulfang 25177 1500' Killed Ulfast, Son of Ulfang 25236 1500' Found the Cutlass of Lastir (LOST) 25704 1500' Killed Tom the Stone Troll 25750 1500' Killed Bill the Stone Troll 25964 1500' Killed Bert the Stone Troll 25964 1500' Reached level 28 26330 1500' Killed Bolg, Son of Azog 27414 1550' Found the Iron Crown of Lanaxe 28309 1600' Reached level 29 28779 1600' Found the Jewel 'Huori' 31274 1600' Found the Phial 'Earand' (LOST) 31783 1600' Killed Lokkak, the Ogre Chieftain 32263 1600' Found the Dagger 'Naste' (LOST) 32301 1600' Reached level 30 32301 1600' Found the Arkenstone of Lionaxe 32316 1600' Found the Jewel 'Thari' 32462 1600' Found the Band 'Luing' 32855 1600' Killed Uldor the Accursed 33467 1750' Killed The Queen Ant 34063 1800' Reached level 31 34374 1850' Killed Draebor, the Imp 34374 1850' Found the Elven Cloak of Lornumith 34447 1850' Killed Lorgan, Chief of the Easterlings 34984 2000' Killed Azog, Enemy of the Dwarves 35087 2000' Found the Mace of Uindil (LOST) 35824 2050' Killed Castamir the Usurper 36315 2100' Reached level 32 36776 2200' Killed Kavlax the Many-Headed 37181 2200' Found the Lance 'Tantiri' (LOST) 37188 2200' Found the Ring 'Laquend' 38660 2250' Reached level 33 38766 2250' Found the Amulet 'Brent' (LOST) 40113 2400' Killed Ulfang the Black 40834 2450' Killed Rogrog the Black Troll 42809 2450' Reached level 34 43202 2450' Found the Leather Shield of Turelosse 43901 2500' Found the Amulet of Eorost 43923 2500' Found the Pair of Leather Boots 'Athrima' (LOST) 43994 2500' Found the Zweihander 'Arantata' 44002 2500' Found the Zweihander of Gauglair (LOST) 44456 2500' Killed Itangast the Fire Drake 45049 2500' Reached level 35 45061 2500' Found the Broad Sword 'Nionduar' (LOST) 45535 2550' Found the Set of Leather Gloves of Earin 45568 2550' Killed Scatha the Worm 45910 2550' Killed Sméagol 48986 2650' Killed Gilim, the Giant of Eruman 49122 2650' Reached level 36 49410 2700' Found the Cloak 'Gelegabar' 51371 2650' Found the Small Metal Shield of Gwatarin 53727 2600' Found the Executioner's Sword of Nieledh (LOST) 54635 2650' Found the Steel Helm of Searion 54733 2650' Reached level 37 55162 2650' Killed Saruman of Many Colours 55710 2650' Killed The Phoenix 56656 2700' Killed Eöl, the Dark Elf 56656 2700' Found the Rapier of Lornos (LOST) 56671 2700' Reached level 38 57092 2750' Killed Harowen the Black Hand 57199 2750' Killed Ar-Pharazôn the Golden 57771 2800' Found the Fur Cloak 'Mirith' 59577 2900' Found the Ring of Silth 59588 2900' Found the Band of Hiathonwe 59618 2900' Found the Scythe of Lendirm (LOST) 60246 2800' Found the Pair of Ethereal Slippers of Estir (LOST) 60330 2800' Killed Beorn, the Shape-Changer 60784 2800' Reached level 39 60856 2800' Found the Band of Elenorn [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)