[ToME 2.2.1 Character Dump] Name : Jerber Age 22 STR: 14 Sex : Male Height 35 INT: 18 Race : Hobbit Weight 60 WIS: 14 Class : Ranger Social Class 1 DEX: 22 Body : Player CON: 16 God : Nobody CHR: 12 + To Melee Hit 16 Level 22 Max Hit Points 140 + To Melee Damage 15 Experience 9949 Cur Hit Points 140 + To Ranged Hit 16 Max Exp 9949 Max SP (Mana) 43 + To Ranged Damage 2 Exp to Adv. 11760 Cur SP (Mana) 43 AC 15+14 Gold 8018 (Miscellaneous Abilities) Fighting : Superb Perception : Poor Blows/Round: 1 Bows/Throw : Legendary[12]Searching : Fair Shots/Round: 1 Saving Throw: Fair Disarming : Fair Mel.dmg/Rnd: 3d4+15 Stealth : Bad Magic Device: Excellent Infra-Vision: 40 feet Tactic: berserker Explor: running (Character Background) You have been called by an unknown force not of your world to serve as an example for others. You have light yellow, straight black hair, and a dark complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 551 enemies. You saved 7 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 46th Yavie of the 2890th year of the third age. You have been adventuring for 3 days. adefkmnopsuxz{|@ Add Tun.. : ..............3. Slay Evil : +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ...............+ Sust Con : ................ Sust Chr : ................ Invisible : ...+............ Mul life : ................ Sens Fire : ................ Reflect : ........+....... Free Act : ..........+..... Hold Life : ................ Res Acid : ................ Res Elec : .......+........ Res Fire : ......+......... Res Cold : ................ Res Pois : ................ Res Fear : ................ Res Lite : ................ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Aura Elec : .......+........ Skills (points left: 17) - Combat 27.400 [0.800] . Weaponmastery 02.000 [0.500] - Archery 26.500 [0.750] . Sling-mastery 00.000 [0.600] . Bow-mastery 00.000 [0.300] . Crossbow-mastery 00.000 [0.300] . Boomerang-mastery 00.000 [0.300] - Sneakiness 01.000 [0.950] . Disarming 01.000 [1.000] - Magic 06.740 [0.700] . Magic-Device 01.000 [1.100] . Conveyance 01.000 [0.500] . Divination 05.000 [0.500] . Nature 10.000 [0.500] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.700] . Symbiosis 01.300 [0.400] . Mimicry 01.000 [0.300] Abilities * Ammo creation [Character Equipment] a) a Bastard Sword of Slay Evil (3d4) (+10,+7) d) a Long Bow (x3) (+5,+2) e) a Ring of Protection [+16] f) a Ring of Invisibility k) (nothing) m) a Brass Lantern (with 11058 turns of light) n) Paper Armour of Resist Fire [4,+1] o) a Spider Web of Electricity [1,+9] {100% off} It provides resistance to electricity. It produces an electric sheath. It cannot be harmed by acid. It cannot be harmed by electricity. You stole it from the Black Market. p) a Small Metal Shield of Reflection [3,+5] s) a Metal Cap [3,+0] u) a Set of Leather Gloves of Free Action [1,+6] {100% off} It provides immunity to paralysis. You stole it from the Armoury. x) a Pair of Hard Leather Boots [3,+0] z) (nothing) {) 11 Arrows of Wounding (1d4) (+10,+7) {90% off} You made it yourself. |) a Pick of Digging (1d3) (+5,+3) (+3) [Character Inventory] a) a Book of Beginner Cantrips b) The Cunning Plan of Zog It can be activated for summon monster. You found it in the remains of a Novice priest on level 2 of Barrow-Downs. c) 2 Mushrooms of Unhealth d) 4 Mushrooms of Disease e) 2 Mushrooms of Cure Paranoia f) a Mushroom of Cure Serious Wounds g) 6 Rations of Food h) 6 Flasks of oil i) 2 Scrolls of Teleportation j) 4 Scrolls of Word of Recall k) 9 Scrolls of Identify {@r1} l) 11 Seeker Arrows of Acid (4d4) (+1,+1) {90% off} It does extra damage from acid. It cannot be harmed by acid. You made it yourself. m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 3 Mushrooms of Cure Poison b) a Mushroom of Cure Blindness c) 3 Mushrooms of Cure Confusion d) 9 Mushrooms of Restore Strength e) 6 Mushrooms of Restore Constitution f) a Light Crossbow of Extra Shots (x3) (+12,+9) [The Mathom-house Inventory - Bree ] a) The Tulwar of Iredh (2d4) (+3,+3) {cursed} It provides light (radius 1) forever. It does extra damage from electricity. It is especially deadly against dragons. It drains experience. It induces random teleportation. It aggravates nearby creatures. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 3 of Barrow-Downs.