[ToME 2.2.5 Character Dump] Name : Ethoredus Age 20 STR: 18/110 Sex : Male Height 8 INT: 10 Race : DeathMold Weight 50 WIS: 18/110 Class : Loremaster Social Class 7 DEX: 18/148 Body : Bolg, Son of Azog CON: 18/90 God : Tulkas CHR: 3 + To Melee Hit 25 Level 31 Max Hit Points 288 + To Melee Damage 24 Experience 314461 Cur Hit Points 288 + To Ranged Hit 33 Max Exp 314461 Max SP (Mana) 1 + To Ranged Damage 5 Exp to Adv. 435000 Cur SP (Mana) 1 AC 77+99 Gold 376472 Piety 8073 (Miscellaneous Abilities) Fighting : Heroic Perception : Superb Blows/Round: 5 Bows/Throw : Heroic Searching : Superb Shots/Round: 1 Saving Throw: Good Disarming : Very Good Mel.dmg/Rnd: 10-480 Stealth : Legendary[32]Magic Device: Fair Infra-Vision: 100 feet Tactic: normal Explor: normal (Character Background) You were born in a pile of dust, created by a curious mage apprentice. Since then you have given life to hundreds of foul offspring. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Orc Cave: Level 16 (800') Moria: Level 36 (1800') You have done something experimental. Your body is Bolg, Son of Azog. You are currently on level 36 of Moria. You have defeated 3640 enemies. You saved 32 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 49th Yavie of the 2890th year of the third age. You have been adventuring for 6 days. adefkmnopsuxz{|@ Add Wis : .1.............. Add Dex : ..5.2.3......... Add Stea. : .......3........ Add Sear. : ..5....3........ Add Tun.. : ..............4. Add Speed : ......3......... Slay Evil : .+.............. Slay Und. : .+.............. Slay Demon: .+.............. Sust Str : ..+............. Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : .++.......+..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+....+ Hold Life : ................ Res Acid : ......+......... Res Elec : ..+............. Res Fire : ................ Res Cold : ................ Res Pois : ....+..........+ Res Fear : .+.............. Res Lite : ..........+..... Res Dark : ..+............. Res Blind : ..+............. Res Conf : ..+............. Res Sound : ..+............. Res Shard : ......+......... Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Lite : .........++..... See Invis : .+.............. Activate : ....+.....+..... Blessed : .+.............. Evil.ESP : .+.............. Skills (points left: 12) - Combat 30.400 [0.700] . Weaponmastery 03.100 [0.700] . Archery 01.000 [0.700] . Barehand-combat 35.300 [0.700] - Sneakiness 01.000 [0.700] . Stealth 01.000 [0.700] . Disarming 01.000 [0.700] - Magic 01.800 [0.600] . Magic-Device 04.000 [1.000] . Necromancy 00.000 [0.200] - Spirituality 01.000 [0.700] . Prayer 00.000 [0.500] . Music 00.000 [0.300] - Monster-lore 13.210 [1.100] . Summoning 00.000 [0.500] . Corpse-preservation 01.000 [0.700] . Possession 35.500 [0.500] . Symbiosis 01.500 [0.500] . Mimicry 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) [Character Equipment] a) (nothing) d) a Wooden Boomerang of Aman (1d8) (+8,+5) [+3] (+1) It increases your wisdom by 1. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your constitution. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It has been blessed by the gods. It was given to you as a reward. e) The Ring 'Ecthrim' (+5 to searching) It increases your dexterity and searching by 5. It sustains your strength and constitution. It provides resistance to electricity, dark, blindness, confusion and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Forest troll on level 32 of Mirkwood. f) a Ring of Protection [+16] k) an Amulet of the Serpents [+3] (+2) m) The Phial of Galadriel (+4) n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) an Elven Cloak [4,+11] (+3 to stealth) p) (nothing) s) an Iron Helm of Light [5,+6] u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Stability [6,+7] z) (nothing) {) (nothing) |) an Orcish Pick of Digging (+9,+9) (+4) [Character Inventory] a) Tenser's Alteration Manual It can be activated for teleport (range 100) every 45 turns. You bought it from the Magic shop. b) The Grail of Kenault It can be activated for restore stats and life levels every 750 turns. You found it lying on the ground on level 30 of Moria. c) 18 Rations of Food d) 4 Potions of Cure Critical Wounds e) 2 Potions of Healing f) 7 Scrolls of Teleportation g) 3 Scrolls of Word of Recall h) a Copper Rod of Trap Location (20/20) i) The Wand of Digging of Thrain (216 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. j) a Staff of Remove Curses[1|16] (4 charges) k) a Staff of Disarm[1|20] l) The Stone of Lore It can be activated for perilous identify every turn if it is being worn. It provides light (radius 1) forever. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. m) Metal Scale Mail [13] {average} n) a Dagger (2d4) {special} o) a Basillard (1d8) {average} p) a Long Sword (2d5) {average} q) a Dark Sword (3d7) {excellent} r) a Lead-Filled Mace (3d4) {good} s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Filthy Rag [1,+6] b) a Small Metal Shield of Resist Fire [3,+6] c) a Metal Cap [3] {good} [Home Inventory - Lothlorien ] a) 12 Potions of Cure Insanity b) a Scroll of *Remove Curse* c) a Moonstone Rod of Nothing (75/75) d) a Rod Tip of Recall (80 Mana to cast) e) a Ring of Acid [+19] f) a Ring of See Invisible g) a Ring of Accuracy (+14) h) a Ring of Fear Resistance i) a Ring of Flying j) an Amulet of Acid Resistance k) The Leather Scale Mail of Irinde (-1 to accuracy) [11,+10] It sustains your constitution. It provides resistance to life draining, light and dark . It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. l) The Cloak 'Holcolleth' [1,+4] (+2) m) The Cloak 'Colluin' [1,+20] It can be activated for resistance (20+d20 turns) every 111 turns if it is being worn. It provides resistance to acid, electricity, fire, cold and poison. It allows you to sense the presence of good beings. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) a Metal Cap [3,+5] o) a Wooden Boomerang (Defender) (1d8) (+8,+11) [+8] (+1 to stealth) It increases your stealth by 1. It sustains your constitution. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and nether. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Mature green dragon corpse