[Angband 4.2.5 Character Dump] Name Bilbo Age 23 Self RB CB EB Best Race Hobbit Height 2'8" STR: 17 -2 +0 +0 15 Class Rogue Weight 3st 13lb INT: 13 +2 +1 +0 16 Title Vagabond Turns used: WIS: 10 +1 -3 +0 8 HP 11/11 Game 1 DEX: 16 +3 +3 +0 18/40 SP 0/0 Standard 0 CON: 13 +2 -1 +0 14 Resting 0 Level 1 Armor [8,+2] Saving Throw 48% Cur Exp 0 Stealth Excellent Max Exp 0 Melee 1d4,+0 Disarm - phys. 66% Adv Exp 12 To-hit 9,+3 Disarm - magic 64% Blows 2.3/turn Magic Devices 53 Gold 195 Searching 27% Burden 20.1 lb Shoot to-dam +0 Infravision 40 ft Overweight -81.8 lb To-hit 29,+3 Speed Normal Max Depth Town Shots 0.0/turn You are one of several children of a Hobbit Shirriff. You are a credit to the family. You have dark brown eyes, straight red hair, and an average complexion. Resistances Abilities Acid:............. pFear:............. Elec:............. pBlnd:............. Fire:............. pConf:............. Cold:............. pStun:............. Pois:............. HLife:............+ Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:............. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family Combat info: 2.3 blows/round. With +3 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 6. Average thrown damage: 7.6. f) a Wooden Torch (5000 turns) An inheritance from your family Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family [Character Inventory] a) a Book of Magic Spells [First Spells] You can read this book. b) a Ration of Food c) a Scroll of Word of Recall d) 2 Wooden Torches (5000 turns) An inheritance from your family Intensity 2 light. [Character Quiver] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)