[Angband 4.2.5 Character Dump] Name Uruinin Age 22 Self RB CB EB Best Race Hobbit Height 2'10" STR: 18/91 -2 +0 +3 18/101 Class Ranger Weight 3st 12lb INT: 16 +2 +0 +0 18 Title Pathfinder Turns used: WIS: 16 +1 +2 +10 18/110 HP 720/773 Game 483061 DEX: 18/66 +3 +1 +3 18/136 SP 69/171 Standard 55066 CON: 18/91 +2 -1 +10 18/201 Resting 1183 Level 40 Armor [66,+89] Saving Throw 98% Cur Exp 1206215 Stealth Superb Max Exp 1206215 Melee 2d4,+21 Disarm - phys. 100% Adv Exp 1500000 To-hit 70,+27 Disarm - magic 75% Blows 4.3/turn Magic Devices 89 Gold 145226 Searching 81% Burden 259.4 lb Shoot to-dam +15 Infravision 90 ft Overweight 79.5 lb To-hit 90,+33 Speed 17 (2.7x) Max Depth 3350' (L67) Shots 2.3/turn You are one of several children of a Hobbit Shirriff. You are the black sheep of the family. You have green eyes, straight brown hair, and a very fair complexion. Resistances Abilities Acid:+.......++... pFear:....+........ Elec:+...+...+.... pBlnd:.....+....... Fire:+......++.... pConf:............. Cold:+.......+.... pStun:............. Pois:.........+..! HLife:............+ Light:....+..+..... Regen:+............ Dark:....+........ ESP:............! Sound:........+.... S.Inv:+....+....... Shard:............. FrAct:++..+.+...... Nexus:............. Feath:+............ Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:+......++.... ImpSP:............. Sear.:............. Fear:............. Infra:....+.+.....+ Aggrv:............. Tunn.:............. NoTel:............. Speed:..+.+..+...+! DrExp:............. Blows:............. Stick:............. Shots:............+ Fragl:............. Might:.+........... Light:.......+..... D.Red:............. Moves:............. [Character Equipment] a) a Tulwar (Defender) (2d4) (+15,+15) [+3] <+4> Found lying on the floor in a vault at 2700 feet (level 54) +4 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. Sustains constitution. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 4.3 blows/round. With +1 STR and +0 DEX you would get 4.5 blows With +0 STR and +2 DEX you would get 4.7 blows Average damage/round: 122.7. b) a Long Bow of Lothlórien (x4) (+21,+15) <+3, +1> Found lying on the floor in a vault at 3350 feet (level 67) +3 dexterity. +1 shooting power. Cannot be harmed by acid, fire. Prevents paralysis. c) a Ring of Speed <+11> Found lying on the floor in a vault at 3350 feet (level 67) +11 speed. d) a Ring of Constitution <+4> Found lying on the floor in a vault at 2700 feet (level 54) +4 constitution. Sustains constitution. e) the Jewel 'Varomir' <+1, +3> Found lying on the floor in a vault at 2500 feet (level 50) +1 strength. +3 wisdom. +3 infravision. +1 speed. Provides resistance to lightning, light, dark. Provides protection from fear. Sustains constitution. Prevents paralysis. f) a Lantern of True Sight (14752 turns) Found lying on the floor at 2450 feet (level 49) Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Intensity 3 light. g) Chain Mail (Dwarven) (-2) [32,+10] <+2> Bought from a store +2 strength. +2 constitution. +2 infravision. Cannot be harmed by acid. Prevents paralysis. i) the Elven Cloak of Curagona [6,+17] <+3, +1> Dropped by Harowen the Black Hand at 2950 feet (level 59) +3 wisdom. +1 stealth. +1 speed. +1 light. Provides resistance to fire, light. Cannot be harmed by acid, fire. m) a Large Metal Shield of Elvenkind [12,+10] <+1> Dropped by a mystic at 1900 feet (level 38) +1 stealth. Provides resistance to acid, lightning, fire, cold, sound. Cannot be harmed by acid. n) the Hard Leather Cap of Auglin [2,+12] <+4> {@2} Dropped by a paladin at 1000 feet (level 20) +4 wisdom. Provides resistance to acid, poison. Cannot be harmed by acid. When activated, it cures blindness. Takes 118 to 129 turns to recharge at your current speed. Your chance of success is 96.5% o) the Set of Mithril Gauntlets of Thondi [6,+17] <+4> Found lying on the floor of a special room at 2450 feet (level 49) +4 constitution. Cannot be harmed by acid, fire. p) a Pair of Mithril Shod Boots of Speed [8,+11] <+7> Found lying on the floor in a vault at 2550 feet (level 51) +7 speed. Cannot be harmed by acid, fire. [Character Inventory] a) a Book of Nature Magics [Nature Craft] Cannot be harmed by fire. You can read this book. b) 32 Potions of Cure Critical Wounds c) 11 Potions of Healing d) a Potion of *Healing* It can be thrown at creatures with damaging effect. e) a Potion of Enlightenment f) 40 Scrolls of Phase Door g) 13 Scrolls of Teleportation {!r} i) 2 Scrolls of Word of Recall {!r} m) 4 Rods of Treasure Location {!g@3} n) 2 Rods of Detection Cannot be harmed by lightning. o) 6 Rods of Light {@4!g} p) 6 Wands of Slow Monster (23 charges) q) 6 Wands of Teleport Other (7 charges) r) 2 Staves of Teleportation (9 charges) {!u!g} s) a Ring of the Mouse (+0,-5) <+4> Bought from a store +4 dexterity. +4 stealth. t) an Iron Helm of Telepathy [7,+10] {@2} Found lying on the floor at 3150 feet (level 63) Grants telepathy. u) the Flail of Nelwardol (4d6) (+8,+7) {sStrength, damage} Found lying on the floor in a vault at 2500 feet (level 50) Slays undead (powerfully), dragons (powerfully), demons (powerfully), giants, evil creatures. Provides resistance to cold, light. Provides protection from confusion. Cannot be harmed by acid, fire. Sustains strength, wisdom, dexterity. Combat info: 4.0 blows/round. With +2 STR and +0 DEX you would get 4.3 blows With +0 STR and +2 DEX you would get 4.5 blows Average damage/round: 361.5 vs undead, dragons, and demons, 239.7 vs giants, 178.9 vs evil creatures, and 118 vs. others. v) a Mace of Disruption (Holy Avenger) (5d8) (+11,+19) [+4] <+2> Found lying on the floor in a vault at 3350 feet (level 67) +2 wisdom. Slays undead, demons, evil creatures. Provides protection from fear. Sustains constitution. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 3.3 blows/round. With +8 STR and +0 DEX you would get 3.8 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 373.2 vs undead and demons, 282.9 vs evil creatures, and 192.6 vs. others. w) a Sling of Power (x2) (+14,+15) Found lying on the floor of a special room at 3200 feet (level 64) [Character Quiver] 0) 9 Seeker Arrows of Lightning (4d4) (+14,+8) Branded with lightning. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 551.5 vs creatures not resistant to lightning and 315.3 vs. others. 35% chance of breaking upon contact. 1) 18 Mithril Arrows (3d4) (+4,+8) Cannot be harmed by acid, fire. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 289.1. 35% chance of breaking upon contact. 2) 9 Mithril Arrows of Flame (3d4) (+13,+13) Branded with fire. Cannot be harmed by acid, fire. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 592.8 vs creatures not resistant to fire and 338.9 vs. others. 35% chance of breaking upon contact. 3) 23 Bolts of Slay Evil (1d5) (+15,+15) Slays evil creatures. 4) 8 Rounded Pebbles (1d2) (+5,+5) Combat info: Average thrown damage: 13.5. 5) 11 Rounded Pebbles of Slay Animal (1d2) (+8,+4) Slays animals. Combat info: Average thrown damage: 34.2 vs animals and 11.5 vs. others. 6) 20 Rounded Pebbles of Slay Demon (1d2) (+15,+6) Slays demons. Combat info: Average thrown damage: 62.5 vs demons and 15.8 vs. others. 7) 20 Rounded Pebbles of Flame (1d3) (+13,+8) Branded with fire. Combat info: Average thrown damage: 83.1 vs creatures not resistant to fire and 20.9 vs. others. 8) 9 Iron Shots (1d4) (+3,+7) Combat info: Average thrown damage: 19.7. 9) 20 Mithril Shots (2d4) (+11,+9) Combat info: Average thrown damage: 29.2. [Home Inventory] a) a Potion of *Healing* It can be thrown at creatures with damaging effect. b) 4 Potions of Speed c) 7 Scrolls of Remove Curse d) a Ring of Strength <+4> +4 strength. Sustains strength. e) an Amulet of Wisdom <+5> Found lying on the floor of a special room at 2450 feet (level 49) +5 wisdom. Sustains wisdom. f) the Phial 'Alastir' <+3> Dropped by Castamir the Usurper at 1900 feet (level 38) +3 light. Provides resistance to lightning, dark. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on and hitting the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 37% for an average of 21.9 damage. Takes 39 to 72 turns to recharge at your current speed. Your chance of success is 96.6% g) the Hard Leather Cap of Melluil [2,+23] <+2, +3> Dropped by Angamaitë of Umbar at 1300 feet (level 26) +2 wisdom. +3 searching skill. Provides protection from blindness, stunning. Cannot be harmed by acid. h) the Main Gauche of Orond (1d5) (+9,+33) [+8] <+3, +2> Found lying on the floor at 2850 feet (level 57) +3 intelligence. +2 stealth. Slays undead, giants, trolls, evil creatures. Branded with weak cold. Provides immunity to cold. Provides resistance to light, shards, disenchantment. Provides protection from fear. Cannot be harmed by acid. Grants the ability to see invisible things. When activated, it drains up to 90 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices. Takes 262 to 291 turns to recharge at your current speed. Your chance of success is 96.9% Combat info: 5.0 blows/round. Average damage/round: 254 vs undead, giants, and trolls, 238.2 vs evil creatures and creatures not resistant to cold, and 222.3 vs. others. i) the Cutlass of Aronur (1d8) (+12,+13) [+8] <+3, +5> Found lying on the floor at 3050 feet (level 61) +3 strength. +5 wisdom. Slays undead (powerfully), demons, orcs, animals, evil creatures. Branded with weak fire. Provides immunity to lightning. Provides resistance to acid, fire, light. Cannot be harmed by acid. Blessed by the gods (combat bonuses for holy casters). Combat info: 4.7 blows/round. With +1 STR and +0 DEX you would get 5.0 blows With +0 STR and +2 DEX you would get 5.0 blows Average damage/round: 228.1 vs undead, 181.8 vs demons and orcs, 158.7 vs animals, evil creatures, and creatures not resistant to fire, and 135.6 vs. others. j) the Quarterstaff 'Elluina' (1d9) (+7,+17) [+2] <+3> Found lying on the floor at 2850 feet (level 57) +3 constitution. Slays dragons, evil creatures. Branded with weak cold. Cannot be harmed by acid, fire. Speeds regeneration. When activated, it increases your AC and to-hit bonus for 1d24+12 turns. Takes 205 to 226 turns to recharge at your current speed. Your chance of success is 96.5% Combat info: 4.0 blows/round. With +3 STR and +0 DEX you would get 4.3 blows With +0 STR and +2 DEX you would get 4.5 blows Average damage/round: 166.5 vs dragons, 144.7 vs evil creatures and creatures not resistant to cold, and 122.8 vs. others. k) the Shovel 'Cutuma' (1d2) (+12,+23) [+1] <+6, +4> Found lying on the floor of a special room at 2900 feet (level 58) +6 dexterity. +4 speed. Slays dragons (powerfully), undead, orcs, animals. Branded with weak poison. Provides resistance to acid, fire, cold, poison. Provides protection from blindness. Grants the ability to see invisible things. Combat info: 5.0 blows/round. Average damage/round: 196.2 vs dragons, 180.1 vs undead and orcs, 172 vs animals and creatures not resistant to poison, and 164 vs. others. l) a Heavy Crossbow (x4) (+7,+7) Found lying on the floor in a vault at 3150 feet (level 63) m) 25 Arrows (1d4) (+3,+3) Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 194.3. 35% chance of breaking upon contact. n) 26 Seeker Arrows (4d4) (+5,+4) Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 275.1. 35% chance of breaking upon contact. o) 26 Bolts (1d5) (+4,+7) p) 27 Bolts of Wounding (1d5) (+10,+15) q) 13 Seeker Bolts (4d5) (+3,+7) r) 8 Mithril Bolts of Slay Dragon (3d5) (+12,+8) Slays dragons. Cannot be harmed by acid. s) 15 Rounded Pebbles (1d2) (+7,+3) Combat info: Average thrown damage: 9.4. t) 23 Iron Shots (1d4) (+1,+2) Combat info: Average thrown damage: 9.4. u) 17 Iron Shots (1d4) (+2,+3) Combat info: Average thrown damage: 11.5. v) 10 Iron Shots (1d4) (+5,+3) Combat info: Average thrown damage: 11.5. w) 12 Iron Shots (1d4) (+3,+7) Combat info: Average thrown damage: 19.7. x) 9 Iron Shots (1d4) (+7,+5) Combat info: Average thrown damage: 15.6. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 381 50' Reached level 2 1044 50' Reached level 3 2205 100' Reached level 4 2781 100' Reached level 5 2981 150' Killed Fang, Farmer Maggot's Dog 3068 150' Reached level 6 3656 200' Reached level 7 3815 200' Reached level 8 5189 200' Reached level 9 5829 300' Reached level 10 5938 300' Killed Bullroarer the Hobbit 7090 350' Reached level 11 7689 600' Reached level 12 8003 600' Killed Brodda, the Easterling 8247 0' Killed Farmer Maggot 8661 650' Reached level 13 8869 650' Reached level 14 9138 650' Killed Grishnákh, the Hill Orc 9138 650' Reached level 15 9952 650' Reached level 16 10099 700' Killed Mughash the Kobold Lord 10690 700' Reached level 17 10826 700' Killed Ufthak of Cirith Ungol 11357 750' Killed Ulfast, Son of Ulfang 11357 750' Reached level 18 12027 850' Reached level 19 12639 850' Reached level 20 13191 850' Killed Golfimbul, the Hill Orc Chief 13563 850' Killed Orfax, Son of Boldor 13818 850' Reached level 21 13973 850' Killed Boldor, King of the Yeeks 15092 900' Reached level 22 16271 1000' Killed Grip, Farmer Maggot's Dog 16311 1000' Found the Hard Leather Cap of Auglin 16742 1000' Killed Bolg, Son of Azog 16742 1000' Reached level 23 16770 1000' Killed Wormtongue, Agent of Saruman 17345 1050' Killed Sméagol 17494 1100' Reached level 24 18744 1150' Killed Uglúk, the Uruk 19350 1150' Killed Lugdush, the Uruk 19350 1150' Reached level 25 19639 1200' Killed Nár, the Dwarf 21533 1200' Killed Gorbag, the Orc Captain 21887 1250' Reached level 26 22853 1300' Killed Angamaitë of Umbar 22856 1300' Found the Hard Leather Cap of Melluil 22961 1300' Killed Sangahyando of Umbar 24324 1350' Reached level 27 27538 1600' Found the Broad Axe 'Negont' 27677 1600' Found the Cutlass of Eranast (LOST) 28099 1650' Reached level 28 29533 1900' Reached level 29 29909 1900' Killed Castamir the Usurper 29909 1900' Found the Mace of Carodh (LOST) 29914 1900' Found the Phial 'Alastir' 29943 1900' Killed Ulwarth, Son of Ulfang 34263 2200' Reached level 30 34511 2250' Found the Beaked Axe of Eilion (LOST) 36371 2300' Reached level 31 39326 2450' Found the Set of Mithril Gauntlets of Thondi 40571 2500' Found the Jewel 'Varomir' 40631 2500' Killed Uldor the Accursed 40664 2500' Found the Flail of Nelwardol 41957 2550' Reached level 32 43431 2650' Killed Kavlax the Many-Headed 43440 2650' Found the Pendant of Elwedhran (LOST) 43639 2650' Killed Lokkak, the Ogre Chieftain 44055 2700' Reached level 33 45643 2750' Killed Gorlim, Betrayer of Barahir 46428 2800' Reached level 34 46956 2850' Found the Quarterstaff 'Elluina' 47210 2850' Found the Main Gauche of Orond 49291 2900' Found the Shovel 'Cutuma' 49753 2950' Killed Harowen the Black Hand 49755 2950' Found the Elven Cloak of Curagona 49935 3000' Reached level 35 50101 3000' Reached level 36 50820 3050' Found the Cutlass of Aronur 52923 3250' Reached level 37 53092 3250' Killed Eöl, the Dark Elf 54453 3350' Reached level 38 54713 3350' Killed Nan, the Giant 54716 3350' Found the Set of Leather Gloves of Cellast 54909 3350' Reached level 39 55025 3350' Killed Dwar, Dog Lord of Waw 55025 3350' Reached level 40 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) [Randart seed] 02fbce57