[ToME 2.3.6 (ah) Character Sheet] Name : Mirugan Age 12 STR! 40 Sex : Male Height 40 INT! 36 Race : Yeek Weight 44 WIS! 40 Class : Possessor Social Class 11 DEX! 38 Body : Kronos, Lord of the Titans CON! 40 God : Eru Iluvatar CHR! 39 + To Melee Hit 13 Level 50 Hit Points 4849/ 4849 + To Melee Damage 50 Experience 48445450 Spell Points 38/ 38 + To Ranged Hit 17 Max Exp 48445450 Sanity 930/ 930 + To Ranged Damage 14 Exp to Adv. ***** Piety 282594 AC 184+91 Gold 2394557 Speed Fast (+46) (Miscellaneous Abilities) Fighting : Excellent Perception : Very Bad Blows/Round: 4 Bows/Throw : Excellent Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 4d4+200 Stealth : Bad Magic Device: Heroic Infra-Vision: 20 feet Tactic: berserker Explor: running (Character Background) You are one of five children of a blue Yeek. You are a well-liked child. You have dark brown eyes, straight brown hair, and an average complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 65 (3250') Angband: Level 108 (5400') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Cirith Ungol: Level 50 (2500') Paths of the Dead: Level 70 (3500') Illusory Castle: Level 52 (2600') Orc Cave: Level 21 (1050') The Old Forest: Level 25 (1250') Moria: Level 50 (2500') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 70 (3500') The Helcaraxe: Level 40 (2000') A lost temple: Level 26 (1300') Your body is Kronos, Lord of the Titans. You are currently on level 105 of Angband. You have defeated 2306 enemies. You destroyed the One Ring, thus weakening Sauron. You have completed 67 princess quests. You have completed 28 lost sword quests. You saved Arda and became a famed King. You found all of the relic pieces and pleased your god. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 34th Quelle of the 2890th year of the third age. You have been adventuring for 48 days. adefkmnopsuxz{|@ Add Str : ..139....3...2.. Add Int : ..1.9..2.....2.. Add Wis : ..1.9..2.3...2.+ Add Dex : ..1.9.....4..... Add Con : ..139....3.3.... Add Chr : ..139..2........ Mul Mana : +..............+ Mul SPower: +............... Add Stea. : .......2...3.... Add Sear. : ...3............ Add Tun.. : ..............6. Add Speed : .*1..3.2.3.3.... Chaotic : .............+.. Slay Anim.: .............+.. Slay Evil : .............+.. Slay Demon: .............+.. Slay Giant: .............+.. Slay Drag.: .............+.. Sust Str : ..+.....+....... Sust Int : ........+....... Sust Wis : +.+...+......... Sust Dex : ................ Sust Con : ..+............. Sust Chr : ..+...+......... Invisible : .......+....+... Mul life : ......+......... Sens Fire : ................ Reflect : ........+....... Free Act : ..+.......+..... Hold Life : .....+..+....... Imm Acid : ......++*.+....+ Imm Elec : ......*.++.....+ Imm Fire : .+**..*+.+.....+ Imm Cold : ......*+*+.....+ Res Pois : .........+.....+ Res Fear : ..+............. Res Light : .....++.++...... Res Dark : .....+.......... Res Blind : +........+...... Res Conf : .....+..++...... Res Sound : .........+...... Res Shard : .......+........ Res Neth : ..+.....+....... Res Nexus : ................ Res Chaos : .....+..++...... Res Disen : ........+....... Auto Curse: ....+........... Levitate : .+.......+...... Lite : +........+...... See Invis : ..++.+...+...... Digestion : ..........+..... Regen : ..+......+...... Activate : .+++.+.+.++..... Cursed : ....+........... Fly : +..+............ Orc.ESP : .....+.......... TLord.ESP : ...+............ Skills (points left: 0) - Combat 35.200 [0.600] . Weaponmastery 04.100 [0.600] . Archery 00.500 [0.400] - Sneakiness 00.500 [0.700] . Stealth -04.000 [0.700] . Disarming 00.500 [0.500] - Magic 06.210 [0.600] . Magic-Device 26.500 [1.000] . Divination 01.000 [0.300] . Thaumaturgy 01.000 [0.300] - Spirituality 03.500 [0.500] . Prayer 50.000 [0.500] . Mindcraft 01.000 [0.300] . Music 00.000 [0.300] - Monster-lore 50.000 [1.100] . Summoning 01.000 [0.300] . Corpse-preservation 50.000 [0.900] . Possession 50.000 [0.800] . Symbiosis 25.200 [0.500] 47 of your companions have been killed. [Fates] You are fated to find an Arrow on level 4. You are fated to meet an Aimless-looking merchant on level 4. You may meet a Grey mold on level 58. You are fated to meet a Rot jelly on level 18. [Character Equipment] a) The Mage Staff of Mirya (1d4) (+11,+10)(60%) (+3) It can be wielded two-handed. It provides light (radius 1) forever. It can be used to store a spell. It increases your spell power by 3. It increases your mana capacity by 60%. It sustains your wisdom. It provides resistance to blindness. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Nightwalker on level 69 of Paths of the Dead. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Sky Drake on level 69 of Paths of the Dead. e) The Ring of Power 'Narya' (+6,+6) (+1) It can be activated for healing (500) every 200+d100 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 1. It sustains your strength, wisdom, constitution and charisma. It provides immunity to fire. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to nether. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. f) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 55 of Mordor. k) an Amulet of Doom [+7] (+9) {cursed, !k} It increases your strength, intelligence, wisdom, dexterity, constitution and charisma by 9. It is cursed. It cannot be dropped while cursed. It can re-curse itself. You found it in the remains of an Ethereal dragon on level 91 of Angband. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Law on level 69 of Paths of the Dead. n) The Double Ring Mail of Barmel (-48,-8) [15,+11](40%) It increases your hit points by 40%. It sustains your wisdom and charisma. It provides immunity to electricity, fire and cold. It provides resistance to acid and light. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 69 of Paths of the Dead. o) The Shadow Cloak of Luthien [6,+20] (+2) It can be activated for restore life levels every 450 turns if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom, charisma, stealth, speed and luck by 2. It makes you invisible. It provides resistance to acid, fire, cold and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) The Large Metal Shield of Maregir [5,+15] It sustains your strength and intelligence. It provides immunity to acid and cold. It provides resistance to life draining, electricity, light, nether, chaos and disenchantment. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Many Colours on level 70 of Angband. s) The Golden Crown of Gondor [0,+15] (+3) It can be activated for heal 700 hit points every 250 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, wisdom, constitution and speed by 3. It provides resistance to electricity, fire, cold, poison, light, blindness, confusion, sound and chaos. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 76 of Angband. u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 69 of The Sacred Land Of Mountains. x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) a Master quylthulg (3000 hp) {) The Bolt of Thloki (1d5) (+14,+7) (+2) It increases your strength, intelligence and wisdom by 2. It produces chaotic effects. It is especially deadly against dragons. It is especially deadly against giants. It strikes at demons with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Osyluth on level 99 of Mount Doom. |) a Magical Dwarven Shovel of Digging (+6) {!k} It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 6. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) a Fireproof Tome of Magical Energy {!k} It cannot be harmed by fire. You found it in the remains of a Demilich on level 69 of Paths of the Dead. b) a Fireproof Tome of Knowledge {!k} It cannot be harmed by fire. You found it in the remains of a Lesser black reaver on level 69 of The Sacred Land Of Mountains. c) a Fireproof Tome of the Mind {!k} It cannot be harmed by fire. You found it in the remains of a Dracolich on level 69 of Paths of the Dead. d) a Fireproof Holy Tome of Eru Iluvatar {!k} It cannot be harmed by fire. You found it in the remains of a Demilich on level 52 of Illusory Castle. e) 15 Potions of Healing {!k} f) 13 Potions of Restore Mana {!k} g) 10 Scrolls of Satisfy Hunger h) 2 Scrolls of Genocide i) a Fireproof Scroll of Genocide {100% off} It cannot be harmed by fire. You stole it from the Alchemy shop. j) a Silver Rod of Simplicity of Speed (100/100) {!k} You found it in the remains of a Demilich on level 85 of Angband. k) a Silver Rod of Simplicity of Recall (100/100) {!k} You found it in the remains of a Demilich on level 69 of Paths of the Dead. l) a Silver Rod of Simplicity of Disarming (100/100) {!k} You found it in the remains of a Dracolich on level 81 of Angband. m) a Golden Rod of Simplicity of Home Summoning (125/125) {!k} You found it in the remains of a Nightwalker on level 88 of Angband. n) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 69 of Paths of the Dead. o) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire , cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 105 of Angband. p) The Iron Helm of Knowledge [6,+20] (-6) It can be activated for whispers from beyond(sanity drain) 100+d200 turns if it is being worn. It provides light (radius 1) forever. It decreases your luck by 6. It identifies all items for you. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Glass Golem on level 52 of Illusory Castle. q) The Mighty Hammer 'Grond' (E:37, L:2) (9d9) (+25,+25) [+10] It must be wielded two-handed. It can be activated for alter reality every 100 turns if it is being worn. It can cause earthquakes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is a great bane of demons. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It gives telepathic powers. It produces an anti-magic shell. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. r) The Seeker Bolt 'Heart's Blood' (8d5) (+15,+20) (+5% of critical hits) It increases your ability to score critical hits by 5. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 107 of Angband. s) a Climbing Set {!k} t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Gondolin ] a) 2 Scrolls of *Remove Curse* {100% off} [Home Inventory - Lothlorien ] a) a Sprig of Athelas b) 15 Potions of Healing {!k} c) 12 Potions of *Healing* {!k} d) a Potion of Life {!k} e) a Scroll of Mass Genocide f) a Rod Tip of Recall (80 Mana to cast) g) a Rod Tip of Restoration (140 Mana to cast) h) 6 Rod Tips of Disarming (50 Mana to cast) i) The Metal Lamellar Armour of Elcholwen (-5,-28) [23,+13](40%) It increases your hit points by 40%. It provides immunity to acid, fire and cold. It provides immunity to paralysis. It provides resistance to life draining, electricity, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient white dragon on level 85 of Angband. j) The Cloak of Mist of Arast [1,+10] It sustains your strength. It provides immunity to fire and cold. It provides immunity to paralysis. It provides resistance to confusion and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Barbazu on level 89 of Angband. k) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient white dragon on level 84 of Angband. l) The Small Metal Shield of Monnorlar [3,+13] It sustains your strength. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to light and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 85 of Angband. m) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 76 of Angband. n) a Golden Crown of Telepathy [0,+13] {!k} It gives telepathic powers. It cannot be harmed by acid. You found it in the remains of a Great Wyrm of Chaos on level 69 of The Sacred Land Of Mountains. o) a Steel Helm of Water Breathing [6,+8] {!k} p) The Long Sword of the Dawn (E:37, L:2) (3d5) (+20,+20) (+3 to infravision) It can be activated for summon the Legion of the Dawn every 500+d500 turns if it is being worn. It increases your charisma and infravision by 3. It does extra damage from fire. It is very sharp and can cut your foes. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your charisma. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to fire, light and blindness. It speeds your regenerative powers. It can clone monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Sky Drake on level 89 of Angband. q) Eol, the Dark Elf's corpse r) Flare, rider of bronze Moonth's corpse s) Ancalagon the Black's corpse t) Marda, rider of gold Laronth's corpse u) a Mage Staff of Power (1d4) (+6,-2) (+9) {!k} It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 9. It was given to you as a reward.