[Angband 3.0.9b Character Dump] Name Torl Self RB CB EB Best Sex Male Age 30 STR! 18/100 +4 -1 +9 18/220 Race Half-Troll Height 96 INT! 18/100 -4 -3 +3 18/60 Class Priest Weight 235 WIS! 18/100 -2 +3 +10 18/210 Title ***WINNER*** Status 1 DEX! 18/100 -4 -1 +4 18/90 HP 989/989 Maximize Y CON! 18/100 +3 +0 +10 18/230 SP 385/385 CHR! 18/100 -6 +2 +3 18/90 Level 48 Armor [21,+101] Saving Throw Heroic Cur Exp 4963672 Fight (+34,+25) Stealth Fair Max Exp 4963672 Melee (+51,+40) Fighting Superb Adv Exp 5600000 Shoot (+64,+48) Shooting Superb MaxDepth Lev 100 Blows 2/turn Disarming Excellent Turns 2297934 Shots 1/turn Magic Device Superb Gold 1289285 Infra 50 ft Perception Superb Burden 248.1 lbs Speed 21 Searching Superb Your father was a Stone-Troll Warrior. You have slime-green eyes, oily dark purple hair, and blue scabby skin. abcdefghijkl@ abcdefghijkl@ Acid:.+......++... Blind:.+.......+.+. Elec:......+....+. Confu:.+.........+. Fire:.+...+..*+... Sound:.....+....... Cold:.+....+++..+. Shard:.+........... Pois:...........+. Nexus:..........+.. Fear:....+........ Nethr:.+........+.. Lite:...........+. Chaos:.+........... Dark:.........+... Disen:....+..+..... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......+..... Feath:.+.........+. Sear.:...........+. PLite:.+........+.. Infra:........+.... Regen:............+ Tunn.:............. Telep:.........++.. Speed:..+.......++. Invis:.....+..++... Blows:............. FrAct:....+.+...+.. Shots:............. HLife:......+...... Might:.+........... [Character Equipment] a) a Mace of Disruption of Slay Evil (5d8) (+17,+15) It slays undead and all evil creatures. b) The Heavy Crossbow 'Avalad' (x4) (+30,+48) (+3) It increases your intelligence and wisdom by 3. It increases your shooting power by 3. It provides resistance to acid, fire, cold, blindness, confusion, shards, nether, and chaos. It sustains your intelligence, wisdom, and constitution. It usually provides light of radius 4. It makes you fall like a feather. It aggravates creatures around you. It cannot be harmed by the elements. c) a Ring of Speed (+11) It increases your speed by 11. d) a Ring of Constitution (+6) It increases your constitution by 6. It sustains your constitution. e) an Amulet of Weaponmastery (+5,+5) (+3) It increases your strength by 3. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. f) The Arkenstone of Egildol (+3) It increases your wisdom and charisma by 3. It provides resistance to fire and sound. It sustains your wisdom and charisma. It usually provides light of radius 3. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Hard Leather Armour 'Mortarda' (-1) [6,+20] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to lightning, cold, and life draining. It sustains your strength, dexterity, and constitution. It grants you immunity to paralysis. It cannot be harmed by the elements. h) The Cloak of Antar [1,+24] (+2) It increases your stealth by 2. It provides resistance to cold and disenchantment. It sustains your dexterity. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Orthar [3,+10] (+2) It increases your wisdom by 2. It increases your infravision by 2. It provides immunity to fire. It provides resistance to acid and cold. It grants you the ability to see invisible things. It cannot be harmed by the elements. j) The Golden Crown 'Hirneg' [0,+15] (+2) It increases your strength and wisdom by 2. It provides resistance to acid, fire, dark, and blindness. It sustains your intelligence. It grants you the power of telepathy and the ability to see invisible things. It activates for starlight (10d8) every 100 turns. It cannot be harmed by the elements. k) The Set of Cesti 'Balebria' [5,+10] (+4) It increases your speed by 4. It provides resistance to nexus and nether. It usually provides light of radius 4. It grants you immunity to paralysis and the power of telepathy. It activates for phase door every 2 turns. It cannot be harmed by the elements. l) The Pair of Metal Shod Boots of Arien [6,+12] (+9) It increases your searching and speed by 9. It provides resistance to lightning, cold, poison, light, blindness, and confusion. It makes you fall like a feather. It cannot be harmed by the elements. [Character Inventory] a) 4 Holy Books of Prayers [Words of Wisdom] {@m2!d!k!v} b) 4 Holy Books of Prayers [Chants and Blessings] {@m3!d!k!v} c) 3 Holy Books of Prayers [Exorcism and Dispelling] {@m4!d!k!v} d) a Holy Book of Prayers [Ethereal Openings] {@m5!d!k!v} It cannot be harmed by the elements. e) a Holy Book of Prayers [Godly Insights] {@m6!d!k!v} It cannot be harmed by the elements. f) 2 Holy Books of Prayers [Purifications and Healing] {@m7!d!k!v} It cannot be harmed by the elements. g) a Holy Book of Prayers [Holy Infusions] {@m8!d!k!v} It cannot be harmed by the elements. h) a Holy Book of Prayers [Wrath of God] {@m9!d!k!v} It cannot be harmed by the elements. i) 20 Potions of Speed j) 18 Potions of Healing k) 9 Potions of *Healing* l) 3 Potions of Life m) 12 Potions of Restore Mana n) 28 Scrolls of Recharging o) 6 Scrolls of *Destruction* p) 12 Rods of Teleport Other {@z5} q) The Hard Leather Armour 'Elebore' (-1) [6,+13] (+3) It increases your stealth by 3. It cannot be harmed by the elements. It might have hidden powers. r) a Large Leather Shield of Elvenkind [4,+20] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. It might have hidden powers. s) The Gnomish Shovel 'Menaedis' (1d2) (+5,+3) (+2) It increases your dexterity by 2. It increases your tunneling by 2. It cannot be harmed by the elements. It might have hidden powers. t) 22 Bolts of Acid (1d5) (+16,+14) It is branded with acid. It cannot be harmed by acid. u) 18 Seeker Bolts of Holy Might (4d5) (+25,+15) It slays demons, undead, and all evil creatures. It cannot be harmed by acid or fire. v) 12 Seeker Bolts of Slay Evil (4d5) (+19,+17) It slays all evil creatures. w) 18 Mithril Bolts of Flame (3d5) (+12,+12) {@f1} It is branded with fire. It cannot be harmed by acid or fire. [Home Inventory] a) 3 Staffs of Speed (11 charges) b) an Amulet of Wisdom (+6) It increases your wisdom by 6. It sustains your wisdom. c) The Necklace 'Faldorost' (+2) It increases your constitution by 2. It increases your infravision by 2. It cannot be harmed by the elements. It might have hidden powers. d) The Jewel of Elingor It cannot be harmed by the elements. It might have hidden powers. e) The Rusty Chain Mail 'Mendimor' (-5) [14,+9] (+3) It increases your intelligence, wisdom, and constitution by 3. It increases your searching by 3. It provides immunity to lightning. It provides resistance to acid, fire, cold, and blindness. It sustains your intelligence, wisdom, and constitution. It activates for berserk rage (50+d50 turns) every 80+d80 turns. It cannot be harmed by the elements. f) The Metal Scale Mail of Andil (-2) [13,+25] (+3) It increases your speed by 3. It provides resistance to acid, lightning, fire, cold, blindness, and disenchantment. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. g) The Chain Mail 'Valdarad' (-2) [14,+14] (+3) It increases your stealth by 3. It provides resistance to acid, lightning, fire, and confusion. It grants you the ability to see invisible things. It cannot be harmed by the elements. h) The Robe of Elorgirn [2,+33] (+6) It increases your constitution by 6. It increases your searching by 6. It cannot be harmed by the elements. It might have hidden powers. i) The Soft Studded Leather of Estelduin [5,+27] (+2) It increases your stealth and speed by 2. It cannot be harmed by the elements. It might have hidden powers. j) The Leather Scale Mail of Gothrired (-1) [11,+18] It cannot be harmed by the elements. It might have hidden powers. k) The Cloak of Nibunie [1,+26] (+4) It increases your stealth by 4. It cannot be harmed by the elements. It might have hidden powers. l) The Large Leather Shield 'Eancar' [4,+20] (+3) It increases your strength by 3. It sustains your strength. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. m) The Large Leather Shield of Finie [4,+10] (+2) It increases your dexterity by 2. It increases your infravision by 2. It provides resistance to lightning and fire. It cannot be harmed by the elements. n) a Shield of Deflection of Preservation [10,+30] It provides resistance to dark, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It cannot be harmed by the elements. o) The Iron Crown 'Emenath' [0,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to acid, lightning, fire, and blindness. It grants you the ability to see invisible things. It cannot be harmed by the elements. p) The Iron Helm of Gionim [5,+12] (+3) It increases your intelligence and dexterity by 3. It grants you the power of telepathy. It cannot be harmed by the elements. q) The Set of Cesti 'Anruin' [5,+32] (+4) It increases your dexterity by 4. It provides resistance to nexus. It sustains your dexterity. It usually provides light of radius 4. It grants you immunity to paralysis. It cannot be harmed by the elements. r) The Pair of Metal Shod Boots 'Nendim' [6,+33] (+8) It increases your speed by 8. It provides immunity to acid. It provides resistance to life draining. It usually provides light of radius 4. It slows your metabolism and makes you fall like a feather. It cannot be harmed by the elements. s) a Great Axe (Holy Avenger) (4d4) (+18,+19) [+1] (+4) It increases your wisdom by 4. It slays demons, undead, and all evil creatures. It provides resistance to fear. It is blessed by the gods. It grants you the ability to see invisible things. It might have hidden powers. t) The Quarterstaff of Echil (2d9) (+9,+11) (+5) It increases your speed by 5. It slays all evil creatures. It is branded with fire. It provides resistance to fire and light. It activates for haste self (20+d20 turns) every 100+d100 turns. It cannot be harmed by the elements. u) a Morning Star of Westernesse (2d6) (+10,+8) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. v) The Shovel 'Echilir' (1d2) (+5,+10) (+2) It increases your wisdom by 2. It increases your infravision and tunneling by 2. It is branded with fire. It provides resistance to poison and light. It grants you the ability to see invisible things. It cannot be harmed by the elements. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): yes (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)