[Angband 4.2.4 Character Dump] Name Kemedhwe Age 130 Self RB CB EB Best Race High-Elf Height 6'4" STR: 14 +1 -3 +1 13 Class Mage Weight 11st 10lb INT: 17 +3 +3 +2 18/70 Title Spellbinder Turns used: WIS: 11 -1 +0 +0 10 HP 145/145 Game 165426 DEX: 11 +3 +0 +0 14 SP 47/63 Standard 17386 CON: 17 +1 -2 +1 17 Resting 1687 Level 25 Armor [44,+48] Saving Throw 73% Cur Exp 21295 Stealth Very Good Max Exp 21295 Melee 1d1,+0 Disarm - phys. 60% Adv Exp 25375 To-hit 27,-22 Disarm - magic 76% Blows 1.0/turn Magic Devices 90 Gold 14442 Searching 50% Burden 84.1 lb Shoot to-dam +0 Infravision 90 ft Overweight -5.8 lb To-hit 27,-22 Speed 1.4x (4) Max Depth 1300' (L26) Shots 0.0/turn You are one of several children of a Telerin Warrior. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:..........+.. pFear:............. Elec:..........+.. pBlnd:............. Fire:............. pConf:............. Cold:............. pStun:............. Pois:............. HLife:............. Light:............+ Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............+ Shard:............. FrAct:......+...... Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:...........+. ImpSP:............. Sear.:............. Fear:..++......... Infra:....+.+.....+ Aggrv:............. Tunn.:............. NoTel:............. Speed:..++......... DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] c) a Ring of Escaping <+2> +2 speed. Makes you afraid of melee, and worse at shooting and casting spells. d) a Ring of Escaping <+2> +2 speed. Makes you afraid of melee, and worse at shooting and casting spells. e) an Amulet of Infravision <+3> Found lying on the floor at 1250 feet (level 25) +3 infravision. f) a Lantern (14043 turns) Found lying on the floor at 500 feet (level 10) Cannot be harmed by Fire. Intensity 3 light. g) Metal Scale Mail (Dwarven) (-2) [38,+11] <+1, +2> Dropped by Orfax, Son of Boldor, at 1300 feet (level 26) +1 strength. +1 constitution. +2 infravision. Cannot be harmed by Acid. Prevents paralysis. h) a Cloak [1,+5] Dropped by a guardian naga at 750 feet (level 15) j) a Hard Leather Cap of Intelligence [2,+10] <+2> Found lying on the floor at 750 feet (level 15) +2 intelligence. Sustains intelligence. k) the Set of Gauntlets of Froste [3,+9] {rAcid rElec} Found lying on the floor at 750 feet (level 15) Provides resistance to Acid, Lightning. Cannot be harmed by Acid, Fire. When activated, it removes your fear. Takes 23 to 25 turns to recharge at your current speed. Your chance of success is 96.5% l) a Pair of Ethereal Slippers of Stealth [0,+5] <+2> Dropped by Boldor, King of the Yeeks, at 1300 feet (level 26) +2 stealth. Cannot be harmed by Acid, Fire. [Character Inventory] a) a Book of Magic Spells [First Spells] {@m1 @b1 @G1} You can read this book. b) a Book of Magic Spells [Attacks and Knowledge] {@m2 @b2 @G2} You can read this book. c) a Book of Magic Spells [Magical Defences] {@m3 @b3 @G3} You can read this book. d) 3 Mushrooms of Clear Mind e) 5 Potions of Cure Light Wounds f) 4 Potions of Cure Serious Wounds g) 2 Potions of Enlightenment h) 7 Potions of Speed i) 3 Potions of Berserk Strength j) 21 Scrolls of Phase Door k) a Scroll of Magic Mapping l) 2 Scrolls of Treasure Detection m) 5 Scrolls of Word of Recall {!*} n) a Rod of Light {@z3 !!} o) 2 Wands of Stun Monster (11 charges) p) a Wand of Stone to Mud (1 charge) q) a Wand of Teleport Other (7 charges) {@a4} r) a Staff of Mapping (3 charges) s) a Staff of Teleportation (7 charges) {!*} t) a Ring of Resist Fire and Cold Dropped by a snaga at 950 feet (level 19) Provides resistance to Fire, Cold. u) an Amulet of Teleportation {cursed} Found lying on the floor at 1200 feet (level 24) It randomly makes you teleport; this curse cannot be removed. [Character Quiver] [Home Inventory] a) 3 Mushrooms of Second Sight b) a Mushroom of Vigor c) a Mushroom of Emergency d) 20 Potions of Cure Critical Wounds e) a Potion of Restore Mana f) a Potion of Restore Life Levels g) 2 Scrolls of Enchant Weapon To-Hit h) 3 Scrolls of Deep Descent {!*} i) 3 Staves of Mapping (11 charges) j) a Staff of Cure Light Wounds (5 charges) k) a Staff of Light (14 charges) l) a Staff of Teleportation (8 charges) {!*} m) a Ring of Ice [+10] (charging) {!!} Found lying on the floor at 1000 feet (level 20) Provides resistance to Cold. n) a Ring of Accuracy (+16,+0) Bought from a store o) a Ring of Teleportation <+2> {cursed} Dropped by a black ogre at 1150 feet (level 23) It randomly makes you teleport; this curse cannot be removed. +2 speed. p) a Ring of the Mouse (+0,-9) <+4> Found lying on the floor at 950 feet (level 19) +4 dexterity. +4 stealth. q) a Ring of Digging <+5> {!!} Found lying on the floor at 1200 feet (level 24) +5 tunneling. r) a Small Metal Shield of Resist Fire [5,+7] Dropped by Boldor, King of the Yeeks, at 1300 feet (level 26) Provides resistance to Fire. s) a Set of Gauntlets of Free Action [3,+5] Bought from a store Prevents paralysis. t) the Scimitar of Falen (5d2) (+15,+24) {5xDragon 2xEvil 2xCold rElec rFire FA} Dropped by a blue yeek at 1300 feet (level 26) Slays dragons (powerfully), undead, evil creatures. Branded with weak cold. Provides resistance to Lightning, Fire. Cannot be harmed by Acid. Prevents paralysis. Combat info: 1.0 blow/round. With +11 STR and +0 DEX you would attack a bit faster With +18 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would attack a bit faster With +11 STR and +3 DEX you would get 1.1 blows With +0 STR and +6 DEX you would get 1.1 blows Average damage/round: 65.3 vs dragons, 49.4 vs undead, 41.4 vs evil creatures and creatures not resistant to cold, and 33.5 vs. others. u) a Long Bow of Accuracy (x3) (+15,+7) Bought from a store v) 28 Bolts of Slay Demon (1d5) (+8,+4) Slays demons. w) 19 Arrows (1d4) (+5,+4) x) 30 Arrows of Flame (1d4) (+4,+5) Branded with fire. Cannot be harmed by Fire. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 212 50' Reached level 2 270 50' Killed Fang, Farmer Maggot's Dog 270 50' Reached level 3 470 50' -- Note: tested ?descent 564 300' Reached level 4 622 300' Reached level 5 786 300' Reached level 6 1177 300' Reached level 7 1453 300' -- Note: idiocy of 1 blow/rnd means weak mage prefers maul 1680 350' Reached level 8 2540 500' Reached level 9 3155 550' Reached level 10 3224 0' -- Note: buy MB3, only afford 1 ?recall, take stairs again 4308 150' Reached level 11 5557 300' Killed Grip, Farmer Maggot's Dog 5921 300' Reached level 12 7228 650' Reached level 13 7965 700' Reached level 14 8677 700' Reached level 15 9069 750' Found the Set of Gauntlets of Froste 9071 750' -- Note: gauntlets of Froste floor 9265 750' Reached level 16 9727 850' Reached level 17 10216 0' Killed Farmer Maggot 10267 900' Reached level 18 11070 950' Reached level 19 12175 950' Reached level 20 12635 950' Reached level 21 12811 0' -- Note: longbow +15+7 store 13398 1000' Killed Ulfast, Son of Ulfang 13521 1000' Reached level 22 14152 1050' Reached level 23 14757 1100' Reached level 24 16011 1200' Reached level 25 16679 1300' Found the Scimitar of Falen 16681 1300' -- Note: scimitar of Falen blue yeek 16768 1300' Killed Orfax, Son of Boldor 16823 1300' Killed Boldor, King of the Yeeks [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) [Randart seed] 0b372f92