[ToME 2.2.1 Character Dump] Name : Jerber Age 22 STR: 14 Sex : Male Height 35 INT: 18 Race : Hobbit Weight 60 WIS: 14 Class : Ranger Social Class 1 DEX: 22 Body : Player CON: 16 God : Nobody CHR: 12 + To Melee Hit 16 Level 21 Max Hit Points 136 + To Melee Damage 15 Experience 7680 Cur Hit Points 136 + To Ranged Hit 16 Max Exp 7680 Max SP (Mana) 37 + To Ranged Damage 2 Exp to Adv. 9520 Cur SP (Mana) 37 AC 14+5 Gold 2795 (Miscellaneous Abilities) Fighting : Superb Perception : Poor Blows/Round: 1 Bows/Throw : Legendary[10]Searching : Fair Shots/Round: 1 Saving Throw: Fair Disarming : Fair Mel.dmg/Rnd: 3d4+15 Stealth : Bad Magic Device: Excellent Infra-Vision: 40 feet Tactic: berserker Explor: running (Character Background) You have been called by an unknown force not of your world to serve as an example for others. You have light yellow, straight black hair, and a dark complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 7 (350') Your body is a Player. You are currently in the town of Bree. You have defeated 161 enemies. You saved 4 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 44th Yavie of the 2890th year of the third age. You have been adventuring for 1 day. adefkmnopsuxz{|@ Add Tun.. : ..............1. Slay Evil : +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ...............+ Sust Con : ................ Sust Chr : ................ Invisible : ...+............ Mul life : ................ Sens Fire : ................ Reflect : ........+....... Free Act : ..........+..... Hold Life : ................ Res Acid : ................ Res Elec : ................ Res Fire : ......+......... Res Cold : ................ Res Pois : ................ Res Fear : ................ Res Lite : ................ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Skills (points left: 34) - Combat 25.400 [0.800] . Weaponmastery 02.000 [0.500] - Archery 24.250 [0.750] . Sling-mastery 00.000 [0.600] . Bow-mastery 00.000 [0.300] . Crossbow-mastery 00.000 [0.300] . Boomerang-mastery 00.000 [0.300] - Sneakiness 01.000 [0.950] . Disarming 01.000 [1.000] - Magic 05.480 [0.700] . Magic-Device 01.000 [1.100] . Conveyance 01.000 [0.500] . Divination 05.000 [0.500] . Nature 01.000 [0.500] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.700] . Symbiosis 01.000 [0.300] . Mimicry 01.000 [0.300] Abilities * Ammo creation [Character Equipment] a) a Bastard Sword of Slay Evil (3d4) (+10,+7) d) a Long Bow (x3) (+5,+2) e) a Ring of Protection [+16] f) a Ring of Invisibility k) (nothing) m) a Brass Lantern (with 10980 turns of light) n) Paper Armour of Resist Fire [4,+1] o) (nothing) p) a Small Metal Shield of Reflection [3,+5] s) a Metal Cap [3,+0] u) a Set of Leather Gloves of Free Action [1,+6] {100% off} It provides immunity to paralysis. You stole it from the Armoury. x) a Pair of Hard Leather Boots [3,+0] z) (nothing) {) 44 Flight Arrows (1d3) (+0,+0) |) a Shovel (1d2) (+0,+0) (+1) [Character Inventory] a) a Book of Beginner Cantrips b) a Small Note c) 2 Mushrooms of Unhealth d) 4 Mushrooms of Disease e) 4 Mushrooms of Cure Paranoia f) 4 Mushrooms of Cure Serious Wounds g) 8 Mushrooms of Restore Strength h) 6 Mushrooms of Restore Constitution i) 8 Flasks of oil j) 2 Scrolls of Teleportation k) 18 Arrows (exploding) (1d4) (+3,+3) {90% off} l) 27 Arrows of Wounding (1d4) (+10,+7) {90% off} You made it yourself. m) 18 Seeker Arrows of Acid (4d4) (+1,+1) {90% off} It does extra damage from acid. It cannot be harmed by acid. You made it yourself. n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 3 Mushrooms of Cure Poison b) a Mushroom of Cure Blindness c) 3 Mushrooms of Cure Confusion d) 2 Mushrooms of Restore Strength [The Mathom-house Inventory - Bree ] a) The Tulwar of Iredh (2d4) (+3,+3) {cursed} It provides light (radius 1) forever. It does extra damage from electricity. It is especially deadly against dragons. It drains experience. It induces random teleportation. It aggravates nearby creatures. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 3 of Barrow-Downs.